This commit is contained in:
2025-07-25 18:27:30 +08:00
parent 1dba986ad7
commit 2d5c7e91d7
93 changed files with 10987 additions and 8141 deletions
+77 -73
View File
@@ -20,22 +20,22 @@ export class PreloadUI extends Component {
private jinduBar: Node = null;
private jinduFilled: Sprite = null;
private LabProgress: Label = null;
private btnLogin: Sprite = null; //登录按钮
//private btnLogin: Sprite = null; //登录按钮
start() {
Utils.addInnerEL(InnerMsgCode.UI_ShowPrompt, this, this.resiveShowPrompt)
//Utils.addInnerEL(InnerMsgCode.UI_ShowPrompt, this, this.resiveShowPrompt)
this.jinduBar = this.node.getChildByName("jinduBar");
this.jinduFilled = this.jinduBar.getChildByName("jinduFilled").getComponent(Sprite);
this.LabProgress = this.node.getChildByName("LabProgress").getComponent(Label);
this.btnLogin = this.node.getChildByName("btnLogin").getComponent(Sprite);
//this.btnLogin = this.node.getChildByName("btnLogin").getComponent(Sprite);
//适配背景图
let BG = this.node.getChildByName("BG");
Utils.adjustBgPixelRatio(BG, 1)
this.jinduFilled.fillRange = 0;
this.btnLogin.node.active = false;
//this.btnLogin.node.active = false;
this.preloadFiles()
}
@@ -68,26 +68,29 @@ export class PreloadUI extends Component {
//预加载文件
preloadFiles() {
let preloadTab = [
{path:"Music/music_interface", bundleName: "Audio", ftype: AudioClip},
{path:"bg/mengli_stage_bg", bundleName: "Raw", ftype: ImageAsset},
{path:"cg0/mengli_0_cg", bundleName: "Raw", ftype: ImageAsset},
{path:"cg1/mengli_1_cg", bundleName: "Raw", ftype: ImageAsset},
{path:"cg2/mengli_2_cg", bundleName: "Raw", ftype: ImageAsset},
{path:"cg3/mengli_3_cg", bundleName: "Raw", ftype: ImageAsset},
{path:"emo_1/mengli_shy", bundleName: "Raw", ftype: ImageAsset},
{path:"emo_2/mengli_laugh", bundleName: "Raw", ftype: ImageAsset},
{path:"emo_3/mengli_disgust", bundleName: "Raw", ftype: ImageAsset},
{path:"role/mengli_default", bundleName: "Raw", ftype: ImageAsset},
{path:"Zjm/raw1", bundleName: "Raw", ftype: ImageAsset},
{path:"touming", bundleName: "common", ftype: ImageAsset},
// {path:"chanpin_1_0", bundleName: "daoju", ftype: ImageAsset}, //有合图加载失败
{path:"zjm_1", bundleName: "Zhujiemian", ftype: ImageAsset},
{path:"zjm_19", bundleName: "Zhujiemian", ftype: ImageAsset},
{path:"zjm_30", bundleName: "Zhujiemian", ftype: ImageAsset},
{path:"mohu", bundleName: "Materials", ftype: Material},
{path:"UI/Cross/Cross_UI", bundleName: "PB", ftype: Prefab},
{path:"UI/StartUI/Start_UI", bundleName: "PB", ftype: Prefab},
{path:"commonGlobal", bundleName: "DataTable", ftype: JsonAsset},
{path:"ChatPanel", bundleName: "Chat18x", ftype: Prefab},
{path:"GirlDetailPanel", bundleName: "Chat18x", ftype: Prefab},
{path:"GirlListPanel", bundleName: "Chat18x", ftype: Prefab},
// {path:"Music/music_interface", bundleName: "Audio", ftype: AudioClip},
// {path:"bg/mengli_stage_bg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg0/mengli_0_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg1/mengli_1_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg2/mengli_2_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"cg3/mengli_3_cg", bundleName: "Raw", ftype: ImageAsset},
// {path:"emo_1/mengli_shy", bundleName: "Raw", ftype: ImageAsset},
// {path:"emo_2/mengli_laugh", bundleName: "Raw", ftype: ImageAsset},
// {path:"emo_3/mengli_disgust", bundleName: "Raw", ftype: ImageAsset},
