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||||
"packAutoAtlas": true,
|
||||
"startScene": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
|
||||
"outputName": "web-mobile-console",
|
||||
"taskName": "web-mobile-console",
|
||||
"scenes": [
|
||||
{
|
||||
"url": "db://assets/Scenes/MainScene.scene",
|
||||
"uuid": "1a23cd3e-e487-4fd1-a415-346c2087464d"
|
||||
},
|
||||
{
|
||||
"url": "db://assets/Scenes/PreloadScene.scene",
|
||||
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4"
|
||||
}
|
||||
],
|
||||
"wasmCompressionMode": false,
|
||||
"packages": {},
|
||||
"__version__": "1.3.8",
|
||||
"buildMode": "normal",
|
||||
"logDest": "project://temp/builder/log/web-mobile2025-1-14 10-25.log"
|
||||
},
|
||||
"time": "2025-2-7 09:01:15",
|
||||
"dirty": false
|
||||
},
|
||||
"1736838627770": {
|
||||
"type": "build",
|
||||
"id": "1736838627770",
|
||||
"progress": 1,
|
||||
"state": "success",
|
||||
"stage": "build",
|
||||
"message": "2025-2-28 10:45:42 build success in 22 s!",
|
||||
"detailMessage": "builder:build-project-total (22353ms)\r",
|
||||
"options": {
|
||||
"name": "XiangQin",
|
||||
"server": "https://hxzgame.vip.hnhxzkj.com/lzx/XiangQin/remFile.bd.1.0.0",
|
||||
"platform": "bytedance-mini-game",
|
||||
"buildPath": "project://build",
|
||||
"debug": false,
|
||||
"md5Cache": false,
|
||||
"skipCompressTexture": false,
|
||||
"sourceMaps": false,
|
||||
"overwriteProjectSettings": {
|
||||
"macroConfig": {
|
||||
"cleanupImageCache": "inherit-project-setting"
|
||||
},
|
||||
"includeModules": {
|
||||
"physics": "inherit-project-setting",
|
||||
"physics-2d": "inherit-project-setting",
|
||||
"gfx-webgl2": "off"
|
||||
}
|
||||
},
|
||||
"nativeCodeBundleMode": "both",
|
||||
"polyfills": {
|
||||
"asyncFunctions": false
|
||||
},
|
||||
"experimentalEraseModules": false,
|
||||
"startSceneAssetBundle": false,
|
||||
"bundleConfigs": [],
|
||||
"useBuiltinServer": false,
|
||||
"md5CacheOptions": {
|
||||
"excludes": [],
|
||||
"includes": [],
|
||||
"replaceOnly": [],
|
||||
"handleTemplateMd5Link": true
|
||||
},
|
||||
"mainBundleIsRemote": false,
|
||||
"mainBundleCompressionType": "merge_dep",
|
||||
"useSplashScreen": true,
|
||||
"bundleCommonChunk": false,
|
||||
"packAutoAtlas": true,
|
||||
"startScene": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
|
||||
"outputName": "bytedance-mini-game",
|
||||
"taskName": "bytedance-mini-game",
|
||||
"scenes": [
|
||||
{
|
||||
"url": "db://assets/Scenes/MainScene.scene",
|
||||
"uuid": "1a23cd3e-e487-4fd1-a415-346c2087464d"
|
||||
},
|
||||
{
|
||||
"url": "db://assets/Scenes/PreloadScene.scene",
|
||||
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4"
|
||||
}
|
||||
],
|
||||
"wasmCompressionMode": false,
|
||||
"packages": {},
|
||||
"__version__": "1.3.8",
|
||||
"logDest": "project://temp/builder/log/bytedance-mini-game2025-1-14 15-10.log"
