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2025-07-17 17:18:21 +08:00
import { _decorator, ScrollView, Node, Prefab, Enum, Component, EventHandler, Layout, NodePool, Size, instantiate, size, Widget, v3, UITransform, v2, tween } from "cc";
import li_Component from "./li_Component";
import ScrollviewListItem from "./ScrollviewListItem";
import Utils from "./Utils";
const { ccclass, property, disallowMultiple, menu, executionOrder, requireComponent } = _decorator;
enum TemplateType {
NODE = 1,
PREFAB = 2,
}
//滑动列表组件
@ccclass
@disallowMultiple()
@menu('自定义控件/ScrollViewList')
@requireComponent(ScrollView)
//脚本生命周期回调的执行优先级。小于 0 的脚本将优先执行,大于 0 的脚本将最后执行。该优先级只对 onLoad, onEnable, start, update 和 lateUpdate 有效,对 onDisable 和 onDestroy 无效。
@executionOrder(-4000)
export default class ScrollViewList extends li_Component {
//模板类型
@property({
type: Enum(TemplateType),
tooltip: '模板类型 Node或者Prefab',
})
private templateType: TemplateType = TemplateType.NODE;
//模板ItemNode
@property({
type: Node,
tooltip: '模板Item',
visible() { return this.templateType == TemplateType.NODE; }
})
tmpNode: Node = null;
//模板ItemPrefab
@property({
type: Prefab,
tooltip: '模板Item',
visible() { return this.templateType == TemplateType.PREFAB; }
})
tmpPrefab: Prefab = null;
//渲染事件(渲染器)
@property({
type: EventHandler,
tooltip: '渲染事件(渲染器)',
})
private renderEvent: EventHandler = new EventHandler();
//滚动结束触发事件
@property({
type: EventHandler,
tooltip: '滚动结束时触发事件',
})
private renderEventUpData: EventHandler = new EventHandler();
//当前选择id
private _virtual: boolean = true;//是否为虚拟列表(动态列表)
private _selectedId: number = -1;
private _lastSelectedId: number;
private multSelected: number[];
private _forceUpdate: boolean = false;
private _align: number;
private _horizontalDir: number;
private _verticalDir: number;
private _startAxis: number;
private _alignCalcType: number;
public content: Node;
private contentUITF: UITransform;
private firstListId: number;
public displayItemNum: number;
private _updateDone: boolean = true;
private _updateCounter: number;
public _actualNumItems: number;
private _cyclicNum: number;
private _cyclicPos1: number;
private _cyclicPos2: number;
//列表数量
@property({
serializable: false
})
private _numItems: number = 0;
set numItems(val: number) {
if (!this.checkInited(false))
return;
if (val == null || val < 0) {
//hg_utils.hgLog('numItems set the wrong::', val);
return;
}
this._actualNumItems = this._numItems = val;
this._forceUpdate = true;
if (this._virtual) {
this._resizeContent();
this._onScrolling();
} else {
let layout: Layout = this.content.getComponent(Layout);
if (layout) {
layout.enabled = true;
}
this._delRedundantItem();
this.firstListId = 0;
for (let n: number = 0; n < val; n++) {
this._createOrUpdateItem2(n);
}
this.displayItemNum = val;
}
}
get numItems() {
return this._actualNumItems;
}
private _inited: boolean = false;
private _scrollView: ScrollView;
get scrollView() {
return this._scrollView;
}
private _uitf: UITransform;
private _layout: Layout;
private _resizeMode//: Layout.ResizeMode;
private _topGap: number;
private _rightGap: number;
private _bottomGap: number;
private _leftGap: number;
private _columnGap: number;
private _lineGap: number;
private _colLineNum: number;
private _lastDisplayData: number[];
public displayData: any[];
private _pool: NodePool;
private _itemTmp: Node;
private _needUpdateWidget: boolean = false;
private _itemSize: Size;
private _sizeType: boolean;
public _customSize: any;
private frameCount: number;
private _aniDelRuning: boolean = false;
private viewTop: number;
private viewRight: number;
private viewBottom: number;
private viewLeft: number;
private _doneAfterUpdate: boolean = false;
private elasticTop: number;
private elasticRight: number;
private elasticBottom: number;
private elasticLeft: number;
private scrollToListId: number;
private adhering: boolean = false;
private _adheringBarrier: boolean = false;
private nearestListId: number;
public curPageNum: number = 0;
private _beganPos: number;
private _scrollPos: number;
private _scrollToListId: number;
private _scrollToEndTime: number;
private _scrollToSo: any;
private _lack: boolean;
private _allItemSize: number;
private _allItemSizeNoEdge: number;
private _scrollItem: any;//当前控制 ScrollView 滚动的 Item
set TopGap(val: number) {
this._topGap = val
}
//----------------------------------------------------------------------------
onLoad() {
this._init();
}
onNodeDestroy() {
if (this._itemTmp && this._itemTmp.isValid)
this._itemTmp.destroy();
if (this.tmpNode && this.tmpNode.isValid)
this.tmpNode.destroy();
while (this._pool && this._pool.size()) {
let node = this._pool.get();
node.destroy();
}
}
onEnable() {
this._registerEvent();
this._init();
}
onDisable() {
this._unregisterEvent();
}
//注册事件
_registerEvent() {
this.node.on(Node.EventType.TOUCH_START, this._onTouchStart, this);
this.node.on(Node.EventType.TOUCH_END, this._onTouchUp, this);
this.node.on(Node.EventType.TOUCH_CANCEL, this._onTouchCancelled, this);
this.node.on(ScrollView.EventType.SCROLL_BEGAN, this._onScrollBegan, this);
this.node.on(ScrollView.EventType.SCROLL_ENDED, this._onScrollEnded, this);
this.node.on(ScrollView.EventType.SCROLLING, this._onScrolling, this);
this.node.on(Node.EventType.SIZE_CHANGED, this._onSizeChanged, this);
}
//卸载事件
_unregisterEvent() {
this.node.off(Node.EventType.TOUCH_START, this._onTouchStart, this);
this.node.off(Node.EventType.TOUCH_END, this._onTouchUp, this);
this.node.off(Node.EventType.TOUCH_CANCEL, this._onTouchCancelled, this);
this.node.off(ScrollView.EventType.SCROLL_BEGAN, this._onScrollBegan, this);
this.node.off(ScrollView.EventType.SCROLL_ENDED, this._onScrollEnded, this);
this.node.off(ScrollView.EventType.SCROLLING, this._onScrolling, this);
this.node.off(Node.EventType.SIZE_CHANGED, this._onSizeChanged, this);
}
//初始化各种..
_init() {
if (this._inited)
return;
if (this.tmpPrefab == null && this.tmpNode == null)
return;
this._scrollView = this.node.getComponent(ScrollView);
this.content = this._scrollView.content;
if (!this.content) {
//hg_utils.hgLog(this.node.name + "'s ScrollView unset content!");
return;
}
this.contentUITF = this.content.getComponent(UITransform);
this._uitf = this.node.getComponent(UITransform);
this._layout = this.content.getComponent(Layout);
this._align = this._layout.type; //排列模式
this._resizeMode = this._layout.resizeMode; //自适应模式
this._startAxis = this._layout.startAxis;
this._topGap = this._layout.paddingTop; //顶边距
this._rightGap = this._layout.paddingRight; //右边距
this._bottomGap = this._layout.paddingBottom; //底边距
this._leftGap = this._layout.paddingLeft; //左边距
this._columnGap = this._layout.spacingX; //列距
this._lineGap = this._layout.spacingY; //行距
this._colLineNum; //列数或行数(非GRID模式则=1,表示单列或单行);
this._verticalDir = this._layout.verticalDirection; //垂直排列子节点的方向
this._horizontalDir = this._layout.horizontalDirection; //水平排列子节点的方向
this.setTemplateItem(instantiate(this.templateType == TemplateType.PREFAB ? this.tmpPrefab : this.tmpNode));
this._lastDisplayData = []; //最后一次刷新的数据
this.displayData = []; //当前数据
while (this._pool && this._pool.size()) {
let node = this._pool.get();
node.destroy();
}
this._pool = new NodePool(); //这是个池子..
this._forceUpdate = false; //是否强制更新
this._updateCounter = 0; //当前分帧渲染帧数
this._updateDone = true; //分帧渲染是否完成
this.curPageNum = 0; //当前页数
switch (this._align) {
case Layout.Type.HORIZONTAL: {
switch (this._horizontalDir) {
case Layout.HorizontalDirection.LEFT_TO_RIGHT:
this._alignCalcType = 1;
break;
case Layout.HorizontalDirection.RIGHT_TO_LEFT:
this._alignCalcType = 2;
break;
}
break;
}
case Layout.Type.VERTICAL: {
switch (this._verticalDir) {
case Layout.VerticalDirection.TOP_TO_BOTTOM:
this._alignCalcType = 3;
break;
case Layout.VerticalDirection.BOTTOM_TO_TOP:
this._alignCalcType = 4;
break;
}
break;
}
case Layout.Type.GRID: {
switch (this._startAxis) {
case Layout.AxisDirection.HORIZONTAL:
switch (this._verticalDir) {
case Layout.VerticalDirection.TOP_TO_BOTTOM:
this._alignCalcType = 3;
break;
case Layout.VerticalDirection.BOTTOM_TO_TOP:
this._alignCalcType = 4;
break;
}
break;
case Layout.AxisDirection.VERTICAL:
switch (this._horizontalDir) {
case Layout.HorizontalDirection.LEFT_TO_RIGHT:
this._alignCalcType = 1;
break;
case Layout.HorizontalDirection.RIGHT_TO_LEFT:
this._alignCalcType = 2;
break;
}
break;
}
break;
}
}
this.content.removeAllChildren();
this._inited = true;
}
/**
* 为了实现循环列表,必须覆写ScrollView的某些函数
* @param {Number} dt
*/
_processAutoScrolling(dt: number) {
let brakingFactor: number = 1;
this._scrollView['_autoScrollAccumulatedTime'] += dt * (1 / brakingFactor);
let percentage: number = Math.min(1, this._scrollView['_autoScrollAccumulatedTime'] / this._scrollView['_autoScrollTotalTime']);
if (this._scrollView['_autoScrollAttenuate']) {
let time: number = percentage - 1;
percentage = time * time * time * time * time + 1;
}
let astdelta = this._scrollView['_autoScrollTargetDelta']//.mul(percentage)
let newDeltav3 = v3(astdelta.x*percentage, astdelta.y*percentage, astdelta.z*percentage)
let newPosition: any = this._scrollView['_autoScrollStartPosition'].add(newDeltav3);
let EPSILON: number = this._scrollView['getScrollEndedEventTiming']();
let reachedEnd: boolean = Math.abs(percentage - 1) <= EPSILON;
let fireEvent: boolean = Math.abs(percentage - 1) <= this._scrollView['getScrollEndedEventTiming']();
if (fireEvent && !this._scrollView['_isScrollEndedWithThresholdEventFired']) {
this._scrollView['_dispatchEvent']('scroll-ended-with-threshold');
this._scrollView['_isScrollEndedWithThresholdEventFired'] = true;
}
if (reachedEnd) {
this._scrollView['_autoScrolling'] = false;
}
let deltaMove: any = newPosition.sub(this._scrollView.content.getPosition()); //断点
// this._scrollView['_moveContent'](this._scrollView['_clampDelta'](deltaMove), reachedEnd);
this._scrollView['_dispatchEvent'](ScrollView.EventType.SCROLLING);
if (!this._scrollView['_autoScrolling']) {
this._scrollView['_isBouncing'] = false;
this._scrollView['_scrolling'] = false;
this._scrollView['_dispatchEvent'](ScrollView.EventType.SCROLL_ENDED);
}
}
//设置模板Item
setTemplateItem(item: any) {
if (!item)
return;
if (this.tmpNode == null && this.tmpPrefab == null) {
if (item instanceof Prefab) {
this.templateType = TemplateType.PREFAB;
this.tmpPrefab = item;
} else if (item instanceof Node) {
this.templateType = TemplateType.NODE;
this.tmpNode = item;
}
this._init();
return;
}
this._itemTmp = item;
if (this._resizeMode == Layout.ResizeMode.CHILDREN){
this._itemSize = this._layout.cellSize;
}
else{
let uitf = item.getComponent(UITransform)
this._itemSize = size(uitf.width, uitf.height);
}
//获取ListItem,如果没有就取消选择模式
let com = item.getComponent(ScrollviewListItem);
let remove = false;
if (!com)
remove = true;
com = item.getComponent(Widget);
if (com && com.enabled) {
this._needUpdateWidget = true;
}
switch (this._align) {
case Layout.Type.HORIZONTAL:
this._colLineNum = 1;
this._sizeType = false;
break;
case Layout.Type.VERTICAL:
this._colLineNum = 1;
this._sizeType = true;
break;
case Layout.Type.GRID:
switch (this._startAxis) {
case Layout.AxisDirection.HORIZONTAL:
//计算列数
let trimW: number = this.contentUITF.width - this._leftGap - this._rightGap;
this._colLineNum = Math.floor((trimW + this._columnGap) / (this._itemSize.width + this._columnGap));
this._sizeType = true;
break;
case Layout.AxisDirection.VERTICAL:
//计算行数
