Merge branch 'main' of 47.107.44.202:xionglijia/18xchat

This commit is contained in:
chen wei bo
2025-09-20 18:56:23 +08:00
15 changed files with 2061 additions and 5056 deletions
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{"ver":"1.1.50","importer":"scene","imported":true,"uuid":"dab4ae00-c26e-4176-9c7e-709d8899e525","files":[".json"],"subMetas":{},"userData":{}}
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+11 -1
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@@ -1 +1,11 @@
{"ver":"1.1.50","importer":"scene","imported":true,"uuid":"1a23cd3e-e487-4fd1-a415-346c2087464d","files":[".json"],"subMetas":{},"userData":{}} {
"ver": "1.1.50",
"importer": "scene",
"imported": true,
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
"files": [
".json"
],
"subMetas": {},
"userData": {}
}
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-11
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@@ -1,11 +0,0 @@
{
"ver": "1.1.50",
"importer": "scene",
"imported": true,
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
"files": [
".json"
],
"subMetas": {},
"userData": {}
}
+181 -116
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@@ -1,7 +1,29 @@
import { _decorator, AssetManager, assetManager, Component, Node, director, Prefab, resources, Sprite, SpriteFrame, Texture2D, v2, SpriteAtlas, ImageAsset, instantiate, AudioClip, Asset, JsonAsset, Material, VideoPlayer, VideoClip } from 'cc'; import {
_decorator,
AssetManager,
assetManager,
Component,
Node,
director,
Prefab,
resources,
Sprite,
SpriteFrame,
Texture2D,
v2,
SpriteAtlas,
ImageAsset,
instantiate,
AudioClip,
Asset,
JsonAsset,
Material,
VideoPlayer,
VideoClip,
} from "cc";
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
@ccclass('ResManager') @ccclass("ResManager")
export default class ResManager { export default class ResManager {
private static _I: ResManager = null; private static _I: ResManager = null;
public static get I(): ResManager { public static get I(): ResManager {
@@ -11,30 +33,26 @@ export default class ResManager {
return ResManager._I; return ResManager._I;
} }
/**切换场景 */ /**切换场景 */
enterScene(i_sceneName: string) { enterScene(i_sceneName: string) {
director.loadScene(i_sceneName, () => { }); director.loadScene(i_sceneName, () => {});
} }
/** 场景-跳转到主界面场景*/ /** 场景-跳转到主界面场景*/
goMainScene() { goMainScene() {
this.enterScene('MainScene'); this.enterScene("MainScene");
} }
/** 场景-跳转到游戏场景*/ /** 场景-跳转到游戏场景*/
goGameScene() { goGameScene() {
this.enterScene('GameScene'); this.enterScene("GameScene");
} }
/** 场景-跳转到自定义场景*/ /** 场景-跳转到自定义场景*/
goCustomScene(sceneName:string) { goCustomScene(sceneName: string) {
this.enterScene(sceneName); this.enterScene(sceneName);
} }
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// /**加载bundle */ // /**加载bundle */
// loadBundle(bundleName, cb?) { // loadBundle(bundleName, cb?) {
@@ -57,116 +75,132 @@ export default class ResManager {
/**预加载bundle中的PB*/ /**预加载bundle中的PB*/
preLoadSubpackagePrefab(url: string, cb) { preLoadSubpackagePrefab(url: string, cb) {
let bundle = assetManager.getBundle("PB"); let bundle = assetManager.getBundle("PB");
if (bundle){ if (bundle) {
bundle.preload(url, Prefab, (err, res) => { bundle.preload(url, Prefab, (err, res) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
cb && cb(); cb && cb();
}); });
} else { } else {
assetManager.loadBundle("PB", (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
"PB",
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.preLoadSubpackagePrefab(url, cb); this.preLoadSubpackagePrefab(url, cb);
}); }
);
} }
} }
/**预加载bundle中的文件*/ /**预加载bundle中的文件*/
preLoadSubpackageFile(url: string, pkgName: string, ftype, succCB, failCB) { preLoadSubpackageFile(url: string, pkgName: string, ftype, succCB, failCB) {
let bundle = assetManager.getBundle(pkgName); let bundle = assetManager.getBundle(pkgName);
if (bundle){ if (bundle) {
bundle.preload(url, ftype, (err, res) => { bundle.preload(url, ftype, (err, res) => {
if (err) { if (err) {
console.log(err); console.log(err);
failCB && failCB(err); failCB && failCB(err);
return return;
} }
