109 lines
3.1 KiB
TypeScript
109 lines
3.1 KiB
TypeScript
import { find } from "cc";
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import { ChatContentsLayout } from "../ui/components/ChatContentsLayout";
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import { DemoData } from "../utils/DemoData";
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import { NavigationManager } from "./NavigationManager";
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import Utils from "db://assets/Scripts/Main/Common/Utils";
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import {InnerMsgCode} from "db://assets/Scripts/Main/Config/InnerMsgCode";
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/**
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* 对话管理器
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*
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* 专注于管理对话数据和对话流程,导航功能已迁移至NavigationManager
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*
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* @author AI Chat System
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* @version 2.0.0
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*/
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export class DialogManager {
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private static _instance: DialogManager;
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/**
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* 获取DialogManager的单例实例
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*
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* @returns {DialogManager} 对话管理器实例
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* @static
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*/
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public static getInstance(): DialogManager {
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if (!this._instance) {
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this._instance = new DialogManager();
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}
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return this._instance;
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}
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private constructor() {
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this.demoData = new DemoData();
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}
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/** 对话数据实例 */
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private demoData: DemoData;
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/** 当前主题ID */
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private themeId = -1;
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/** 聊天内容布局组件引用 */
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public layoutout: ChatContentsLayout;
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/**
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* 进入角色列表(委托给NavigationManager)
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* @deprecated 请直接使用 NavigationManager.Instance.navigateToGirlList()
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*/
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public EnterGirlList(id: number = null): void {
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console.warn("DemoManager.EnterGirlList is deprecated, use NavigationManager instead");
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if(id != null) { this.themeId = id; }
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if(this.themeId !== -1) {
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NavigationManager.Instance.navigateToGirlList(this.themeId);
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}
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}
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/**
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* 进入聊天页面(委托给NavigationManager)
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* @deprecated 请直接使用 NavigationManager.Instance.navigateToChat()
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*/
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public EnterChat(id: number): void {
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console.warn("DemoManager.EnterChat is deprecated, use NavigationManager instead");
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NavigationManager.Instance.navigateToChat(id);
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}
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/**
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* 进入角色详情页面(委托给NavigationManager)
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* @deprecated 请直接使用 NavigationManager.Instance.navigateToGirlDetail()
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*/
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public EnterDetail(id: number): void {
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console.warn("DemoManager.EnterDetail is deprecated, use NavigationManager instead");
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NavigationManager.Instance.navigateToGirlDetail(id);
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}
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/**
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* 更新对话内容
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*
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* @param {boolean} isPlayer - 是否为玩家消息
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* @param {string} str - 消息内容
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* @param {boolean} fromPlayer - 是否来自玩家输入(用于清理对话)
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*/
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public updateDialog(isPlayer: boolean, str: string, fromPlayer: boolean = false): void {
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if(fromPlayer) {
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this.demoData.cleanDialog();
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}
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this.demoData.pushDialog(isPlayer, str);
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console.log("Dialog updated:", { isPlayer, content: str.substring(0, 50) + "..." });
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Utils.sendInnerMsg(InnerMsgCode.Chat_DialogRefresh);
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}
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/**
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* 获取所有对话记录
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*
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* @returns {Dialog[]} 对话记录数组
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*/
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public getDialogs() {
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return this.demoData.GetDialogs();
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}
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/**
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* 清空当前对话记录
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*/
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public clearDialogs(): void {
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this.demoData.cleanDialog();
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console.log("All dialogs cleared");
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Utils.sendInnerMsg(InnerMsgCode.Chat_DialogRefresh);
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}
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}
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