let trimH: number = this.contentUITF.height - this._topGap - this._bottomGap;
this._colLineNum = Math.floor((trimH + this._lineGap) / (this._itemSize.height + this._lineGap));
this._sizeType = false;
break;
}
break;
}
}
/**
* 检查是否初始化
* @param {Boolean} printLog 是否打印错误信息
* @returns
*/
checkInited(printLog: boolean = true) {
if (!this._inited) {
if (printLog)
//hg_utils.hgLog('List initialization not completed!');
return false;
}
return true;
}
//禁用 Layout 组件,自行计算 Content Size
_resizeContent() {
let result: number;
switch (this._align) {
case Layout.Type.HORIZONTAL: {
if (this._customSize) {
let fixed: any = this._getFixedSize(null);
result = this._leftGap + fixed.val + (this._itemSize.width * (this._numItems - fixed.count)) + (this._columnGap * (this._numItems - 1)) + this._rightGap;
} else {
result = this._leftGap + (this._itemSize.width * this._numItems) + (this._columnGap * (this._numItems - 1)) + this._rightGap;
}
break;
}
case Layout.Type.VERTICAL: {
if (this._customSize) {
let fixed: any = this._getFixedSize(null);
result = this._topGap + fixed.val + (this._itemSize.height * (this._numItems - fixed.count)) + (this._lineGap * (this._numItems - 1)) + this._bottomGap;
} else {
result = this._topGap + (this._itemSize.height * this._numItems) + (this._lineGap * (this._numItems - 1)) + this._bottomGap;
}
break;
}
case Layout.Type.GRID: {
switch (this._startAxis) {
case Layout.AxisDirection.HORIZONTAL:
let lineNum: number = Math.ceil(this._numItems / this._colLineNum);
result = this._topGap + (this._itemSize.height * lineNum) + (this._lineGap * (lineNum - 1)) + this._bottomGap;
break;
case Layout.AxisDirection.VERTICAL:
let colNum: number = Math.ceil(this._numItems / this._colLineNum);
result = this._leftGap + (this._itemSize.width * colNum) + (this._columnGap * (colNum - 1)) + this._rightGap;
break;
}
break;
}
}
if (!this.content) {
return;
}
let layout: Layout = this.content.getComponent(Layout);
if (layout)
layout.enabled = false;
this._allItemSize = result;
this._allItemSizeNoEdge = this._allItemSize - (this._sizeType ? (this._topGap + this._bottomGap) : (this._leftGap + this._rightGap));
this._lack = this._allItemSize < (this._sizeType ? this._uitf.height : this._uitf.width);
let slideOffset: number = .1;
let targetWH: number = this._lack ? ((this._sizeType ? this._uitf.height : this._uitf.width) - slideOffset) : (this._allItemSize);
if (targetWH < 0)
targetWH = 0;
if (this._sizeType) {
this.contentUITF.height = targetWH;
} else {
this.contentUITF.width = targetWH;
}
}
//计算可视范围
_calcViewPos() {
if (!this.content) return;
let scrollPos: any = this.content.getPosition();
switch (this._alignCalcType) {
case 1://单行HORIZONTALLEFT_TO_RIGHT)、网格VERTICALLEFT_TO_RIGHT
this.elasticLeft = scrollPos.x > 0 ? scrollPos.x : 0;
this.viewLeft = (scrollPos.x < 0 ? -scrollPos.x : 0) - this.elasticLeft;
this.viewRight = this.viewLeft + this._uitf.width;
this.elasticRight = this.viewRight > this.contentUITF.width ? Math.abs(this.viewRight - this.contentUITF.width) : 0;
this.viewRight += this.elasticRight;
// //hg_utils.hgLog(this.elasticLeft, this.elasticRight, this.viewLeft, this.viewRight);
break;
case 2://单行HORIZONTALRIGHT_TO_LEFT)、网格VERTICALRIGHT_TO_LEFT
this.elasticRight = scrollPos.x < 0 ? -scrollPos.x : 0;
this.viewRight = (scrollPos.x > 0 ? -scrollPos.x : 0) + this.elasticRight;
this.viewLeft = this.viewRight - this._uitf.width;
this.elasticLeft = this.viewLeft < -this.contentUITF.width ? Math.abs(this.viewLeft + this.contentUITF.width) : 0;
this.viewLeft -= this.elasticLeft;
// //hg_utils.hgLog(this.elasticLeft, this.elasticRight, this.viewLeft, this.viewRight);
break;
case 3://单列VERTICALTOP_TO_BOTTOM)、网格HORIZONTALTOP_TO_BOTTOM
this.elasticTop = scrollPos.y < 0 ? Math.abs(scrollPos.y) : 0;
this.viewTop = (scrollPos.y > 0 ? -scrollPos.y : 0) + this.elasticTop;
this.viewBottom = this.viewTop - this._uitf.height;
this.elasticBottom = this.viewBottom < -this.contentUITF.height ? Math.abs(this.viewBottom + this.contentUITF.height) : 0;
this.viewBottom += this.elasticBottom;
// //hg_utils.hgLog(this.elasticTop, this.elasticBottom, this.viewTop, this.viewBottom);
break;
case 4://单列VERTICALBOTTOM_TO_TOP)、网格HORIZONTALBOTTOM_TO_TOP
this.elasticBottom = scrollPos.y > 0 ? Math.abs(scrollPos.y) : 0;
this.viewBottom = (scrollPos.y < 0 ? -scrollPos.y : 0) - this.elasticBottom;
this.viewTop = this.viewBottom + this._uitf.height;
this.elasticTop = this.viewTop > this.contentUITF.height ? Math.abs(this.viewTop - this.contentUITF.height) : 0;
this.viewTop -= this.elasticTop;
// //hg_utils.hgLog(this.elasticTop, this.elasticBottom, this.viewTop, this.viewBottom);
break;
}
}
//计算位置 根据id
_calcItemPos(id: number) {
let width: number, height: number, top: number, bottom: number, left: number, right: number, itemX: number, itemY: number;
if (!this._itemSize) return {};
switch (this._align) {
case Layout.Type.HORIZONTAL:
switch (this._horizontalDir) {
case Layout.HorizontalDirection.LEFT_TO_RIGHT: {
if (this._customSize) {
let fixed: any = this._getFixedSize(id);
left = this._leftGap + ((this._itemSize.width + this._columnGap) * (id - fixed.count)) + (fixed.val + (this._columnGap * fixed.count));
let cs: number = this._customSize[id];
width = (cs > 0 ? cs : this._itemSize.width);
} else {
left = this._leftGap + ((this._itemSize.width + this._columnGap) * id);
width = this._itemSize.width;
}
right = left + width;
return {
id: id,
left: left,
right: right,
x: left + (this._itemTmp.getComponent(UITransform).anchorX * width),
y: this._itemTmp.position.y,
};
}
case Layout.HorizontalDirection.RIGHT_TO_LEFT: {
