update
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@@ -1,5 +1,8 @@
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import { AiCharacters } from "../../schema/schema";
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import { ConfigManager } from "../manager/ConfigManager";
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import { AiCharacterConfig } from "../config/AiCharacterConfig";
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import { DataId, DataManager } from "../data/DataManager";
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import { GlobalData } from "../data/GlobalData";
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import { ConfigId, ConfigManager } from "../manager/ConfigManager";
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/**
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* 角色配置映射
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@@ -12,17 +15,18 @@ export class RoleConfigLoader {
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* @returns System Instruction字符串,如果未找到则返回默认Role_1
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*/
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public static getRoleInstruction(roleId: number): string {
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const AiCharacter = ConfigManager.tables.TbAiCharacters.get(roleId);
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const globalPrompt = ConfigManager.tables.TbGlobalConfig.girlBasePrompt;
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const prompt =
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globalPrompt +
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"\n" +
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AiCharacter.basePrompt +
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"\n" +
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AiCharacter.additionPrompt;
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const aiCharacter = ConfigManager.I.getDataById<AiCharacterConfig>(
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ConfigId.AiCharacter
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);
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const globalConfig = DataManager.I.getDataById<GlobalData>(DataId.Global);
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console.log(AiCharacter.basePrompt);
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console.log(AiCharacter.additionPrompt);
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const basePrompt = aiCharacter.getBasePromptById(roleId);
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const additionPrompt = aiCharacter.getAdditionPromptById(roleId);
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const globalPrompt = globalConfig.getGirlBasePrompt();
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const prompt = globalPrompt + "\n" + basePrompt + "\n" + additionPrompt;
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console.log(basePrompt);
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console.log(additionPrompt);
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return prompt;
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}
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@@ -32,9 +36,15 @@ export class RoleConfigLoader {
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* @returns System Instruction字符串,如果未找到则返回默认Role_1
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*/
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public static getEmotionInstruction(roleId: number): string {
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const AiCharacter = ConfigManager.tables.TbAiCharacters.get(roleId);
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const globalPrompt = ConfigManager.tables.TbGlobalConfig.EmotionBasePrompt;
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const prompt = globalPrompt + "\n" + AiCharacter.basePrompt;
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const aiCharacter = ConfigManager.I.getDataById<AiCharacterConfig>(
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ConfigId.AiCharacter
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);
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const globalConfig = DataManager.I.getDataById<GlobalData>(DataId.Global);
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const basePrompt = aiCharacter.getBasePromptById(roleId);
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////globalConfig没有emotionBasePrompt数据 请补充并替换下行
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const globalPrompt = globalConfig.getEmotionBasePrompt();
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const prompt = globalPrompt + "\n" + basePrompt;
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return prompt;
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}
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@@ -43,13 +53,19 @@ export class RoleConfigLoader {
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* @param roleId 角色ID
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*/
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public static hasRole(roleId: number): boolean {
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return ConfigManager.tables.TbAiCharacters.get(roleId) != null;
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const aiCharacter = ConfigManager.I.getDataById<AiCharacterConfig>(
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ConfigId.AiCharacter
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);
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return aiCharacter.getBasePromptById(roleId) != null;
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}
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/**
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* 获取所有配置的角色ID
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*/
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public static getAllRoles(): AiCharacters[] {
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return ConfigManager.tables.TbAiCharacters.getDataList();
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const aiCharacter = ConfigManager.I.getDataById<AiCharacterConfig>(
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ConfigId.AiCharacter
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);
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return aiCharacter.getAllId();
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}
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}
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