协议调试:商城

This commit is contained in:
chen wei bo
2025-09-10 15:27:07 +08:00
parent c1471c1540
commit 00099f2860
6 changed files with 75 additions and 28 deletions
+16
View File
@@ -93,6 +93,22 @@ export class ShopData extends BaseData {
return resultId;
}
/** 获取7天会员的 id */
public get7DayMemberId(): number {
const ids = this.getMemberIds();
const length = ids.length;
if (length <= 0) return 0;
return ids[0];
}
/** 获取30天会员的 id */
public get30DayMemberId(): number {
const ids = this.getMemberIds();
const length = ids.length;
if (length <= 1) return 0;
return ids[1];
}
/** 是否是聊天商品,首位数字为 3 */
public isChatId(id: number): boolean {
const firstDigit = id.toString()[0]; // 取首位字符
@@ -5,7 +5,7 @@ import { HttpShopService } from "./HttpShopService";
import { MockShopService } from "./MockShopService";
// 模拟开关
const USE_MOCK = true;
const USE_MOCK = false;
export class ShopService implements IShopService {
private static _I: ShopService | null = null;
@@ -11,8 +11,10 @@ import { InnerEventCode, InnerMsgCode } from "../../../Main/Config/InnerMsgCode"
import { DataManager, DataId } from "../../data/DataManager";
import { WalletData } from "../../data/WalletData";
import { ShopData } from "../../data/ShopData";
import { GirlData } from "../../data/GirlData";
import { ShopService } from "db://assets/Scripts/chat18x/network/services/ShopService";
import proto from 'db://assets/Scripts/proto/proto.pb.js';
import GameRootUI from "../../../Main/Common/GameRootUI";
const { ccclass, property } = _decorator;
@@ -25,7 +27,6 @@ export class PurchasePanel extends li_BaseView {
private vipTime7: Label;
private vipPrice30: Label;
private vipTime30: Label;
private tryBuyId: number;
@property([PurchasePanelItem])
public items: PurchasePanelItem[] = [];
@@ -53,26 +54,32 @@ export class PurchasePanel extends li_BaseView {
bandBtn() {
GButton.BandClick(
this._nodeTab.BuyVipBtn,
this._nodeTab.Buy7DayVipBt,
() => {
//TODO:购买vip
console.log("购买Vip");
console.log("购买Vip 7");
const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
const memberId = shopData.get7DayMemberId();
this.reqBuyGood(memberId);
},
this
);
GButton.BandClick(
this._nodeTab.BuyDiamondBtn,
this._nodeTab.Buy30DayVipBtn,
() => {
//TODO:购买钻石
console.log("购买钻石,商品id" + this.tryBuyId);
//TODO:购买vip
console.log("购买Vip 30");
const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
const memberId = shopData.get30DayMemberId();
this.reqBuyGood(memberId);
},
this
);
);
GButton.BandClick(
this._nodeTab.QUIT,
this._nodeTab.ReturnBtn,
() => {
//TODO:购买钻石
ViewManager.I.closeView(this.node);
this.onClose();
GameRootUI.I.showDefaultView();
},
this
);
@@ -98,16 +105,12 @@ export class PurchasePanel extends li_BaseView {
const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
// VIP会员
const memberIds = shopData.getMemberIds();
for (let i = 0; i < memberIds.length; i++) {
const id = memberIds[i];
const price = shopData.getOriginalPriceById(id);
if (i === 0) {
this.vipPrice7.string = `$ ${price}`;
} else if (i === 1) {
this.vipPrice30.string = `$ ${price}`;
}
}
const memberId7 = shopData.get7DayMemberId();
const price7 = shopData.getOriginalPriceById(memberId7);
this.vipPrice7.string = `$ ${price7}`;
const memberId30 = shopData.get30DayMemberId();
const price30 = shopData.getOriginalPriceById(memberId30);
this.vipPrice30.string = `$ ${price30}`;
// 充值商品
const rechargeIds = shopData.getRechargeIds();
for (let index = 0; index < this.items.length; index++) {
@@ -118,7 +121,7 @@ export class PurchasePanel extends li_BaseView {
}
setDiamondTag(id: number) {
this.tryBuyId = id;
this.reqBuyGood(id);
}
getPlayerMerData() {
@@ -152,6 +155,27 @@ export class PurchasePanel extends li_BaseView {
).replace("${leftTime}", leftTime);
}
// 使用余额购买商品
async reqBuyGood(goodId: number) {
// 请求购买商品
const reqData = {
goodId: goodId,
girlId: 0,
};
let res = await ShopService.I.reqBuyGood(reqData);
console.log("请求使用余额购买商品的响应数据:", res);
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
const resData = res.data;
// 保存数据
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
walletData.balance = Number(resData.balance);
walletData.vipExpire = Number(resData.vipExpire);
// 刷新界面
}
}
onDestroy() {
Utils.removeInnerEL(InnerMsgCode.BalanceChange, this, () => {
@@ -36,7 +36,7 @@ export class ThemePanel extends li_BaseView {
uid: Label;
itemInst: GirlListItem;
content: Node;
private vipLeftTime: Label;
recId: number;
recName: Label;
recSprite: Sprite;
@@ -50,6 +50,7 @@ export class ThemePanel extends li_BaseView {
this.uid = this._nodeTab.uid.getComponent(Label);
this.recName = this._nodeTab.characterNameText.getComponent(Label);
this.recSprite = this._nodeTab.recPicSlot.getComponent(Sprite);
this.vipLeftTime = this._nodeTab.vipText.getComponent(Label);
this.registerListener();
this.itemInst = this._nodeTab.ThemeItem.getComponent(ThemeItem);
@@ -63,6 +64,7 @@ export class ThemePanel extends li_BaseView {
async Show() {
//some temp data
this.refreshCoinNum();
this.refreshVipExpire();
const accountData = DataManager.I.getDataById<AccountData>(DataId.Account);
this.uid.string = "uid: " + accountData.accId;
this.recId = 1;
@@ -167,8 +169,10 @@ export class ThemePanel extends li_BaseView {
private refreshVipExpire() {
const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
const vipExpire = walletData.vipExpire;
// TODO
const leftTime = Utils.formatVipLeftTime(vipExpire);
this.vipLeftTime.string = LanguageUtils.getText(
"purchasepanel.vip_left"
).replace("${leftTime}", leftTime);
}
onDestroy(): void {
@@ -3,6 +3,8 @@ import { PurchasePanel } from "../ui/panels/PurchasePanel";
import { PurchaseConfig } from "../../schema/schema";
import { DataManager, DataId } from "../data/DataManager";
import { ShopData } from "../data/ShopData";
import { GButton } from "db://assets/Scripts/Main/Common/GButton";
const { ccclass, property } = _decorator;
@ccclass("PurchasePanelItem")
@@ -17,6 +19,8 @@ export class PurchasePanelItem extends Component {
public init(base: PurchasePanel, goodId: number) {
this.baseView = base;
this.goodId = goodId;
GButton.BandClick(this.node, this.onClickThis, this);
}
public show() {
@@ -27,8 +31,7 @@ export class PurchasePanelItem extends Component {
this.price.string = price.toString();
}
onClickThis() {
async onClickThis() {
this.baseView.setDiamondTag(this.goodId);
console.log("点击了");
}
}
+1 -1
View File
@@ -1746,7 +1746,7 @@
},
{
"__type__": "cc.Node",
"_name": "text",
"_name": "vipText",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {