代码结构整理
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import { _decorator, Component, Label, Node, Sprite, UITransform } from "cc";
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import { Theme } from "db://assets/Scripts/Main/Config/Config18x";
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import { GButton } from "db://assets/Scripts/Main/Common/GButton";
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import ResManager from "db://assets/Scripts/Main/Manager/ResManager";
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import Utils from "db://assets/Scripts/Main/Common/Utils";
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import { NavigationManager } from "../../manager/NavigationManager";
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const { ccclass, property } = _decorator;
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@ccclass("ThemeItem")
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export class ThemeItem extends Component {
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@property(Sprite)
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lockImg: Sprite;
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@property(Label)
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titleName: Label;
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@property(Sprite)
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img: Sprite;
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private id: number;
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private isLocked: boolean;
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start() {}
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refresh(themeData: Theme) {
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this.lockImg.node.active = !themeData.isRelease;
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this.isLocked = !themeData.isRelease;
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this.titleName.string = themeData.name;
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this.id = themeData.themeId;
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ResManager.I.changeBundleSpriteFrame(
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this.img,
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themeData.pic.url,
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"Chat18x",
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() => {
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let sizeTran = this.img.node.parent.getComponent(UITransform);
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Utils.adjustBgPixelRatioToSize(sizeTran.contentSize, this.img.node, 2);
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}
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);
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GButton.RemoveAndBandClick(this.node, this.OnClickThis, this);
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}
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OnClickThis() {
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if (this.isLocked) {
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return;
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}
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NavigationManager.Instance.navigateToGirlList(this.id);
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}
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}
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