succCB && succCB(); succCB && succCB();
}); });
} else { } else {
assetManager.loadBundle(pkgName, (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
pkgName,
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
failCB && failCB(err); failCB && failCB(err);
return return;
} }
this.preLoadSubpackageFile(url, pkgName, ftype, succCB, failCB); this.preLoadSubpackageFile(url, pkgName, ftype, succCB, failCB);
}); }
);
} }
} }
/** 加载bundle中的PB*/ /** 加载bundle中的PB*/
loadSubpackagePrefab(url: string, cb) { loadSubpackagePrefab(url: string, cb) {
let bundle = assetManager.getBundle("Chat18x"); let bundle = assetManager.getBundle("Chat18x");
if (bundle){ if (bundle) {
bundle.load(url, Prefab, (err, res: Prefab) => { bundle.load(url, Prefab, (err, res: Prefab) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
let cc_N = instantiate(res); let cc_N = instantiate(res);
cb && cb(cc_N); cb && cb(cc_N);
}); });
}else{ } else {
assetManager.loadBundle("PB", (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
"PB",
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.loadSubpackagePrefab(url, cb); this.loadSubpackagePrefab(url, cb);
}); }
);
} }
} }
/**获取pb节点 */ /**获取pb节点 */
getPrefab(path: string, cb: Function, target: Node) { getPrefab(path: string, cb: Function, target: Node) {
this.loadSubpackagePrefab(path, (pb: Prefab) => { this.loadSubpackagePrefab(path, (pb: Prefab) => {
if (target && !target.isValid) { if (target && !target.isValid) {
pb.destroy() pb.destroy();
return; return;
} }
pb['path'] = path; pb["path"] = path;
cb && cb(pb); cb && cb(pb);
}); });
} }
/** 加载bundle中的PB*/ /** 加载bundle中的PB*/
loadSubpackage3DModel(url: string, cb) { loadSubpackage3DModel(url: string, cb) {
let bundle = assetManager.getBundle("Model3D"); let bundle = assetManager.getBundle("Model3D");
if (bundle){ if (bundle) {
bundle.load(url, Prefab, (err, res: Prefab) => { bundle.load(url, Prefab, (err, res: Prefab) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
let cc_N = instantiate(res); let cc_N = instantiate(res);
cb && cb(cc_N); cb && cb(cc_N);
}); });
}else{ } else {
assetManager.loadBundle("Model3D", (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
"Model3D",
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.loadSubpackage3DModel(url, cb); this.loadSubpackage3DModel(url, cb);
}); }
);
} }
} }
/** 改变图片--bundle资源 sprite-frame类型的图片*/ /** 改变图片--bundle资源 sprite-frame类型的图片*/
changeBundleVideo(spt: VideoPlayer, url: string, packageName: string, cb: Function = null) { changeBundleVideo(
spt: VideoPlayer,
url: string,
packageName: string,
cb: Function = null
) {
if (!spt || !url) return; if (!spt || !url) return;
let spttemp:any = spt let spttemp: any = spt;
spttemp.frameUrl = url spttemp.frameUrl = url;
let bundle = assetManager.getBundle(packageName); let bundle = assetManager.getBundle(packageName);
if (bundle){ if (bundle) {
bundle.load(url, VideoClip, (err, res: VideoClip) => { bundle.load(url, VideoClip, (err, res: VideoClip) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
if (!spt.isValid) { if (!spt.isValid) {
return; return;
@@ -178,27 +212,38 @@ export default class ResManager {
//spt.spriteFrame = res; //spt.spriteFrame = res;
cb && cb(res); cb && cb(res);
}); });
}else{ } else {
assetManager.loadBundle(packageName, (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
packageName,
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.changeBundleVideo(spt, url, packageName, cb); this.changeBundleVideo(spt, url, packageName, cb);
}); }
);
} }
} }
/** 改变图片--bundle资源 sprite-frame类型的图片*/ /** 改变图片--bundle资源 sprite-frame类型的图片*/
changeBundleSpriteFrame(spt: Sprite, url: string, packageName: string, cb: Function = null) { changeBundleSpriteFrame(
spt: Sprite,
url: string,
packageName: string,
cb: Function = null
) {
if (!spt || !url) return; if (!spt || !url) return;
let spttemp:any = spt let spttemp: any = spt;
spttemp.frameUrl = url spttemp.frameUrl = url;
let bundle = assetManager.getBundle(packageName); let bundle = assetManager.getBundle(packageName);
if (bundle){ if (bundle) {
bundle.load(url + "/spriteFrame", SpriteFrame, (err, res: SpriteFrame) => { bundle.load(