|
||||
},
|
||||
"time": "2025-2-28 10:45:19",
|
||||
"dirty": false
|
||||
},
|
||||
"1736905523241": {
|
||||
"type": "build",
|
||||
"id": "1736905523241",
|
||||
"progress": 1,
|
||||
"state": "success",
|
||||
"stage": "build",
|
||||
"message": "2025-2-28 09:34:44 build success in 14 s!",
|
||||
"detailMessage": "// ---- build task 整理静态模板文件 ----\r",
|
||||
"options": {
|
||||
"name": "XiangQin",
|
||||
"server": "https://hxzgame.vip.hnhxzkj.com/lzx/XiangQin/remFile.ks.1.0.0",
|
||||
"platform": "wechatgame",
|
||||
"buildPath": "project://build",
|
||||
"debug": false,
|
||||
"md5Cache": true,
|
||||
"skipCompressTexture": false,
|
||||
"sourceMaps": false,
|
||||
"overwriteProjectSettings": {
|
||||
"macroConfig": {
|
||||
"cleanupImageCache": "on"
|
||||
},
|
||||
"includeModules": {
|
||||
"physics": "inherit-project-setting",
|
||||
"physics-2d": "inherit-project-setting",
|
||||
"gfx-webgl2": "off"
|
||||
}
|
||||
},
|
||||
"nativeCodeBundleMode": "asmjs",
|
||||
"polyfills": {
|
||||
"asyncFunctions": false
|
||||
},
|
||||
"experimentalEraseModules": false,
|
||||
"startSceneAssetBundle": false,
|
||||
"bundleConfigs": [],
|
||||
"useBuiltinServer": false,
|
||||
"md5CacheOptions": {
|
||||
"excludes": [],
|
||||
"includes": [],
|
||||
"replaceOnly": [],
|
||||
"handleTemplateMd5Link": true
|
||||
},
|
||||
"mainBundleIsRemote": false,
|
||||
"mainBundleCompressionType": "merge_dep",
|
||||
"useSplashScreen": true,
|
||||
"bundleCommonChunk": false,
|
||||
"packAutoAtlas": true,
|
||||
"startScene": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4",
|
||||
"outputName": "wechatgame_kuai",
|
||||
"taskName": "wechatgame_kuai",
|
||||
"scenes": [
|
||||
{
|
||||
"url": "db://assets/Scenes/MainScene.scene",
|
||||
"uuid": "1a23cd3e-e487-4fd1-a415-346c2087464d"
|
||||
},
|
||||
{
|
||||
"url": "db://assets/Scenes/PreloadScene.scene",
|
||||
"uuid": "16b0d021-6436-4bbc-ba5e-05ebe3e84ba4"
|
||||
}
|
||||
],
|
||||
"wasmCompressionMode": false,
|
||||
"packages": {},
|
||||
"__version__": "1.3.8",
|
||||
"logDest": "project://temp/builder/log/wechatgame2025-1-15 09-45.log"
|
||||
},
|
||||
"time": "2025-2-28 09:34:29",
|
||||
"dirty": false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,462 @@
|
||||
import { randomRange, view } from "cc";
|
||||
import GlobalValue from "../Common/GlobalValue";
|
||||
import SubManager from "../../Sub/SubManager";
|
||||
import { I_SDK_UserInfo_Callback } from "./SDKManager";
|
||||
|
||||
//广告ID
|
||||
const wx_banner_ad_unit_id = 'test'
|
||||
const wx_splash_ad_unit_id = 'test'
|
||||
const wx_video_ad_unit_id = 'test'
|
||||
|
||||
export class WXSDK{
|
||||
|
||||
static g_InGameScene = null; //游戏场景值
|
||||
|
||||
private wx_video:any = null;
|
||||
private wx_splash:any = null;
|
||||
private wx_banner:any = null;
|
||||
