965 lines
31 KiB
TypeScript
965 lines
31 KiB
TypeScript
import { randomRange, view } from "cc";
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import GlobalValue, { VideoRoleType } from "../Common/GlobalValue";
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import SubManager from "../../Sub/SubManager";
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import { I_SDK_UserInfo_Callback, SDKManager } from "./SDKManager";
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import Utils from "../Common/Utils";
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import uma from "../../../utils/uma.wx.min.js";
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import { InnerMsgCode } from "../Config/InnerMsgCode";
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//广告ID
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const wx_banner_ad_unit_id = "test";
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const wx_splash_ad_unit_id = "test";
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const wx_video_ad_unit_id = "adunit-a79e037dfaac7bae";
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export class luffaSDK {
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static g_InGameScene = null; //游戏场景值
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private wx_video: any = null;
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private wx_splash: any = null;
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private wx_banner: any = null;
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private wx_video_callback: Function = null;
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private wx_video_tag: number = null;
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private wx_gameClub: any = null; //游戏圈按钮
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private ShareSTime: any;
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private ShareCb: any; //分享回调
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private shareTxt = [
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"分享失败",
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"请分享到一个群",
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"请分享给一位好友",
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"分享过于频繁",
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];
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//初始化
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init(cb: Function = null) {
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// 保持屏幕常亮
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window["wx"].setKeepScreenOn({ keepScreenOn: true });
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luffaSDK.g_InGameScene = window["wx"].getLaunchOptionsSync().scene;
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console.log("init luffa - 进入游戏的场景值", luffaSDK.g_InGameScene);
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//this.init_video(); //初始化视频广告
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//this.init_splash(); //初始化插屏广告
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//this.init_banner(); //初始化Banner广告 横幅广告
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this.qiangzhiUpdata(); //检测更新
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cb && cb();
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}
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/**获取用户授权状态
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* @param autoKey string 授权类型 userInfo=用户信息,对应接口wx.getUserInfo
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*/
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checkAutoSetting(autoKey: string, cb: Function = null) {
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window["wx"].getSetting({
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success(res: any) {
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console.log("微信 - 检测权限状态 succ:", JSON.stringify(res));
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if (autoKey == "userInfo" && res.authSetting["scope.userInfo"]) {
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cb && cb(true);
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} else {
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cb && cb(false);
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}
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},
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fail(res: any) {
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console.log("微信 - 检测权限状态 fail:", JSON.stringify(res));
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cb && cb(false);
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},
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});
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}
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/**
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* 获取个人信息
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*/
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getUserInfo(cb: I_SDK_UserInfo_Callback = null) {
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console.log("微信 - 正在获取用户信息...");
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var self = this;
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window["wx"].getUserInfo({
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success: (res) => {
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console.log("微信 - 获取用户信息成功:", res);
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cb &&
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cb({
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avatarUrl: res.userInfo.avatarUrl,