url + "/spriteFrame",
SpriteFrame,
(err, res: SpriteFrame) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
if (!spt.isValid) { if (!spt.isValid) {
return; return;
@@ -208,93 +253,108 @@ export default class ResManager {
} }
spt.spriteFrame = res; spt.spriteFrame = res;
cb && cb(res); cb && cb(res);
}); }
}else{ );
assetManager.loadBundle(packageName, (err: Error, _bundle: AssetManager.Bundle) => { } else {
assetManager.loadBundle(
packageName,
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.changeBundleSpriteFrame(spt, url, packageName, cb); this.changeBundleSpriteFrame(spt, url, packageName, cb);
}); }
);
} }
} }
/** 改变图片--bundle资源 texture类型的图片*/ /** 改变图片--bundle资源 texture类型的图片*/
changeBundleTexture(spt: Sprite, url: string, packageName: string, cb: Function = null) { changeBundleTexture(
spt: Sprite,
url: string,
packageName: string,
cb: Function = null
) {
if (!spt || !url) return; if (!spt || !url) return;
let bundle = assetManager.getBundle(packageName); let bundle = assetManager.getBundle(packageName);
if (bundle){ if (bundle) {
bundle.load(url + "/texture", Texture2D, (err, res: Texture2D) => { bundle.load(url + "/texture", Texture2D, (err, res: Texture2D) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
if (!spt.isValid) { if (!spt.isValid) {
return; return;
} }
let spriteFrame = new SpriteFrame() let spriteFrame = new SpriteFrame();
spriteFrame.texture = res spriteFrame.texture = res;
spt.spriteFrame = spriteFrame; spt.spriteFrame = spriteFrame;
cb && cb(res); cb && cb(res);
}); });
}else{ } else {
assetManager.loadBundle(packageName, (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
packageName,
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.changeBundleTexture(spt, url, packageName, cb); this.changeBundleTexture(spt, url, packageName, cb);
}); }
);
} }
} }
/** 加载bundle中的音频文件*/ /** 加载bundle中的音频文件*/
getBundleAudio(url: string, cb) { getBundleAudio(url: string, cb) {
let bundle = assetManager.getBundle("Audio"); let bundle = assetManager.getBundle("Audio");
if (bundle){ if (bundle) {
bundle.load(url, AudioClip, (err, res: AudioClip) => { bundle.load(url, AudioClip, (err, res: AudioClip) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
cb && cb(res); cb && cb(res);
}); });
}else{ } else {
assetManager.loadBundle("Audio", (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
"Audio",
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.getBundleAudio(url, cb); this.getBundleAudio(url, cb);
}); }
);
} }
} }
/** 加载bundle中的配置表*/ /** 加载bundle中的配置表*/
loadSubpackageDataTable(url: string, cb) { loadSubpackageDataTable(url: string, cb) {
let bundle = assetManager.getBundle("DataTable"); let bundle = assetManager.getBundle("DataTable");
if (bundle){ if (bundle) {
bundle.load(url, JsonAsset, (err, res: JsonAsset) => { bundle.load(url, JsonAsset, (err, res: JsonAsset) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
cb && cb(res); cb && cb(res);
}); });
}else{ } else {
assetManager.loadBundle("DataTable", (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
"DataTable",
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.loadSubpackagePrefab(url, cb); this.loadSubpackagePrefab(url, cb);
}); }
);
} }
} }
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//region 加载远程音频 //region 加载远程音频
/** 加载远程资源*/ /** 加载远程资源*/
@@ -302,10 +362,10 @@ export default class ResManager {
assetManager.loadRemote<AudioClip>(url, (err, res: AudioClip) => { assetManager.loadRemote<AudioClip>(url, (err, res: AudioClip) => {
if (err) { if (err) {
console.error(err); console.error(err);
return return;
} }
cb && cb(res); cb && cb(res);
}) });
} }
/** 加载远程资源*/ /** 加载远程资源*/
@@ -333,7 +393,7 @@ export default class ResManager {
changeRemoteSpriteFrame(spt: Sprite, url: string, cb: Function = null) { changeRemoteSpriteFrame(spt: Sprite, url: string, cb: Function = null) {
if (!spt || !url) return; if (!spt || !url) return;
// 临时加了一个字段,用来保存当前加载的资源路径 // 临时加了一个字段,用来保存当前加载的资源路径
let spttemp:any = spt; let spttemp: any = spt;
// 在异步回调时判断这个组件是不是还在加载同一个 url,避免多次调用时产生覆盖冲突 // 在异步回调时判断这个组件是不是还在加载同一个 url,避免多次调用时产生覆盖冲突
