设置页、弹窗逻辑、跳转逻辑
视频播放逻辑优化
This commit is contained in:
@@ -1,269 +1,357 @@
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import { _decorator, instantiate, isValid, Label, Node,VideoClip, Sprite, UITransform, Vec3, VideoPlayer, view } from 'cc';
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import Utils from '../../Main/Common/Utils';
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import { InnerMsgCode } from '../../Main/Config/InnerMsgCode';
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import li_BaseView from '../../Main/Common/li_BaseView';
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import ResManager from '../../Main/Manager/ResManager';
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import GlobalValue, { VideoRoleType } from '../../Main/Common/GlobalValue';
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import { SDKManager } from '../../Main/Channel/SDKManager';
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import { BgVideo } from '../../Main/Channel/BgVideo';
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import {
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_decorator,
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isValid,
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Node,
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VideoClip,
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UITransform,
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Vec3,
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VideoPlayer,
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Size,
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} from "cc";
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import Utils from "../../Main/Common/Utils";
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import li_BaseView from "../../Main/Common/li_BaseView";
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import ResManager from "../../Main/Manager/ResManager";
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const { ccclass, property } = _decorator;
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//场景背景层 - 视频模式
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@ccclass('SceneBgVideoLayer')
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@ccclass("SceneBgVideoLayer")
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export class SceneBgVideoLayer extends li_BaseView {
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private _nodeTab: any = {};
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private _data;
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private _nodeTab: any = {};
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private _data;
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static handle: SceneBgVideoLayer | null = null;
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static handle: SceneBgVideoLayer | null = null;
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private remoteLoopPath: string = "" //远程循环路径
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private curVideoType: VideoRoleType = VideoRoleType.None;
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private sceneBg: Sprite = null;
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private videoInited: boolean = false; //视频是否初始化完成
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private vpWait: BgVideo | null = null; //播表情视频时暂停的背景视频
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private emoReady: BgVideo | null = null; //已准备好播放的表情
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private videoPlayer: VideoPlayer = null;
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private isPlaying: boolean = false;
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private currentVideoData: any = null;
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private videoPlayer: VideoPlayer = null;
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//----重写父类接口---------------------------------------
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onLoadCT() {
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Utils.parseNode(this.node, this._nodeTab);
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this.videoPlayer = this._nodeTab.videoPlayer.getComponent(VideoPlayer);
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if (!this.videoPlayer) {
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console.error("SceneBgVideoLayer: video节点未找到或没有VideoPlayer组件");
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}
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this.initVideoEvents();
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SceneBgVideoLayer.handle = this;
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}
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openUIDataCT(data: any): void {
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this._data = data;
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}
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/**获取videoplayer副本 */
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getVideoClone() {
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let vp = instantiate(this._nodeTab.videoRole)
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this.node.addChild(vp)
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let bv = vp.getComponent(BgVideo)!
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return bv
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/**初始化视频事件监听 */
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private initVideoEvents() {
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if (!this.videoPlayer) return;
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// 移除之前的事件监听器,避免重复绑定
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this.videoPlayer.node.off(
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VideoPlayer.EventType.READY_TO_PLAY,
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this.onVideoReadyToPlay,
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this
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);
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//this.videoPlayer.node.off(VideoPlayer.EventType.VIDEO_PLAYER_EVENT, this.onVideoEvent, this);
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// 添加新的事件监听
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this.videoPlayer.node.on(
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VideoPlayer.EventType.READY_TO_PLAY,
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this.onVideoReadyToPlay,
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this
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);
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// this.videoPlayer.node.on(VideoPlayer.EventType.VIDEO_PLAYER_EVENT, this.onVideoEvent, this);
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}
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//================== 公共 API 方法 ==================
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/**
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* 播放视频
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* @param path 视频路径
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* @param loop 是否循环播放
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*/
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playVideo(path: string, loop: boolean = false) {
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if (!this.videoPlayer) {
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console.error("SceneBgVideoLayer: VideoPlayer未初始化");
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return;
