ConfigManager改全局单例
This commit is contained in:
Binary file not shown.
@@ -5,6 +5,7 @@
|
||||
"Temperature": 0.7,
|
||||
"MaxTokens": 2048,
|
||||
"Timeout": 30000,
|
||||
"FreeChatTimes": 20
|
||||
"FreeChatTimes": 20,
|
||||
"GameName": "AIGirlChat"
|
||||
}
|
||||
]
|
||||
@@ -18,15 +18,12 @@
|
||||
"_children": [
|
||||
{
|
||||
"__id__": 2
|
||||
},
|
||||
{
|
||||
"__id__": 32
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [],
|
||||
"_prefab": {
|
||||
"__id__": 34
|
||||
"__id__": 32
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
@@ -57,7 +54,7 @@
|
||||
},
|
||||
"autoReleaseAssets": false,
|
||||
"_globals": {
|
||||
"__id__": 35
|
||||
"__id__": 33
|
||||
},
|
||||
"_id": "1a23cd3e-e487-4fd1-a415-346c2087464d"
|
||||
},
|
||||
@@ -1018,63 +1015,6 @@
|
||||
},
|
||||
"_id": "98EWBIubZPlZT+LFQb4IYI"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "ConfigManager",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"_parent": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 33
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_lrot": {
|
||||
"__type__": "cc.Quat",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0,
|
||||
"w": 1
|
||||
},
|
||||
"_lscale": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 1,
|
||||
"y": 1,
|
||||
"z": 1
|
||||
},
|
||||
"_mobility": 0,
|
||||
"_layer": 1073741824,
|
||||
"_euler": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_id": "67ZXnZeExFXIu59phK6Xjz"
|
||||
},
|
||||
{
|
||||
"__type__": "fbd43WrI4tK6KXuGCPuxhSR",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 32
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
"_id": "57vDjH7bVD4JDeqZChrdP3"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": null,
|
||||
@@ -1086,28 +1026,28 @@
|
||||
{
|
||||
"__type__": "cc.SceneGlobals",
|
||||
"ambient": {
|
||||
"__id__": 36
|
||||
"__id__": 34
|
||||
},
|
||||
"shadows": {
|
||||
"__id__": 37
|
||||
"__id__": 35
|
||||
},
|
||||
"_skybox": {
|
||||
"__id__": 38
|
||||
"__id__": 36
|
||||
},
|
||||
"fog": {
|
||||
"__id__": 39
|
||||
"__id__": 37
|
||||
},
|
||||
"octree": {
|
||||
"__id__": 40
|
||||
"__id__": 38
|
||||
},
|
||||
"skin": {
|
||||
"__id__": 41
|
||||
"__id__": 39
|
||||
},
|
||||
"lightProbeInfo": {
|
||||
"__id__": 42
|
||||
"__id__": 40
|
||||
},
|
||||
"postSettings": {
|
||||
"__id__": 43
|
||||
"__id__": 41
|
||||
},
|
||||
"bakedWithStationaryMainLight": false,
|
||||
"bakedWithHighpLightmap": false
|
||||
|
||||
@@ -1,4 +1,16 @@
|
||||
import { _decorator, Color, isValid, Label, Node, RichText, Size, Sprite, UITransform, Vec3, view } from "cc";
|
||||
import {
|
||||
_decorator,
|
||||
Color,
|
||||
isValid,
|
||||
Label,
|
||||
Node,
|
||||
RichText,
|
||||
Size,
|
||||
Sprite,
|
||||
UITransform,
|
||||
Vec3,
|
||||
view,
|
||||
} from "cc";
|
||||
import li_EventManager from "./li_EventManager";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
@@ -7,27 +19,26 @@ const { ccclass, property } = _decorator;
|
||||
export default class Utils {
|
||||
//log日志
|
||||
public static Log(msg: string | any, ...subst: any[]) {
|
||||
let IsLocalCSChanel = true
|
||||
let IsLocalCSChanel = true;