spttemp.frameUrl = url; spttemp.frameUrl = url;
// 加载 // 加载
@@ -341,7 +401,7 @@ export default class ResManager {
console.log("changeRemoteSpriteFrame方法加载远程图片: ", url); console.log("changeRemoteSpriteFrame方法加载远程图片: ", url);
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
if (!spt.isValid) { if (!spt.isValid) {
return; return;
@@ -355,7 +415,7 @@ export default class ResManager {
spriteFrame.texture = texture; spriteFrame.texture = texture;
spt.spriteFrame = spriteFrame; spt.spriteFrame = spriteFrame;
cb && cb(res); cb && cb(res);
}) });
} }
/** 加载远程视频 */ /** 加载远程视频 */
@@ -390,24 +450,24 @@ export default class ResManager {
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/** 加载resources里的PB path:不带后缀*/ /** 加载resources里的PB path:不带后缀*/
private loadResourcePrefab(path: string, cb) { public loadResourcePrefab(path: string, cb) {
resources.load(path, Prefab, (err, res: Prefab) => { resources.load(path, Prefab, (err, res: Prefab) => {
if (!err) { if (!err) {
cb && cb(res); cb && cb(res);
} else { } else {
// loader.rlease(path); // loader.rlease(path);
} }
}) });
} }
/** 加载resources里的图片*/ /** 加载resources里的图片*/
private loadResourceRes(path: string, cb) { private loadResourceRes(path: string, cb) {
resources.load(path, ImageAsset, (err, res: ImageAsset) => { resources.load(path, ImageAsset, (err, res: ImageAsset) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
cb && cb(res); cb && cb(res);
}) });
} }
/** 加载resources里图集里的图片*/ /** 加载resources里图集里的图片*/
// 加载 SpriteAtlas(图集),并且获取其中的一个 SpriteFrame // 加载 SpriteAtlas(图集),并且获取其中的一个 SpriteFrame
@@ -425,10 +485,13 @@ export default class ResManager {
/** 改变图片--resources里sprite-frame类型的图片*/ /** 改变图片--resources里sprite-frame类型的图片*/
changeResourceSpriteFrame(spt: Sprite, path: string, cb: Function = null) { changeResourceSpriteFrame(spt: Sprite, path: string, cb: Function = null) {
if (!spt || !path) return; if (!spt || !path) return;
resources.load(path + "/spriteFrame", SpriteFrame, (err, res: SpriteFrame) => { resources.load(
path + "/spriteFrame",
SpriteFrame,
(err, res: SpriteFrame) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
if (!spt.isValid) { if (!spt.isValid) {
return; return;
@@ -436,7 +499,8 @@ export default class ResManager {
spt.spriteFrame = res; spt.spriteFrame = res;
cb && cb(res); cb && cb(res);
}) }
);
} }
/** 改变图片--resources里texture类型的图片*/ /** 改变图片--resources里texture类型的图片*/
changeResourceTexture(spt: Sprite, path: string, cb: Function = null) { changeResourceTexture(spt: Sprite, path: string, cb: Function = null) {
@@ -444,78 +508,79 @@ export default class ResManager {
resources.load(path + "/texture", Texture2D, (err, res: Texture2D) => { resources.load(path + "/texture", Texture2D, (err, res: Texture2D) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
if (!spt.isValid) { if (!spt.isValid) {
return; return;
} }
let spriteFrame = new SpriteFrame() let spriteFrame = new SpriteFrame();
spriteFrame.texture = res spriteFrame.texture = res;
spt.spriteFrame = spriteFrame; spt.spriteFrame = spriteFrame;
cb && cb(res); cb && cb(res);
}) });
} }
//设置图片置灰 //设置图片置灰
SetGray(spt: Sprite, isGray: boolean) { SetGray(spt: Sprite, isGray: boolean) {
//cc.assetManager.builtins.getBuiltin("material", "builtin-" + name) //cc.assetManager.builtins.getBuiltin("material", "builtin-" + name)
if (isGray) { if (isGray) {
let bundle = assetManager.getBundle("Materials"); let bundle = assetManager.getBundle("Materials");
if (bundle){ if (bundle) {
bundle.load("ui_sprite_gray", Material, (err, res: Material) => { bundle.load("ui_sprite_gray", Material, (err, res: Material) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
// spt.setSharedMaterial(res, 0) // spt.setSharedMaterial(res, 0)
spt.customMaterial = res spt.customMaterial = res;
}); });
}else{ } else {
assetManager.loadBundle("Materials", (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
"Materials",
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.SetGray(spt, isGray); this.SetGray(spt, isGray);
}); }
);
} }
} else { } else {
// spt.setSharedMaterial(null, 0) // spt.setSharedMaterial(null, 0)