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}
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//----重写父类接口---------------------------------------
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onLoadCT() {
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this.registerListenner();
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Utils.parseNode(this.node, this._nodeTab)
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this.sceneBg = this._nodeTab.sceneBg.getComponent(Sprite)!;
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this.videoPlayer = this._nodeTab.videoRole.getComponent(VideoPlayer);
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if (GlobalValue.NpcVideoMod) {
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this.setVideoInited(true, true)
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// 加载本地视频资源
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ResManager.I.changeBundleVideo(
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this.videoPlayer,
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path,
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"Girls",
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(res: VideoClip) => {
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this.videoPlayer.loop = loop;
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this.videoPlayer.play();
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this.isPlaying = true;
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console.log(`SceneBgVideoLayer: 播放视频 ${path}, 循环: ${loop}`);
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}
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);
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}
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/**
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* 切换视频(停止当前视频并播放新视频)
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* @param path 视频路径
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* @param loop 是否循环播放
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*/
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switchVideo(path: string, loop: boolean = false) {
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this.stop();
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this.playVideo(path, loop);
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}
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/**
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* 暂停视频
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*/
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pause() {
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if (this.videoPlayer && this.isPlaying) {
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this.videoPlayer.pause();
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console.log("SceneBgVideoLayer: 暂停视频");
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}
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}
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/**
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* 继续播放视频
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*/
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resume() {
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if (this.videoPlayer && !this.videoPlayer.isPlaying) {
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this.videoPlayer.play();
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console.log("SceneBgVideoLayer: 继续播放视频");
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}
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}
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/**
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* 停止视频
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*/
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stop() {
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if (this.videoPlayer) {
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this.videoPlayer.stop();
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this.isPlaying = false;
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console.log("SceneBgVideoLayer: 停止视频");
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}
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}
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/**
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* 设置视频尺寸
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* @param width 宽度
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* @param height 高度
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*/
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setVideoSize(width: number, height: number) {
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if (this.videoPlayer) {
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const uiTransform = this.videoPlayer.node.getComponent(UITransform);
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if (uiTransform) {
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uiTransform.setContentSize(width, height);
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console.log(`SceneBgVideoLayer: 设置视频尺寸 ${width}x${height}`);
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}
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}
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}
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/**
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* 设置视频位置
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* @param x X坐标
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* @param y Y坐标
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* @param z Z坐标
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*/
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setVideoPosition(x: number, y: number, z: number = 0) {
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if (this.videoPlayer) {
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this.videoPlayer.node.setPosition(x, y, z);
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console.log(`SceneBgVideoLayer: 设置视频位置 (${x}, ${y}, ${z})`);
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}
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}
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/**
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* 设置视频世界位置
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* @param x X坐标
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* @param y Y坐标
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* @param z Z坐标
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*/
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setVideoWorldPosition(x: number, y: number, z: number = 0) {
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if (this.videoPlayer) {
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this.videoPlayer.node.setWorldPosition(x, y, z);
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console.log(`SceneBgVideoLayer: 设置视频世界位置 (${x}, ${y}, ${z})`);
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}
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}
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/**
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* 设置视频锚点
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* @param anchorX X轴锚点 (0-1)
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* @param anchorY Y轴锚点 (0-1)
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*/
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setVideoAnchor(anchorX: number, anchorY: number) {
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if (this.videoPlayer) {
