/** * 玩家数据 */ import { BaseData } from "./BaseData"; export class PlayerData extends BaseData { private _name: string = ''; private _score: number = 0; public reset(): void { this._name = ''; this._score = 0; } public clear(): void { this._name = ''; this._score = 0; } public destroy(): void { super.destroy(); // 这里可以做额外释放资源的操作 } public setName(name: string): void { this._name = name; } public getName(): string { return this._name; } }