fix bug
This commit is contained in:
@@ -101,7 +101,11 @@ export class ViewManager extends Component {
|
||||
// t_node.sType = "top"
|
||||
GameRootUI.I.AddUIToLayer(t_node, CommonConfig.UILayerGroup.Layer_top);
|
||||
} else if (type == "tips") {
|
||||
GameRootUI.I.AddUIToLayer(t_node, CommonConfig.UILayerGroup.Layer_tips);
|
||||
GameRootUI.I.AddUIToLayer(
|
||||
t_node,
|
||||
CommonConfig.UILayerGroup.Layer_tips,
|
||||
-1
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user