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const uiTransform = this.videoPlayer.node.getComponent(UITransform);
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if (uiTransform) {
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uiTransform.setAnchorPoint(anchorX, anchorY);
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console.log(`SceneBgVideoLayer: 设置视频锚点 (${anchorX}, ${anchorY})`);
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}
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}
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}
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/**
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* 设置视频缩放
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* @param scale 缩放值(数字或Vec3)
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*/
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setVideoScale(scale: number | Vec3) {
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if (this.videoPlayer) {
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if (typeof scale === "number") {
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this.videoPlayer.node.setScale(new Vec3(scale, scale, 1));
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console.log(`SceneBgVideoLayer: 设置视频缩放 ${scale}`);
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} else {
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this.videoPlayer.node.setScale(scale);
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console.log(
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`SceneBgVideoLayer: 设置视频缩放 (${scale.x}, ${scale.y}, ${scale.z})`
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);
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}
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}
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}
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/**
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* 调整视频以填满指定区域
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* @param targetSize 目标尺寸
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* @param position 可选的位置
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*/
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adjustToFillArea(targetSize: Size, position?: Vec3) {
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if (!this.videoPlayer) return;
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const tryAdjust = () => {
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const uiTransform = this.videoPlayer.node.getComponent(UITransform);
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if (!uiTransform) return false;
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const videoSize = uiTransform.contentSize;
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if (videoSize.width > 0 && videoSize.height > 0) {
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// 计算宽度和高度的缩放比例
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const scaleX = targetSize.width / videoSize.width;
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const scaleY = targetSize.height / videoSize.height;
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// 选择较大的缩放比例以填满整个区域
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const scale = Math.max(scaleX, scaleY);
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this.videoPlayer.node.setScale(new Vec3(scale, scale, 1));
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if (position) {
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this.videoPlayer.node.setPosition(position);
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}
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SceneBgVideoLayer.handle = this;
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}
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openUIDataCT(data: any): void {
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this._data = data
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}
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console.log(`SceneBgVideoLayer: 自适应填充区域,缩放: ${scale}`);
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return true;
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}
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return false;
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};
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registerListenner() {
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Utils.addInnerEL(InnerMsgCode.SimplePlayVide,this,this.playLocalLoopVideo);
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Utils.addInnerEL(InnerMsgCode.SceneLayerBgUp, this, this.resiveBgUp)
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Utils.addInnerEL(InnerMsgCode.BgVideo_Ready, this, this.resiveBgVideoReady)
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Utils.addInnerEL(InnerMsgCode.BgVideo_End, this, this.resiveBgVideoEnd)
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}
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//刷新场景背景消息
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resiveBgUp(data) {
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if (!GlobalValue.NpcVideoMod) {
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return
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}
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if (data) {
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if (data.videoPath) {
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console.log("bgvideo 收到播放视频消息:", data)
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if (data.videoType == VideoRoleType.Idle) {
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this.playLoopVideo(data.videoPath, false)
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} else {
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this.playOnceVideo(data.videoPath)
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}
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}
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if (!this.videoInited && data.bgPath) {
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ResManager.I.changeBundleSpriteFrame(this.sceneBg, data.bgPath, "Raw", ()=>{
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//调整背景图适配
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Utils.adjustBgPixelRatio(this.sceneBg.node, 1)
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})
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}
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}
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}
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/**视频准备好消息 */
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resiveBgVideoReady(data:any) {
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if (!this.videoInited) {
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this.setVideoInited(true)
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}
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if (data.compo) {
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if (data.compo.vtype == VideoRoleType.emo) {
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this.setEmoReadyAudio(data.compo)
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if (this.curVideoType == VideoRoleType.emo) {
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this.doPlayEmoReadyAudio()
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}
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} else if (data.compo.vtype == VideoRoleType.Idle) {
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this.curVideoType = VideoRoleType.Idle;
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}