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nickName: res.userInfo.nickName,
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});
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},
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fail: (err) => {
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console.log("微信 - 获取用户信息失败:", err);
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self.openUserAuthorize(cb);
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},
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});
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}
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//申请用户信息授权
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openUserAuthorize(cb: any) {
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var self = this;
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window["wx"].getSetting({
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scope: "scope.userInfo",
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success(res: any) {
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console.log("微信 authorize succ:", JSON.stringify(res));
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if (res.authSetting["scope.userInfo"]) {
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self.getUserInfo(cb);
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} else {
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let systemInfo = window["wx"].getSystemInfoSync();
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let button = window["wx"].createUserInfoButton({
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type: "text",
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text: "",
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// @ts-ignore
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style: {
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left: 0,
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top: 0,
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width: systemInfo.screenWidth,
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height: systemInfo.screenHeight,
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backgroundColor: "#00000000", //最后两位为透明度
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textAlign: "center",
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},
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});
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console.log("微信 点击开始游戏授权用户信息");
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button.onTap((res) => {
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button.destroy();
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// if (res.userInfo) {
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// console.log(res.userInfo)
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// //此时可进行登录操作
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// cb && cb(res.userInfo)
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// }
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console.log("微信 点击Tap", res);
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self.getUserInfo(cb);
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});
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}
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},
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fail(err) {
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console.log("微信 - authorize fail", err);
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},
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});
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}
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//region 微信登录
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login(cb: Function = null) {
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window["wx"].login({
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success: (res) => {
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if (res.code) {
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console.log("微信 - 登录成功", res.code);
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cb && cb({ platform: 1, code: res.code });
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} else {
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console.log("微信 - 登录失败", res.errMsg);
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cb && cb({ platform: 1, code: null });
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}
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},
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fail(res: any) {
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console.log(`微信 login 调用失败`);
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console.log(res.anonymousCode);
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cb && cb({ platform: 1, code: null });
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},
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});
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}
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//初始化视频广告
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private init_video() {
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if ((wx_video_ad_unit_id as any) == "test") {
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console.log("微信 激励广告id未配置,跳过此类型初始化");
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return;
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}
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this.wx_video = window["wx"].createRewardedVideoAd({
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adUnitId: wx_video_ad_unit_id,
