import { _decorator, Component, Node, instantiate } from "cc"; import li_BaseView from "db://assets/Scripts/Main/Common/li_BaseView"; import Utils from "db://assets/Scripts/Main/Common/Utils"; import { GButton } from "db://assets/Scripts/Main/Common/GButton"; import { GirlListItem } from "../../uiitems/GirlListItem"; import { ConfigManager } from "../../manager/ConfigManager"; import { GirlService } from "db://assets/Scripts/chat18x/network/services/GirlService"; import { DataManager, DataId } from "../../data/DataManager"; import { GirlData } from "../../data/GirlData"; import proto from "db://assets/Scripts/proto/proto.pb.js"; import GameRootUI from "../../../Main/Common/GameRootUI"; import { UITransitionHelper } from "../../utils/UITransitionHelper"; import { NavigationManager, PanelType } from "../../manager/NavigationManager"; const { ccclass, property } = _decorator; @ccclass("GirlListPanel") export class GirlListPanel extends li_BaseView { private _nodeTab: any = {}; itemInst: GirlListItem; content: Node; cache: GirlListItem[] = []; // 缓存池相关属性 private itemPool: GirlListItem[] = []; private maxPoolSize: number = 20; category: number; private parentPanelName: string = null; openUIDataCT(data) { console.log("[GirlListPanel] openUIDataCT called with data:", data); // 支持新的数据格式:既可以是单纯的数字,也可以是包含主题ID和父页面信息的对象 if (typeof data === "object") { this.category = data.themeId; this.parentPanelName = data.parentPanel; console.log("[GirlListPanel] Set parent panel:", this.parentPanelName); } else { this.category = data; } } onLoadCT() { Utils.parseNode(this.node, this._nodeTab); this.registerListener(); this.itemInst = this._nodeTab.BubbleItem.getComponent(GirlListItem); this.itemInst.node.active = false; this.content = this._nodeTab.content; this.refresh(this.category); } cacheCategory: number = -1; // 从缓存池获取节点 private getItemFromPool(): GirlListItem { if (this.itemPool.length > 0) { return this.itemPool.pop(); } else { // 缓存池为空,检查是否有隐藏的节点可以复用 for (let i = 0; i < this.content.children.length; i++) { let childNode = this.content.children[i]; if (!childNode.active && childNode !== this.itemInst.node) { let item = childNode.getComponent(GirlListItem); if (item) { return item; } } } // 没有可复用的节点,创建新节点 let newNode = instantiate(this.itemInst.node); let item = newNode.getComponent(GirlListItem); this.content.addChild(newNode); return item; } } // 将节点回收到缓存池 private returnItemToPool(item: GirlListItem) { if (this.itemPool.length < this.maxPoolSize) { item.reset(); this.itemPool.push(item); } else { // 缓存池已满,隐藏节点但不销毁 item.reset(); } } async refresh(category: number) { if (category == this.cacheCategory) return; this.cacheCategory = category; // 回收当前显示的节点到缓存池 if (this.cache) { for (let i = this.cache.length - 1; i >= 0; i--) { let item = this.cache[i]; this.returnItemToPool(item); } this.cache = []; } // 请求列表 const reqData = { category, page: 1, limit: 10, }; let res = await GirlService.I.reqGetGirlList(reqData); if (res && res.code === proto.cs.EnmRetCode.SUCCESS) { // 保存数据 const girlData = DataManager.I.getDataById(DataId.Girl); girlData.setGirlList(category.toString(), res.data); // 根据数据,刷新界面 const allId = girlData.getGirlIds(category.toString()); for (let id of allId) { let item = this.getItemFromPool(); item.refreshData(category, id, this.node); item.node.active = true; this.cache.push(item); // 确保节点在 content 中(可能已经在了) if (item.node.parent !== this.content) { this.content.addChild(item.node); } } } } hide() { this.node.active = false; } private registerListener() { GButton.BandClick(this._nodeTab.ReturnBtn, this.Return, this); } Return() { // 直接关闭,不需要动画 this.node.active = false; } onDestroy() { // 清理缓存池,销毁所有缓存的节点 for (let item of this.itemPool) { if (item && item.node) { item.node.destroy(); } } this.itemPool = []; // 清理当前显示的节点 for (let item of this.cache) { if (item && item.node) { item.node.destroy(); } } this.cache = []; // 清理 content 中所有的 GirlListItem 节点 for (let i = this.content.children.length - 1; i >= 0; i--) { let child = this.content.children[i]; if (child !== this.itemInst.node) { let item = child.getComponent(GirlListItem); if (item) { child.destroy(); } } } } }