Merge branch 'main' of 47.107.44.202:xionglijia/18xchat
# Conflicts: # assets/Scripts/chat18x/core/ChatAIService.ts # assets/Scripts/chat18x/utils/ErrorHandler.ts # xchat_cfg
This commit is contained in:
@@ -1,6 +1,8 @@
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import { _decorator, Component, Node, tween, UIOpacity, Vec3, VideoPlayer } from 'cc';
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import Utils from '../Common/Utils';
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import { VideoRoleType } from '../Common/GlobalValue';
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import { logger } from "db://assets/Scripts/Main/Common/Logger";
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const { ccclass, property } = _decorator;
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/**背景视频 */
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@@ -49,14 +51,14 @@ export class BgVideo extends Component {
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update(deltaTime: number) {
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// if (this._isPlaying && this.vtype == VideoRoleType.Idle) {
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// console.log("BgVideo 主视频时长:", this.vp.currentTime, this.vp.duration);
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// logger.log("BgVideo 主视频时长:", this.vp.currentTime, this.vp.duration);
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// }
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}
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/**播放视频 */
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playVideo(remoteUrl:string, loop:boolean = false, autoIn:boolean = true) {
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console.log("BgVideo 播放视频:", this.node.position)
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logger.log("BgVideo 播放视频:", this.node.position)
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this.vp.remoteURL = remoteUrl
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this.vp.loop = loop
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this.vp.stop()
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@@ -69,7 +71,7 @@ export class BgVideo extends Component {
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/**暂停视频 */
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pauseVideo() {
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console.log("BgVideo 暂停视频:", this._vtype)
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logger.log("BgVideo 暂停视频:", this._vtype)
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this.vp.pause()
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}
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/**继续播放 */
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@@ -99,7 +101,7 @@ export class BgVideo extends Component {
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onVideoEvent(event1:any, event2:any) {
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// console.log("bgvideo BgVideo组件 event", event2, this._vtype)
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// logger.log("bgvideo BgVideo组件 event", event2, this._vtype)
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if (event2 == "ready-to-play") {
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// if (!this._emoShow) {
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// this._emoShow = true;
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@@ -7,6 +7,7 @@ import { KSSDK } from "./ksSDK";
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import AudioManager from "../Manager/AudioManager";
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import GlobalValue, { VideoRoleType } from "../Common/GlobalValue";
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import { luffaSDK } from "./luffaSDK";
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import { logger } from "db://assets/Scripts/Main/Common/Logger";
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const { ccclass, property } = _decorator;
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@@ -86,9 +87,9 @@ export class SDKManager { //extends Component
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this.video_reward_map = {}
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this.share_reward_map = {}
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console.log("平台值 wx:",window["wx"], typeof window["wx"])
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console.log("平台值 ks:",window["ks"], typeof window["ks"])
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console.log("平台值 tt:",window["tt"], typeof window["tt"])
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logger.log("平台值 wx:",window["wx"], typeof window["wx"])
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logger.log("平台值 ks:",window["ks"], typeof window["ks"])
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logger.log("平台值 tt:",window["tt"], typeof window["tt"])
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if (typeof window["ks"] !== 'undefined') {
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this.sdk_channel = E_SDK_Channel.KS
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@@ -104,7 +105,7 @@ export class SDKManager { //extends Component
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this.sdk = new WebSDK()
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}
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console.log("当前平台:",sys.platform, this.sdk_channel)
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logger.log("当前平台:",sys.platform, this.sdk_channel)
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if (GlobalValue.NpcVideoMod) {
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GlobalValue.NpcVideoMod = this.sdk_channel === E_SDK_Channel.WX || this.sdk_channel === E_SDK_Channel.WEB
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}
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@@ -192,12 +193,12 @@ export class SDKManager { //extends Component
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}
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//看视频广告前
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static video_ad_pre() {
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console.log("SDKManager 视频广告前")
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logger.log("SDKManager 视频广告前")
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AudioManager.I.PauseMusic();
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}
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//看视频广告后返回游戏
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static video_ad_back() {
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console.log("SDKManager 视频广告后")
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logger.log("SDKManager 视频广告后")
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AudioManager.I.ResumeMusic();
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}
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@@ -5,6 +5,7 @@ import SubManager from "../../Sub/SubManager"
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import Utils from "../Common/Utils"
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import { InnerMsgCode } from "../Config/InnerMsgCode"
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import HttpUnit from "../Common/HttpUnit"
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import { logger } from "db://assets/Scripts/Main/Common/Logger";
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//广告ID
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const AD_AWARD = "1ntrdiqhmdket7v5fe"
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@@ -47,7 +48,7 @@ export class ByteDanceSDK{
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window['tt'].checkScene({
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scene: "sidebar",
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success: (res) => {
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console.log("抖音 检测侧边栏功能->", res)
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logger.log("抖音 检测侧边栏功能->", res)
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if (res.isExist == true) {
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if (ByteDanceSDK._SidebarState == 0) {
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ByteDanceSDK._SidebarState = 1
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@@ -56,22 +57,22 @@ export class ByteDanceSDK{
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cb && cb(res.isExist == true);
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},
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fail: (res) => {
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console.log("抖音 检测侧边栏功能失败->", res)
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logger.log("抖音 检测侧边栏功能失败->", res)
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cb && cb(false);
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}
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})
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}
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/**前往侧边栏 */
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public static GotoSidebar(cb:Function = null){
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console.log("抖音 正在前往侧边栏...")
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logger.log("抖音 正在前往侧边栏...")
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window["tt"].navigateToScene({
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scene: "sidebar",
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success(res) {
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console.log("抖音 前往侧边栏 成功")
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logger.log("抖音 前往侧边栏 成功")
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cb && cb(true);
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},
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fail(res) {
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console.log("抖音 前往侧边栏 失败", res)
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logger.log("抖音 前往侧边栏 失败", res)
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}
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})
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}
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@@ -79,7 +80,7 @@ export class ByteDanceSDK{
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//初始化
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init(cb: Function = null) {
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console.log("init 抖音 初始化...")