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disableFallbackSharePage: true, // 是否禁用分享页,默认为false
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});
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this.wx_video.onLoad(() => {
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console.log("onLoad event emit");
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});
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this.wx_video.onError((err) => {
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console.log("onError event emit", err);
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});
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this.wx_video.onClose((res) => {
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console.log("onClose event emit", res);
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// 用户点击了【关闭广告】按钮
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// 小于 2.1.0 的基础库版本,res 是一个 undefined
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if ((res && res.isEnded) || res === undefined) {
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// 正常播放结束,可以下发游戏奖励
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if (this.wx_video_callback) {
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this.wx_video_callback(this.wx_video_tag);
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}
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} else {
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// 播放中途退出,不下发游戏奖励
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//wx_video_callback(-1);
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}
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SDKManager.video_ad_back();
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});
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}
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//初始化插屏广告
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private init_splash() {
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if ((wx_splash_ad_unit_id as any) == "test") {
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console.log("微信 插屏广告id未配置,跳过此类型初始化");
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return;
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}
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// 创建插屏广告实例,提前初始化
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if (window["wx"].createInterstitialAd) {
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this.wx_splash = window["wx"].createInterstitialAd({
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adUnitId: wx_splash_ad_unit_id,
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});
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this.wx_splash.onLoad(() => {
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console.log("splash onLoad event emit");
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});
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this.wx_splash.onError((err) => {
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console.log("splash onError event emit", err);
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});
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this.wx_splash.onClose((res) => {
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console.log("splash onClose event emit", res);
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});
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}
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}
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//初始化Banner
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private init_banner() {
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if ((wx_banner_ad_unit_id as any) == "test") {
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console.log("微信 横幅广告id未配置,跳过此类型初始化");
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return;
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}
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let winSize = window["wx"].getSystemInfoSync();
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let bannerHeight = 80;
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let bannerWidth = 300;
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this.wx_banner = window["wx"].createBannerAd({
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adUnitId: wx_banner_ad_unit_id,
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adIntervals: 30,
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style: {
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left: (winSize.windowWidth - bannerWidth) / 2,
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top: winSize.windowHeight - bannerHeight,
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width: bannerWidth,
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},
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});
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//微信缩放后得到banner的真实高度,从新设置banner的top 属性
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this.wx_banner.onResize((res) => {
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this.wx_banner.style.top =
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winSize.windowHeight - this.wx_banner.style.realHeight;
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});
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this.wx_banner.onError((res) => {});
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}
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//region 广告
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//显示视频广告