if (this._customSize) {
let fixed: any = this._getFixedSize(id);
right = -this._rightGap - ((this._itemSize.width + this._columnGap) * (id - fixed.count)) - (fixed.val + (this._columnGap * fixed.count));
let cs: number = this._customSize[id];
width = (cs > 0 ? cs : this._itemSize.width);
} else {
right = -this._rightGap - ((this._itemSize.width + this._columnGap) * id);
width = this._itemSize.width;
}
left = right - width;
return {
id: id,
right: right,
left: left,
x: left + (this._itemTmp.getComponent(UITransform).anchorX * width),
y: this._itemTmp.position.y,
};
}
}
break;
case Layout.Type.VERTICAL: {
switch (this._verticalDir) {
case Layout.VerticalDirection.TOP_TO_BOTTOM: {
if (this._customSize) {
let fixed: any = this._getFixedSize(id);
top = -this._topGap - ((this._itemSize.height + this._lineGap) * (id - fixed.count)) - (fixed.val + (this._lineGap * fixed.count));
let cs: number = this._customSize[id];
height = (cs > 0 ? cs : this._itemSize.height);
} else {
top = -this._topGap - ((this._itemSize.height + this._lineGap) * id);
height = this._itemSize.height;
}
bottom = top - height;
return {
id: id,
top: top,
bottom: bottom,
x: this._itemTmp.position.x,
y: bottom + (this._itemTmp.getComponent(UITransform).anchorY * height),
};
}
case Layout.VerticalDirection.BOTTOM_TO_TOP: {
if (this._customSize) {
let fixed: any = this._getFixedSize(id);
bottom = this._bottomGap + ((this._itemSize.height + this._lineGap) * (id - fixed.count)) + (fixed.val + (this._lineGap * fixed.count));
let cs: number = this._customSize[id];
height = (cs > 0 ? cs : this._itemSize.height);
} else {
bottom = this._bottomGap + ((this._itemSize.height + this._lineGap) * id);
height = this._itemSize.height;
}
top = bottom + height;
return {
id: id,
top: top,
bottom: bottom,
x: this._itemTmp.position.x,
y: bottom + (this._itemTmp.getComponent(UITransform).anchorY * height),
};
break;
}
}
}
case Layout.Type.GRID: {
let colLine: number = Math.floor(id / this._colLineNum);
switch (this._startAxis) {
case Layout.AxisDirection.HORIZONTAL: {
switch (this._verticalDir) {
case Layout.VerticalDirection.TOP_TO_BOTTOM: {
top = -this._topGap - ((this._itemSize.height + this._lineGap) * colLine);
bottom = top - this._itemSize.height;
itemY = bottom + (this._itemTmp.getComponent(UITransform).anchorY * this._itemSize.height);
break;
}
case Layout.VerticalDirection.BOTTOM_TO_TOP: {
bottom = this._bottomGap + ((this._itemSize.height + this._lineGap) * colLine);
top = bottom + this._itemSize.height;
itemY = bottom + (this._itemTmp.getComponent(UITransform).anchorY * this._itemSize.height);
break;
}
}
itemX = this._leftGap + ((id % this._colLineNum) * (this._itemSize.width + this._columnGap));
switch (this._horizontalDir) {
case Layout.HorizontalDirection.LEFT_TO_RIGHT: {
itemX += (this._itemTmp.getComponent(UITransform).anchorX * this._itemSize.width);
itemX -= (this.contentUITF.anchorX * this.contentUITF.width);
break;
}
case Layout.HorizontalDirection.RIGHT_TO_LEFT: {
itemX += ((1 - this._itemTmp.getComponent(UITransform).anchorX) * this._itemSize.width);
itemX -= ((1 - this.contentUITF.anchorX) * this.contentUITF.width);
itemX *= -1;
break;
}
}
return {
id: id,
top: top,
bottom: bottom,
x: itemX,
y: itemY,
};
}
case Layout.AxisDirection.VERTICAL: {
switch (this._horizontalDir) {
case Layout.HorizontalDirection.LEFT_TO_RIGHT: {
left = this._leftGap + ((this._itemSize.width + this._columnGap) * colLine);
right = left + this._itemSize.width;
itemX = left + (this._itemTmp.getComponent(UITransform).anchorX * this._itemSize.width);
itemX -= (this.contentUITF.anchorX * this.contentUITF.width);
break;
}
case Layout.HorizontalDirection.RIGHT_TO_LEFT: {
right = -this._rightGap - ((this._itemSize.width + this._columnGap) * colLine);
left = right - this._itemSize.width;
itemX = left + (this._itemTmp.getComponent(UITransform).anchorX * this._itemSize.width);
itemX += ((1 - this.contentUITF.anchorX) * this.contentUITF.width);
break;
}
}
itemY = -this._topGap - ((id % this._colLineNum) * (this._itemSize.height + this._lineGap));
switch (this._verticalDir) {
case Layout.VerticalDirection.TOP_TO_BOTTOM: {
itemY -= ((1 - this._itemTmp.getComponent(UITransform).anchorY) * this._itemSize.height);
itemY += ((1 - this.contentUITF.anchorY) * this.contentUITF.height);
break;
}
case Layout.VerticalDirection.BOTTOM_TO_TOP: {
itemY -= ((this._itemTmp.getComponent(UITransform).anchorY) * this._itemSize.height);
itemY += (this.contentUITF.anchorY * this.contentUITF.height);
itemY *= -1;
break;
}
}
return {
id: id,
left: left,
right: right,
x: itemX,
y: itemY,
};
}
}
break;
}
}
}
//计算已存在的Item的位置
_calcExistItemPos(id: number) {
let item: Node = this.getItemByListId(id);
if (!item)
return null;
let data: any = {
id: id,
x: item.position.x,
y: item.position.y,
};
let uitf = item.getComponent(UITransform)
if (this._sizeType) {
data.top = item.position.y + (uitf.height * (1 - uitf.anchorY));
data.bottom = item.position.y - (uitf.height * uitf.anchorY);
} else {
data.left = item.position.x - (uitf.width * uitf.anchorX);
data.right = item.position.x + (uitf.width * (1 - uitf.anchorX));
}
return data;
}
//获取Item位置
getItemPos(id: number) {
return this._calcItemPos(id);
}
//获取固定尺寸
_getFixedSize(listId: number) {
if (!this._customSize)
return null;
if (listId == null)
listId = this._numItems;
let fixed: number = 0;
let count: number = 0;
for (let id in this._customSize) {
if (parseInt(id) < listId) {
fixed += this._customSize[id];
count++;
}
}
return {
val: fixed,
count: count,
};
}
//滚动开始时..
private canRefresh: boolean = false;
_onScrollBegan() {
// Utils.Log("滚动容器 _onScrollBegan")
this.canRefresh = false;
this._beganPos = this._sizeType ? this.viewTop : this.viewLeft;
}
//滚动进行时...
_onScrolling(ev: Event = null) {
// Utils.Log("滚动容器 _onScrolling")
if (!this._inited)
return
if (this.frameCount == null)
this.frameCount = 0;
if (!this._forceUpdate && (ev && ev.type != ScrollView.EventType.SCROLL_ENDED) && this.frameCount > 0) {
this.frameCount--;
return;
} else{
this.frameCount = 0;
}
if (this._aniDelRuning)
return;
let scorv = this.node.getComponent(ScrollView)
let maxPos = scorv.getMaxScrollOffset();
let curPos = scorv.getScrollOffset();
if (scorv.vertical) {
if (curPos.y - maxPos.y > 100) {
this.canRefresh = true;
}
} else if (scorv.horizontal) {
if (curPos.x - maxPos.x > 100) {
this.canRefresh = true;
}
}
this._calcViewPos();
let vTop: number, vRight: number, vBottom: number, vLeft: number;
if (this._sizeType) {
vTop = this.viewTop;
vBottom = this.viewBottom;
} else {
vRight = this.viewRight;
vLeft = this.viewLeft;
}
if (this._virtual) {
this.displayData = [];
let itemPos: any;
let curId: number = 0;
let endId: number = this._numItems - 1;
if (this._customSize) {
let breakFor: boolean = false;
//如果该item的位置在可视区域内,就推入displayData
for (; curId <= endId && !breakFor; curId++) {
itemPos = this._calcItemPos(curId);
switch (this._align) {
case Layout.Type.HORIZONTAL:
if (itemPos.right >= vLeft && itemPos.left <= vRight) {
this.displayData.push(itemPos);
} else if (curId != 0 && this.displayData.length > 0) {
breakFor = true;
}
break;
case Layout.Type.VERTICAL:
if (itemPos.bottom <= vTop && itemPos.top >= vBottom) {
this.displayData.push(itemPos);
} else if (curId != 0 && this.displayData.length > 0) {
breakFor = true;
}
break;
case Layout.Type.GRID:
switch (this._startAxis) {
case Layout.AxisDirection.HORIZONTAL:
if (itemPos.bottom <= vTop && itemPos.top >= vBottom) {
this.displayData.push(itemPos);
} else if (curId != 0 && this.displayData.length > 0) {
breakFor = true;
}
break;
case Layout.AxisDirection.VERTICAL:
if (itemPos.right >= vLeft && itemPos.left <= vRight) {
this.displayData.push(itemPos);
} else if (curId != 0 && this.displayData.length > 0) {
breakFor = true;
}
break;
}
break;
}
}
} else {
if (!this._itemSize) {
return;
}
let ww: number = this._itemSize.width + this._columnGap;
let hh: number = this._itemSize.height + this._lineGap;
switch (this._alignCalcType) {
case 1://单行HORIZONTALLEFT_TO_RIGHT)、网格VERTICALLEFT_TO_RIGHT
curId = (vLeft + this._leftGap) / ww;
endId = (vRight + this._rightGap) / ww;
break;
case 2://单行HORIZONTALRIGHT_TO_LEFT)、网格VERTICALRIGHT_TO_LEFT
curId = (-vRight - this._rightGap) / ww;
endId = (-vLeft - this._leftGap) / ww;
break;
case 3://单列VERTICALTOP_TO_BOTTOM)、网格HORIZONTALTOP_TO_BOTTOM
curId = (-vTop - this._topGap) / hh;
endId = (-vBottom - this._bottomGap) / hh;
break;
case 4://单列VERTICALBOTTOM_TO_TOP)、网格HORIZONTALBOTTOM_TO_TOP
curId = (vBottom + this._bottomGap) / hh;
endId = (vTop + this._topGap) / hh;
break;
}
curId = Math.floor(curId) * this._colLineNum;
endId = Math.ceil(endId) * this._colLineNum;
endId--;
if (curId < 0)
curId = 0;
if (endId >= this._numItems)
endId = this._numItems - 1;
for (; curId <= endId; curId++) {
this.displayData.push(this._calcItemPos(curId));
}
}
this._delRedundantItem();
if (this.displayData.length <= 0 || !this._numItems) { //if none, delete all.
this._lastDisplayData = [];
return;
}
this.firstListId = this.displayData[0].id;
this.displayItemNum = this.displayData.length;
let len: number = this._lastDisplayData.length;
let haveDataChange: boolean = this.displayItemNum != len;
if (haveDataChange) {
// 因List的显示数据是有序的,所以只需要判断数组长度是否相等,以及头、尾两个元素是否相等即可。
haveDataChange = this.firstListId != this._lastDisplayData[0] || this.displayData[this.displayItemNum - 1].id != this._lastDisplayData[len - 1];
}
if (this._forceUpdate || haveDataChange) { //如果是强制更新
//直接渲染
this._lastDisplayData = [];
// //hg_utils.hgLog('List Display Data II::', this.displayData);
for (let c = 0; c < this.displayItemNum; c++) {
this._createOrUpdateItem(this.displayData[c]);
}
this._forceUpdate = false;
}
this._calcNearestItem();
}
}
//滚动结束时..
