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18xchat/assets/Scripts/chat18x/ui/panels/PastGirlListPanel.ts
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import { _decorator, Component, Node, instantiate } from "cc";
import li_BaseView from "db://assets/Scripts/Main/Common/li_BaseView";
import Utils from "db://assets/Scripts/Main/Common/Utils";
import { GButton } from "db://assets/Scripts/Main/Common/GButton";
import { PastGirlListItem } from "../../uiitems/PastGirlListItem";
import { DataManager, DataId } from "../../data/DataManager";
import { GirlData } from "../../data/GirlData";
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import { logger } from "db://assets/Scripts/Main/Common/Logger";
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import { GirlService } from "db://assets/Scripts/chat18x/network/services/GirlService";
import proto from "db://assets/Scripts/proto/proto.pb.js";
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const { ccclass, property } = _decorator;
@ccclass("PastGirlListPanel")
export class PastGirlListPanel extends li_BaseView {
private _nodeTab: any = {};
itemInst: PastGirlListItem;
content: Node;
cache: PastGirlListItem[] = [];
// 缓存池相关属性
private itemPool: PastGirlListItem[] = [];
private maxPoolSize: number = 20;
onLoadCT() {
Utils.parseNode(this.node, this._nodeTab);
this.registerListener();
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this.itemInst = this._nodeTab.recItem.getComponent(PastGirlListItem);
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this.itemInst.node.active = false;
this.content = this._nodeTab.content;
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//this.refresh();
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}
// 从缓存池获取节点
private getItemFromPool(): PastGirlListItem {
if (this.itemPool.length > 0) {
return this.itemPool.pop();
} else {
// 缓存池为空,检查是否有隐藏的节点可以复用
for (let i = 0; i < this.content.children.length; i++) {
let childNode = this.content.children[i];
if (!childNode.active && childNode !== this.itemInst.node) {
let item = childNode.getComponent(PastGirlListItem);
if (item) {
return item;
}
}
}
// 没有可复用的节点,创建新节点
let newNode = instantiate(this.itemInst.node);
let item = newNode.getComponent(PastGirlListItem);
this.content.addChild(newNode);
return item;
}
}
// 将节点回收到缓存池
private returnItemToPool(item: PastGirlListItem) {
if (this.itemPool.length < this.maxPoolSize) {
item.reset();
this.itemPool.push(item);
} else {
// 缓存池已满,隐藏节点但不销毁
item.reset();
}
}
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protected onEnable(): void {
this.refresh();
}
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private async getUnlockedGirls(): Promise<number[]> {
await this.reqCanChatGirlData();
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const GirlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
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const allids = GirlData.getAllCanChatGirlIds();
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logger.log(allids);
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return allids;
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}
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cacheIds: number[];
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async refresh() {
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// 获取已解锁女孩列表
const ids = await this.getUnlockedGirls();
if (this.cacheIds && ids && this.cacheIds.length == ids.length) {
let isSame = true;
for (let i = 0; i < ids.length; i++) {
const element = ids[i];
if (this.cacheIds[i] != element) {
isSame = false;
break;
}
}
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if (isSame) {
//相同 那就只刷新聊天时间,不刷新item
for (let i = 0; i < this.cache.length; i++) {
this.cache[i].refreshSimple();
}
return;
}
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}
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this.cacheIds = ids;
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// 回收当前显示的节点到缓存池
if (this.cache) {
for (let i = this.cache.length - 1; i >= 0; i--) {
let item = this.cache[i];
this.returnItemToPool(item);
}
this.cache = [];
}
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// 根据排序后的数据刷新界面
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for (let id of ids) {
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let item = this.getItemFromPool();
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item.refreshData(id, this.node);
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item.node.active = true;
this.cache.push(item);
// 确保节点在 content 中(可能已经在了)
if (item.node.parent !== this.content) {
this.content.addChild(item.node);
}
}
}
hide() {
this.node.active = false;
}
private registerListener() {
GButton.BandClick(this._nodeTab.ReturnBtn, this.Return, this);
}
Return() {
// 直接关闭,不需要动画
this.node.active = false;
}
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// 获取可聊天的技师数据
private async reqCanChatGirlData() {
const reqData = {
page: 1,
limit: 20,
};
let res = await GirlService.I.reqCanChatGirlData(reqData);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
const resData = res.data;
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
girlData.setCanChatGirlData(resData);
}
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}
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onDestroy() {
// 清理缓存池,销毁所有缓存的节点
for (let item of this.itemPool) {
if (item && item.node) {
item.node.destroy();
}
}
this.itemPool = [];
// 清理当前显示的节点
for (let item of this.cache) {
if (item && item.node) {
item.node.destroy();
}
}
this.cache = [];
// 清理 content 中所有的 GirlListItem 节点
for (let i = this.content.children.length - 1; i >= 0; i--) {
let child = this.content.children[i];
if (child !== this.itemInst.node) {
let item = child.getComponent(PastGirlListItem);
if (item) {
child.destroy();
}
}
}
}
}