|
||||
if (IsLocalCSChanel) {
|
||||
console.log(msg, subst)
|
||||
console.log(msg, subst);
|
||||
}
|
||||
}
|
||||
//警告日志
|
||||
public static Warning(msg: string | any, ...subst: any[]) {
|
||||
let IsLocalCSChanel = true
|
||||
let IsLocalCSChanel = true;
|
||||
if (IsLocalCSChanel) {
|
||||
console.warn(msg, subst)
|
||||
console.warn(msg, subst);
|
||||
}
|
||||
}
|
||||
//错误日志
|
||||
public static Error(msg: string | any, ...subst: any[]) {
|
||||
let IsLocalCSChanel = true
|
||||
let IsLocalCSChanel = true;
|
||||
if (IsLocalCSChanel) {
|
||||
console.error(msg, subst)
|
||||
console.error(msg, subst);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//解析节点
|
||||
public static parseNode = function (node: Node, oriObj?: any) {
|
||||
if (!node || !node.children) return;
|
||||
@@ -45,19 +56,17 @@ export default class Utils {
|
||||
}
|
||||
Utils.parseNode(ch, oriObj);
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
//更换父节点,保留原有的坐标和旋转
|
||||
public static changeNodeParent(node: Node, parentNode: Node) {
|
||||
let world_Q = node.getWorldRotation()
|
||||
let world_pos = node.getWorldPosition()//原来的世界坐标
|
||||
node.setParent(parentNode)
|
||||
let world_Q = node.getWorldRotation();
|
||||
let world_pos = node.getWorldPosition(); //原来的世界坐标
|
||||
node.setParent(parentNode);
|
||||
node.setRotation(world_Q);
|
||||
node.setWorldPosition(world_pos)
|
||||
node.setWorldPosition(world_pos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* 封装setString方法
|
||||
*/
|
||||
@@ -65,12 +74,13 @@ export default class Utils {
|
||||
if (!isValid(node)) return;
|
||||
let lb: any = node.getComponent(Label);
|
||||
if (!lb) return;
|
||||
if(str == null) {str = ""}
|
||||
str += ""
|
||||
if (str == null) {
|
||||
str = "";
|
||||
}
|
||||
str += "";
|
||||
lb.string = str;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* 添加富文本
|
||||
* @param node
|
||||
@@ -79,12 +89,18 @@ export default class Utils {
|
||||
* @param width
|
||||
* @returns
|
||||
*/
|
||||
static addRichText(node: Node, str: string, outLine: string | null = null, width: number | null = 2,max: number = 0) {
|
||||
static addRichText(
|
||||
node: Node,
|
||||
str: string,
|
||||
outLine: string | null = null,
|
||||
width: number | null = 2,
|
||||
max: number = 0
|
||||
) {
|
||||
if (!node) return;
|
||||
let comp = node.getComponent(RichText);
|
||||
if (!comp) return;
|
||||
str = Utils.replaceAll(str, "</>", "</color>");
|
||||
str = str.replace(/\<\/font\>/g, '</color>');
|
||||
str = str.replace(/\<\/font\>/g, "</color>");
|
||||
str = Utils.replaceAll(str, "'>", ">");
|
||||
str = Utils.replaceAll(str, "<font", "<");
|
||||
str = Utils.replaceAll(str, "color='", "color=");
|
||||
@@ -103,13 +119,16 @@ export default class Utils {
|
||||
return str;
|
||||
}
|
||||
|
||||
|
||||
/**截取字符串,超过长度的用...代替
|
||||
* @param str 要处理的字符串
|
||||
* @param labelLimit 字符串长度限制
|
||||
* @param repStr 超过长度后代替的字符串
|
||||
*/
|
||||
static clampAiAnswer(ansStr: string, labelLimit:number, repStr:string = "...") {
|
||||
static clampAiAnswer(
|
||||
ansStr: string,
|
||||
labelLimit: number,
|
||||
repStr: string = "..."