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show_video(callback: Function, tag: number) {
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if ((wx_video_ad_unit_id as any) == "test") {
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console.log("未接入广告ID,视频广告请求直接返回");
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callback && callback();
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SDKManager.video_ad_back();
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return;
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}
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if (this.wx_video) {
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this.wx_video_callback = callback;
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this.wx_video_tag = tag;
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this.wx_video.load().then(() => {
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this.wx_video.show().catch((err) => {
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this.wx_video.load().then(() => this.wx_video.show());
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});
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});
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}
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}
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//显示插屏
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show_splash() {
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// 在适合的场景显示插屏广告
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// if (this.wx_splash) {
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// this.wx_splash.show().catch((err) => {
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// this.wx_splash.load().then(()=>{
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// })
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// })
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// }
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if (this.wx_splash) {
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this.wx_splash
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.load()
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.then(() => {
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this.wx_splash.show();
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})
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.catch((err) => {
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console.log(err);
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});
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}
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}
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//显示Banner
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show_banner() {
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if (this.wx_banner) {
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this.wx_banner.show(); //banner 默认隐藏(hide) 要打开
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}
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}
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//隐藏Banner
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hide_banner() {
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if (this.wx_banner) {
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this.wx_banner.hide(); //banner 默认隐藏(hide) 要打开
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}
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}
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//region 分享
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/**分享图片*/
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private SharePicAry = [
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{
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id: "7wUnG0FFQry/nCdxI9kKYQ==",
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url: "https://mmocgame.qpic.cn/wechatgame/W9Az4zfwkAvic2MPaoBEdYEMVht0VwJv6eQF2myMU8IIFbQAZ92Fg73Qp9MUdPMj8/0",
|
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},
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{
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id: "NCa1cR9YSWinaozMovG6kQ==",
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url: "https://mmocgame.qpic.cn/wechatgame/uRnpa1JW3rTyYxQHVUI2OaUmHZStMSWfoXPpx7AgceIN2EuqE2DRicDNjcBTA7arK/0",
|
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},
|
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{
|
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id: "adU43/q3Te+86ThFH+8R+g==",
|
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url: "https://mmocgame.qpic.cn/wechatgame/fVu8XV4rOQv0iaLzIr4m67DZAOgN1NDe7jSCDoT2ibHuqRkacaeHCdCopIgLzrlBibR/0",
|
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},
|
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{
|
|||
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id: "k93MB1OQQzGuHDv6LhlJ4g==",
|
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url: "https://mmocgame.qpic.cn/wechatgame/rrYFeia8mywog7QfGagj9Uiad5Sicu3qNhV6IQcgVkZbUjibaWe70SUsvp9vNESBpje7/0",
|
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},
|
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{
|
|||
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id: "/ry07TA6SXea+AoABH1D+w==",
|
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url: "https://mmocgame.qpic.cn/wechatgame/f0cXVicm8xoT33Txqf2o2CRyreAicOiaHh8JFlbxHaDibYWZoBulHTF9v1s3EaUWfaMk/0",
|
|||
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},
|
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{
|
|||
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id: "hYrwZorvQaOP3XbbC77PZw==",