// {path:"role/mengli_default", bundleName: "Raw", ftype: ImageAsset},
// {path:"Zjm/raw1", bundleName: "Raw", ftype: ImageAsset},
// {path:"touming", bundleName: "common", ftype: ImageAsset},
// // {path:"chanpin_1_0", bundleName: "daoju", ftype: ImageAsset}, //有合图加载失败
// {path:"zjm_1", bundleName: "Zhujiemian", ftype: ImageAsset},
// {path:"zjm_19", bundleName: "Zhujiemian", ftype: ImageAsset},
// {path:"zjm_30", bundleName: "Zhujiemian", ftype: ImageAsset},
// {path:"mohu", bundleName: "Materials", ftype: Material},
// {path:"UI/Cross/Cross_UI", bundleName: "PB", ftype: Prefab},
// {path:"UI/StartUI/Start_UI", bundleName: "PB", ftype: Prefab},
// {path:"commonGlobal", bundleName: "DataTable", ftype: JsonAsset},
];
let num_prefab = 0; //已加载数量
let num_succeed = 0;//加载成功数量
@@ -117,10 +120,10 @@ export class PreloadUI extends Component {
//加载配置表
loadDataTable(){
let dataArr = [
"commonGlobal",
//"commonGlobal",
// "levelHole",
"Music",
"Sound",
//"Music",
//"Sound",
]
//配置表使用方法: let cfgs = Resource.getConfig("Sound")
@@ -149,57 +152,58 @@ export class PreloadUI extends Component {
//登录
onLogin() {
//初始化SDK信息
SDKManager.init(() => {
//检测是否有授权,有授权直接登录,没有授权就先进主界面,到主界面获取权限
SDKManager.checkAutoSetting("userInfo", (ishave) => {
if (ishave) {
console.log("有授权,直接登录")
HttpUnit.ins.login((loginData) => {
if (loginData == null) {
//登录失败,这里处理重复登录的逻辑
} else {
this.loginFinish = true
}
})
} else {
console.log("没有授权,等待授权后登录")
// this.loginFinish = true
this.jinduBar.active = false
this.LabProgress.node.active = false
//登录按钮
this.btnLogin.node.active = true
let loginPath = ""
if (SDKManager.isWenxin()) {
loginPath = "login1"
} else if (SDKManager.isByteDance()) {
loginPath = "login2"
} else if (SDKManager.isKuaishou()) {
loginPath = "login3"
}
ResManager.I.changeResourceSpriteFrame(this.btnLogin, loginPath)
HttpUnit.ins.login((loginData) => {
if (loginData == null) {
//登录失败,这里处理重复登录的逻辑
} else {
this.loginFinish = true
}
})
}
})
})
// SDKManager.init(() => {
// //检测是否有授权,有授权直接登录,没有授权就先进主界面,到主界面获取权限
// SDKManager.checkAutoSetting("userInfo", (ishave) => {
// if (ishave) {
// console.log("有授权,直接登录")
// HttpUnit.ins.login((loginData) => {
// if (loginData == null) {
// //登录失败,这里处理重复登录的逻辑
// } else {
// this.loginFinish = true
// }
// })
// } else {
// console.log("没有授权,等待授权后登录")
// // this.loginFinish = true
// this.jinduBar.active = false
// this.LabProgress.node.active = false
// //登录按钮
// this.btnLogin.node.active = true
// let loginPath = ""
// if (SDKManager.isWenxin()) {
// loginPath = "login1"
// } else if (SDKManager.isByteDance()) {
// loginPath = "login2"
// } else if (SDKManager.isKuaishou()) {
// loginPath = "login3"
// }
// ResManager.I.changeResourceSpriteFrame(this.btnLogin, loginPath)
//
// HttpUnit.ins.login((loginData) => {
// if (loginData == null) {
// //登录失败,这里处理重复登录的逻辑
// } else {
// this.loginFinish = true
// }
// })
// }
// })
// })
this.loginFinish = true;
}
enterGame() {
let islogin = HttpUnit.IsLogin();
console.log("进入游戏,登录状态:", islogin);
//let islogin = HttpUnit.IsLogin();
//console.log("进入游戏,登录状态:", islogin);
this.jinduBar.active = false
this.LabProgress.node.active = false
this.btnLogin.node.active = false
if (islogin) {
} else {
//没登录成功,先进主界面,在主界面里进行登录
}
//this.btnLogin.node.active = false
// if (islogin) {
// } else {
// //没登录成功,先进主界面,在主界面里进行登录
// }
ResManager.I.goMainScene(); //进入下一个场景
// ResManager.I.goCustomScene("Test2DScene"); //进入自定义场景
}