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}
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}
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/**视频播放完毕消息 */
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resiveBgVideoEnd(data:any) {
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if (data.compo) {
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if (data.compo.vtype == VideoRoleType.emo) {
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// this.playLoopVideo(this.remoteLoopPath, true)
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this.doEmoFinish()
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} else if (data.compo.vtype == VideoRoleType.Idle) {
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//主视频播完后,检测一下有没有要播的表情视频
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if (this.doPlayEmoReadyAudio()) {
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this.setBgAudioPause(data.compo)
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}
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}
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}
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}
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playLocalLoopVideo(data:any) {
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ResManager.I.changeBundleVideo(this.videoPlayer,data.path,"Chat18x",(res:VideoClip)=>{
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this.videoPlayer.play();
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// 移除之前的事件监听器,避免重复绑定
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this.videoPlayer.node.off(VideoPlayer.EventType.READY_TO_PLAY, this.onVideoReadyToPlay, this);
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// 添加视频准备完成事件监听
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this.videoPlayer.node.on(VideoPlayer.EventType.READY_TO_PLAY, this.onVideoReadyToPlay, this);
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// 保存当前数据供回调使用
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this.currentVideoData = data;
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// 也立即尝试调整(以防已经准备好)
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this.adjustVideoToFillFrame(data.size, data.bgFrameNode);
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});
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}
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private currentVideoData: any = null;
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private onVideoReadyToPlay = () => {
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if (this.currentVideoData) {
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this.adjustVideoToFillFrame(this.currentVideoData.size, this.currentVideoData.bgFrameNode);
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}
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}
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adjustVideoToFillFrame(targetSize: any, bgFrameNode?: Node) {
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if (!this.videoPlayer) return;
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const tryAdjust = () => {
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let uiT: UITransform = this.videoPlayer.node.getComponent(UITransform);
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const videoSize = uiT.contentSize;
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console.log('Video size:', videoSize, 'Target size:', targetSize);
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if (videoSize.width > 0 && videoSize.height > 0) {
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// 计算宽度和高度的缩放比例
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const scaleX = targetSize.width / videoSize.width;
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const scaleY = targetSize.height / videoSize.height;
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// 选择较大的缩放比例以填满整个区域(可能超出但不会有黑边)
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const scale = Math.max(scaleX, scaleY);
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console.log(`Video scaling: scaleX=${scaleX}, scaleY=${scaleY}, final scale=${scale}`);
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this.videoPlayer.node.setScale(new Vec3(scale, scale, 1));
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// 只有传入bgFrameNode时才调整位置
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if (bgFrameNode && isValid(bgFrameNode) && bgFrameNode.position) {
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this.videoPlayer.node.setPosition(
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bgFrameNode.position.x,
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bgFrameNode.position.y,
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bgFrameNode.position.z
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);
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console.log(`Video positioned to bgFrame center: ${bgFrameNode.position}`);
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}
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return true;
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}
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return false;
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};
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// 立即尝试一次
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// 立即尝试一次
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if (!tryAdjust()) {
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// 如果失败,延迟尝试
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this.scheduleOnce(() => {
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if (!tryAdjust()) {
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// 如果失败,延迟尝试
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this.scheduleOnce(() => {
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if (!tryAdjust()) {
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// 再次延迟尝试
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this.scheduleOnce(() => {
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tryAdjust();
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}, 0.5);
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}
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}, 0.1);
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this.scheduleOnce(() => {
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tryAdjust();
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}, 0.5);
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}
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}, 0.1);
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}
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}
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/**播放循环视频 */
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playLoopVideo(path: string, force = false) {
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if (this.remoteLoopPath == path && !force) {
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return
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}
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console.log("bgvideo 播放循环视频", path)
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this.remoteLoopPath = path
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SDKManager.PlayBgAudio(path, VideoRoleType.Idle, true)
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}
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//================== 事件回调 ==================
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/**播放单次视频 */