_onScrollEnded() {
// Utils.Log("滚动容器 _onScrollEnded")
if (this.scrollToListId != null) {
let item: any = this.getItemByListId(this.scrollToListId);
this.scrollToListId = null;
if (item) {
// item.runAction(cc.sequence(
// cc.scaleTo(.1, 1.06),
// cc.scaleTo(.1, 1),
// ));
tween(item)
.to(0.1, {scale: v3(1.06, 1.06, 1.06)})
.to(0.1, {scale: v3(1, 1, 1)})
.start()
}
}
this._onScrolling();
if (this.canRefresh) {
this.canRefresh = false;
Component.EventHandler.emitEvents([this.renderEventUpData]);
}
}
// 触摸时
_onTouchStart(ev, captureListeners) {
// Utils.Log("滚动容器 _onTouchStart")
this.canRefresh = false;
let isMe = ev.eventPhase === Event.AT_TARGET && ev.target === this.node;
if (!isMe) {
let itemNode: any = ev.target;
while (itemNode._listId == null && itemNode.parent)
itemNode = itemNode.parent;
this._scrollItem = itemNode._listId != null ? itemNode : ev.target;
}
}
//触摸抬起时..
_onTouchUp() {
// Utils.Log("滚动容器 _onTouchUp")
this._scrollPos = null;
this._scrollItem = null;
}
_onTouchCancelled(ev, captureListeners) {
// Utils.Log("滚动容器 _onTouchCancelled")
this._scrollPos = null;
this._scrollItem = null;
}
//当尺寸改变
_onSizeChanged() {
// Utils.Log("滚动容器 _onSizeChanged")
if (this.checkInited(false))
this._onScrolling();
}
//当Item自适应
_onItemAdaptive(item) {
if (this.checkInited(false)) {
let uitf = item.getComponent(UITransform)
if (
(!this._sizeType && uitf.width != this._itemSize.width)
|| (this._sizeType && uitf.height != this._itemSize.height)
) {
if (!this._customSize)
this._customSize = {};
let val = this._sizeType ? uitf.height : uitf.width;
if (this._customSize[item._listId] != val) {
this._customSize[item._listId] = val;
this._resizeContent();
this.updateAll();
// 如果当前正在运行 scrollTo,肯定会不准确,在这里做修正
if (!isNaN(this._scrollToListId)) {
this._scrollPos = null;
this.unschedule(this._scrollToSo);
this.scrollTo(this._scrollToListId, Math.max(0, this._scrollToEndTime - ((new Date()).getTime() / 1000)));
}
}
}
}
}
//Update..
update() {
}
/**
* 创建或更新Item(虚拟列表用)
* @param {Object} data 数据
*/
_createOrUpdateItem(data: any) {
let item: any = this.getItemByListId(data.id);
if (!item) { //如果不存在
let canGet: boolean = this._pool.size() > 0;
if (canGet) {
item = this._pool.get();
} else {
item = instantiate(this._itemTmp);
}
if (item && item._listId != data.id) {
item._listId = data.id;
item.getComponent(UITransform).setContentSize(this._itemSize);
//命名
if (!isNaN(data.id)){
item.name = `svCell_${data.id}`
}
}
item.setPosition(v3(data.x, data.y));
this._resetItemSize(item);
this.content.addChild(item);
if (canGet && this._needUpdateWidget) {
let widget: Widget = item.getComponent(Widget);
if (widget)
widget.updateAlignment();
}
item.setSiblingIndex(this.content.children.length - 1);
let listItem: ScrollviewListItem = item.getComponent(ScrollviewListItem);
item['listItem'] = listItem;
if (listItem) {
listItem.listId = data.id;
listItem.list = this;
listItem._registerEvent();
}
if (this.renderEvent && item) {
EventHandler.emitEvents([this.renderEvent], item, data.id % this._actualNumItems);
}
} else if (this._forceUpdate && this.renderEvent) { //强制更新
item.setPosition(v3(data.x, data.y));
this._resetItemSize(item);
if (this.renderEvent && item) {
EventHandler.emitEvents([this.renderEvent], item, data.id % this._actualNumItems);
}
}
this._resetItemSize(item);
if (this._lastDisplayData.indexOf(data.id) < 0) {
this._lastDisplayData.push(data.id);
}
}
//创建或更新Item(非虚拟列表用)
_createOrUpdateItem2(listId: number) {
let item: any = this.content.children[listId];
let listItem: ScrollviewListItem;
if (!item) { //如果不存在
item = instantiate(this._itemTmp);
item._listId = listId;
this.content.addChild(item);
listItem = item.getComponent(ScrollviewListItem);
item['listItem'] = listItem;
if (listItem) {
listItem.listId = listId;
listItem.list = this;
listItem._registerEvent();
}
if (this.renderEvent && item) {
Component.EventHandler.emitEvents([this.renderEvent], item, listId);
}
} else if (this._forceUpdate && this.renderEvent) { //强制更新
item._listId = listId;
if (listItem)
listItem.listId = listId;
if (this.renderEvent && item) {
Component.EventHandler.emitEvents([this.renderEvent], item, listId);
}
}
if (this._lastDisplayData.indexOf(listId) < 0) {
this._lastDisplayData.push(listId);
}
}
//仅虚拟列表用
_resetItemSize(item: any) {
return;
let size: number;
if (this._customSize && this._customSize[item._listId]) {
size = this._customSize[item._listId];
} else {
if (this._colLineNum > 1)
item.getComponent(UITransform).setContentSize(this._itemSize);
else
size = this._sizeType ? this._itemSize.height : this._itemSize.width;
}
if (size) {
let uitf = item.getComponent(UITransform)
if (this._sizeType)
uitf.height = size;
else
uitf.width = size;
}
}
/**
* 更新Item位置
* @param {Number||Node} listIdOrItem
*/
_updateItemPos(listIdOrItem: any) {
let item: any = isNaN(listIdOrItem) ? listIdOrItem : this.getItemByListId(listIdOrItem);