private wx_video_callback:Function = null;
|
||||
private wx_video_tag:number = null;
|
||||
private wx_gameClub:any = null; //游戏圈按钮
|
||||
|
||||
private ShareSTime: any;
|
||||
private ShareCb: any; //分享回调
|
||||
private shareTxt = ["分享失败", "请分享到一个群", "请分享给一位好友", "分享过于频繁"]
|
||||
|
||||
//初始化
|
||||
init(cb: Function = null) {
|
||||
// 保持屏幕常亮
|
||||
window['wx'].setKeepScreenOn({ keepScreenOn: true });
|
||||
WXSDK.g_InGameScene = window['wx'].getLaunchOptionsSync().scene;
|
||||
console.log('init 微信 - 进入游戏的场景值', WXSDK.g_InGameScene);
|
||||
|
||||
//显示分享按钮
|
||||
window['wx'].showShareMenu({
|
||||
withShareTicket: true,
|
||||
menus: ["shareAppMessage", "shareTimeline"],
|
||||
});
|
||||
window['wx'].onShareAppMessage(() => {
|
||||
return this.shareInfo();
|
||||
});
|
||||
window['wx'].onShareTimeline(() => {
|
||||
return this.shareInfo();
|
||||
})
|
||||
|
||||
//小游戏回到前台
|
||||
window['wx'].onShow(this.onWxShow.bind(this));
|
||||
//小游戏被隐藏 记个时间
|
||||
window['wx'].onHide(() => {
|
||||
if (this.ShareCb) {
|
||||
this.ShareSTime = new Date().getTime();
|
||||
console.log("分享时间差 记录:", this.ShareSTime);
|
||||
}
|
||||
});
|
||||
|
||||
this.init_video(); //初始化视频广告
|
||||
this.init_splash(); //初始化插屏广告
|
||||
this.init_banner(); //初始化Banner广告 弹窗广告
|
||||
cb && cb();
|
||||
}
|
||||
|
||||
|
||||
//小游戏回到前台
|
||||
onWxShow(data: any) {
|
||||
console.log("onWxShow:" + JSON.stringify(data))
|
||||
//返回小游戏场景值
|
||||
if (data && data.query && data.query.ShareCode) {
|
||||
GlobalValue.ShareTocusid = data.query.ShareCode
|
||||
}
|
||||
|
||||
if (this.ShareCb) {
|
||||
if (this.ShareSTime) {
|
||||
let nT = new Date().getTime();
|
||||
console.log("分享时间差 计算:",nT, this.ShareSTime);
|
||||
if (nT - this.ShareSTime > 1500) {
|
||||
let cb = this.ShareCb.succ
|
||||
cb && cb()
|
||||
} else {
|
||||
this.tostErr()
|
||||
}
|
||||
}
|
||||
this.ShareCb = null;
|
||||
}
|
||||
}
|
||||
//分享失败
|
||||
tostErr() {
|
||||
let rint = Math.floor( randomRange(0, this.shareTxt.length - 1) )
|
||||
SubManager.ShowPrompt(this.shareTxt[rint])
|
||||
if (this.ShareCb) {
|
||||
let cb = this.ShareCb.fail
|
||||
cb && cb()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**获取用户授权状态
|
||||
* @param autoKey string 授权类型 userInfo=用户信息,对应接口wx.getUserInfo
|
||||
*/
|
||||
checkAutoSetting(autoKey:string, cb:Function = null) {
|
||||
window['wx'].getSetting({
|
||||
success(res:any) {
|
||||
console.log("微信 - 检测权限状态 succ:",JSON.stringify(res))
|
||||
if (autoKey == "userInfo" && res.authSetting['scope.userInfo']) {
|
||||
cb && cb(true)
|
||||
} else {
|
||||
cb && cb(false)
|
||||
}
|
||||
},
|
||||
fail(res:any) {
|
||||
console.log("微信 - 检测权限状态 fail:",JSON.stringify(res))
|
||||
cb && cb(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取个人信息
|
||||
*/
|
||||
getUserInfo(cb:I_SDK_UserInfo_Callback = null) {
|
||||
console.log("微信 - 正在获取用户信息...")