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logger.log("init 抖音 初始化...")
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// 保持屏幕常亮
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window["tt"].setKeepScreenOn({
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keepScreenOn: true,
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@@ -92,14 +93,14 @@ export class ByteDanceSDK{
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//小游戏回到前台
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window['tt'].onShow((res)=>{
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console.log("抖音 小游戏回到前台->", res)
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logger.log("抖音 小游戏回到前台->", res)
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if (!res) {
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return;
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}
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// console.log("启动参数:", res.query);
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// console.log("来源信息:", res.refererInfo);
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// console.log("场景值:", res.scene);
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// console.log("启动场景字段:", res.launch_from, ", ", res.location);
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// logger.log("启动参数:", res.query);
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// logger.log("来源信息:", res.refererInfo);
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// logger.log("场景值:", res.scene);
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// logger.log("启动场景字段:", res.launch_from, ", ", res.location);
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//返回小游戏场景值
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if (res.query && res.query.ShareCode) {
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@@ -108,7 +109,7 @@ export class ByteDanceSDK{
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//从侧边栏返回
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if (res.launch_from == "homepage" && res.location == "sidebar_card") {
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console.log("从侧边栏返回, SidebarState=", ByteDanceSDK._SidebarState)
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logger.log("从侧边栏返回, SidebarState=", ByteDanceSDK._SidebarState)
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if (ByteDanceSDK._SidebarState == 1) {
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ByteDanceSDK._SidebarState = 2
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Utils.sendInnerMsg(InnerMsgCode.UI_BD_Sidebar, {})
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@@ -129,7 +130,7 @@ export class ByteDanceSDK{
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if (this.ShareCb) {
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if (this.ShareSTime) {
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let nT = new Date().getTime();
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console.log("分享时间差 计算:",nT, this.ShareSTime);
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logger.log("分享时间差 计算:",nT, this.ShareSTime);
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if (nT - this.ShareSTime > 1500) {
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let cb = this.ShareCb.succ
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cb && cb()
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@@ -144,7 +145,7 @@ export class ByteDanceSDK{
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window['tt'].onHide(() => {
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if (this.ShareCb) {
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this.ShareSTime = new Date().getTime();
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console.log("分享时间差 记录:", this.ShareSTime);
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logger.log("分享时间差 记录:", this.ShareSTime);
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}
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});
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@@ -175,7 +176,7 @@ export class ByteDanceSDK{
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window['tt'].authorize({
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scope: autoKey,
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success(res:any) {
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console.log("抖音 - 检测权限状态 succ:", JSON.stringify(res))
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logger.log("抖音 - 检测权限状态 succ:", JSON.stringify(res))
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if (autoKey == "scope.userInfo" && res.data['scope.userInfo']) {
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cb && cb(true)
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} else {
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@@ -183,7 +184,7 @@ export class ByteDanceSDK{
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}
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},
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fail(res:any) {
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console.log("抖音 - 检测权限状态 fail:",JSON.stringify(res))
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logger.log("抖音 - 检测权限状态 fail:",JSON.stringify(res))
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cb && cb(false)
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}
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})
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@@ -196,11 +197,11 @@ export class ByteDanceSDK{