|
|||
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url: "https://mmocgame.qpic.cn/wechatgame/HEsiaI4wLnb2SVCthB5pZeBULvWsk71EdlK1WUXic23cPuzeWribbjibjlebOPyNy1wL/0",
|
|||
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},
|
|||
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{
|
|||
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id: "nzn7R/iLQoerxHhYbEM6AQ==",
|
|||
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url: "https://mmocgame.qpic.cn/wechatgame/fxaAdTaO5GvRicwozj7sfUiat1ef3XLgjicLLZpeJYWtjyBjIhfh7TP2aZzOItwlpff/0",
|
|||
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},
|
|||
|
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{
|
|||
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id: "RvJk1ZZzR1iwqKvI39Rt8w==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/WibiboKxDQsGxnVMhxebwvouMGnn5MKJibF18lS1iaibo1yrWnoTJgPAIgVX3dZEkV0Ta/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "6OgcDWd5SI2R2SmnOxs3Gw==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/bpd6RQyPEB7xsoqyzribiaGnibELo6xARRPSLsgtickwcMHtSv920nweBbxIG7OiaJXFo/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "6qb2SmFBRgi3pv+pUIbulA==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/LXCSUXdVagducqPcChicS5yQWqna7oduKCnzwlG11a7W1Lx6Rwv4Y1tBsMVWqP4Fs/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "rdrtaMpJTd6CtMI3dJikHg==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/Zzc9s1q36erWTkUxLDjqOus62PTTysBW4PGUaDO5Pr67kT3g9W3HlMakBSiaicxGdH/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "sflrnBurRxC2dow0iuQNEg==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/YiacDpfxzCGbXUHmtMmcfr8gIF7DicDib6q0pJaiaWXbTWOBGkCbpeuMic1SMgr91v43K/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "GkB88GpmR6KvjrV3yMxeWA==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/f4fzfIKfgFIBFWxjsFibMUHKQA72JutALOXbuM3vaS0W9ZSUjC2rysb5Tic23lQb95/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "UxAhraIxTayr/3Mdhi0Uzg==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/qDv24VqH6NBBP0IXNJ2EbSScIic6WsX0KcLJSNs1ThibYJx6QnDnKIT59CcIQSnZvD/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "ISSkaxiBRhyn3yZh2AS0eQ==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/22HxqYDEUu1yelwdMR30ntjn6rzaYf8QJgrOkFlteicoqbacSptHiaNgK7cygteg99/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "m0GQ8b4YTU2u1So1Wr9Rjg==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/D8nvAYkIticAEYwTBb3uC83TVferTkpqU5Akj8XGwPCYfNZibTeunZVd5ticqHxvgHC/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "F6j57H82QyyiD1i0MaS+0g==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/FtniagLR3ueTRx3ibhy98G6pGdC69A38n9jUrVFHEhL9gqceaUnaTpmQHkiaPU1JE4h/0",
|
|||
|
|
},
|
|||
|
|
{
|
|||
|
|
id: "dqd9Gfx2QGKilvChFwoc7Q==",
|
|||
|
|
url: "https://mmocgame.qpic.cn/wechatgame/yauvGchcicTl0zx4dYqfhAxl40k7ZbVM59VbPjDPcouesWbPrpsFQzNvfsSUYwUkb/0",
|
|||
|
|
},
|
|||
|
|
];
|
|||
|
|
|
|||
|
|
//分享文本
|
|||
|
|
private ShareTextAry = [
|
|||
|
|
"话术策略大挑战:十句话让 AI 二次元少女心动!",
|
|||
|
|
"心动话术挑战,60 位 AI 女友候选等你 Pick!",
|
|||
|
|
"二次元话术相亲模拟!60 位 AI 对象等你攻略!",
|
|||
|
|
"全 AI 聊天互动!收集二次元少女的心动信号!",
|
|||
|
|
"首款 AI 话术策略游戏,攻略个性 AI 二次元女友!",
|
|||
|
|
"锻炼你的话术策略,挑战 AI 女友最速结婚路线!",
|
|||
|
|
"直男 or 情话海王?60 位 AI 女友检测话术段位!",
|
|||
|
|
"高能话术挑战 60 位 AI 少女,解锁专属甜蜜结局!",
|
|||
|
|
];
|
|||
|
|
|
|||
|
|
//分享信息
|
|||
|
|
shareInfo() {
|
|||
|
|
let rand1 = Utils.getRandomInt(0, this.SharePicAry.length - 1);
|
|||
|
|
let picmap = this.SharePicAry[rand1];
|
|||
|
|
let rand2 = Utils.getRandomInt(0, this.ShareTextAry.length - 1);
|
|||
|
|
let text = this.ShareTextAry[rand2];
|
|||
|
|
console.log("分享:", rand1, rand2);
|
|||
|
|
return {
|
|||
|
|
title: text,
|
|||
|
|
query: "ShareCode=" + "user_default", //ModelPlayer.I.getPlayerId(),
|
|||
|
|
imageUrl: picmap.url,
|
|||
|
|
imageUrlId: picmap.id,
|
|||
|
|
};
|
|||
|
|
}
|
|||
|
|
//主动拉起分享
|
|||
|
|
show_share(rewardCB?: Function) {
|
|||
|
|
console.log("主动拉起分享");
|
|||
|
|
let info: any = this.shareInfo();
|
|||
|
|
info.succ = rewardCB;
|
|||
|
|
info.fail = null;
|
|||
|
|
this.ShareCb = info;
|
|||
|
|
window["wx"].shareAppMessage(info);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//获取设备分辨率
|
|||
|
|
getWindowSize() {
|
|||
|
|
let windowinfo = window["wx"].getWindowInfo();
|
|||
|
|
return { width: windowinfo.screenWidth, height: windowinfo.screenHeight };
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//显示游戏圈
|
|||
|
|
show_gameClub(leftRatio, topRatio, widthRatio, heightRatio) {
|
|||
|
|
console.log("显示游戏圈");
|
|||
|
|
if (this.wx_gameClub) {
|
|||
|
|
this.wx_gameClub.show();
|
|||
|
|
} else {
|
|||
|
|
let windowinfo = window["wx"].getWindowInfo();
|
|||
|
|
let x = windowinfo.screenWidth * leftRatio;
|
|||
|
|
let y = windowinfo.screenHeight * topRatio;
|
|||
|
|
let w = windowinfo.screenWidth * widthRatio; //按钮宽高
|
|||
|
|
let h = windowinfo.screenHeight * heightRatio;
|
|||
|
|
|
|||
|
|
console.log(
|
|||
|
|
"游戏圈按钮配置:",
|
|||
|
|
windowinfo,
|
|||
|
|
leftRatio,
|
|||
|
|
topRatio,
|
|||
|
|
widthRatio,
|
|||
|
|
heightRatio,
|
|||
|
|
x,
|
|||
|
|
y,
|
|||
|
|
w,
|
|||
|
|
h
|
|||
|
|
);
|
|||
|
|
this.wx_gameClub = window["wx"].createGameClubButton({
|
|||
|
|
type: "string",
|
|||
|
|
text: "",
|
|||
|
|
// type: 'image',
|
|||
|
|
icon: "green",
|
|||
|
|
style: {
|
|||
|
|
left: x, //这个坐标对应UI上的按钮时,按钮要勾选适配
|
|||
|
|
top: y,
|
|||
|
|
width: w,
|
|||
|
|
height: h,
|
|||
|
|
},
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
//隐藏游戏圈
|
|||
|
|
hide_gameClub() {
|
|||
|
|
console.log("隐藏游戏圈");
|
|||
|
|
if (this.wx_gameClub) {
|
|||
|
|
this.wx_gameClub.hide();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//region base64音频播放
