日志控制
This commit is contained in:
@@ -2,6 +2,7 @@ import { _decorator, Node, AudioClip, AudioSource, director, assetManager } from
|
||||
import PlayerDataManager from "./PlayerDataManager";
|
||||
import ResManager from "./ResManager";
|
||||
import Resource from "../Config/Resource";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -44,7 +45,7 @@ export default class AudioManager {
|
||||
if (!cfgs[sound]) return;
|
||||
|
||||
let path = `Sound/${cfgs[sound].AssetName}`
|
||||
console.log("PlayEffect:", sound, path)
|
||||
logger.log("PlayEffect:", sound, path)
|
||||
ResManager.I.getBundleAudio(path, (res: AudioClip)=>{
|
||||
this._audoSource.playOneShot(res, volume)
|
||||
});
|
||||
@@ -68,7 +69,7 @@ export default class AudioManager {
|
||||
this.curBgId = sound;
|
||||
this.curBgId_confirm = sound;
|
||||
let path = `Music/${cfgs[sound].AssetName}`
|
||||
console.log("PlayMusic:", sound, path)
|
||||
logger.log("PlayMusic:", sound, path)
|
||||
ResManager.I.getBundleAudio(path, (res: AudioClip)=>{
|
||||
this._audoSource.clip = res
|
||||
this._audoSource.play()
|
||||
@@ -80,13 +81,13 @@ export default class AudioManager {
|
||||
|
||||
/**播放远程背景乐 */
|
||||
PlayRemoteMusic(url, loop:boolean = true, volume:number=1.0) {
|
||||
console.log(`下载远程背景乐: url= ${url}`)
|
||||
logger.log(`下载远程背景乐: url= ${url}`)
|
||||
assetManager.loadRemote<AudioClip>(url, { ext: '.mp3'}, (err, res: AudioClip) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return
|
||||
}
|
||||
console.log(`播放远程背景乐: res= ${res}`)
|
||||
logger.log(`播放远程背景乐: res= ${res}`)
|
||||
this.StopMusic()
|
||||
this._audoSource.clip = res
|
||||
this._audoSource.play()
|
||||
|
||||
@@ -7,6 +7,7 @@ import SubManager from "../../Sub/SubManager";
|
||||
import HttpUnit from "../Common/HttpUnit";
|
||||
import { SDKManager } from "../Channel/SDKManager";
|
||||
import { VideoRoleType } from "../Common/GlobalValue";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -68,7 +69,7 @@ export default class GameManager {
|
||||
let resData = JSON.parse(data.data)
|
||||
if (GameManager.curStage != E_TalkStage.waitNpcTalk) return
|
||||
if (resData.isFinished) {
|
||||
console.log("npc回复:", resData)
|
||||
logger.log("npc回复:", resData)
|
||||
GameManager.CurNpcTalkData = resData
|
||||
Utils.sendInnerMsg(InnerMsgCode.Data_NpcTalkBack, resData || {})
|
||||
}
|
||||
@@ -122,7 +123,7 @@ export default class GameManager {
|
||||
if (umRecords.length > 0 && SDKManager.umaSwt()){
|
||||
let umr = umRecords.join(',')
|
||||
HttpUnit.ins.sendLevelRecord({level_ids:umr}, (_data)=>{
|
||||
console.log('友盟记录关卡',_data)
|
||||
logger.log('友盟记录关卡',_data)
|
||||
let userId = HttpUnit.GetID()
|
||||
let curDate = Utils.GetNowFormatDay()
|
||||
for (let i = 0; i < umRecords.length; i++) {
|
||||
@@ -513,7 +514,7 @@ export default class GameManager {
|
||||
}
|
||||
/**解锁一个私家珍藏id */
|
||||
static UnlockZhencang(record_id:string, levelId: string) {
|
||||
console.log("解锁私家珍藏:", record_id, levelId)
|
||||
logger.log("解锁私家珍藏:", record_id, levelId)
|
||||
HttpUnit.ins.getZhencangList({limit:999, page:1, type:1}, (data) => {
|
||||
if (data){
|
||||
this._doUnlockZhencang(data.data, record_id, levelId)
|
||||
@@ -559,7 +560,7 @@ export default class GameManager {
|
||||
let item = lockAry[randIdx]
|
||||
HttpUnit.ins.sendZhencangId({record_id:record_id, level_id:levelId, img:item.id}, (_data) => {
|
||||
if (_data) {
|
||||
console.log("获得珍藏卡:", item)
|
||||
logger.log("获得珍藏卡:", item)
|
||||
GameManager.refreshZhencangCanget()
|
||||
}
|
||||
})
|
||||
|
||||
Reference in New Issue
Block a user