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window["tt"].getUserInfo({
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force: false, //当宿主未登录时,是否强制拉起登录框
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success(res) {
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console.log("抖音 - 获取用户信息成功:", res);
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logger.log("抖音 - 获取用户信息成功:", res);
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cb && cb({avatarUrl:res.userInfo.avatarUrl, nickName:res.userInfo.nickName}) //encryptedData
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},
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fail(res) {
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console.log("抖音 - 获取用户信息失败", res);
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logger.log("抖音 - 获取用户信息失败", res);
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},
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})
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}
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@@ -211,11 +212,11 @@ export class ByteDanceSDK{
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window["tt"].login({
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force: false, //未登录时, 是否强制调起登录框
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success(res) {
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console.log(`抖音 - 登录成功 code=${res.code}, anonymousCode=${res.anonymousCode}`);
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logger.log(`抖音 - 登录成功 code=${res.code}, anonymousCode=${res.anonymousCode}`);
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cb && cb({ platform:2, code: res.code });
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},
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fail(res) {
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console.log(`抖音 - 登录失败`, res);
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logger.log(`抖音 - 登录失败`, res);
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cb && cb({ platform:2, code: null });
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},
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})
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@@ -223,7 +224,7 @@ export class ByteDanceSDK{
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private init_banner() {
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if (AD_BANNER as any == "test") {
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console.log("抖音 横幅广告id未配置,跳过此类型初始化")
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logger.log("抖音 横幅广告id未配置,跳过此类型初始化")
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return
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}
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@@ -260,10 +261,10 @@ export class ByteDanceSDK{
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// bd_banner
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// .show()
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// .then(() => {
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// console.log("init_banner 广告显示成功");
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// logger.log("init_banner 广告显示成功");
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// })
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// .catch((err) => {
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// console.log("init_banner 广告组件出现问题", err);
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// logger.log("init_banner 广告组件出现问题", err);
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// });
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// })
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}
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@@ -275,7 +276,7 @@ export class ByteDanceSDK{
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private preload_splash() {
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if (AD_SPLASH as any == "test") {
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console.log("抖音 插屏广告id未配置,跳过此类型初始化")
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logger.log("抖音 插屏广告id未配置,跳过此类型初始化")
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return
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}
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@@ -290,7 +291,7 @@ export class ByteDanceSDK{
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this.bd_splash
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.load()
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.catch(err => {
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console.log("preload_splash err:",err);
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logger.log("preload_splash err:",err);
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})
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}
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}
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@@ -312,14 +313,14 @@ export class ByteDanceSDK{
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this.preload_splash()
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})
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this.bd_splash.onError(function(err){
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console.log("bd_splash err:",err)
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logger.log("bd_splash err:",err)
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})
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}
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private init_video() {