|
|||
|
|
//检查是否支持base64音频播放
|
|||
|
|
checkSupportBase64Audio() {
|
|||
|
|
return true;
|
|||
|
|
}
|
|||
|
|
//播放base64音频
|
|||
|
|
private _innerAudioContext: any = null;
|
|||
|
|
private _iacIdx = 0; //音频播放索引
|
|||
|
|
playBase64Audio(base64, loop) {
|
|||
|
|
if (!this.checkSupportBase64Audio()) {
|
|||
|
|
console.log("微信平台不支持base64音频播放");
|
|||
|
|
return;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
let substring = base64;
|
|||
|
|
let qianzhui = "data:audio/x-wav;base64,";
|
|||
|
|
if (base64.startsWith(qianzhui)) {
|
|||
|
|
substring = base64.substring(qianzhui.length, base64.length);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
let self = this;
|
|||
|
|
const fs = window["wx"].getFileSystemManager();
|
|||
|
|
//1.删除上一个音频
|
|||
|
|
const lastPath =
|
|||
|
|
window["wx"].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`;
|
|||
|
|
console.log("微信 正在删除上一个音频 ->", lastPath);
|
|||
|
|
fs.removeSavedFile({
|
|||
|
|
filePath: lastPath,
|
|||
|
|
success(res) {
|
|||
|
|
console.log("微信 删除上一个音频成功", res);
|
|||
|
|
},
|
|||
|
|
fail(err) {
|
|||
|
|
console.log("微信 删除上一个音频失败", err);
|
|||
|
|
},
|
|||
|
|
complete(res) {
|
|||
|
|
console.log("微信 删除上一个音频完成", res);
|
|||
|
|
|
|||
|
|
//2.保存当前音频
|
|||
|
|
//这里需要每次保存时换一下名字的原因是:innerAudioContext设置路径时如果路径相同,会认为还是同一个音频,不会重新加载,所以需要每次保存时换一下名字
|
|||
|
|
self._iacIdx++;
|
|||
|
|
const audioPath =
|
|||
|
|
window["wx"].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`;
|
|||
|
|
console.log("微信 正在保存本次音频 ->", audioPath);
|
|||
|
|
fs.writeFile({
|
|||
|
|
filePath: audioPath,
|
|||
|
|
data: substring,
|
|||
|
|
encoding: "base64",
|
|||
|
|
success(res) {
|
|||
|
|
if (self._innerAudioContext == null) {
|
|||
|
|
self._innerAudioContext = window["wx"].createInnerAudioContext();
|
|||
|
|
// 添加播放结束的回调
|
|||
|
|
self._innerAudioContext.onEnded(() => {
|
|||
|
|
console.log("微信 AI语音播放结束");
|
|||
|
|
self._innerAudioContext.stop(); // 使用 stop 方法停止音频并重置播放状态
|
|||
|
|
self._innerAudioContext.destroy(); // 销毁音频实例
|
|||
|
|
self._innerAudioContext = null;
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
console.log("微信 播放base64音频", audioPath);
|
|||
|
|
self._innerAudioContext.src = audioPath;
|
|||
|
|
self._innerAudioContext.play(); // 开始播放音频
|
|||
|
|
},
|
|||
|
|
fail(err) {
|
|||
|
|
console.log("微信 保存本次音频失败", err);
|
|||
|
|
},
|
|||
|
|
});
|
|||
|
|
},
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//region版本更新检测
|
|||
|
|
//微信开发者工具上可以通过「编译模式」下的「下次编译模拟更新」开关来调试
|
|||
|
|
qiangzhiUpdata() {
|
|||
|
|
const updateManager = window["wx"].getUpdateManager();
|
|||
|
|
|
|||
|
|
//监听向微信后台请求检查更新结果事件。微信在小程序每次启动(包括热启动)时自动检查更新,不需由开发者主动触发。
|
|||
|
|
updateManager.onCheckForUpdate((res) => {
|
|||
|
|
// 请求完新版本信息的回调
|
|||
|
|
console.log("微信 检查是否有新版本:", res.hasUpdate);
|
|||
|
|
});
|
|||
|
|
|
|||
|
|
//监听小程序有版本更新事件。客户端主动触发下载(无需开发者触发),下载成功后回调
|
|||
|
|
updateManager.onUpdateReady(function () {
|
|||
|
|
window["wx"].showModal({
|
|||
|
|
title: "更新提示",
|
|||
|
|
content: "新版本已经准备好,是否重启应用?",
|
|||
|
|
success: function (res) {
|
|||
|
|
if (res.confirm) {
|
|||
|
|
// 新的版本已经下载好,调用 applyUpdate 应用新版本并重启
|
|||
|
|
updateManager.applyUpdate();
|
|||
|
|
}
|
|||
|
|
},
|
|||
|
|
});
|
|||
|
|
});
|
|||
|
|
|
|||
|
|
//监听小程序更新失败事件。小程序有新版本,客户端主动触发下载(无需开发者触发),下载失败(可能是网络原因等)时回调
|
|||
|
|
updateManager.onUpdateFailed(function (err) {
|
|||
|
|
console.log("微信 新版本下载失败", err);
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//客服功能是否支持
|
|||
|
|
kefuSupport() {
|
|||
|
|
if (window["wx"].openCustomerServiceConversation) {
|
|||
|
|
return true;
|
|||
|
|
}
|
|||
|
|
console.log("微信 不支持联系客服");
|
|||
|
|
return false;
|
|||
|
|
}
|
|||
|
|
//进入联系客服
|
|||
|
|
openKefu() {
|
|||
|
|
let wx = window["wx"];
|
|||
|
|
if (wx) {
|
|||
|
|
if (!wx.openCustomerServiceConversation) {
|
|||
|
|
return;
|
|||
|
|
}
|
|||
|
|
wx.openCustomerServiceConversation({
|
|||
|
|
success: (res) => {
|
|||
|
|
const { path, query } = res;
|
|||
|
|
console.log("微信 进入客服成功", path, query);
|
|||
|
|
},
|
|||
|
|
fail: (res) => {
|
|||
|
|
console.log("微信 进入客服失败", res);
|
|||
|
|
},
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//region 播放背景视频
|
|||
|
|
private _bgVideo: any = null; //正式播放的视频组件
|
|||
|
|
private _bgShow: boolean = false;
|
|||
|
|
private curPlayType: VideoRoleType = VideoRoleType.None; //当前播放的视频的类型
|
|||
|
|
playBgAudio(
|
|||
|
|
remoteUrl: string,
|
|||
|
|
vtype: VideoRoleType,
|
|||
|
|
loop: boolean = false,
|
|||
|
|
extra: any = {}
|
|||
|
|
) {
|
|||
|
|
if (this._bgVideo && this._bgShow) {
|
|||
|
|
this.playBgAudioNext(remoteUrl, vtype, loop, extra);
|
|||
|
|
return;
|
|||
|
|
}
|
|||
|
|
let self = this;
|
|||
|
|
console.log("微信 播放背景视频组件1", remoteUrl);
|
|||
|
|
this.curPlayType = vtype;
|
|||
|
|
if (!this._bgVideo) {
|
|||
|
|
this._bgVideo = this.createVideoHandle();
|
|||
|
|
// this._bgVideo.onPlay(() => {
|
|||
|
|
// console.log("微信 背景视频播放开始");
|
|||
|
|
// })
|
|||
|
|
this._bgVideo.onTimeUpdate((_tinfo: any) => {
|
|||
|
|
// console.log("微信 背景视频播放进度", self._bgShow, _tinfo);
|
|||
|
|
if (!self._bgShow) {
|
|||
|
|
if (_tinfo && _tinfo.position > 0.01) {
|
|||
|
|
console.log("微信 背景视频1进入视野");
|
|||
|
|
self.videoMoveIn(self._bgVideo);
|
|||
|
|
self._bgShow = true;
|
|||
|
|
self.removeBgAudioNext();
|
|||
|
|
Utils.sendInnerMsg(InnerMsgCode.BgVideo_Ready, {});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
});
|
|||
|
|
this._bgVideo.onEnded(() => {
|
|||
|
|
if (self.doPlayEmoReadyAudio()) {
|
|||
|
|
self.setBgAudioPause(self._bgVideo);
|
|||
|
|
}
|
|||
|
|
Utils.sendInnerMsg(InnerMsgCode.BgVideo_End, {});
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