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playOnceVideo(path: string) {
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console.log("bgvideo 播放单次视频", path)
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SDKManager.AddEmoAudio(path, VideoRoleType.emo, false)
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}
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private onVideoReadyToPlay = () => {
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console.log("SceneBgVideoLayer: 视频准备完成");
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this.onVideoReady();
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};
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private onVideoEvent = (event: any, eventType: string) => {
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switch (eventType) {
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case "completed":
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console.log("SceneBgVideoLayer: 视频播放完成");
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this.isPlaying = false;
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this.onVideoEnd();
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break;
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case "error":
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console.error("SceneBgVideoLayer: 视频播放错误");
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this.isPlaying = false;
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this.onVideoError();
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break;
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}
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};
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//设置视频是否初始化完成
|
||||
setVideoInited(inited: boolean, force: boolean = false) {
|
||||
if (this.videoInited == inited && !force) {
|
||||
return
|
||||
}
|
||||
console.log("bgvideo setVideoInited", inited)
|
||||
this.videoInited = inited
|
||||
this._nodeTab.sceneBg.active = !inited
|
||||
}
|
||||
|
||||
/**
|
||||
* 视频准备完成回调(可重写)
|
||||
*/
|
||||
protected onVideoReady() {
|
||||
// 由子类重写或外部监听
|
||||
}
|
||||
|
||||
//设置暂停播放的主视频
|
||||
setBgAudioPause(wait:BgVideo) {
|
||||
console.log("bgvideo 主视频暂停播放")
|
||||
this.vpWait = wait
|
||||
this.vpWait.pauseVideo()
|
||||
}
|
||||
replayBgAudioPause() {
|
||||
console.log("bgvideo 主视频继续播放")
|
||||
if (this.vpWait) {
|
||||
this.vpWait.replayVideo()
|
||||
}
|
||||
}
|
||||
/**
|
||||
* 视频播放完成回调(可重写)
|
||||
*/
|
||||
protected onVideoEnd() {
|
||||
// 由子类重写或外部监听
|
||||
}
|
||||
|
||||
//设置准备好要播放的表情视频
|
||||
setEmoReadyAudio(au: BgVideo) {
|
||||
console.log("bgvideo 设置ready视频", au)
|
||||
if (this.emoReady) {
|
||||
this.emoReady.recycleVideo()
|
||||
}
|
||||
this.emoReady = au;
|
||||
this.emoReady.pauseVideo()
|
||||
}
|
||||
//移除准备好要播放的表情视频
|
||||
removeEmoReadyAudio() {
|
||||
console.log("bgvideo 移除ready视频")
|
||||
if (this.emoReady) {
|
||||
this.emoReady.recycleVideo()
|
||||
}
|
||||
this.emoReady = null
|
||||
}
|
||||
//播放准备好要播放的表情视频
|
||||
doPlayEmoReadyAudio():boolean {
|
||||
if (this.emoReady) {
|
||||
console.log("bgvideo 播放ready视频")
|
||||
this.emoReady.replayVideo()
|
||||
this.emoReady.moveIn()
|
||||
this.curVideoType = VideoRoleType.emo
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
//表情视频播放结束
|
||||
doEmoFinish() {
|
||||
console.log("bgvideo ready视频播放结束")
|
||||
this.removeEmoReadyAudio()
|
||||
this.replayBgAudioPause()
|
||||
this.curVideoType = VideoRoleType.Idle
|
||||
}
|
||||
/**
|
||||
* 视频播放错误回调(可重写)
|
||||
*/
|
||||
protected onVideoError() {
|
||||
// 由子类重写或外部监听
|
||||
}
|
||||
|
||||
//================== 兼容性方法 ==================
|
||||
|
||||
/**
|
||||
* 播放本地循环视频(保留以保证兼容性)
|
||||
* @deprecated 使用 playVideo(path, true) 替代
|
||||
*/
|
||||
playLocalLoopVideo(data: any) {
|
||||
if (data?.path) {
|
||||
this.playVideo(data.path, true);
|
||||
|
||||
// 保存当前数据供回调使用
|
||||
this.currentVideoData = data;
|
||||
|
||||
// 如果有尺寸和位置信息,进行调整
|
||||
if (data.size) {
|
||||
this.adjustToFillArea(data.size, data.bgFrameNode?.position);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 调整视频填充框架(保留以保证兼容性)
|
||||
* @deprecated 使用 adjustToFillArea 替代
|
||||
*/
|
||||
adjustVideoToFillFrame(targetSize: any, bgFrameNode?: Node) {
|
||||
let position: Vec3 | undefined;
|
||||
if (bgFrameNode && isValid(bgFrameNode) && bgFrameNode.position) {
|
||||
position = bgFrameNode.position;
|
||||
}
|
||||
this.adjustToFillArea(targetSize, position);
|
||||
}
|
||||
|
||||
//================== 其他方法 ==================
|
||||
|
||||
/**
|
||||
* 获取当前播放状态
|
||||
*/
|
||||
getIsPlaying(): boolean {
|
||||
return this.isPlaying;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取VideoPlayer组件引用
|
||||
*/
|
||||
getVideoPlayer(): VideoPlayer | null {
|
||||
return this.videoPlayer;
|
||||
}
|
||||
|
||||
/**
|
||||
* 销毁时清理资源
|
||||
*/
|
||||
onDestroy() {
|
||||
if (this.videoPlayer) {
|
||||
this.videoPlayer.node.off(
|
||||
VideoPlayer.EventType.READY_TO_PLAY,
|
||||
this.onVideoReadyToPlay,
|
||||
this
|
||||
);
|
||||
//this.videoPlayer.node.off(VideoPlayer.EventType.VIDEO_PLAYER_EVENT, this.onVideoEvent, this);
|
||||
}
|
||||
SceneBgVideoLayer.handle = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -525,6 +525,7 @@ export class ChatModel {
|
||||
* @returns 是否可以继续聊天
|
||||
*/
|
||||
public canChat(roleId?: number): boolean {
|
||||
//return false;
|
||||
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
const roleData = this.rolesData.get(this.currentGirlId);
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@ export class ImagePopup extends Component {
|
||||
start() {
|
||||
this.node.setPosition(new Vec3(-1500, 493, 0));
|
||||
GButton.BandClick(this.image.node, this.openImage, this);
|
||||
this.node.active = false;
|
||||
}
|
||||
|
||||
onDestroy() {
|
||||
@@ -36,6 +37,7 @@ export class ImagePopup extends Component {
|
||||
resId: number;
|
||||
//url: string;
|
||||
refresh(categoryId: string, girlId: number, resId: number, clear = false) {
|
||||
this.node.active = true;
|
||||
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
this.categoryId = categoryId;
|
||||
this.girlId = girlId;
|
||||
|
||||
@@ -7,6 +7,7 @@ import {
|
||||
Sprite,
|
||||
UITransform,
|
||||
VideoPlayer,
|
||||
Size,
|
||||
} from "cc";
|
||||
// 首先加载 polyfills 以确保兼容性
|
||||
import "../../utils/polyfills";
|
||||
@@ -27,6 +28,7 @@ import { VideoEmotion, purchase } from "../../../schema/schema";
|
||||
import { PayToTalkSubpanel } from "./PayToTalkSubpanel";
|
||||
import { DataId, DataManager } from "../../data/DataManager";
|
||||
import { GirlData } from "../../data/GirlData";
|
||||
import { SceneBgVideoLayer } from "../../../Sub/UI/SceneBgVideoLayer";
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("ChatPanel")
|
||||
@@ -46,8 +48,16 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
// @property(Sprite)
|
||||
// girlImg: Sprite = null;
|
||||
|
||||
@property(VideoPlayer)
|
||||
girlVideo: VideoPlayer = null;
|
||||
// 移除直接的 VideoPlayer 引用,改用 SceneBgVideoLayer 单例
|
||||
// @property(VideoPlayer)
|
||||
// girlVideo: VideoPlayer = null;
|
||||
@property(UITransform)
|
||||
videoArea: UITransform = null;
|
||||
|
||||
/** 获取 SceneBgVideoLayer 单例实例 */
|
||||
private get videoLayer(): SceneBgVideoLayer | null {
|
||||
return SceneBgVideoLayer.handle;
|
||||
}
|
||||
|
||||
@property(ChatContentsLayout)
|
||||
layout: ChatContentsLayout = null;
|
||||
@@ -119,17 +129,38 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
this.register();
|
||||
this.refresh();
|
||||
this.payToTalkPanel.node.active = false;
|
||||
// Add video loaded event callback
|