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if (AD_AWARD as any == "test") {
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console.log("抖音 激励广告id未配置,跳过此类型初始化")
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logger.log("抖音 激励广告id未配置,跳过此类型初始化")
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return
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}
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@@ -346,7 +347,7 @@ export class ByteDanceSDK{
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//显示视频广告
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show_video(callback:Function, tag:number) {
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if (AD_AWARD as any == 'test') {
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console.log('未接入广告ID,视频广告请求直接返回');
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logger.log('未接入广告ID,视频广告请求直接返回');
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callback && callback();
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SDKManager.video_ad_back();
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return;
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@@ -374,10 +375,10 @@ export class ByteDanceSDK{
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if (this.bd_splash && this.bd_splash['custom_load_stautus'] && !this.bd_splash['custom_show_stautus']) {
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this.bd_splash.show().then(() => {
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this.bd_splash['custom_show_stautus'] = true
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console.log("插屏广告展示成功");
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logger.log("插屏广告展示成功");
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})
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} else {
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console.log("插屏广告展示失败");
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logger.log("插屏广告展示失败");
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this.preload_splash()
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}
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@@ -416,18 +417,18 @@ export class ByteDanceSDK{
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//主动拉起分享
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show_share(rewardCB?:Function) {
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// rewardCB && rewardCB()
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console.log("主动拉起分享");
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logger.log("主动拉起分享");
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let info:any = this.shareInfo();
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info.succ = rewardCB;
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info.success = (res) => {
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console.log("抖音 主动拉起分享成功", res);
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logger.log("抖音 主动拉起分享成功", res);
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}
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info.fail = (err) => {
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console.log("抖音 主动拉起分享失败", err);
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logger.log("抖音 主动拉起分享失败", err);
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}
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// info.complete = (res) => {
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// console.log("抖音 主动拉起分享完成", res);
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// logger.log("抖音 主动拉起分享完成", res);
|
||||
// }
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this.ShareCb = info;
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@@ -471,23 +472,23 @@ export class ByteDanceSDK{
|
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const fs = window['tt'].getFileSystemManager();
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//1.删除上一个音频
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const lastPath = window['tt'].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`
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console.log("抖音 正在删除上一个音频 ->", lastPath);
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logger.log("抖音 正在删除上一个音频 ->", lastPath);
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fs.removeSavedFile({
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filePath: lastPath,
|
||||
success(res) {
|
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console.log("抖音 删除上一个音频成功", res);
|
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logger.log("抖音 删除上一个音频成功", res);
|
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},
|
||||
fail(err) {
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console.log("抖音 删除上一个音频失败", err);
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logger.log("抖音 删除上一个音频失败", err);
|
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},
|
||||
complete(res) {
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console.log("抖音 删除上一个音频完成", res);
|
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logger.log("抖音 删除上一个音频完成", res);
|
||||
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//2.保存当前音频
|
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//这里需要每次保存时换一下名字的原因是:innerAudioContext设置路径时如果路径相同,会认为还是同一个音频,不会重新加载,所以需要每次保存时换一下名字
|
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self._iacIdx++;
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const audioPath = window['tt'].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`