spt.customMaterial = null spt.customMaterial = null;
} }
} }
/**设置图片模糊*/ /**设置图片模糊*/
SetBlur(spt: Sprite, isBule: boolean) { SetBlur(spt: Sprite, isBule: boolean) {
if (isBule) { if (isBule) {
let bundle = assetManager.getBundle("Materials"); let bundle = assetManager.getBundle("Materials");
if (bundle){ if (bundle) {
bundle.load("mohu", Material, (err, res: Material) => { bundle.load("mohu", Material, (err, res: Material) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
// spt.setSharedMaterial(res, 0) // spt.setSharedMaterial(res, 0)
spt.customMaterial = res spt.customMaterial = res;
}); });
}else{ } else {
assetManager.loadBundle("Materials", (err: Error, _bundle: AssetManager.Bundle) => { assetManager.loadBundle(
"Materials",
(err: Error, _bundle: AssetManager.Bundle) => {
if (err) { if (err) {
console.log(err); console.log(err);
return return;
} }
this.SetBlur(spt, isBule); this.SetBlur(spt, isBule);
}); }
);
} }
} else { } else {
// spt.setSharedMaterial(null, 0) // spt.setSharedMaterial(null, 0)
spt.customMaterial = null spt.customMaterial = null;
} }
} }
} }
-26
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@@ -1,26 +0,0 @@
import { _decorator, Camera, Component, Node } from "cc";
import GameRootUI from "../Main/Common/GameRootUI";
const { ccclass, property } = _decorator;
//游戏场景
@ccclass('GameScene')
export class GameScene extends Component {
@property(Node)
UIRoot: Node = null
@property(Node)
UILayerMod: Node = null
@property(Camera)
MainCamera: Camera = null
start() {
//每个场景必须添加的
let gameRootUI = this.node.getComponent(GameRootUI)
if (!gameRootUI){
gameRootUI = this.node.addComponent(GameRootUI)
gameRootUI.InitByCreate(this.UIRoot, this.UILayerMod, "UI/GameUI/Game_UI");
}
GameRootUI.MainCamera = this.MainCamera
}
}
-9
View File
@@ -1,9 +0,0 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "d9d41102-bfd6-4256-8356-bfca87f844ec",
"files": [],
"subMetas": {},
"userData": {}
}
+3 -1
View File
@@ -14,7 +14,9 @@ export class MainScene extends Component {
@property(Camera) @property(Camera)
MainCamera: Camera = null; MainCamera: Camera = null;
start() { start() {}
init() {
//每个场景必须添加的 //每个场景必须添加的
let gameRootUI = this.node.getComponent(GameRootUI); let gameRootUI = this.node.getComponent(GameRootUI);
if (!gameRootUI) { if (!gameRootUI) {
-104
View File
@@ -1,104 +0,0 @@
import { _decorator, Button, Component, Node } from "cc";
import li_BaseView from "../../Main/Common/li_BaseView";
import Utils from "../../Main/Common/Utils";
import { GButton } from "../../Main/Common/GButton";
import ResManager from "../../Main/Manager/ResManager";
import { DataManager, DataId } from "../../chat18x/data/DataManager";
import { LoginData } from "../../chat18x/data/LoginData";
import { PlayerData } from "../../chat18x/data/PlayerData";
import { AccountData } from "../../chat18x/data/AccountData";
import { WalletData } from "../../chat18x/data/WalletData";
import { GlobalData } from "../../chat18x/data/GlobalData";
import { EnvData } from "../../chat18x/data/EnvData";
import DeviceIdService from "db://assets/Scripts/chat18x/foundation/identity/DeviceIdService";
import MachineInfoService from "db://assets/Scripts/chat18x/foundation/identity/MachineInfoService";
import { AuthService } from "db://assets/Scripts/chat18x/network/services/AuthService";
import { PlayerDataService } from "db://assets/Scripts/chat18x/network/services/PlayerDataService";
import { CommonService } from "db://assets/Scripts/chat18x/network/services/CommonService";
import proto from "db://assets/Scripts/proto/proto.pb.js";
const { ccclass, property } = _decorator;
@ccclass("LoginUI")
export class LoginUI extends li_BaseView {
private _nodeTab: any = {};
private loginFinish = false;
loginBtn: Node;
protected start(): void {
Utils.parseNode(this.node, this._nodeTab);
this.loginBtn = this._nodeTab.btnLogin;
GButton.BandClick(this.loginBtn, this.onLogin, this);
}
update(deltaTime: number) {
if (this.loginFinish) {
this.loginFinish = false;
this.enterGame();
}
}
async onLogin() {
const deviceId = DeviceIdService.I.id;
const os = MachineInfoService.I.getMachineOs();
const reqData = {
platType: "guest",
userId: deviceId,
device: deviceId,
os,
};
console.log("登录请求数据:", reqData);
let res = await AuthService.I.login(reqData);
console.log("登录响应数据:", res);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
const resData = res.data;
const loginData = DataManager.I.getDataById<LoginData>(DataId.Login);
loginData.token = resData.token;
loginData.refreshToken = resData.refreshToken;
loginData.expire = Number(resData.expire);
const playerData = DataManager.I.getDataById<PlayerData>(DataId.Player);
playerData.name = resData.name;
const accountData = DataManager.I.getDataById<AccountData>(
DataId.Account
);
accountData.accId = resData.accId;
const envData = DataManager.I.getDataById<EnvData>(DataId.Env);
envData.cdn = resData.cdn;
this.loginFinish = true;
this.reqMyInfo();
this.reqGlobalData();
}
}
// 请求个人数据
private async reqMyInfo() {
const reqData = {};
let res = await PlayerDataService.I.reqMyInfo(reqData);
console.log("个人信息响应数据:", res);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
const resData = res.data;
const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
walletData.balance = Number(resData.balance);
walletData.vipExpire = Number(resData.vipExpire);
}
}
// 请求全局数据
private async reqGlobalData() {
const reqData = {
resName: "TbGlobalConfig",
};
let res = await CommonService.I.reqResConfig(reqData);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
// 保存数据
const globalData = DataManager.I.getDataById<GlobalData>(DataId.Global);
globalData.globals = res.data;
}
}
private enterGame() {
ResManager.I.goMainScene();
}
}
-9
View File
@@ -1,9 +0,0 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "0fa6dc01-de0d-4847-ae6c-624111814d80",
"files": [],
"subMetas": {},
"userData": {}
}
+112 -51
View File
@@ -6,6 +6,7 @@ import {
Button, Button,
Component, Component,
ImageAsset, ImageAsset,
instantiate,
JsonAsset, JsonAsset,
Label, Label,
Material, Material,
@@ -25,22 +26,48 @@ import Utils from "../../Main/Common/Utils";
import { InnerMsgCode } from "../../Main/Config/InnerMsgCode"; import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
import { promptItem } from "../Item/promptItem"; import { promptItem } from "../Item/promptItem";
import LanguageUtils, { LanguageType } from "../../Main/Common/LanguageUtils"; import LanguageUtils, { LanguageType } from "../../Main/Common/LanguageUtils";
import { DataManager } from "../../chat18x/data/DataManager"; import { DataId, DataManager } from "../../chat18x/data/DataManager";
import { ConfigManager } from "../../chat18x/manager/ConfigManager"; import { ConfigManager } from "../../chat18x/manager/ConfigManager";
import { AppConfig } from "db://assets/Scripts/chat18x/config/env/appConfig"; import { AppConfig } from "db://assets/Scripts/chat18x/config/env/appConfig";
import DeviceIdService from "db://assets/Scripts/chat18x/foundation/identity/DeviceIdService"; import DeviceIdService from "db://assets/Scripts/chat18x/foundation/identity/DeviceIdService";
import { AccountData } from "../../chat18x/data/AccountData";
import { EnvData } from "../../chat18x/data/EnvData";
import { GlobalData } from "../../chat18x/data/GlobalData";
import { LoginData } from "../../chat18x/data/LoginData";
import { PlayerData } from "../../chat18x/data/PlayerData";
import { WalletData } from "../../chat18x/data/WalletData";
import MachineInfoService from "../../chat18x/foundation/identity/MachineInfoService";
import { AuthService } from "../../chat18x/network/services/AuthService";
import { CommonService } from "../../chat18x/network/services/CommonService";
import { PlayerDataService } from "../../chat18x/network/services/PlayerDataService";
import proto from "db://assets/Scripts/proto/proto.pb.js";
import { ViewManager } from "../../Main/Manager/ViewManager";
import { MainScene } from "../MainScene";
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
@ccclass("PreloadUI") @ccclass("PreloadUI")
export class PreloadUI extends Component { export class PreloadUI extends Component {
private preloadFinish = false; //资源加载完成 @property(MainScene)
