Files
18xchat/assets/Scripts/Sub/SubManager.ts
T
2025-09-21 20:36:25 +08:00

62 lines
2.3 KiB
TypeScript

import { _decorator, Node } from "cc";
import ResManager from "../Main/Manager/ResManager";
import GameRootUI from "../Main/Common/GameRootUI";
import { CommonConfig } from "../Main/Config/CommonConfig";
import { promptItem } from "./Item/promptItem";
import { ConfirmDialog } from "./Item/ConfirmDialog";
import { CommAdDialog } from "./Item/CommAdDialog";
import Utils from "../Main/Common/Utils";
import { InnerMsgCode } from "../Main/Config/InnerMsgCode";
import { TipsPanel } from "../chat18x/ui/panels/TipsPanel";
import { logger } from "db://assets/Scripts/Main/Common/Logger";
const { ccclass, property } = _decorator;
//项目管理器
@ccclass("SubManager")
export default class SubManager {
private static _I: SubManager = null;
public static get I(): SubManager {
if (!SubManager._I) {
SubManager._I = new SubManager();
SubManager._I.init();
}
return SubManager._I;
}
private init() {}
//飘字提示----------------------------------------------------------------------------
public static ShowPrompt(text: string) {
TipsPanel.show(text);
}
//显示确定框----------------------------------------------------------------------------
/**通用确认框 { content: string, strYes?: string, strNo?: string, yesCallback?: Function, noCallback?: Function, closeCallback?: Function } */
public static ShowConfirm(param: any) {
if (!GameRootUI.I) {
logger.warn("GameRootUI还未初始化", param);
return;
}
ResManager.I.loadSubpackagePrefab("item/ConfirmDialog", (n_node: Node) => {
GameRootUI.I.AddUIToLayer(n_node, CommonConfig.UILayerGroup.Layer_tips);
let pItem = n_node.getComponent(ConfirmDialog);
pItem.setParam(param);
});
}
//显示通用广告框----------------------------------------------------------------------------
/**通用广告框 { content: string, strAd?: string, strLeft?: string, adCallback?: Function, leftCallback?: Function, closeCallback?: Function } */
public static ShowCommonAdDialog(param: any) {
if (!GameRootUI.I) {
logger.warn("GameRootUI还未初始化", param);
return;
}
ResManager.I.loadSubpackagePrefab("item/CommAdDialog", (n_node: Node) => {
GameRootUI.I.AddUIToLayer(n_node, CommonConfig.UILayerGroup.Layer_tips);
let pItem = n_node.getComponent(CommAdDialog);
pItem.setParam(param);
});
}
}