|
||||
) {
|
||||
// let labelLimit = 20 //字符串长度限制
|
||||
let tempStr: string = "";
|
||||
let tempLen: number = 0;
|
||||
@@ -123,7 +142,6 @@ export default class Utils {
|
||||
return ansStr;
|
||||
}
|
||||
|
||||
|
||||
/**设置节点置灰 */
|
||||
static setNodeGray(node: Node, isGray: boolean, extra: any = {}) {
|
||||
if (!isValid(node)) return;
|
||||
@@ -152,18 +170,22 @@ export default class Utils {
|
||||
* @method node 背景图节点
|
||||
* @param mod 适配模式 1=按高度适配 2=按宽度适配
|
||||
*/
|
||||
public static adjustBgPixelRatioToSize(windowSize:Size,node:Node, mod:number = 1) {
|
||||
public static adjustBgPixelRatioToSize(
|
||||
windowSize: Size,
|
||||
node: Node,
|
||||
mod: number = 1
|
||||
) {
|
||||
//let windowSize = view.getVisibleSize();
|
||||
let bgTf = node.getComponent(UITransform)
|
||||
let bgTf = node.getComponent(UITransform);
|
||||
if (bgTf) {
|
||||
if (mod == 1 && bgTf.height < windowSize.height) {
|
||||
let scale = windowSize.height / bgTf.height
|
||||
bgTf.height = bgTf.height * scale
|
||||
bgTf.width = bgTf.width * scale
|
||||
} else if (mod == 2 && bgTf.width < windowSize.width) {
|
||||
let scale = windowSize.width / bgTf.width
|
||||
bgTf.height = bgTf.height * scale
|
||||
bgTf.width = bgTf.width * scale
|
||||
if (mod == 1 && bgTf.height <= windowSize.height) {
|
||||
let scale = windowSize.height / bgTf.height;
|
||||
bgTf.height = bgTf.height * scale;
|
||||
bgTf.width = bgTf.width * scale;
|
||||
} else if (mod == 2 && bgTf.width <= windowSize.width) {
|
||||
let scale = windowSize.width / bgTf.width;
|
||||
bgTf.height = bgTf.height * scale;
|
||||
bgTf.width = bgTf.width * scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -173,25 +195,23 @@ export default class Utils {
|
||||
*/
|
||||
public static adjustBgPixelRatio(node: Node, mod: number = 1) {
|
||||
let windowSize = view.getVisibleSize();
|
||||
let bgTf = node.getComponent(UITransform)
|
||||
let bgTf = node.getComponent(UITransform);
|
||||
if (bgTf) {
|
||||
if(mod == 3)
|
||||
{
|
||||
if(windowSize.height-bgTf.height < windowSize.width-bgTf.width )
|
||||
{
|
||||
if (mod == 3) {
|
||||
if (windowSize.height - bgTf.height < windowSize.width - bgTf.width) {
|
||||
mod = 1;
|
||||
} else {
|
||||
mod = 2;
|
||||
}
|
||||
}
|
||||
if (mod == 1 && bgTf.height < windowSize.height) {
|
||||
let scale = windowSize.height / bgTf.height
|
||||
bgTf.height = bgTf.height * scale
|
||||
bgTf.width = bgTf.width * scale
|
||||
let scale = windowSize.height / bgTf.height;
|
||||
bgTf.height = bgTf.height * scale;
|
||||
bgTf.width = bgTf.width * scale;
|
||||
} else if (mod == 2 && bgTf.width < windowSize.width) {
|
||||
let scale = windowSize.width / bgTf.width
|
||||
bgTf.height = bgTf.height * scale
|
||||
bgTf.width = bgTf.width * scale
|
||||
let scale = windowSize.width / bgTf.width;
|
||||
bgTf.height = bgTf.height * scale;
|
||||
bgTf.width = bgTf.width * scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -203,11 +223,11 @@ export default class Utils {
|
||||
let windowSize = view.getVisibleSize();
|
||||
let designSize = view.getDesignResolutionSize();
|
||||
if (mod == 1 && windowSize.height < designSize.height) {
|
||||
let scale = windowSize.height / designSize.height
|
||||
node.scale = new Vec3(scale, scale, 1)
|
||||
let scale = windowSize.height / designSize.height;
|
||||
node.scale = new Vec3(scale, scale, 1);
|
||||
} else if (mod == 2 && windowSize.width < designSize.width) {
|
||||
let scale = windowSize.width / designSize.width
|
||||
node.scale = new Vec3(scale, scale, 1)
|
||||
let scale = windowSize.width / designSize.width;
|
||||
node.scale = new Vec3(scale, scale, 1);
|
||||
}
|
||||
}
|
||||