||||
if (this.girlVideo) {
|
||||
this.girlVideo.node.on(
|
||||
VideoPlayer.EventType.READY_TO_PLAY,
|
||||
() => {
|
||||
this.adjustVideoScale();
|
||||
},
|
||||
this
|
||||
);
|
||||
|
||||
// 检查 SceneBgVideoLayer 是否可用
|
||||
if (!this.videoLayer) {
|
||||
console.error("ChatPanel: SceneBgVideoLayer.handle 未初始化");
|
||||
} else {
|
||||
console.log("ChatPanel: 成功获取 SceneBgVideoLayer 实例");
|
||||
this.initVideoPosition();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化视频位置和属性
|
||||
*/
|
||||
private initVideoPosition() {
|
||||
if (!this.videoLayer || !this.videoArea) return;
|
||||
|
||||
// 设置视频锚点为中心 (0.5, 0.5),这样视频的中心点就是定位点
|
||||
this.videoLayer.setVideoAnchor(0.5, 0.5);
|
||||
|
||||
// 使用 videoArea 的世界坐标位置
|
||||
const videoAreaWorldPos = this.videoArea.node.getWorldPosition();
|
||||
this.videoLayer.setVideoWorldPosition(
|
||||
this.videoLayer.node.worldPosition.x,
|
||||
videoAreaWorldPos.y,
|
||||
videoAreaWorldPos.z
|
||||
);
|
||||
this.videoLayer.setVideoScale(1);
|
||||
console.log(
|
||||
`ChatPanel: 初始化视频世界位置到 (${videoAreaWorldPos.x}, ${videoAreaWorldPos.y})`
|
||||
);
|
||||
}
|
||||
|
||||
register() {
|
||||
Utils.addInnerEL(
|
||||
InnerMsgCode.Chat_DialogRefresh,
|
||||
@@ -179,8 +210,8 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
);
|
||||
|
||||
// Cleanup video event listeners
|
||||
if (this.girlVideo && this.girlVideo.node) {
|
||||
this.girlVideo.node.off(
|
||||
if (this.videoLayer && this.videoLayer.node) {
|
||||
this.videoLayer.node.off(
|
||||
VideoPlayer.EventType.READY_TO_PLAY,
|
||||
this.adjustVideoScale,
|
||||
this
|
||||
@@ -224,7 +255,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
const chatModel = this.chatController.getChatModel();
|
||||
|
||||
// Load initial video based on current emotion
|
||||
if (this.girlVideo) {
|
||||
if (this.videoLayer) {
|
||||
// Get current emotion from ChatController
|
||||
const currentEmotion = this.chatController.getCurrentEmotion();
|
||||
console.log(
|
||||
@@ -241,46 +272,81 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
`Loading initial video: ${initialVideo} (emotion: ${VideoEmotion[initialVideo]})`
|
||||
);
|
||||
|
||||
// 获取 videoArea 的尺寸
|
||||
const targetSize = this.videoArea
|
||||
? new Size(this.videoArea.width, this.videoArea.height)
|
||||
: new Size(600, 800);
|
||||
|
||||
const videoData = {
|
||||
path: initialVideo,
|
||||
size: targetSize,
|
||||
bgFrameNode: this.videoArea ? this.videoArea.node : null,
|
||||
};
|
||||
|
||||
// Set current emotion to the loaded video's emotion
|
||||
this.currentEmotion = this.chatController.getCurrentEmotion();
|
||||
ResManager.I.changeBundleVideo(this.girlVideo, initialVideo, "Girls");
|
||||
// Also immediately try to adjust scale (in case already loaded)
|
||||
this.adjustVideoScale();
|
||||
this.videoLayer.playLocalLoopVideo(videoData);
|
||||
|
||||
// 延迟调整视频缩放
|
||||
this.scheduleOnce(() => {
|
||||
this.adjustVideoScale();
|
||||
}, 0.1);
|
||||
}
|
||||
} else {
|
||||
this.commercialVideos = [];
|
||||
this.currentEmotion = null; // Reset current emotion when no videos available
|
||||
console.log("No commercialVideos data available for role", this.id);
|
||||
console.log("No SceneBgVideoLayer available for role", this.id);
|
||||
}
|
||||
}
|
||||
|
||||
adjustVideoScale() {
|
||||
if (!this.girlVideo || !this.girlVideo.node.parent) {
|
||||
if (!this.videoLayer || !this.videoArea) {
|
||||
console.error("ChatPanel: SceneBgVideoLayer 或 videoArea 不可用");
|
||||
return;
|
||||
}
|
||||
|
||||
const tryAdjustScale = () => {
|
||||
const parentTransform =
|
||||
this.girlVideo.node.parent.getComponent(UITransform);
|
||||
const videoTransform = this.girlVideo.node.getComponent(UITransform);
|
||||
const videoPlayer = this.videoLayer.getVideoPlayer();
|
||||
if (!videoPlayer) return false;
|
||||
|
||||
const videoTransform = videoPlayer.node.getComponent(UITransform);
|
||||
if (videoTransform && videoTransform.height > 0) {
|
||||
// 设置视频锚点为中心 (0.5, 0.5),确保视频的中心点就是定位点
|
||||
this.videoLayer.setVideoAnchor(0.5, 0.5);
|
||||
|
||||
// 计算缩放比例,使视频高度填满 videoArea
|
||||
const scale = this.videoArea.height / videoTransform.height;
|
||||
|
||||
// 设置视频缩放
|
||||
this.videoLayer.setVideoScale(scale);
|
||||
|
||||
// 获取 videoArea 的世界坐标中心点
|
||||
const videoAreaWorldPos = this.videoArea.node.getWorldPosition();
|
||||
|
||||
// 使用世界坐标设置视频位置,确保正确对齐
|
||||
this.videoLayer.setVideoWorldPosition(
|
||||
this.videoLayer.node.worldPosition.x,
|
||||
videoAreaWorldPos.y,
|
||||
videoAreaWorldPos.z
|
||||
);
|
||||
|
||||
if (parentTransform && videoTransform && videoTransform.height > 0) {
|
||||
const scale = parentTransform.height / videoTransform.height;
|
||||
this.girlVideo.node.setScale(scale, scale, 1);
|
||||
console.log(
|
||||
`ChatPanel Video scaled to: ${scale}, parent height: ${parentTransform.height}, video height: ${videoTransform.height}`
|
||||
`ChatPanel: 视频缩放到 ${scale}, videoArea高度: ${this.videoArea.height}, 视频高度: ${videoTransform.height}`
|
||||
);
|
||||
console.log(
|
||||
`ChatPanel: 视频世界位置设置为 (${videoAreaWorldPos.x}, ${videoAreaWorldPos.y})`
|
||||
);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
// Immediately try once
|
||||
// 立即尝试一次
|
||||
if (!tryAdjustScale()) {
|
||||
// If failed, delay and try again
|
||||
// 如果失败,延迟尝试
|
||||
this.scheduleOnce(() => {
|
||||
if (!tryAdjustScale()) {
|
||||
// Try again with longer delay
|
||||
// 再次延迟尝试
|
||||
this.scheduleOnce(() => {
|
||||
tryAdjustScale();
|
||||
}, 0.5);
|
||||
@@ -292,22 +358,28 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
let triggerId = girlData.getTriggerGrilPhotoId(this.categoryId, this.id);
|
||||
|
||||
if (triggerId == 0) triggerId = 100040103;
|
||||
if (triggerId == 0) return;
|
||||
|
||||
this.popUpImage.refresh(this.categoryId, this.id, triggerId);
|
||||
}
|
||||
|
||||
setVideoEnable(enable: boolean) {
|
||||
if (!this.girlVideo) return;
|
||||
if (!this.videoLayer) {
|
||||
console.error("ChatPanel: SceneBgVideoLayer 不可用");
|
||||
return;
|
||||
}
|
||||
|
||||
this.girlVideo.enabled = enable;
|
||||
if (enable) {
|
||||
this.girlVideo.play();
|
||||
this.videoLayer.resume();
|
||||
console.log("ChatPanel: 恢复视频播放");
|
||||
} else {
|
||||
this.videoLayer.pause();
|
||||
console.log("ChatPanel: 暂停视频播放");
|
||||
}
|
||||
}
|
||||
|
||||
private switchVideoByEmotion(emotion: VideoEmotion): void {
|
||||
if (!this.girlVideo) {
|
||||
if (!this.videoLayer) {
|
||||
console.warn("Cannot switch video: missing video player");
|
||||
return;
|
||||
}
|
||||
@@ -337,7 +409,8 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
);
|
||||
|
||||
// Load the new video
|
||||
ResManager.I.changeBundleVideo(this.girlVideo, matchingVideo, "Girls");
|
||||
this.videoLayer.playVideo(matchingVideo, true);
|
||||
//ResManager.I.changeBundleVideo(this.girlVideo, matchingVideo, "Girls");
|
||||
|
||||
// Update current emotion state
|
||||
this.currentEmotion = emotion;
|
||||
@@ -357,11 +430,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
`Loading fallback video: ${fallbackVideo} (emotion: ${VideoEmotion[fallbackVideo]})`
|
||||
);
|
||||
|
||||
ResManager.I.changeBundleVideo(
|
||||
this.girlVideo,
|
||||
fallbackVideo,
|
||||
"Chat18x"
|
||||
);
|
||||
this.videoLayer.playVideo(fallbackVideo, true);
|
||||
|
||||
// Update current emotion state to the fallback video's emotion
|
||||
this.currentEmotion = this.chatController.getCurrentEmotion();
|
||||
|
||||
@@ -6,6 +6,7 @@ import {
|
||||
VideoPlayer,
|
||||
instantiate,
|
||||
UITransform,
|
||||
Size,
|
||||
} from "cc";
|
||||
import li_BaseView from "db://assets/Scripts/Main/Common/li_BaseView";
|
||||