this._bgVideo.src = remoteUrl; //视频的地址
|
|||
|
|
this._bgVideo.loop = loop; //循环播放
|
|||
|
|
this._bgVideo.play();
|
|||
|
|
}
|
|||
|
|
removeBgAudio() {
|
|||
|
|
this._bgShow = false;
|
|||
|
|
if (this._bgVideo) {
|
|||
|
|
this._bgVideo.stop();
|
|||
|
|
this.videoMoveOut(this._bgVideo);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
//播放下一个视频,先加载,播放后再转到正式组件上
|
|||
|
|
private _bgTempVideo: any = null; //临时视频组件,等加载完成
|
|||
|
|
private _bgTempShow: boolean = false;
|
|||
|
|
playBgAudioNext(
|
|||
|
|
remoteUrl: string,
|
|||
|
|
vtype: VideoRoleType,
|
|||
|
|
loop: boolean = false,
|
|||
|
|
extra: any = {}
|
|||
|
|
) {
|
|||
|
|
this.removeBgAudioNext();
|
|||
|
|
console.log("微信 创建背景视频组件2--->", remoteUrl);
|
|||
|
|
this.curPlayType = vtype;
|
|||
|
|
let self = this;
|
|||
|
|
if (!this._bgTempVideo) {
|
|||
|
|
this._bgTempVideo = this.createVideoHandle();
|
|||
|
|
// this._bgTempVideo.onPlay(() => {
|
|||
|
|
// console.log("微信 临时背景视频播放开始");
|
|||
|
|
// })
|
|||
|
|
this._bgTempVideo.onTimeUpdate((_tinfo: any) => {
|
|||
|
|
// console.log("微信 临时背景视频播放进度", self._bgTempShow, _tinfo);
|
|||
|
|
if (!self._bgTempShow) {
|
|||
|
|
if (_tinfo && _tinfo.position > 0.01) {
|
|||
|
|
console.log("微信 背景视频2进入视野");
|
|||
|
|
self._bgTempShow = true;
|
|||
|
|
self.videoMoveIn(self._bgTempVideo);
|
|||
|
|
self.removeBgAudio();
|
|||
|
|
Utils.sendInnerMsg(InnerMsgCode.BgVideo_Ready, {});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
});
|
|||
|
|
this._bgTempVideo.onEnded(() => {
|
|||
|
|
if (self.doPlayEmoReadyAudio()) {
|
|||
|
|
self.setBgAudioPause(self._bgTempVideo);
|
|||
|
|
}
|
|||
|
|
Utils.sendInnerMsg(InnerMsgCode.BgVideo_End, {});
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
this._bgTempVideo.src = remoteUrl; //视频的地址
|
|||
|
|
this._bgTempVideo.loop = loop; //循环播放
|
|||
|
|
this._bgTempVideo.play();
|
|||
|
|
}
|
|||
|
|
removeBgAudioNext() {
|
|||
|
|
this._bgTempShow = false;
|
|||
|
|
if (this._bgTempVideo) {
|
|||
|
|
this._bgTempVideo.stop();
|
|||
|
|
this.videoMoveOut(this._bgTempVideo);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//region 播放emo视频
|
|||
|
|
private _emoVideo: any = null; //正式播放的视频组件
|
|||
|
|
private _emoShow: boolean = false;
|
|||
|
|
addEmoAudio(
|
|||
|
|
remoteUrl: string,
|
|||
|
|
vtype: VideoRoleType,
|
|||
|
|
loop: boolean = false,
|
|||
|
|
extra: any = {}
|
|||
|
|
) {
|
|||
|
|
if (this._emoVideo && this._emoShow) {
|
|||
|
|
this.playEmoAudioNext(remoteUrl, vtype, loop, extra);
|
|||
|
|
return;
|
|||
|
|
}
|
|||
|
|
let self = this;
|
|||
|
|
console.log("微信 播放emo视频1", remoteUrl);
|
|||
|
|
this.curPlayType = vtype;
|
|||
|
|
if (!this._emoVideo) {
|
|||
|
|
this._emoVideo = this.createVideoHandle();
|
|||
|
|
// this._emoVideo.onPlay(() => {
|
|||
|
|
// console.log("微信 背景视频播放开始");
|
|||
|
|
// })
|
|||
|
|
this._emoVideo.onTimeUpdate((_tinfo: any) => {
|
|||
|
|
// console.log("微信 背景视频播放进度", self._emoShow, _tinfo);
|
|||
|
|
if (!self._emoShow) {
|
|||
|
|
if (_tinfo && _tinfo.position > 0.01) {
|
|||
|
|
console.log("微信 emo视频1准备好了");
|
|||
|
|
self._emoShow = true;
|
|||
|
|
self.removeEmoAudioNext();
|
|||
|
|
self.setEmoReadyAudio(self._emoVideo);
|
|||
|
|
if (self.curPlayType == VideoRoleType.emo) {
|
|||
|
|
self.doPlayEmoReadyAudio();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
});
|
|||
|
|
this._emoVideo.onEnded(() => {
|
|||
|
|
self.doEmoFinish();
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
this._emoVideo.src = remoteUrl; //视频的地址
|
|||
|
|
this._emoVideo.loop = loop; //循环播放
|
|||
|
|
this._emoVideo.play();
|
|||
|
|
}
|
|||
|
|
removeEmoAudio() {
|
|||
|
|
this._emoShow = false;
|
|||
|
|
if (this._emoVideo) {
|
|||
|
|
this._emoVideo.stop();
|
|||
|
|
this.videoMoveOut(this._emoVideo);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
//播放下一个视频,先加载,播放后再转到正式组件上
|
|||
|
|
private _emoTempVideo: any = null; //临时视频组件,等加载完成
|
|||
|
|
private _emoTempShow: boolean = false;
|
|||
|
|
playEmoAudioNext(
|
|||
|
|
remoteUrl: string,
|
|||
|
|
vtype: VideoRoleType,
|
|||
|
|
loop: boolean = false,
|
|||
|
|
extra: any = {}
|
|||
|
|
) {
|
|||
|
|
this.removeEmoAudioNext();
|
|||
|
|
console.log("微信 播放emo视频2--->", remoteUrl);
|
|||
|
|
this.curPlayType = vtype;
|
|||
|
|
let self = this;
|
|||
|
|
if (!this._emoTempVideo) {
|
|||
|
|
this._emoTempVideo = this.createVideoHandle();
|
|||
|
|
// this._emoTempVideo.onPlay(() => {
|
|||
|
|
// console.log("微信 临时背景视频播放开始");
|
|||
|
|
// })
|
|||
|
|
this._emoTempVideo.onTimeUpdate((_tinfo: any) => {
|
|||
|
|
// console.log("微信 临时背景视频播放进度", self._emoTempShow, _tinfo);
|
|||
|
|
if (!self._emoTempShow) {
|
|||
|
|
if (_tinfo && _tinfo.position > 0.01) {
|
|||
|
|
console.log("微信 emo视频2已准备好");
|
|||
|
|
self._emoTempShow = true;
|
|||
|
|
self.removeEmoAudio();
|
|||
|
|
self.setEmoReadyAudio(self._emoTempVideo);
|
|||
|
|
if (self.curPlayType == VideoRoleType.emo) {
|
|||
|
|
self.doPlayEmoReadyAudio();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
});
|
|||
|
|
this._emoTempVideo.onEnded(() => {
|
|||
|
|
self.doEmoFinish();
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
this._emoTempVideo.src = remoteUrl; //视频的地址
|
|||
|
|
this._emoTempVideo.loop = loop; //循环播放
|
|||
|
|
this._emoTempVideo.play();
|
|||
|
|
}
|
|||
|
|
removeEmoAudioNext() {
|
|||
|
|
this._emoTempShow = false;
|
|||
|
|
if (this._emoTempVideo) {
|
|||
|
|
this._emoTempVideo.stop();
|
|||
|
|
this.videoMoveOut(this._emoTempVideo);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//视频移入屏幕
|
|||
|
|
private videoMoveIn(video: any) {
|
|||
|
|
let adainfo = this.getVideoAdaInfo();
|
|||
|
|
video.x = adainfo.x;
|
|||
|
|
video.y = adainfo.y;