|
||||
var self = this;
|
||||
window['wx'].getUserInfo({
|
||||
success: (res) => {
|
||||
console.log("微信 - 获取用户信息成功:", res);
|
||||
cb && cb({avatarUrl:res.userInfo.avatarUrl, nickName:res.userInfo.nickName})
|
||||
},
|
||||
fail: (err) => {
|
||||
console.log("微信 - 获取用户信息失败:", err);
|
||||
self.openUserAuthorize(cb);
|
||||
}
|
||||
})
|
||||
}
|
||||
//申请用户信息授权
|
||||
openUserAuthorize(cb: any) {
|
||||
var self = this;
|
||||
window['wx'].getSetting({
|
||||
scope: 'scope.userInfo',
|
||||
success(res:any) {
|
||||
console.log("微信 authorize succ:",JSON.stringify(res))
|
||||
|
||||
if (res.authSetting['scope.userInfo']) {
|
||||
self.getUserInfo(cb)
|
||||
} else {
|
||||
let systemInfo = window['wx'].getSystemInfoSync();
|
||||
let button = window['wx'].createUserInfoButton({
|
||||
type: 'text',
|
||||
text: '',
|
||||
// @ts-ignore
|
||||
style: {
|
||||
left: 0,
|
||||
top: 0,
|
||||
width: systemInfo.screenWidth,
|
||||
height: systemInfo.screenHeight,
|
||||
backgroundColor: '#00000000',//最后两位为透明度
|
||||
textAlign: "center",
|
||||
}
|
||||
});
|
||||
console.log("微信 点击开始游戏授权用户信息")
|
||||
button.onTap((res) => {
|
||||
button.destroy();
|
||||
// if (res.userInfo) {
|
||||
// console.log(res.userInfo)
|
||||
// //此时可进行登录操作
|
||||
// cb && cb(res.userInfo)
|
||||
// }
|
||||
console.log("微信 点击Tap", res)
|
||||
self.getUserInfo(cb)
|
||||
});
|
||||
}
|
||||
},
|
||||
fail(err) {
|
||||
console.log('微信 - authorize fail', err);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
//微信登录
|
||||
login(cb: Function = null) {
|
||||
window['wx'].login({
|
||||
success: (res) => {
|
||||
if (res.code) {
|
||||
console.log('微信 - 登录成功', res.code);
|
||||
cb && cb({ platform:1, code: res.code });
|
||||
} else {
|
||||
console.log('微信 - 登录失败', res.errMsg);
|
||||
cb && cb({ platform:1, code: null });
|
||||
}
|
||||
},
|
||||
fail(res: any) {
|
||||
console.log(`微信 login 调用失败`);
|
||||
console.log(res.anonymousCode)
|
||||
cb && cb({ platform:1, code: null });
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
//初始化视频广告
|
||||
private init_video() {
|
||||
this.wx_video = window['wx'].createRewardedVideoAd({
|
||||
adUnitId: wx_video_ad_unit_id
|
||||
});
|
||||
this.wx_video.onLoad(() => {
|
||||
console.log('onLoad event emit');
|
||||
});
|
||||
this.wx_video.onError((err) => {
|
||||
console.log('onError event emit', err);
|
||||
});
|
||||
this.wx_video.onClose(res => {
|
||||
console.log('onClose event emit',res);
|
||||
// 用户点击了【关闭广告】按钮
|
||||
// 小于 2.1.0 的基础库版本,res 是一个 undefined
|
||||
if (res && res.isEnded || res === undefined) {
|
||||
// 正常播放结束,可以下发游戏奖励
|
||||
if (this.wx_video_callback) {
|
||||
this.wx_video_callback(this.wx_video_tag);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// 播放中途退出,不下发游戏奖励
|
||||
//wx_video_callback(-1);
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
//初始化插屏广告
|
||||
private init_splash() {
|
||||
// 创建插屏广告实例,提前初始化
|
||||
if (window['wx'].createInterstitialAd){
|
||||
this.wx_splash = window['wx'].createInterstitialAd({
|
||||
adUnitId: wx_splash_ad_unit_id
|
||||
});
|
||||