/**获取屏幕分辨率和设计分辨率的比例
|
||||
@@ -218,13 +238,12 @@ export default class Utils {
|
||||
let designSize = view.getDesignResolutionSize();
|
||||
// console.log("游戏分辨率:", windowSize, designSize);
|
||||
if (mod == 1) {
|
||||
return windowSize.height / designSize.height
|
||||
return windowSize.height / designSize.height;
|
||||
} else {
|
||||
return windowSize.width / designSize.width
|
||||
return windowSize.width / designSize.width;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @method 浅复制一个对象
|
||||
* @param source 需要浅复制的对象
|
||||
@@ -232,7 +251,11 @@ export default class Utils {
|
||||
* @param object
|
||||
* @param excludes 需要排除的字段
|
||||
*/
|
||||
static applyIf(object: any, target: any = {}, excludes: Array<string> = []): Object {
|
||||
static applyIf(
|
||||
object: any,
|
||||
target: any = {},
|
||||
excludes: Array<string> = []
|
||||
): Object {
|
||||
if (!target) target = {};
|
||||
for (let key in object) {
|
||||
if (object.hasOwnProperty(key)) {
|
||||
@@ -258,21 +281,19 @@ export default class Utils {
|
||||
return Utils.easyCopy(data);
|
||||
}
|
||||
|
||||
|
||||
/**发送内部事件 */
|
||||
public static sendInnerMsg(innerId: number, param?: any) {
|
||||
li_EventManager.I.onInnerEL(innerId, param);
|
||||
}
|
||||
/**注册内部事件 */
|
||||
public static addInnerEL(innerId: number, i_target, i_callback: Function,) {
|
||||
public static addInnerEL(innerId: number, i_target, i_callback: Function) {
|
||||
li_EventManager.I.addInnerEL(innerId, i_callback, i_target);
|
||||
}
|
||||
/**移除内部事件 */
|
||||
public static removeInnerEL(innerId: number, i_target, i_callback: Function) {
|
||||
li_EventManager.I.removeInnerEL(innerId, i_callback, i_target)
|
||||
li_EventManager.I.removeInnerEL(innerId, i_callback, i_target);
|
||||
}
|
||||
|
||||
|
||||
//获取随机数
|
||||
public static getRandomInt(i_start: number, i_end: number): number {
|
||||
i_start = Math.ceil(i_start);
|
||||
@@ -281,22 +302,23 @@ export default class Utils {
|
||||
}
|
||||
//数字转字符串,指定位数,位数不足前面补0
|
||||
public static PrefixInt(num, length) {
|
||||
return (Array(length).join('0') + num).slice(-length);
|
||||
return (Array(length).join("0") + num).slice(-length);
|
||||
}
|
||||
//数字保留几位小数
|
||||
public static DecimalPlaces(num: number, weishu: number) {
|
||||
return num.toFixed(weishu);
|
||||
}
|
||||
|
||||
|
||||
/**获取屏幕分辨率 */
|
||||
public static GetWinSize(): Size {
|
||||
return view.getVisibleSize()
|
||||
return view.getVisibleSize();
|
||||
}
|
||||
|
||||
|
||||
/**获取当前日期,格式YYYY-MM-DD */
|
||||
public static GetNowFormatDay(nowDate: Date | null = null, char: string = "-") {
|
||||
public static GetNowFormatDay(
|
||||
nowDate: Date | null = null,
|
||||
char: string = "-"
|
||||
) {
|
||||
if (nowDate == null) {
|
||||
nowDate = new Date();
|
||||
}
|
||||
@@ -304,14 +326,15 @@ export default class Utils {
|
||||
let month = nowDate.getMonth() + 1; //注意月份需要+1
|
||||
let year = nowDate.getFullYear();
|
||||
//补全0,并拼接
|
||||
return year + char + Utils.completeDate(month) + char + Utils.completeDate(day);
|
||||
return (
|
||||
year + char + Utils.completeDate(month) + char + Utils.completeDate(day)
|
||||
);
|
||||
}
|
||||
//补全0
|
||||
private static completeDate(value: number) {
|
||||
return value < 10 ? "0" + value : value;
|
||||
}
|
||||
|
||||
|
||||
//打印消耗时间===================================================================================================
|
||||
private static _eplTime = 0;
|
||||
/**记录当前时间 */
|
||||
|
||||
@@ -26,6 +26,7 @@ import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { promptItem } from "../Item/promptItem";
|
||||
import LanguageUtils, { LanguageType } from "../../Main/Common/LanguageUtils";