let pos: any = this.getItemPos(item._listId);
item.setPosition(pos.x, pos.y);
}
/**
* 设置多选
* @param {Array} args 可以是单个listId,也可是个listId数组
* @param {Boolean} bool 值,如果为null的话,则直接用args覆盖
*/
setMultSelected(args: any, bool: boolean) {
if (!this.checkInited())
return;
if (!Array.isArray(args)) {
args = [args];
}
if (bool == null) {
this.multSelected = args;
} else {
let listId: number, sub: number;
if (bool) {
for (let n: number = args.length - 1; n >= 0; n--) {
listId = args[n];
sub = this.multSelected.indexOf(listId);
if (sub < 0) {
this.multSelected.push(listId);
}
}
} else {
for (let n: number = args.length - 1; n >= 0; n--) {
listId = args[n];
sub = this.multSelected.indexOf(listId);
if (sub >= 0) {
this.multSelected.splice(sub, 1);
}
}
}
}
this._forceUpdate = true;
this._onScrolling();
}
/**
* 更新指定的Item
* @param {Array} args 单个listId,或者数组
* @returns
*/
updateItem(args: any) {
if (!this.checkInited())
return;
if (!Array.isArray(args)) {
args = [args];
}
for (let n: number = 0, len: number = args.length; n < len; n++) {
let listId: number = args[n];
let item: any = this.getItemByListId(listId);
if (item)
Component.EventHandler.emitEvents([this.renderEvent], item, listId % this._actualNumItems);
}
}
/**
* 更新全部
*/
updateAll() {
if (!this.checkInited())
return;
this.numItems = this.numItems;
}
/**
* 根据ListID获取Item
* @param {Number} listId
* @returns
*/
getItemByListId(listId: number) {
if (this.content == null) return null;
for (let n: number = this.content.children.length - 1; n >= 0; n--) {
let item: any = this.content.children[n];
if (item._listId == listId)
return item;
}
}
/**
* 获取在显示区域外的Item
* @returns
*/
_getOutsideItem() {
let item: any;
let result: any[] = [];
for (let n: number = this.content.children.length - 1; n >= 0; n--) {
item = this.content.children[n];
let isHas: boolean = false;
for (let idx in this.displayData) {
if (this.displayData[idx].id == item._listId) {
isHas = true;
continue;
}
}
if (!isHas) {
result.push(item);
}
}
return result;
}
//删除显示区域以外的Item
_delRedundantItem() {
if (this._virtual) {
let arr: any[] = this._getOutsideItem();
for (let n: number = arr.length - 1; n >= 0; n--) {
let item: any = arr[n];
if (this._scrollItem && item._listId == this._scrollItem._listId)
continue;
this._pool.put(item);
for (let m: number = this._lastDisplayData.length - 1; m >= 0; m--) {
if (this._lastDisplayData[m] == item._listId) {
this._lastDisplayData.splice(m, 1);
break;
}
}
}
} else {
while (this.content.children.length > this._numItems) {
this._delSingleItem(this.content.children[this.content.children.length - 1]);
}
}
}
//删除单个Item
_delSingleItem(item: any) {
item.removeFromParent();
if (item.destroy)
item.destroy();
item = null;
}
/**
* 动效删除Item(此方法只适用于虚拟列表,即_virtual=true
* 一定要在回调函数里重新设置新的numItems进行刷新,毕竟本List是靠数据驱动的。
*/
aniDelItem(listId: number, callFunc: Function, aniType: number) {
if (!this.checkInited() || !this._virtual)
return //hg_utils.hgLog('This function is not allowed to be called!');
if (this._aniDelRuning)
return //hg_utils.hgLog('Please wait for the current deletion to finish!');
let item: any = this.getItemByListId(listId);
let listItem: ScrollviewListItem;
if (!item) {
callFunc(listId);
return;
} else {
listItem = item.getComponent(ScrollviewListItem);
}
this._aniDelRuning = true;
let curLastId: number = this.displayData[this.displayData.length - 1].id;
let resetSelectedId: boolean = listItem.selected;
listItem.showAni(aniType, () => {
//判断有没有下一个,如果有的话,创建粗来
let newId: number;
if (curLastId < this._numItems - 2) {
newId = curLastId + 1;
}
if (newId != null) {
let newData: any = this._calcItemPos(newId);
this.displayData.push(newData);
if (this._virtual)
this._createOrUpdateItem(newData);
else
this._createOrUpdateItem2(newId);
} else{
this._numItems--;
}
if (this._customSize) {
if (this._customSize[listId])
delete this._customSize[listId];
let newCustomSize: any = {};
let size: number;
for (let id in this._customSize) {
size = this._customSize[id];
let idNumber: number = parseInt(id);
newCustomSize[idNumber - (idNumber >= listId ? 1 : 0)] = size;
}
this._customSize = newCustomSize;
}
//后面的Item向前怼的动效
let sec: number = .2333;
let acts: any[], haveCB: boolean;
for (let n: number = newId != null ? newId : curLastId; n >= listId + 1; n--) {
item = this.getItemByListId(n);
if (item) {
let posData: any = this._calcItemPos(n - 1);
let a_num = 0
let act = tween(item);
act.to(sec, {position: v3(posData.x, posData.y)})
a_num += 1
// acts = [
// cc.moveTo(sec, cc.v2(posData.x, posData.y)),
// ];
if (n <= listId + 1) {
haveCB = true;
act.call(()=>{
this._aniDelRuning = false;
callFunc(listId);
})
a_num += 1
// acts.push(cc.callFunc(() => {
// this._aniDelRuning = false;
// callFunc(listId);
// }));
}
if (a_num > 0)
act.start()
}
}
if (!haveCB) {
this._aniDelRuning = false;
callFunc(listId);
}
}, true);
}
/**
* 滚动到..