|
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console.log("抖音 正在保存本次音频 ->", audioPath);
|
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logger.log("抖音 正在保存本次音频 ->", audioPath);
|
||||
fs.writeFile({
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filePath: audioPath,
|
||||
data: substring,
|
||||
@@ -497,18 +498,18 @@ export class ByteDanceSDK{
|
||||
self._innerAudioContext = window['tt'].createInnerAudioContext();
|
||||
// 添加播放结束的回调
|
||||
self._innerAudioContext.onEnded(() => {
|
||||
console.log("抖音 AI语音播放结束")
|
||||
logger.log("抖音 AI语音播放结束")
|
||||
self._innerAudioContext.stop(); // 使用 stop 方法停止音频并重置播放状态
|
||||
self._innerAudioContext.destroy(); // 销毁音频实例
|
||||
self._innerAudioContext = null;
|
||||
});
|
||||
}
|
||||
console.log("抖音 播放base64音频", audioPath)
|
||||
logger.log("抖音 播放base64音频", audioPath)
|
||||
self._innerAudioContext.src = audioPath;
|
||||
self._innerAudioContext.play(); // 开始播放音频
|
||||
},
|
||||
fail(err) {
|
||||
console.log("抖音 保存本次音频失败", err);
|
||||
logger.log("抖音 保存本次音频失败", err);
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -520,7 +521,7 @@ export class ByteDanceSDK{
|
||||
//微信开发者工具上可以通过「编译模式」下的「下次编译模拟更新」开关来调试
|
||||
qiangzhiUpdata() {
|
||||
if (window['tt'].getUpdateManager == null) {
|
||||
console.log("抖音 没有更新管理器", window['tt'].getUpdateManager)
|
||||
logger.log("抖音 没有更新管理器", window['tt'].getUpdateManager)
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -529,7 +530,7 @@ export class ByteDanceSDK{
|
||||
//监听向微信后台请求检查更新结果事件。微信在小程序每次启动(包括热启动)时自动检查更新,不需由开发者主动触发。
|
||||
updateManager.onCheckForUpdate((res) => {
|
||||
// 请求完新版本信息的回调
|
||||
console.log("抖音 检查是否有新版本:", res.hasUpdate)
|
||||
logger.log("抖音 检查是否有新版本:", res.hasUpdate)
|
||||
});
|
||||
|
||||
//监听小程序有版本更新事件。客户端主动触发下载(无需开发者触发),下载成功后回调
|
||||
@@ -548,19 +549,19 @@ export class ByteDanceSDK{
|
||||
|
||||
//监听小程序更新失败事件。小程序有新版本,客户端主动触发下载(无需开发者触发),下载失败(可能是网络原因等)时回调
|
||||
updateManager.onUpdateFailed(function (err) {
|
||||
console.log("抖音 新版本下载失败", err)
|
||||
logger.log("抖音 新版本下载失败", err)
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
//客服功能是否支持
|
||||
kefuSupport() {
|
||||
console.log("抖音 不支持联系客服")
|
||||
logger.log("抖音 不支持联系客服")
|
||||
return false;
|
||||
}
|
||||
//进入联系客服
|
||||
openKefu() {
|
||||
console.log("抖音 进入联系客服")
|
||||
logger.log("抖音 进入联系客服")
|
||||
}
|
||||
|
||||
|
||||
@@ -573,15 +574,15 @@ export class ByteDanceSDK{
|
||||
//region 复制到剪贴板
|
||||
/**复制文本到剪贴板 */
|
||||
copyToClipboard(text: string, cb?: Function) {
|
||||
console.log("抖音 复制到剪贴板:", text);
|
||||
logger.log("抖音 复制到剪贴板:", text);
|
||||
window['tt'].setClipboardData({
|
||||
data: text,
|
||||
success: () => {
|
||||
console.log("抖音 复制成功");
|
||||
logger.log("抖音 复制成功");
|
||||
cb && cb(true);
|
||||
},
|
||||
fail: (err) => {
|
||||
console.log("抖音 复制失败:", err);
|
||||
logger.log("抖音 复制失败:", err);
|
||||
cb && cb(false);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -6,6 +6,7 @@ import Utils from "../Common/Utils";
|
||||
import { InnerMsgCode } from "../Config/InnerMsgCode";
|
||||
import { BgVideo } from "./BgVideo";
|
||||
import { SceneBgVideoLayer } from "../../Sub/UI/SceneBgVideoLayer";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
//广告ID
|
||||
const wx_banner_ad_unit_id = 'test'
|
||||
@@ -35,7 +36,7 @@ export class KSSDK{
|
||||
//获取小游戏冷启动时的参数 热启动参数通过 ks.onShow 接口获取。
|
||||
let launchOption = window['ks'].getLaunchOptionsSync();
|
||||
KSSDK.g_InGameScene = launchOption.from;
|
||||
console.log('init 快手 - 进入游戏的场景值', launchOption);
|
||||
logger.log('init 快手 - 进入游戏的场景值', launchOption);
|
||||
|
||||
// //显示分享按钮
|
||||
// window['ks'].showShareMenu({
|
||||
@@ -53,10 +54,10 @@ export class KSSDK{
|
||||
window['ks'].onShow(this.onWxShow.bind(this));
|
||||
//小游戏被隐藏 记个时间
|
||||
window['ks'].onHide(() => {
|
||||
console.log("快手 onHide回调:")
|
||||
logger.log("快手 onHide回调:")
|
||||
if (this.ShareCb) {
|
||||
this.ShareSTime = new Date().getTime();
|
||||
console.log("分享时间差 记录:", this.ShareSTime);
|
||||
logger.log("分享时间差 记录:", this.ShareSTime);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -70,7 +71,7 @@ export class KSSDK{
|
||||
|
||||
//小游戏回到前台
|
||||
onWxShow(data: any) {
|
||||
console.log("快手 onShow回调:", data)
|
||||
logger.log("快手 onShow回调:", data)
|
||||
if (data) {
|
||||
//启动小游戏时传入的参数 object
|
||||
if (data.query) {
|
||||
@@ -85,7 +86,7 @@ export class KSSDK{
|
||||
if (this.ShareCb) {
|
||||
if (this.ShareSTime) {
|
||||
let nT = new Date().getTime();
|
||||
console.log("分享时间差 计算:",nT, this.ShareSTime, nT - this.ShareSTime);
|
||||
logger.log("分享时间差 计算:",nT, this.ShareSTime, nT - this.ShareSTime);
|
||||
if (nT - this.ShareSTime > 1) { //快手的onHide有问题,离onShow很近
|
||||
let cb = this.ShareCb.succ
|
||||
cb && cb()
|
||||
@@ -113,7 +114,7 @@ export class KSSDK{
|
||||
checkAutoSetting(autoKey:string, cb:Function = null) {
|
||||
window['ks'].getSetting({
|
||||
success(res:any) {
|
||||
console.log("快手 - 检测权限状态 succ:", res)
|
||||
logger.log("快手 - 检测权限状态 succ:", res)
|
||||
if (autoKey == "userInfo" && res.authSetting['scope.userInfo']) {
|
||||
cb && cb(true)
|
||||
} else {
|
||||
@@ -121,7 +122,7 @@ export class KSSDK{
|
||||
}
|
||||
},
|
||||
fail(res:any) {
|
||||
console.log("快手 - 检测权限状态 fail:", res)
|
||||
logger.log("快手 - 检测权限状态 fail:", res)
|
||||
cb && cb(false)
|
||||
}
|
||||
})
|
||||
@@ -134,16 +135,16 @@ export class KSSDK{
|
||||
var self = this;
|
||||
window['ks'].getSetting({
|
||||
success(res:any) {
|
||||
console.log("快手 - 获取授权信息成功:", res);
|
||||
logger.log("快手 - 获取授权信息成功:", res);
|
||||
let isScope = res.authSetting['scope.userInfo']