import ResManager from "db://assets/Scripts/Main/Manager/ResManager";
|
||||
@@ -20,18 +21,25 @@ import { DataManager, DataId } from "../../data/DataManager";
|
||||
import { GirlData } from "../../data/GirlData";
|
||||
import { GirlService } from "db://assets/Scripts/chat18x/network/services/GirlService";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { SceneBgVideoLayer } from "../../../Sub/UI/SceneBgVideoLayer";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("GirlDetailPanel")
|
||||
export class GirlDetailPanel extends li_BaseView {
|
||||
@property(Sprite)
|
||||
avatar: Sprite;
|
||||
@property(VideoPlayer)
|
||||
avatarVideo: VideoPlayer;
|
||||
@property(UITransform)
|
||||
videoArea: UITransform;
|
||||
// 移除直接的 VideoPlayer 引用,改用 SceneBgVideoLayer 单例
|
||||
// @property(VideoPlayer)
|
||||
// avatarVideo: VideoPlayer;
|
||||
@property(Label)
|
||||
girlName: Label;
|
||||
|
||||
/** 获取 SceneBgVideoLayer 单例实例 */
|
||||
private get videoLayer(): SceneBgVideoLayer | null {
|
||||
return SceneBgVideoLayer.handle;
|
||||
}
|
||||
|
||||
@property(SimpleToggle)
|
||||
imgToggle: SimpleToggle = null;
|
||||
@property(SimpleToggle)
|
||||
@@ -82,38 +90,76 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
this.imgToggle.callback = this.bindImgToggle.bind(this);
|
||||
this.videoToggle.callback = this.bindVideoToggle.bind(this);
|
||||
|
||||
// 添加视频加载完成回调
|
||||
this.avatarVideo.node.on(
|
||||
VideoPlayer.EventType.READY_TO_PLAY,
|
||||
() => {
|
||||
this.adjustVideoScale();
|
||||
},
|
||||
this
|
||||
);
|
||||
// 检查 SceneBgVideoLayer 是否可用
|
||||
if (!this.videoLayer) {
|
||||
console.error("GirlDetailPanel: SceneBgVideoLayer.handle 未初始化");
|
||||
} else {
|
||||
console.log("GirlDetailPanel: 成功获取 SceneBgVideoLayer 实例");
|
||||
// 初始化视频显示位置
|
||||
this.initVideoPosition();
|
||||
}
|
||||
}
|
||||
|
||||
setVideEnable(enable: boolean) {
|
||||
this.avatarVideo.enabled = enable;
|
||||
if (!this.videoLayer) {
|
||||
console.error("GirlDetailPanel: SceneBgVideoLayer 不可用");
|
||||
return;
|
||||
}
|
||||
|
||||
if (enable) {
|
||||
this.avatarVideo.play();
|
||||
// 恢复播放
|
||||
this.videoLayer.resume();
|
||||
console.log("GirlDetailPanel: 开启视频播放");
|
||||
} else {
|
||||
// 暂停播放
|
||||
this.videoLayer.pause();
|
||||
console.log("GirlDetailPanel: 暂停视频播放");
|
||||
}
|
||||
}
|
||||
|
||||
adjustVideoScale() {
|
||||
if (!this.avatarVideo || !this.avatarVideo.node.parent) {
|
||||
if (!this.videoLayer) {
|
||||
console.error("GirlDetailPanel: SceneBgVideoLayer 不可用");
|
||||
return;
|
||||
}
|
||||
|
||||
// 获取 videoArea 的尺寸
|
||||
if (!this.videoArea) {
|
||||
console.error("GirlDetailPanel: videoArea 未设置");
|
||||
return;
|
||||
}
|
||||
|
||||
// 参考原有逻辑,计算缩放比例使视频高度填满 videoArea
|
||||
const tryAdjustScale = () => {
|
||||
const parentTransform =
|
||||
this.avatarVideo.node.parent.getComponent(UITransform);
|
||||
const videoTransform = this.avatarVideo.node.getComponent(UITransform);
|
||||
const videoPlayer = this.videoLayer.getVideoPlayer();
|
||||
if (!videoPlayer) return false;
|
||||
|
||||
const videoTransform = videoPlayer.node.getComponent(UITransform);
|
||||
if (videoTransform && videoTransform.height > 0) {
|
||||
// 设置视频锚点为中心 (0.5, 0.5),确保视频的中心点就是定位点
|
||||
this.videoLayer.setVideoAnchor(0.5, 0.5);
|
||||
|
||||
// 计算缩放比例,使视频高度填满 videoArea(保持原有逻辑)
|
||||
const scale = this.videoArea.height / videoTransform.height;
|
||||
|
||||
// 设置视频缩放
|
||||
this.videoLayer.setVideoScale(scale);
|
||||
|
||||
// 获取 videoArea 的世界坐标中心点
|
||||
const videoAreaWorldPos = this.videoArea.node.getWorldPosition();
|
||||
|
||||
// 使用世界坐标设置视频位置,确保正确对齐
|
||||
this.videoLayer.setVideoWorldPosition(
|
||||
videoAreaWorldPos.x,
|
||||
videoAreaWorldPos.y,
|
||||
videoAreaWorldPos.z
|
||||
);
|
||||
|
||||
if (parentTransform && videoTransform && videoTransform.height > 0) {
|
||||
const scale = parentTransform.height / videoTransform.height;
|
||||
this.avatarVideo.node.setScale(scale, scale, 1);
|
||||
console.log(
|
||||
`Video scaled to: ${scale}, parent height: ${parentTransform.height}, video height: ${videoTransform.height}`
|
||||
`GirlDetailPanel: 视频缩放到 ${scale}, videoArea高度: ${this.videoArea.height}, 视频高度: ${videoTransform.height}`
|
||||
);
|
||||
console.log(
|
||||
`GirlDetailPanel: 视频世界位置设置为 (${videoAreaWorldPos.x}, ${videoAreaWorldPos.y})`
|
||||
);
|
||||
return true;
|
||||
}
|
||||
@@ -122,7 +168,7 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
|
||||
// 立即尝试一次
|
||||
if (!tryAdjustScale()) {
|
||||
// 如果失败,延迟尝试
|
||||
// 如果失败,延迟尝试(保持原有的重试机制)
|
||||
this.scheduleOnce(() => {
|
||||
if (!tryAdjustScale()) {
|
||||
// 再次延迟尝试
|
||||
@@ -133,6 +179,21 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
}, 0.1);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取目标视频尺寸
|
||||
* 从 videoArea 获取实际需要填充的区域尺寸
|
||||
*/
|
||||
private getTargetVideoSize(): Size | null {
|
||||
// 从 videoArea 获取目标尺寸
|
||||
if (this.videoArea) {
|
||||
return new Size(this.videoArea.width, this.videoArea.height);
|
||||
}
|
||||
|
||||
// 如果没有 videoArea,使用默认尺寸
|
||||
console.warn("GirlDetailPanel: videoArea 未设置,使用默认尺寸");
|
||||
return new Size(600, 800);
|
||||
}
|
||||
nameKey: string;
|
||||
tagKey: string;
|
||||
descKey: string;
|
||||
@@ -173,14 +234,41 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
this.category.toString(),
|
||||
this.id
|
||||
);
|
||||
ResManager.I.changeBundleVideo(this.avatarVideo, firstPath, "Girls");
|
||||
|
||||
// 使用 SceneBgVideoLayer 加载并播放视频
|
||||
if (this.videoLayer && firstPath) {
|
||||
console.log(`GirlDetailPanel: 加载视频 ${firstPath}`);
|
||||
|
||||
// 获取 videoArea 的尺寸和位置
|
||||
const targetSize = this.videoArea
|
||||
? new Size(this.videoArea.width, this.videoArea.height)
|
||||
: new Size(600, 800);
|
||||
|
||||
// 获取 videoArea 的中心位置作为参考节点
|
||||
const bgFrameNode = this.videoArea ? this.videoArea.node : null;
|
||||
|
||||
// 使用 playLocalLoopVideo 方法,保证兼容性
|
||||
const videoData = {
|
||||
path: firstPath,
|
||||
size: targetSize,
|
||||
bgFrameNode: bgFrameNode, // 传递 videoArea 节点作为位置参考
|
||||
};
|
||||
this.videoLayer.playLocalLoopVideo(videoData);
|
||||
|
||||
// 延迟调整视频缩放和位置,确保视频加载完成
|
||||
this.scheduleOnce(() => {
|
||||
this.adjustVideoScale();
|
||||
}, 0.1);
|
||||
} else if (!firstPath) {
|
||||
console.warn(
|
||||
`GirlDetailPanel: 未找到视频路径 category=${this.category}, id=${this.id}`
|
||||
);
|
||||
}
|
||||
|
||||
let resIds = girlData.getAllDisplayGrilPhotoId(
|
||||
this.category.toString(),
|
||||
this.id
|
||||
);
|
||||
// 也立即尝试调整(以防已经加载完成)
|
||||
this.adjustVideoScale();
|
||||
this.refreshImgs(
|
||||
proto.cs.EnmResType.ERT_Image,
|
||||
this.category,
|
||||
@@ -239,6 +327,28 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化视频位置和属性
|
||||
*/
|
||||
private initVideoPosition() {
|
||||
if (!this.videoLayer || !this.videoArea) return;
|
||||
|
||||
// 设置视频锚点为中心 (0.5, 0.5),这样视频的中心点就是定位点
|
||||
this.videoLayer.setVideoAnchor(0.5, 0.5);
|
||||
|
||||
// 使用 videoArea 的世界坐标位置
|
||||
const videoAreaWorldPos = this.videoArea.node.getWorldPosition();
|
||||
this.videoLayer.setVideoWorldPosition(
|
||||
videoAreaWorldPos.x,
|
||||
videoAreaWorldPos.y,
|
||||
videoAreaWorldPos.z
|
||||
);
|
||||
this.videoLayer.setVideoScale(1);
|
||||
console.log(
|
||||
`GirlDetailPanel: 初始化视频世界位置到 (${videoAreaWorldPos.x}, ${videoAreaWorldPos.y})`
|
||||
);
|
||||
}
|
||||
|
||||
OnClickChatBtn() {
|
||||
// 使用带过渡动画的导航方法
|
||||
NavigationManager.Instance.navigateToChatWithTransition(
|
||||
@@ -254,4 +364,30 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
NavigationManager.Instance.navigateToGirlList(this.category);
|
||||
//ViewManager.I.openBundlesView("GirlListPanel");
|