|
|||
|
|
}
|
|||
|
|
//视频移出屏幕
|
|||
|
|
private videoMoveOut(video: any) {
|
|||
|
|
video.x = 10000;
|
|||
|
|
video.y = 10000;
|
|||
|
|
}
|
|||
|
|
/**创建一个视频播放器 */
|
|||
|
|
private createVideoHandle() {
|
|||
|
|
let size = this.getWindowSize();
|
|||
|
|
let adainfo = this.getVideoAdaInfo();
|
|||
|
|
let bgVideo = window["wx"].createVideo({
|
|||
|
|
// src: remoteUrl, //视频的地址
|
|||
|
|
x: size.width, //先在屏幕外创建,等加载完成后再移动到屏幕上
|
|||
|
|
y: size.height,
|
|||
|
|
width: this.videoWidth * adainfo.scale, //视频的宽度
|
|||
|
|
height: this.videoHeight * adainfo.scale, //视频的高度
|
|||
|
|
autoplay: true, //自动播放
|
|||
|
|
// loop: loop, //循环播放
|
|||
|
|
controls: false, //是否显示控件
|
|||
|
|
showProgress: false, //显示进度条
|
|||
|
|
showProgressInControlMode: false, //在控制模式下显示进度条
|
|||
|
|
enableProgressGesture: false, //是否启用进度手势
|
|||
|
|
showCenterPlayBtn: false, //是否显示中间的播放按钮
|
|||
|
|
underGameView: true, //视频是否显示在游戏画布之下。需要设置Camera的Clear Color为透明色
|
|||
|
|
// backgroundColor: "#00000000", //视频背景颜色
|
|||
|
|
objectFit: "fill", //视频的填充模式
|
|||
|
|
});
|
|||
|
|
return bgVideo;
|
|||
|
|
}
|
|||
|
|
//获取视频适配信息
|
|||
|
|
private videoWidth = 720;
|
|||
|
|
private videoHeight = 1280;
|
|||
|
|
private videoAdaInfo = null;
|
|||
|
|
private getVideoAdaInfo() {
|
|||
|
|
if (this.videoAdaInfo) return this.videoAdaInfo;
|
|||
|
|
this.videoAdaInfo = {
|
|||
|
|
x: 0,
|
|||
|
|
y: 0,
|
|||
|
|
scale: 1,
|
|||
|
|
};
|
|||
|
|
let size = this.getWindowSize();
|
|||
|
|
let ratiow = size.width / this.videoWidth; //屏幕和视频的宽高比,谁大用谁
|
|||
|
|
let ratioh = size.height / this.videoHeight;
|
|||
|
|
if (ratiow > ratioh) {
|
|||
|
|
this.videoAdaInfo.scale = ratiow;
|
|||
|
|
this.videoAdaInfo.x = 0;
|
|||
|
|
this.videoAdaInfo.y = -(this.videoHeight * ratiow - size.height) / 2;
|
|||
|
|
} else {
|
|||
|
|
this.videoAdaInfo.scale = ratioh;
|
|||
|
|
this.videoAdaInfo.x = -(this.videoWidth * ratioh - size.width) / 2;
|
|||
|
|
this.videoAdaInfo.y = 0;
|
|||
|
|
}
|
|||
|
|
console.log("微信 视频适配信息", this.videoAdaInfo, size);
|
|||
|
|
return this.videoAdaInfo;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//设置暂停播放的主视频
|
|||
|
|
private vpWait: any = null;
|
|||
|
|
setBgAudioPause(wait: any) {
|
|||
|
|
console.log("微信 主视频暂停播放");
|
|||
|
|
this.vpWait = wait;
|
|||
|
|
this.vpWait.pause();
|
|||
|
|
}
|
|||
|
|
replayBgAudioPause() {
|
|||
|
|
console.log("微信 主视频继续播放");
|
|||
|
|
if (this.vpWait) {
|
|||
|
|
this.vpWait.play();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//设置准备好要播放的表情视频
|
|||
|
|
private emoReady: any = null;
|
|||
|
|
setEmoReadyAudio(au: any) {
|
|||
|
|
console.log("微信 设置emo ready视频");
|
|||
|
|
if (this.emoReady) {
|
|||
|
|
this.emoReady.stop();
|
|||
|
|
this.videoMoveOut(this.emoReady);
|
|||
|
|
}
|
|||
|
|
this.emoReady = au;
|
|||
|
|
this.emoReady.pause();
|
|||
|
|
}
|
|||
|
|
//移除准备好要播放的表情视频
|
|||
|
|
removeEmoReadyAudio() {
|
|||
|
|
console.log("微信 移除emo ready视频");
|
|||
|
|
if (this.emoReady) {
|
|||
|
|
this.emoReady.stop();
|
|||
|
|
this.videoMoveOut(this.emoReady);
|
|||
|
|
}
|
|||
|
|
this.emoReady = null;
|
|||
|
|
}
|
|||
|
|
//播放准备好要播放的表情视频
|
|||
|
|
doPlayEmoReadyAudio(): boolean {
|
|||
|
|
if (this.emoReady) {
|
|||
|
|
console.log("微信 播放emo ready视频");
|
|||
|
|
this.emoReady.play();
|
|||
|
|
this.videoMoveIn(this.emoReady);
|
|||
|
|
return true;
|
|||
|
|
}
|
|||
|
|
return false;
|
|||
|
|
}
|
|||
|
|
//表情视频播放结束
|
|||
|
|
doEmoFinish() {
|
|||
|
|
console.log("微信emo ready视频播放结束");
|
|||
|
|
this.removeEmoReadyAudio();
|
|||
|
|
this.replayBgAudioPause();
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//region 微信同声传译
|
|||
|
|
// private rrmgr: any = null;
|
|||
|
|
// startRecordRecognition() {
|
|||
|
|
// console.log("微信 同声传译111")
|
|||
|
|
// if (!this.rrmgr) {
|
|||
|
|
// const plugin = requirePlugin("WechatSI");
|
|||
|
|
// this.rrmgr = plugin.getRecordRecognitionManager();
|
|||
|
|
// console.log("微信 同声传译222")
|
|||
|
|
|
|||
|
|
// // 监听识别结果
|
|||
|
|
// this.rrmgr.onRecognize = (res) => {
|
|||
|
|
// console.log("微信 同声传译识别结果:", res.result);
|
|||
|
|
// };
|
|||
|
|
|
|||
|
|
// // 监听录音结束
|
|||
|
|
// this.rrmgr.onStop = (res) => {
|
|||
|
|
// console.log("微信 同声传译录音结束", res);
|
|||
|
|
// };
|
|||
|
|
// }
|
|||
|
|
// this.rrmgr.start({ lang: "zh_CN" });
|
|||
|
|
// console.log("微信 同声传译333")
|
|||
|
|
// }
|
|||
|
|
// stopRecordRecognition() {
|
|||
|
|
// if (this.rrmgr) {
|
|||
|
|
// this.rrmgr.stop();
|
|||
|
|
// console.log("微信 同声传译444")
|
|||
|
|
// }
|
|||
|
|
// }
|
|||
|
|
|
|||
|
|
//region 复制到剪贴板
|
|||
|
|
/**复制文本到剪贴板 */
|
|||
|
|
copyToClipboard(text: string, cb?: Function) {
|
|||
|
|
console.log("微信 复制到剪贴板:", text);
|
|||
|
|
window["wx"].setClipboardData({
|
|||
|
|
data: text,
|
|||
|
|
success: () => {
|
|||
|
|
console.log("微信 复制成功");
|
|||
|
|
cb && cb(true);
|
|||
|
|
},
|
|||
|
|
fail: (err) => {
|
|||
|
|
console.log("微信 复制失败:", err);
|
|||
|
|
cb && cb(false);
|
|||
|
|
},
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
//region 友盟+
|
|||
|
|
//初始化友盟+
|
|||
|
|
umaInit() {
|
|||
|
|
// window["wx"].uma.init({
|
|||
|
|
// appKey: "67c969b99a16fe6dcd5bfec5",
|
|||
|
|
// useOpenid: true, // default true
|
|||
|
|
// autoGetOpenid: true,
|
|||
|
|
// debug: true,
|
|||
|
|
// uploadUserInfo: true, // 上传用户信息,上传后可以看到有用户头像和昵称的分享信息
|
|||
|
|
// });
|
|||
|
|
// console.log("微信 uma 初始化");
|
|||
|
|
}
|
|||
|
|
//友盟统计是否开启
|
|||
|
|
umaSwt() {
|
|||
|
|
return true;
|
|||
|
|
}
|
|||
|
|
//友盟事件统计
|
|||
|
|
umaEvent(eventName: string, value: any = {}) {
|
|||
|
|
window["wx"].uma.trackEvent(eventName, value);
|
|||
|
|
console.log("微信 uma 统计:", eventName, value);
|
|||
|
|
}
|
|||
|
|
}
|