|
||||
if (isScope) {
|
||||
window['ks'].getUserInfo({
|
||||
success: (res2) => {
|
||||
console.log("快手 - 获取用户信息成功:", res2);
|
||||
logger.log("快手 - 获取用户信息成功:", res2);
|
||||
cb && cb({avatarUrl:res2.userInfo.avatarUrl, nickName:res2.userInfo.nickName})
|
||||
},
|
||||
fail: (error) => {
|
||||
console.log("快手 - 获取用户信息失败:", error);
|
||||
logger.log("快手 - 获取用户信息失败:", error);
|
||||
}
|
||||
})
|
||||
} else {
|
||||
@@ -151,17 +152,17 @@ export class KSSDK{
|
||||
window['ks'].authorize({
|
||||
scope: 'scope.userInfo',
|
||||
success: (res) => {
|
||||
console.log("快手 - 发起授权请求成功:", res);
|
||||
logger.log("快手 - 发起授权请求成功:", res);
|
||||
self.getUserInfo(cb)
|
||||
},
|
||||
fail: (error) => {
|
||||
console.log("快手 - 发起授权请求失败: ", error);
|
||||
logger.log("快手 - 发起授权请求失败: ", error);
|
||||
}
|
||||
})
|
||||
}
|
||||
},
|
||||
fail: (error) => {
|
||||
console.log("快手 - 获取授权信息失败: ", error);
|
||||
logger.log("快手 - 获取授权信息失败: ", error);
|
||||
// cb && cb({avatarUrl:"", nickName:""})
|
||||
}
|
||||
})
|
||||
@@ -172,11 +173,11 @@ export class KSSDK{
|
||||
login(cb: Function = null) {
|
||||
window['ks'].login({
|
||||
success: (res) => {
|
||||
console.log('快手 - 登录成功', res.code);
|
||||
logger.log('快手 - 登录成功', res.code);
|
||||
cb && cb({ platform:3, code: res.code });
|
||||
},
|
||||
fail(res: any) {
|
||||
console.log(`快手 login 调用失败`, res);
|
||||
logger.log(`快手 login 调用失败`, res);
|
||||
cb && cb({ platform:3, code: null });
|
||||
},
|
||||
});
|
||||
@@ -185,7 +186,7 @@ export class KSSDK{
|
||||
//初始化视频广告
|
||||
private init_video() {
|
||||
if (wx_video_ad_unit_id as any == "test") {
|
||||
console.log("快手 激励广告id未配置,跳过此类型初始化")
|
||||
logger.log("快手 激励广告id未配置,跳过此类型初始化")
|
||||
return
|
||||
}
|
||||
|
||||
@@ -193,10 +194,10 @@ export class KSSDK{
|
||||
adUnitId: wx_video_ad_unit_id
|
||||
});
|
||||
this.wx_video.onError((err) => {
|
||||
console.log('onError event emit', err);
|
||||
logger.log('onError event emit', err);
|
||||
});
|
||||
this.wx_video.onClose(res => {
|
||||
console.log('onClose event emit',res);
|
||||
logger.log('onClose event emit',res);
|
||||
// 用户点击了【关闭广告】按钮
|
||||
// 小于 2.1.0 的基础库版本,res 是一个 undefined
|
||||
if ((res && res.isEnded) || res === undefined) {
|
||||
@@ -217,7 +218,7 @@ export class KSSDK{
|
||||
//初始化插屏广告
|
||||
private init_splash() {
|
||||
if (wx_splash_ad_unit_id as any == "test") {
|
||||
console.log("快手 插屏广告id未配置,跳过此类型初始化")
|
||||
logger.log("快手 插屏广告id未配置,跳过此类型初始化")
|
||||
return
|
||||
}
|
||||
|
||||
@@ -227,10 +228,10 @@ export class KSSDK{
|
||||
adUnitId: wx_splash_ad_unit_id
|
||||
});
|
||||
this.wx_splash.onError((err) => {
|
||||
console.log('splash onError event emit', err);
|
||||
logger.log('splash onError event emit', err);
|
||||
});
|
||||
this.wx_splash.onClose(res => {
|
||||
console.log('splash onClose event emit', res);
|
||||
logger.log('splash onClose event emit', res);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -238,7 +239,7 @@ export class KSSDK{
|
||||
//初始化Banner
|
||||
private init_banner() {
|
||||
if (wx_banner_ad_unit_id as any == "test") {
|
||||
console.log("快手 横幅广告id未配置,跳过此类型初始化")
|
||||
logger.log("快手 横幅广告id未配置,跳过此类型初始化")
|
||||
return
|
||||
}
|
||||
|
||||
@@ -247,7 +248,7 @@ export class KSSDK{
|
||||
//显示视频广告
|
||||
show_video(callback:Function, tag:number) {
|
||||
if (wx_video_ad_unit_id == 'test') {
|
||||
console.log('未接入广告ID,视频广告请求直接返回');
|
||||
logger.log('未接入广告ID,视频广告请求直接返回');
|
||||
callback && callback();
|
||||
SDKManager.video_ad_back();
|
||||
return;
|
||||
@@ -258,10 +259,10 @@ export class KSSDK{
|
||||
let p = this.wx_video.show()
|
||||
p.then(function(result){
|
||||
// 激励视频展示成功
|
||||
console.log(`快手 show rewarded video ad success, result is ${result}`)
|
||||
logger.log(`快手 show rewarded video ad success, result is ${result}`)
|
||||
}).catch(function(error){
|
||||
// 激励视频展示失败
|
||||
console.log(`快手 show rewarded video ad failed, error is ${error}`)
|
||||
logger.log(`快手 show rewarded video ad failed, error is ${error}`)
|
||||
})
|
||||
|
||||
// this.wx_video.load()
|
||||
@@ -282,10 +283,10 @@ export class KSSDK{
|
||||
let p = this.wx_splash.show()
|
||||
p.then(function(result){
|
||||
// 插屏广告展示成功
|
||||
console.log(`快手 show interstitial ad success, result is ${result}`)
|
||||
logger.log(`快手 show interstitial ad success, result is ${result}`)
|
||||
}).catch(function(error){
|
||||
// 插屏广告展示失败
|
||||
console.log(`快手 show interstitial ad failed, error is ${error}`)
|
||||
logger.log(`快手 show interstitial ad failed, error is ${error}`)
|
||||
if (error.code === -10005) {
|
||||
// 表明当前app版本不支持插屏广告,可以提醒用户升级app版本
|
||||
}
|
||||
@@ -319,7 +320,7 @@ export class KSSDK{
|
||||
}
|
||||
//主动拉起分享
|
||||
show_share(rewardCB?:Function) {
|
||||
console.log("主动拉起分享");
|
||||
logger.log("主动拉起分享");
|
||||
let info:any = this.shareInfo();
|
||||
info.succ = rewardCB;
|
||||
info.success = null;
|
||||
@@ -337,13 +338,13 @@ export class KSSDK{
|
||||
//显示游戏圈
|
||||
show_gameClub(leftRatio, topRatio, widthRatio, heightRatio) {
|
||||
if (true) {
|
||||
console.log("显示游戏圈,快手暂不支持");
|
||||
logger.log("显示游戏圈,快手暂不支持");
|
||||
return
|
||||
}
|
||||
}
|
||||
//隐藏游戏圈
|
||||
hide_gameClub() {
|
||||
console.log("隐藏游戏圈");
|
||||
logger.log("隐藏游戏圈");
|
||||
if (this.wx_gameClub) {
|
||||
this.wx_gameClub.hide();
|
||||
}
|
||||
@@ -359,7 +360,7 @@ export class KSSDK{
|
||||
private _iacIdx = 0 //音频播放索引
|
||||
playBase64Audio(base64, loop) {
|
||||
if (!this.checkSupportBase64Audio()) {
|
||||
console.log("当前平台不支持base64音频播放");
|
||||
