update
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@@ -1,15 +1,9 @@
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import {
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_decorator,
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Component,
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find,
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Label,
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Node,
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NodeEventType,
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Sprite,
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} from "cc";
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import { DemoManager } from "../DemoManager";
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import { Character, characters } from "db://assets/Scripts/test/cfg/characters";
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import {_decorator, Component, Label, Node, Sprite,} from "cc";
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import {DemoManager} from "../DemoManager";
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import {Config18x, GirlInfo} from "db://assets/Scripts/Main/Config/Config18x";
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import PriceType = Config18x.PriceType;
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import {ViewManager} from "db://assets/Scripts/Main/Manager/ViewManager";
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const { ccclass, property } = _decorator;
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@ccclass("GirlListItem")
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@@ -19,25 +13,42 @@ export class GirlListItem extends Component {
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@property(Label)
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girlName: Label;
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@property(Label)
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desc: Label;
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tags: Label;
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@property(Label)
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price: Label;
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@property(Node)
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freeNode: Node;
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@property(Node)
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tryNode: Node;
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@property(Node)
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chatBtn: Node;
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@property(Node)
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starParent:Node;
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id: number = -1;
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baseNode: Node;
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refreshData(data: Character,base:Node) {
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refreshData(data: GirlInfo,baseNode:Node) {
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this.baseNode = baseNode;
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this.id = data.id;
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this.girlName.string = data.name;
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//this.avatar.spriteFrame =
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this.baseNode = base;
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let desc = '';
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for (let i = 0; i < data.tag.length; i++) {
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desc += data.tag[i]+"/";
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}
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this.tags.string = desc;
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this.price.node .active = data.priceType == PriceType.Coin;
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this.freeNode.active = data.priceType == PriceType.Free;
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this.tryNode.active = data.priceType == PriceType.Try;
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for (let i = 0; i <5; i++) {
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this.starParent.children[i].active =(i<data.starCount);
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}
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}
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onClickDetail() {
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DemoManager.getInstance().EnterDetail(this.id);
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//ViewManager.I.closeView(this.baseNode);
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ViewManager.I.closeView(this.baseNode);
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}
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update(deltaTime: number) {}
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