|
||||
import { DataManager } from "../../chat18x/data/DataManager";
|
||||
import ConfigManager from "../../chat18x/manager/ConfigManager";
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("PreloadUI")
|
||||
@@ -239,6 +240,10 @@ export class PreloadUI extends Component {
|
||||
// } else {
|
||||
// //没登录成功,先进主界面,在主界面里进行登录
|
||||
// }
|
||||
|
||||
ConfigManager.I.init();
|
||||
//console.log(ConfigManager.tables.TbGlobalConfig.GameName);
|
||||
|
||||
ResManager.I.goMainScene(); //进入下一个场景
|
||||
// ResManager.I.goCustomScene("Test2DScene"); //进入自定义场景
|
||||
}
|
||||
|
||||
@@ -1,22 +1,28 @@
|
||||
import {
|
||||
_decorator,
|
||||
resources,
|
||||
BufferAsset,
|
||||
Component,
|
||||
assetManager,
|
||||
AssetManager,
|
||||
} from "cc";
|
||||
import * as cfg from "../../schema/schema";
|
||||
import ByteBuf from "db://assets/Scripts/luban/ByteBuf";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
@ccclass("ConfigManager")
|
||||
export default class ConfigManager extends Component {
|
||||
export default class ConfigManager {
|
||||
private static _instance: ConfigManager = null;
|
||||
public static get I(): ConfigManager {
|
||||
if (!this._instance) {
|
||||
this._instance = new ConfigManager();
|
||||
}
|
||||
return this._instance;
|
||||
}
|
||||
|
||||
public static tables: cfg.Tables = null;
|
||||
private static dataMap = new Map<string, Uint8Array>();
|
||||
public static jsonFileNames: string[] = [];
|
||||
|
||||
onLoad() {
|
||||
private constructor() {}
|
||||
|
||||
public init() {
|
||||
this.loadAllConfig();
|
||||
}
|
||||
|
||||
@@ -65,7 +71,7 @@ export default class ConfigManager extends Component {
|
||||
}
|
||||
Promise.all(promises).then((values) => {
|
||||
console.log("静态配置加载完成");
|
||||
ConfigManager.tables = new cfg.Tables(this.getFileData);
|
||||
ConfigManager.tables = new cfg.Tables(ConfigManager.I.getFileData);
|
||||
for (let item of ConfigManager.tables.TbGirls.getDataList()) {
|
||||
console.log(item);
|
||||
}
|
||||
|
||||
@@ -71,14 +71,14 @@ export class ThemePanel extends li_BaseView {
|
||||
this.cache.push(item);
|
||||
this.content.addChild(newNode);
|
||||
}
|
||||
const rectInfo = cfgs[0];
|
||||
const rectInfo = ConfigManager.tables.TbGirls.get(10001);
|
||||
this.recId = rectInfo.id;
|
||||
this.rectNameKey = rectInfo.key;
|
||||
this.rectNameKey = rectInfo.nameKey;
|
||||
|
||||
//this.recName.string = LanguageUtils.getText(this.rectNameKey);
|
||||
ResManager.I.changeBundleSpriteFrame(
|
||||
this.recSprite,
|
||||
rectInfo.path,
|
||||
rectInfo.avatarPath,
|
||||
"Chat18x",
|
||||
() => {
|
||||
let sizeTran = this.recSprite.node.parent.getComponent(UITransform);
|
||||
|
||||
@@ -194,6 +194,7 @@ export class GlobalConfig {
|
||||
this.MaxTokens = _buf_.readInt()
|
||||
this.Timeout = _buf_.readInt()
|
||||
this.FreeChatTimes = _buf_.readInt()
|
||||
this.GameName = _buf_.readString()
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -217,6 +218,10 @@ export class GlobalConfig {
|
||||
* 单个角色免费聊天次数
|
||||
*/
|
||||
readonly FreeChatTimes: number
|
||||
/**
|
||||
* 游戏名
|
||||
*/
|
||||
readonly GameName: string
|
||||
|
||||
resolve(tables:Tables) {
|
||||
|
||||
@@ -225,6 +230,7 @@ export class GlobalConfig {
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -630,6 +636,10 @@ export class TbGlobalConfig {
|
||||
* 单个角色免费聊天次数
|
||||
*/
|
||||
get FreeChatTimes(): number { return this._data.FreeChatTimes; }
|
||||
/**
|
||||
* 游戏名
|
||||
*/
|
||||
get GameName(): string { return this._data.GameName; }
|
||||
|
||||
resolve(tables:Tables) {
|
||||
this._data.resolve(tables)
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user