mainScene: MainScene = null;
private _nodeTab: any = {};
private preloadFinish = false; //资源加载完成
private loginFinish = false; //登录完成
loginBtn: Node;
private jinduBar: Node = null; private jinduBar: Node = null;
private jinduFilled: Sprite = null; private jinduFilled: Sprite = null;
start() { start() {
//Utils.addInnerEL(InnerMsgCode.UI_ShowPrompt, this, this.resiveShowPrompt) //Utils.addInnerEL(InnerMsgCode.UI_ShowPrompt, this, this.resiveShowPrompt)
Utils.parseNode(this.node, this._nodeTab);
this.loginBtn = this._nodeTab.btnLogin;
this.loginBtn.active = false;
GButton.BandClick(this.loginBtn, this.onLogin, this);
this.jinduBar = this.node.getChildByName("jinduBar"); this.jinduBar = this.node.getChildByName("jinduBar");
this.jinduFilled = this.jinduBar this.jinduFilled = this.jinduBar
@@ -48,8 +75,8 @@ export class PreloadUI extends Component {
.getComponent(Sprite); .getComponent(Sprite);
//适配背景图 //适配背景图
let BG = this.node.getChildByName("BG"); //let BG = this.node.getChildByName("BG");
Utils.adjustBgPixelRatio(BG, 1); //Utils.adjustBgPixelRatio(BG, 1);
this.jinduFilled.fillRange = 0; this.jinduFilled.fillRange = 0;
@@ -77,9 +104,16 @@ export class PreloadUI extends Component {
} }
update(deltaTime: number) { update(deltaTime: number) {
if (this.preloadFinish) { if (!this.preloadFinish) {
return;
//this.goToLoginScene();
}
if (this.loginFinish) {
this.loginFinish = false;
this.preloadFinish = false; this.preloadFinish = false;
this.goToLoginScene();
this.enterGame();
} }
} }
@@ -100,25 +134,6 @@ export class PreloadUI extends Component {
{ path: "ChatPanel", bundleName: "Chat18x", ftype: Prefab }, { path: "ChatPanel", bundleName: "Chat18x", ftype: Prefab },
{ path: "GirlDetailPanel", bundleName: "Chat18x", ftype: Prefab }, { path: "GirlDetailPanel", bundleName: "Chat18x", ftype: Prefab },
{ path: "GirlListPanel", bundleName: "Chat18x", ftype: Prefab }, { path: "GirlListPanel", bundleName: "Chat18x", ftype: Prefab },
// {path:"Music/music_interface", bundleName: "Audio", ftype: AudioClip},
// {path:"bg/mengli_stage_bg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg0/mengli_0_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg1/mengli_1_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg2/mengli_2_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg3/mengli_3_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"emo_1/mengli_shy", bundleName: "Raw", ftype: ImageAsset},
// {path:"emo_2/mengli_laugh", bundleName: "Raw", ftype: ImageAsset},
// {path:"emo_3/mengli_disgust", bundleName: "Raw", ftype: ImageAsset},
// {path:"role/mengli_default", bundleName: "Raw", ftype: ImageAsset},
// {path:"Zjm/raw1", bundleName: "Raw", ftype: ImageAsset},
// {path:"touming", bundleName: "common", ftype: ImageAsset},
// // {path:"chanpin_1_0", bundleName: "daoju", ftype: ImageAsset}, //有合图加载失败
// {path:"zjm_1", bundleName: "Zhujiemian", ftype: ImageAsset},
// {path:"zjm_19", bundleName: "Zhujiemian", ftype: ImageAsset},
// {path:"zjm_30", bundleName: "Zhujiemian", ftype: ImageAsset},
// {path:"mohu", bundleName: "Materials", ftype: Material},
// {path:"UI/Cross/Cross_UI", bundleName: "PB", ftype: Prefab},
// {path:"UI/StartUI/Start_UI", bundleName: "PB", ftype: Prefab},
{ path: "tblanguage", bundleName: "DataTable", ftype: BufferAsset }, { path: "tblanguage", bundleName: "DataTable", ftype: BufferAsset },
]; ];
let num_prefab = 0; //已加载数量 let num_prefab = 0; //已加载数量
@@ -145,7 +160,7 @@ export class PreloadUI extends Component {
); );
} else { } else {
if (num_succeed >= num_prefab) { if (num_succeed >= num_prefab) {
this.loadDataTable(); this.startloginProcess();
} }
} }
}; };
@@ -153,29 +168,10 @@ export class PreloadUI extends Component {
} }
//加载配置表 //加载配置表
loadDataTable() { startloginProcess() {
let dataArr = [ this.jinduBar.active = false;
//"commonGlobal",
// "levelHole",
//"Music",
//"Sound",
];
//配置表使用方法: let cfgs = Resource.getConfig("Sound")
let num_prefab = 0;
let preloadFunc = () => {
if (num_prefab < dataArr.length) {
let cfgname = dataArr[num_prefab];
ResManager.I.loadSubpackageDataTable(cfgname, (ret: JsonAsset) => {