* @param {Number} listId 索引(如果<0,则滚到首个Item位置,如果>=_numItems,则滚到最末Item位置)
* @param {Number} timeInSecond 时间
* @param {Number} offset 索引目标位置偏移,0-1
* @param {Boolean} overStress 滚动后是否强调该Item(这只是个实验功能)
*/
scrollTo(listId: number, timeInSecond: number = .5, offset: number = null, overStress: boolean = false) {
if (!this.checkInited(false))
return;
if (timeInSecond == null) //默认0.5
timeInSecond = .5;
else if (timeInSecond < 0)
timeInSecond = 0;
if (listId < 0)
listId = 0;
else if (listId >= this._numItems)
listId = this._numItems - 1;
// 以防设置了numItems之后layout的尺寸还未更新
if (!this._virtual && this._layout && this._layout.enabled)
this._layout.updateLayout();
let pos: any = this.getItemPos(listId);
let targetX: number, targetY: number;
switch (this._alignCalcType) {
case 1://单行HORIZONTALLEFT_TO_RIGHT)、网格VERTICALLEFT_TO_RIGHT
targetX = pos.left;
if (offset != null)
targetX -= this._uitf.width * offset;
else
targetX -= this._leftGap;
pos = v2(targetX, 0);
break;
case 2://单行HORIZONTALRIGHT_TO_LEFT)、网格VERTICALRIGHT_TO_LEFT
targetX = pos.right - this._uitf.width;
if (offset != null)
targetX += this._uitf.width * offset;
else
targetX += this._rightGap;
pos = v2(targetX + this.contentUITF.width, 0);
break;
case 3://单列VERTICALTOP_TO_BOTTOM)、网格HORIZONTALTOP_TO_BOTTOM
targetY = pos.top;
if (offset != null)
targetY += this._uitf.height * offset;
else
targetY += this._topGap;
pos = v2(0, -targetY);
break;
case 4://单列VERTICALBOTTOM_TO_TOP)、网格HORIZONTALBOTTOM_TO_TOP
targetY = pos.bottom + this._uitf.height;
if (offset != null)
targetY -= this._uitf.height * offset;
else
targetY -= this._bottomGap;
pos = v2(0, -targetY + this.contentUITF.height);
break;
}
let viewPos: any = this.content.getPosition();
viewPos = Math.abs(this._sizeType ? viewPos.y : viewPos.x);
let comparePos = this._sizeType ? pos.y : pos.x;
let runScroll = Math.abs((this._scrollPos != null ? this._scrollPos : viewPos) - comparePos) > .5;
if (runScroll) {
this._scrollView.scrollToOffset(pos, timeInSecond);
this._scrollToListId = listId;
this._scrollToEndTime = ((new Date()).getTime() / 1000) + timeInSecond;
this._scrollToSo = this.scheduleOnce(() => {
if (!this._adheringBarrier) {
this.adhering = this._adheringBarrier = false;
}
this._scrollPos =
this._scrollToListId =
this._scrollToEndTime =
this._scrollToSo =
null;
if (overStress) {
let item = this.getItemByListId(listId);
if (item) {
tween(item)
.to(0.1, {scale: v3(1.05, 1.05, 1.05)})
.to(0.1, {scale: v3(1, 1, 1)})
.start()
}
}
}, timeInSecond + .1);
if (timeInSecond <= 0) {
this._onScrolling();
}
}
}
/**
* 计算当前滚动窗最近的Item
*/
_calcNearestItem() {
this.nearestListId = null;
let data: any, center: number;
if (this._virtual)
this._calcViewPos();
let vTop: number, vRight: number, vBottom: number, vLeft: number;
vTop = this.viewTop;
vRight = this.viewRight;
vBottom = this.viewBottom;
vLeft = this.viewLeft;
let breakFor: boolean = false;
for (let n = 0; n < this.content.children.length && !breakFor; n += this._colLineNum) {
data = this._virtual ? this.displayData[n] : this._calcExistItemPos(n);
if (!data)
break;
center = this._sizeType ? ((data.top + data.bottom) / 2) : (center = (data.left + data.right) / 2);
switch (this._alignCalcType) {
case 1://单行HORIZONTALLEFT_TO_RIGHT)、网格VERTICALLEFT_TO_RIGHT
if (data.right >= vLeft) {
this.nearestListId = data.id;
if (vLeft > center)
this.nearestListId += this._colLineNum;
breakFor = true;
}
break;
case 2://单行HORIZONTALRIGHT_TO_LEFT)、网格VERTICALRIGHT_TO_LEFT
if (data.left <= vRight) {
this.nearestListId = data.id;
if (vRight < center)
this.nearestListId += this._colLineNum;
breakFor = true;
}
break;
case 3://单列VERTICALTOP_TO_BOTTOM)、网格HORIZONTALTOP_TO_BOTTOM
if (data.bottom <= vTop) {
this.nearestListId = data.id;
if (vTop < center)
this.nearestListId += this._colLineNum;
breakFor = true;
}
break;
case 4://单列VERTICALBOTTOM_TO_TOP)、网格HORIZONTALBOTTOM_TO_TOP
if (data.top >= vBottom) {
this.nearestListId = data.id;
if (vBottom > center)
this.nearestListId += this._colLineNum;
breakFor = true;
}
break;
}
}
//判断最后一个Item。。。(哎,这些判断真心恶心,判断了前面的还要判断最后一个。。。一开始呢,就只有一个布局(单列布局),那时候代码才三百行,后来就想着完善啊,艹..这坑真深,现在这行数都一千五了= =||)
data = this._virtual ? this.displayData[this.displayItemNum - 1] : this._calcExistItemPos(this._numItems - 1);
if (data && data.id == this._numItems - 1) {
center = this._sizeType ? ((data.top + data.bottom) / 2) : (center = (data.left + data.right) / 2);
switch (this._alignCalcType) {
case 1://单行HORIZONTALLEFT_TO_RIGHT)、网格VERTICALLEFT_TO_RIGHT
if (vRight > center)
this.nearestListId = data.id;
break;
case 2://单行HORIZONTALRIGHT_TO_LEFT)、网格VERTICALRIGHT_TO_LEFT
if (vLeft < center)
this.nearestListId = data.id;
break;
case 3://单列VERTICALTOP_TO_BOTTOM)、网格HORIZONTALTOP_TO_BOTTOM
if (vBottom < center)
this.nearestListId = data.id;
break;
case 4://单列VERTICALBOTTOM_TO_TOP)、网格HORIZONTALBOTTOM_TO_TOP
if (vTop > center)
this.nearestListId = data.id;
break;
}
}
}
//计算 CustomSize(这个函数还是保留吧,某些罕见的情况的确还是需要手动计算customSize的)
calcCustomSize(numItems: number) {
if (!this.checkInited())
return;
if (!this._itemTmp)
return //hg_utils.hgLog('Unset template item!');
if (!this.renderEvent)
return //hg_utils.hgLog('Unset Render-Event!');
this._customSize = {};
let temp: any = instantiate(this._itemTmp);
this.content.addChild(temp);
let uitf = temp.getComponent(UITransform)
for (let n: number = 0; n < numItems; n++) {
Component.EventHandler.emitEvents([this.renderEvent], temp, n);
if (uitf.height != this._itemSize.height || uitf.width != this._itemSize.width) {
this._customSize[n] = this._sizeType ? uitf.height : uitf.width;
}
}
if (!Object.keys(this._customSize).length)
this._customSize = null;
temp.removeFromParent();
if (temp.destroy)
temp.destroy();
return this._customSize;
}
}