||||
}
|
||||
|
||||
/**
|
||||
* 面板关闭时的清理工作
|
||||
*/
|
||||
onClose() {
|
||||
// 停止视频播放,释放资源
|
||||
if (this.videoLayer) {
|
||||
//this.videoLayer.stop();
|
||||
//console.log("GirlDetailPanel: 停止视频播放");
|
||||
}
|
||||
|
||||
super.onClose();
|
||||
}
|
||||
|
||||
/**
|
||||
* 面板销毁时的清理工作
|
||||
*/
|
||||
onDestroy() {
|
||||
// 确保视频资源被释放
|
||||
if (this.videoLayer) {
|
||||
//this.videoLayer.stop();
|
||||
//console.log("GirlDetailPanel: 销毁时停止视频播放");
|
||||
}
|
||||
|
||||
super.onDestroy();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { _decorator, Button, Component, Node, Label } from "cc";
|
||||
import { _decorator, Button, Component, Node, Label, View } from "cc";
|
||||
import li_BaseView from "../../../Main/Common/li_BaseView";
|
||||
import Utils from "../../../Main/Common/Utils";
|
||||
import { GButton } from "../../../Main/Common/GButton";
|
||||
@@ -10,6 +10,8 @@ import { GirlData } from "../../data/GirlData";
|
||||
import { WalletData } from "../../data/WalletData";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import LanguageUtils from "../../../Main/Common/LanguageUtils";
|
||||
import { ViewManager } from "../../../Main/Manager/ViewManager";
|
||||
import { TipsPanel } from "./TipsPanel";
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("GirlListPopupPanel")
|
||||
@@ -74,6 +76,11 @@ export class GirlListPopupPanel extends li_BaseView {
|
||||
// 刷新界面
|
||||
this.base.refreshBuy(true);
|
||||
this.close();
|
||||
} else {
|
||||
//ViewManager.I.openBundlesView("PurchasePanel");
|
||||
this.close();
|
||||
TipsPanel.show("Insufficient balance, need to purchase");
|
||||
}
|
||||
// TipsPanel.show("Insufficient balance, need to purchase");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import { WalletData } from "../../data/WalletData";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import LanguageUtils from "../../../Main/Common/LanguageUtils";
|
||||
import { ImagePopup } from "../components/ImagePopup";
|
||||
import { TipsPanel } from "./TipsPanel";
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("PopupGirlDetailPanel")
|
||||
@@ -103,6 +104,8 @@ export class PopupGirlDetailPanel extends li_BaseView {
|
||||
this.base.refreshSelf();
|
||||
}
|
||||
this.close();
|
||||
} else {
|
||||
TipsPanel.show("Insufficient balance, need to purchase");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,7 @@ import { AccountData } from "../../data/AccountData";
|
||||
|
||||
import { ShopData } from "../../data/ShopData";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import GameRootUI from "../../../Main/Common/GameRootUI";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -109,7 +110,7 @@ export class ThemePanel extends li_BaseView {
|
||||
ResManager.I.changeBundleSpriteFrame(
|
||||
this.recSprite,
|
||||
avatarPath,
|
||||
"Chat18x",
|
||||
"Girls",
|
||||
() => {
|
||||
let sizeTran = this.recSprite.node.parent.getComponent(UITransform);
|
||||
Utils.adjustBgPixelRatioToSize(
|
||||
@@ -163,7 +164,7 @@ export class ThemePanel extends li_BaseView {
|
||||
) == 0;
|
||||
if (isRelease || isFree) {
|
||||
NavigationManager.Instance.navigateToGirlDetail(this.recId);
|
||||
ViewManager.I.closeView(this.node);
|
||||
GameRootUI.I.hideDefaultView();
|
||||
} else {
|
||||
//未解锁
|
||||
ViewManager.I.openBundlesPopupView("GirlListPopupPanel", {
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
import { _decorator, Component, Node, Label, tween, Vec3, UIOpacity } from "cc";
|
||||
import li_BaseView from "../../../Main/Common/li_BaseView";
|
||||
import Utils from "../../../Main/Common/Utils";
|
||||
import { ViewManager } from "../../../Main/Manager/ViewManager";
|
||||
import { GButton } from "../../../Main/Common/GButton";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
interface TipsPanelData {
|
||||
content: string;
|
||||
duration?: number;
|
||||
autoClose?: boolean;
|
||||
}
|
||||
|
||||
@ccclass("TipsPanel")
|
||||
export class TipsPanel extends li_BaseView {
|
||||
private _nodeTab: any = {};
|
||||
private _data: TipsPanelData;
|
||||
private contentLabel: Label;
|
||||
|
||||
static show(content: string, duration: number = 1) {
|
||||
ViewManager.I.openBundlesPopupView("TipsPanel", {
|
||||
content: content,
|
||||
duration: duration,
|
||||
autoClose: true,
|
||||
});
|
||||
}
|
||||
|
||||
onLoadCT() {
|
||||
Utils.parseNode(this.node, this._nodeTab);
|
||||
this.contentLabel = this._nodeTab.text.getComponent(Label);
|
||||
this.setupUI();
|
||||
|
||||
// 如果数据已经传入,立即更新内容
|
||||
if (this._data) {
|
||||
this.updateContent();
|
||||
}
|
||||
}
|
||||
|
||||
openUIData(data: TipsPanelData) {
|
||||
this._data = data;
|
||||
|
||||
// 如果UI已经初始化,立即更新内容
|
||||
if (this.contentLabel) {
|
||||
this.updateContent();
|
||||
}
|
||||
}
|
||||
|
||||
private setupUI() {
|
||||
if (this._nodeTab.mask) {
|
||||
GButton.BandClick(this._nodeTab.mask, this.onMaskClick, this);
|
||||
}
|
||||
|
||||
this.node.setScale(Vec3.ZERO);
|
||||
const uiOpacity =
|
||||
this.node.getComponent(UIOpacity) || this.node.addComponent(UIOpacity);
|
||||
uiOpacity.opacity = 0;
|
||||
|
||||
this.playShowAnimation();
|
||||
}
|
||||
|
||||
private updateContent() {
|
||||
if (this.contentLabel && this._data) {
|
||||
this.contentLabel.string = this._data.content;
|
||||
|
||||
if (this._data.autoClose !== false) {
|
||||
const duration = this._data.duration || 1;
|
||||
this.scheduleOnce(this.autoClose, duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private playShowAnimation() {
|
||||
const uiOpacity = this.node.getComponent(UIOpacity);
|
||||
|
||||
tween(this.node)
|
||||
.to(0.3, { scale: Vec3.ONE }, { easing: "backOut" })
|
||||
.start();
|
||||
|
||||
tween(uiOpacity).to(0.3, { opacity: 255 }).start();
|
||||
}
|
||||
|
||||
private playHideAnimation(callback?: () => void) {
|
||||
const uiOpacity = this.node.getComponent(UIOpacity);
|
||||
|
||||
tween(this.node)
|
||||
.to(0.2, { scale: new Vec3(0.8, 0.8, 1) })
|
||||
.start();
|
||||
|
||||
tween(uiOpacity)
|
||||
.to(0.2, { opacity: 0 })
|
||||
.call(() => {
|
||||
callback && callback();
|
||||
})
|
||||
.start();
|
||||
}
|
||||
|
||||
private onMaskClick() {
|
||||
this.closePanel();
|
||||
}
|
||||
|
||||
private autoClose() {
|
||||
this.closePanel();
|
||||
}
|
||||
|
||||
private closePanel() {
|
||||
this.playHideAnimation(() => {
|
||||
this.close();
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.24",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "3a01052c-1b9f-4ad4-b5a4-ecda9b0c1bbe",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
@@ -17,6 +17,7 @@ import { GirlDetailPanel } from "../ui/panels/GirlDetailPanel";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { DataManager, DataId } from "../data/DataManager";
|
||||
import { GirlData } from "../data/GirlData";
|
||||
import { TipsPanel } from "../ui/panels/TipsPanel";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
|
||||
@@ -133,12 +133,12 @@ export class GirlListItem extends Component {
|
||||
// this.price.node.active = priceType == PriceType.pay;
|
||||
// this.freeNode.active = priceType == PriceType.free;
|
||||
//this.tryNode.active = priceType == PriceType.first_time_free;
|
||||
let listAvatarPath = girlData.getGrilListAvatar(
|
||||
let listAvatarPath = girlData.getGrilAvatar(
|
||||
this.category.toString(),
|
||||
this.id
|
||||
);
|
||||
|
||||
listAvatarPath = listAvatarPath.replace("Avatar", "avatar"); //临时
|
||||
//listAvatarPath = listAvatarPath.replace("Avatar", "avatar"); //临时
|
||||
ResManager.I.changeBundleSpriteFrame(
|
||||
this.avatar,
|
||||
listAvatarPath,
|
||||
|
||||
Reference in New Issue
Block a user