num_prefab++;
Resource.addSubJsonConfig(cfgname, ret.json);
preloadFunc();
});
} else {
this.preloadFinish = true; this.preloadFinish = true;
} this.loginBtn.active = true;
};
preloadFunc();
} }
//显示加载进度 //显示加载进度
@@ -184,8 +180,73 @@ export class PreloadUI extends Component {
} }
// 跳转到登录场景 // 跳转到登录场景
private goToLoginScene() { // private goToLoginScene() {
this.jinduBar.active = false; // this.jinduBar.active = false;
ResManager.I.goCustomScene("LoginScene"); // ResManager.I.goCustomScene("LoginScene");
// }
async onLogin() {
const deviceId = DeviceIdService.I.id;
const os = MachineInfoService.I.getMachineOs();
const reqData = {
platType: "guest",
userId: deviceId,
device: deviceId,
os,
};
console.log("登录请求数据:", reqData);
let res = await AuthService.I.login(reqData);
console.log("登录响应数据:", res);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
const resData = res.data;
const loginData = DataManager.I.getDataById<LoginData>(DataId.Login);
loginData.token = resData.token;
loginData.refreshToken = resData.refreshToken;
loginData.expire = Number(resData.expire);
const playerData = DataManager.I.getDataById<PlayerData>(DataId.Player);
playerData.name = resData.name;
const accountData = DataManager.I.getDataById<AccountData>(
DataId.Account
);
accountData.accId = resData.accId;
const envData = DataManager.I.getDataById<EnvData>(DataId.Env);
envData.cdn = resData.cdn;
this.loginFinish = true;
this.reqMyInfo();
this.reqGlobalData();
}
}
// 请求个人数据
private async reqMyInfo() {
const reqData = {};
let res = await PlayerDataService.I.reqMyInfo(reqData);
console.log("个人信息响应数据:", res);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
const resData = res.data;
const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
walletData.balance = Number(resData.balance);
walletData.vipExpire = Number(resData.vipExpire);
}
}
// 请求全局数据
private async reqGlobalData() {
const reqData = {
resName: "TbGlobalConfig",
};
let res = await CommonService.I.reqResConfig(reqData);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
// 保存数据
const globalData = DataManager.I.getDataById<GlobalData>(DataId.Global);
globalData.globals = res.data;
}
}
private enterGame() {
this.mainScene.init();
this.node.destroy();
//ResManager.I.goMainScene();
} }
} }
@@ -70,10 +70,13 @@ export class GirlListPopupPanel extends li_BaseView {
this.girlName.string = LanguageUtils.getText( this.girlName.string = LanguageUtils.getText(
girlData.getGrilName(this.category.toString(), this.girlId) girlData.getGrilName(this.category.toString(), this.girlId)
); );
this.girlTag.string = LanguageUtils.getText( const tagContent = girlData.getGrilTagKey(
girlData.getGrilTagKey(this.category.toString(), this.girlId) this.category.toString(),
this.girlId
); );
this.girlTag.string = LanguageUtils.getText(tagContent.replace("|", "\n"));
const path = girlData.getGrilAvatar(this.category.toString(), this.girlId); const path = girlData.getGrilAvatar(this.category.toString(), this.girlId);
this.refreshCoinNum(); this.refreshCoinNum();
//console.log(path); //console.log(path);
@@ -1624,8 +1624,8 @@
}, },
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 188.31899999999996, "x": 200.56799999999996,
"y": 108.42700000000002, "y": 109.65699999999993,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -1665,8 +1665,8 @@
}, },
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
"width": 414.234375, "width": 389.736375,
"height": 83.6 "height": 150.212
}, },
"_anchorPoint": { "_anchorPoint": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
@@ -1766,7 +1766,7 @@
"_target": null, "_target": null,
"_left": 553.9668125000001, "_left": 553.9668125000001,
"_right": 37.06381250000004, "_right": 37.06381250000004,
"_top": 60.272999999999996, "_top": 25.737000000000087,
"_bottom": 0, "_bottom": 0,
"_horizontalCenter": 0, "_horizontalCenter": 0,
"_verticalCenter": 0, "_verticalCenter": 0,
@@ -3745,6 +3745,7 @@
"__id__": 0 "__id__": 0
}, },
"fileId": "a56vp8DEdDloy+JjDTTm7J", "fileId": "a56vp8DEdDloy+JjDTTm7J",
"instance": null,
"targetOverrides": null "targetOverrides": null
} }
] ]