this.wx_splash.onLoad(() => {
|
||||
console.log('splash onLoad event emit');
|
||||
});
|
||||
this.wx_splash.onError((err) => {
|
||||
console.log('splash onError event emit', err);
|
||||
});
|
||||
this.wx_splash.onClose(res => {
|
||||
console.log('splash onClose event emit', res);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
//初始化Banner
|
||||
private init_banner() {
|
||||
let winSize = window['wx'].getSystemInfoSync();
|
||||
let bannerHeight = 80;
|
||||
let bannerWidth = 300;
|
||||
this.wx_banner = window['wx'].createBannerAd({
|
||||
adUnitId: wx_banner_ad_unit_id,
|
||||
adIntervals: 30,
|
||||
style: {
|
||||
left: (winSize.windowWidth- bannerWidth)/2,
|
||||
top: winSize.windowHeight- bannerHeight,
|
||||
width: bannerWidth,
|
||||
}
|
||||
});
|
||||
//微信缩放后得到banner的真实高度,从新设置banner的top 属性
|
||||
this.wx_banner.onResize(res => {
|
||||
this.wx_banner.style.top = winSize.windowHeight - this.wx_banner.style.realHeight;
|
||||
})
|
||||
|
||||
this.wx_banner.onError(res => {
|
||||
|
||||
})
|
||||
}
|
||||
|
||||
//显示视频广告
|
||||
show_video(callback:Function, tag:number) {
|
||||
if (wx_video_ad_unit_id == 'test') {
|
||||
console.log('未接入广告ID,视频广告请求直接返回');
|
||||
callback && callback();
|
||||
return;
|
||||
}
|
||||
if (this.wx_video) {
|
||||
this.wx_video_callback = callback;
|
||||
this.wx_video_tag = tag;
|
||||
this.wx_video.load()
|
||||
.then(() => {
|
||||
this.wx_video.show()
|
||||
.catch(err => {
|
||||
this.wx_video.load()
|
||||
.then(() => this.wx_video.show())
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
//显示插屏
|
||||
show_splash() {
|
||||
|
||||
// 在适合的场景显示插屏广告
|
||||
// if (this.wx_splash) {
|
||||
// this.wx_splash.show().catch((err) => {
|
||||
// this.wx_splash.load().then(()=>{
|
||||
|
||||
// })
|
||||
// })
|
||||
// }
|
||||
|
||||
if (this.wx_splash) {
|
||||
this.wx_splash
|
||||
.load()
|
||||
.then(() => {
|
||||
this.wx_splash.show();
|
||||
})
|
||||
.catch(err => {
|
||||
console.log(err);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//显示Banner
|
||||
show_banner() {
|
||||
if (this.wx_banner) {
|
||||
this.wx_banner.show(); //banner 默认隐藏(hide) 要打开
|
||||
}
|
||||
}
|
||||
|
||||
//隐藏Banner
|
||||
hide_banner() {
|
||||
if (this.wx_banner) {
|
||||
this.wx_banner.hide(); //banner 默认隐藏(hide) 要打开
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//分享信息
|
||||
shareInfo() {
|
||||
return {
|
||||
title: "告白契约", //Resource.getText(_shareInfo.invite_des),
|
||||
query: "ShareCode=" + "user_default", //ModelPlayer.I.getPlayerId(),
|
||||
}
|
||||
}
|
||||
//主动拉起分享
|
||||
show_share(rewardCB?:Function) {
|
||||
console.log("主动拉起分享");
|
||||
let info:any = this.shareInfo();
|
||||
info.succ = rewardCB;
|
||||
info.fail = null;
|
||||
this.ShareCb = info;
|
||||
window['wx'].shareAppMessage(info);
|
||||
}
|
||||
|
||||
|
||||
//获取设备分辨率
|
||||
getWindowSize() {
|
||||
let windowinfo = window['wx'].getWindowInfo();
|
||||
return {width:windowinfo.screenWidth, height: windowinfo.screenHeight};
|
||||
}
|
||||
|
||||
//显示游戏圈
|
||||
show_gameClub(leftRatio, topRatio, widthRatio, heightRatio) {