logger.log("当前平台不支持base64音频播放");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -373,23 +374,23 @@ export class KSSDK{
|
||||
const fs = window['ks'].getFileSystemManager();
|
||||
//1.删除上一个音频
|
||||
const lastPath = window['ks'].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`
|
||||
console.log("快手 正在删除上一个音频 ->", lastPath);
|
||||
logger.log("快手 正在删除上一个音频 ->", lastPath);
|
||||
fs.removeSavedFile({
|
||||
filePath: lastPath,
|
||||
success(res) {
|
||||
console.log("快手 删除上一个音频成功", res);
|
||||
logger.log("快手 删除上一个音频成功", res);
|
||||
},
|
||||
fail(err) {
|
||||
console.log("快手 删除上一个音频失败", err);
|
||||
logger.log("快手 删除上一个音频失败", err);
|
||||
},
|
||||
complete(res) {
|
||||
console.log("快手 删除上一个音频完成", res);
|
||||
logger.log("快手 删除上一个音频完成", res);
|
||||
|
||||
//2.保存当前音频
|
||||
//这里需要每次保存时换一下名字的原因是:innerAudioContext设置路径时如果路径相同,会认为还是同一个音频,不会重新加载,所以需要每次保存时换一下名字
|
||||
self._iacIdx++;
|
||||
const audioPath = window['ks'].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`
|
||||
console.log("快手 正在保存本次音频 ->", audioPath);
|
||||
logger.log("快手 正在保存本次音频 ->", audioPath);
|
||||
fs.writeFile({
|
||||
filePath: audioPath,
|
||||
data: substring,
|
||||
@@ -399,18 +400,18 @@ export class KSSDK{
|
||||
self._innerAudioContext = window['ks'].createInnerAudioContext();
|
||||
// 添加播放结束的回调
|
||||
self._innerAudioContext.onEnded(() => {
|
||||
console.log("快手 AI语音播放结束")
|
||||
logger.log("快手 AI语音播放结束")
|
||||
self._innerAudioContext.stop(); // 使用 stop 方法停止音频并重置播放状态
|
||||
self._innerAudioContext.destroy(); // 销毁音频实例
|
||||
self._innerAudioContext = null;
|
||||
});
|
||||
}
|
||||
console.log("快手 播放base64音频", audioPath)
|
||||
logger.log("快手 播放base64音频", audioPath)
|
||||
self._innerAudioContext.src = audioPath;
|
||||
self._innerAudioContext.play(); // 开始播放音频
|
||||
},
|
||||
fail(err) {
|
||||
console.log("快手 保存本次音频失败", err);
|
||||
logger.log("快手 保存本次音频失败", err);
|
||||
}
|
||||
})
|
||||
}
|
||||
@@ -423,7 +424,7 @@ export class KSSDK{
|
||||
//微信开发者工具上可以通过「编译模式」下的「下次编译模拟更新」开关来调试
|
||||
qiangzhiUpdata() {
|
||||
if (window['ks'].getUpdateManager == null) {
|
||||
console.log("快手 没有更新管理器", window['ks'].getUpdateManager)
|
||||
logger.log("快手 没有更新管理器", window['ks'].getUpdateManager)
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -432,7 +433,7 @@ export class KSSDK{
|
||||
//监听向微信后台请求检查更新结果事件。微信在小程序每次启动(包括热启动)时自动检查更新,不需由开发者主动触发。
|
||||
updateManager.onCheckForUpdate((res) => {
|
||||
// 请求完新版本信息的回调
|
||||
console.log("快手 检查是否有新版本:", res.hasUpdate)
|
||||
logger.log("快手 检查是否有新版本:", res.hasUpdate)
|
||||
});
|
||||
|
||||
//监听小程序有版本更新事件。客户端主动触发下载(无需开发者触发),下载成功后回调
|
||||
@@ -449,19 +450,19 @@ export class KSSDK{
|
||||
|
||||
//监听小程序更新失败事件。小程序有新版本,客户端主动触发下载(无需开发者触发),下载失败(可能是网络原因等)时回调
|
||||
updateManager.onUpdateFailed(function (err) {
|
||||
console.log("快手 新版本下载失败", err)
|
||||
logger.log("快手 新版本下载失败", err)
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
//客服功能是否支持
|
||||
kefuSupport() {
|
||||
console.log("快手 不支持联系客服")
|
||||
logger.log("快手 不支持联系客服")
|
||||
return false;
|
||||
}
|
||||
//进入联系客服
|
||||
openKefu() {
|
||||
console.log("快手 进入联系客服")
|
||||
logger.log("快手 进入联系客服")
|
||||
}
|
||||
|
||||
|
||||
@@ -471,7 +472,7 @@ export class KSSDK{
|
||||
private curPlayType: VideoRoleType = VideoRoleType.None //当前播放的视频的类型
|
||||
playBgAudio(remoteUrl:string, vtype:VideoRoleType, loop:boolean = false, extra:any = {}) {
|
||||
if (!window['ks'].createVideo) {
|
||||
console.log("快手 不支持播放视频")
|
||||
logger.log("快手 不支持播放视频")
|
||||
return
|
||||
}
|
||||
if (this._bgVideo && this._bgShow) {
|
||||
@@ -479,18 +480,18 @@ export class KSSDK{
|
||||
return
|
||||
}
|
||||
let self = this;
|
||||
console.log("微信 播放背景视频组件1", remoteUrl);
|
||||
logger.log("微信 播放背景视频组件1", remoteUrl);
|
||||
this.curPlayType = vtype
|
||||
if (!this._bgVideo) {
|
||||
this._bgVideo = this.createVideoHandle();
|
||||
// this._bgVideo.onPlay(() => {
|
||||
// console.log("微信 背景视频播放开始");
|
||||
// logger.log("微信 背景视频播放开始");
|
||||
// })
|
||||
this._bgVideo.onTimeUpdate((_tinfo:any) =>{
|
||||
// console.log("微信 背景视频播放进度", self._bgShow, _tinfo);
|
||||
// logger.log("微信 背景视频播放进度", self._bgShow, _tinfo);
|
||||
if (!self._bgShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 背景视频1进入视野");
|
||||
logger.log("微信 背景视频1进入视野");
|
||||
self.videoMoveIn(self._bgVideo)
|
||||
self._bgShow = true;
|
||||
self.removeBgAudioNext()
|
||||
@@ -521,19 +522,19 @@ export class KSSDK{
|
||||
private _bgTempShow: boolean = false;
|
||||
playBgAudioNext(remoteUrl:string, vtype:VideoRoleType, loop:boolean = false, extra:any = {}) {
|
||||
this.removeBgAudioNext();
|
||||
console.log("微信 创建背景视频组件2--->", remoteUrl);
|
||||
logger.log("微信 创建背景视频组件2--->", remoteUrl);
|
||||
this.curPlayType = vtype
|
||||
let self = this;
|
||||
if (!this._bgTempVideo) {
|
||||
this._bgTempVideo = this.createVideoHandle();
|
||||
// this._bgTempVideo.onPlay(() => {
|
||||
// console.log("微信 临时背景视频播放开始");
|
||||
// logger.log("微信 临时背景视频播放开始");
|
||||
// })
|
||||
this._bgTempVideo.onTimeUpdate((_tinfo:any) =>{
|
||||
// console.log("微信 临时背景视频播放进度", self._bgTempShow, _tinfo);
|
||||
// logger.log("微信 临时背景视频播放进度", self._bgTempShow, _tinfo);
|
||||
if (!self._bgTempShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 背景视频2进入视野");
|
||||
logger.log("微信 背景视频2进入视野");
|
||||
self._bgTempShow = true;
|
||||
self.videoMoveIn(self._bgTempVideo)
|
||||
self.removeBgAudio()
|
||||
@@ -569,18 +570,18 @@ export class KSSDK{
|
||||
return
|
||||
}
|
||||
let self = this;
|
||||
console.log("微信 播放emo视频1", remoteUrl);
|
||||
logger.log("微信 播放emo视频1", remoteUrl);
|
||||
this.curPlayType = vtype
|
||||
if (!this._emoVideo) {
|