|
||||
console.log("显示游戏圈");
|
||||
if (this.wx_gameClub) {
|
||||
this.wx_gameClub.show();
|
||||
}else {
|
||||
let windowinfo = window['wx'].getWindowInfo();
|
||||
let x = windowinfo.screenWidth * leftRatio;
|
||||
let y = windowinfo.screenHeight * topRatio;
|
||||
let w = windowinfo.screenWidth * widthRatio; //按钮宽高
|
||||
let h = windowinfo.screenHeight * heightRatio;
|
||||
|
||||
console.log("游戏圈按钮配置:", windowinfo, leftRatio, topRatio, widthRatio, heightRatio, x, y, w, h);
|
||||
this.wx_gameClub = window['wx'].createGameClubButton({
|
||||
type: 'string',
|
||||
text: '',
|
||||
// type: 'image',
|
||||
icon: 'green',
|
||||
style: {
|
||||
left: x, //这个坐标对应UI上的按钮时,按钮要勾选适配
|
||||
top: y,
|
||||
width: w,
|
||||
height: h,
|
||||
},
|
||||
})
|
||||
}
|
||||
}
|
||||
//隐藏游戏圈
|
||||
hide_gameClub() {
|
||||
console.log("隐藏游戏圈");
|
||||
if (this.wx_gameClub) {
|
||||
this.wx_gameClub.hide();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//检查是否支持base64音频播放
|
||||
checkSupportBase64Audio() {
|
||||
return true;
|
||||
}
|
||||
//播放base64音频
|
||||
private _innerAudioContext: any = null;
|
||||
private _iacIdx = 0 //音频播放索引
|
||||
playBase64Audio(base64, loop) {
|
||||
if (!this.checkSupportBase64Audio()) {
|
||||
console.log("当前平台不支持base64音频播放");
|
||||
return;
|
||||
}
|
||||
|
||||
let substring = base64;
|
||||
let qianzhui = "data:audio/x-wav;base64,"
|
||||
if(base64.startsWith(qianzhui)) {
|
||||
substring = base64.substring(qianzhui.length, base64.length)
|
||||
}
|
||||
|
||||
let self = this;
|
||||
const fs = window['wx'].getFileSystemManager();
|
||||
//1.删除上一个音频
|
||||
const lastPath = window['wx'].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`
|
||||
console.log("微信 正在删除上一个音频 ->", lastPath);
|
||||
fs.removeSavedFile({
|
||||
filePath: lastPath,
|
||||
success(res) {
|
||||
console.log("微信 删除上一个音频成功", res);
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 删除上一个音频失败", err);
|
||||
},
|
||||
complete(res) {
|
||||
console.log("微信 删除上一个音频完成", res);
|
||||
|
||||
//2.保存当前音频
|
||||
//这里需要每次保存时换一下名字的原因是:innerAudioContext设置路径时如果路径相同,会认为还是同一个音频,不会重新加载,所以需要每次保存时换一下名字
|
||||
self._iacIdx++;
|
||||
const audioPath = window['wx'].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`
|
||||
console.log("微信 正在保存本次音频 ->", audioPath);
|
||||
fs.writeFile({
|
||||
filePath: audioPath,
|
||||
data: substring,
|
||||
encoding: 'base64',
|
||||
success(res) {
|
||||
if (self._innerAudioContext == null){
|
||||
self._innerAudioContext = window['wx'].createInnerAudioContext();
|
||||
// 添加播放结束的回调
|
||||
self._innerAudioContext.onEnded(() => {
|
||||
console.log("微信 AI语音播放结束")
|
||||
self._innerAudioContext.stop(); // 使用 stop 方法停止音频并重置播放状态
|
||||
self._innerAudioContext.destroy(); // 销毁音频实例
|
||||
self._innerAudioContext = null;
|
||||
});
|
||||
}
|
||||
console.log("微信 播放base64音频", audioPath)
|
||||
self._innerAudioContext.src = audioPath;
|
||||
self._innerAudioContext.play(); // 开始播放音频
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 保存本次音频失败", err);
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user