||||
this._emoVideo = this.createVideoHandle();
|
||||
// this._emoVideo.onPlay(() => {
|
||||
// console.log("微信 背景视频播放开始");
|
||||
// logger.log("微信 背景视频播放开始");
|
||||
// })
|
||||
this._emoVideo.onTimeUpdate((_tinfo:any) =>{
|
||||
// console.log("微信 背景视频播放进度", self._emoShow, _tinfo);
|
||||
// logger.log("微信 背景视频播放进度", self._emoShow, _tinfo);
|
||||
if (!self._emoShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 emo视频1准备好了");
|
||||
logger.log("微信 emo视频1准备好了");
|
||||
self._emoShow = true;
|
||||
self.removeEmoAudioNext()
|
||||
self.setEmoReadyAudio(self._emoVideo)
|
||||
@@ -610,19 +611,19 @@ export class KSSDK{
|
||||
private _emoTempShow: boolean = false;
|
||||
playEmoAudioNext(remoteUrl:string, vtype:VideoRoleType, loop:boolean = false, extra:any = {}) {
|
||||
this.removeEmoAudioNext();
|
||||
console.log("微信 播放emo视频2--->", remoteUrl);
|
||||
logger.log("微信 播放emo视频2--->", remoteUrl);
|
||||
this.curPlayType = vtype
|
||||
let self = this;
|
||||
if (!this._emoTempVideo) {
|
||||
this._emoTempVideo = this.createVideoHandle();
|
||||
// this._emoTempVideo.onPlay(() => {
|
||||
// console.log("微信 临时背景视频播放开始");
|
||||
// logger.log("微信 临时背景视频播放开始");
|
||||
// })
|
||||
this._emoTempVideo.onTimeUpdate((_tinfo:any) =>{
|
||||
// console.log("微信 临时背景视频播放进度", self._emoTempShow, _tinfo);
|
||||
// logger.log("微信 临时背景视频播放进度", self._emoTempShow, _tinfo);
|
||||
if (!self._emoTempShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 emo视频2已准备好");
|
||||
logger.log("微信 emo视频2已准备好");
|
||||
self._emoTempShow = true;
|
||||
self.removeEmoAudio()
|
||||
self.setEmoReadyAudio(self._emoTempVideo)
|
||||
@@ -706,19 +707,19 @@ export class KSSDK{
|
||||
this.videoAdaInfo.x = -(this.videoWidth * ratioh - size.width) / 2
|
||||
this.videoAdaInfo.y = 0
|
||||
}
|
||||
console.log("微信 视频适配信息", this.videoAdaInfo, size)
|
||||
logger.log("微信 视频适配信息", this.videoAdaInfo, size)
|
||||
return this.videoAdaInfo
|
||||
}
|
||||
|
||||
//设置暂停播放的主视频
|
||||
private vpWait: any = null;
|
||||
setBgAudioPause(wait:any) {
|
||||
console.log("微信 主视频暂停播放")
|
||||
logger.log("微信 主视频暂停播放")
|
||||
this.vpWait = wait
|
||||
this.vpWait.pause()
|
||||
}
|
||||
replayBgAudioPause() {
|
||||
console.log("微信 主视频继续播放")
|
||||
logger.log("微信 主视频继续播放")
|
||||
if (this.vpWait) {
|
||||
this.vpWait.play()
|
||||
}
|
||||
@@ -727,7 +728,7 @@ export class KSSDK{
|
||||
//设置准备好要播放的表情视频
|
||||
private emoReady: any = null;
|
||||
setEmoReadyAudio(au: any) {
|
||||
console.log("微信 设置emo ready视频")
|
||||
logger.log("微信 设置emo ready视频")
|
||||
if (this.emoReady) {
|
||||
this.emoReady.stop()
|
||||
this.videoMoveOut(this.emoReady)
|
||||
@@ -737,7 +738,7 @@ export class KSSDK{
|
||||
}
|
||||
//移除准备好要播放的表情视频
|
||||
removeEmoReadyAudio() {
|
||||
console.log("微信 移除emo ready视频")
|
||||
logger.log("微信 移除emo ready视频")
|
||||
if (this.emoReady) {
|
||||
this.emoReady.stop()
|
||||
this.videoMoveOut(this.emoReady)
|
||||
@@ -747,7 +748,7 @@ export class KSSDK{
|
||||
//播放准备好要播放的表情视频
|
||||
doPlayEmoReadyAudio():boolean {
|
||||
if (this.emoReady) {
|
||||
console.log("微信 播放emo ready视频")
|
||||
logger.log("微信 播放emo ready视频")
|
||||
this.emoReady.play()
|
||||
this.videoMoveIn(this.emoReady)
|
||||
return true
|
||||
@@ -756,7 +757,7 @@ export class KSSDK{
|
||||
}
|
||||
//表情视频播放结束
|
||||
doEmoFinish() {
|
||||
console.log("微信emo ready视频播放结束")
|
||||
logger.log("微信emo ready视频播放结束")
|
||||
this.removeEmoReadyAudio()
|
||||
this.replayBgAudioPause()
|
||||
}
|
||||
@@ -764,15 +765,15 @@ export class KSSDK{
|
||||
//region 复制到剪贴板
|
||||
/**复制文本到剪贴板 */
|
||||
copyToClipboard(text: string, cb?: Function) {
|
||||
console.log("快手 复制到剪贴板:", text);
|
||||
logger.log("快手 复制到剪贴板:", text);
|
||||
window['ks'].setClipboardData({
|
||||
data: text,
|
||||
success: () => {
|
||||
console.log("快手 复制成功");
|
||||
logger.log("快手 复制成功");
|
||||
cb && cb(true);
|
||||
},
|
||||
fail: (err) => {
|
||||
console.log("快手 复制失败:", err);
|
||||
logger.log("快手 复制失败:", err);
|
||||
cb && cb(false);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -5,6 +5,7 @@ import { I_SDK_UserInfo_Callback, SDKManager } from "./SDKManager";
|
||||
import Utils from "../Common/Utils";
|
||||
import uma from "../../../utils/uma.wx.min.js";
|
||||
import { InnerMsgCode } from "../Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
//广告ID
|
||||
const wx_banner_ad_unit_id = "test";
|
||||
@@ -35,7 +36,7 @@ export class luffaSDK {
|
||||
// 保持屏幕常亮
|
||||
window["wx"].setKeepScreenOn({ keepScreenOn: true });
|
||||
luffaSDK.g_InGameScene = window["wx"].getLaunchOptionsSync().scene;
|
||||
console.log("init luffa - 进入游戏的场景值", luffaSDK.g_InGameScene);
|
||||
logger.log("init luffa - 进入游戏的场景值", luffaSDK.g_InGameScene);
|
||||
|
||||
//this.init_video(); //初始化视频广告
|
||||
//this.init_splash(); //初始化插屏广告
|
||||
@@ -50,7 +51,7 @@ export class luffaSDK {
|
||||
checkAutoSetting(autoKey: string, cb: Function = null) {
|
||||
window["wx"].getSetting({
|
||||
success(res: any) {
|
||||
console.log("微信 - 检测权限状态 succ:", JSON.stringify(res));
|
||||
logger.log("微信 - 检测权限状态 succ:", JSON.stringify(res));
|
||||
if (autoKey == "userInfo" && res.authSetting["scope.userInfo"]) {
|
||||
cb && cb(true);
|
||||
} else {
|
||||
@@ -58,7 +59,7 @@ export class luffaSDK {
|
||||
}
|
||||
},
|
||||
fail(res: any) {
|
||||
console.log("微信 - 检测权限状态 fail:", JSON.stringify(res));
|
||||
logger.log("微信 - 检测权限状态 fail:", JSON.stringify(res));
|
||||
cb && cb(false);
|
||||
},
|
||||
});
|
||||
@@ -68,11 +69,11 @@ export class luffaSDK {
|
||||
* 获取个人信息
|
||||
*/
|
||||
getUserInfo(cb: I_SDK_UserInfo_Callback = null) {
|
||||
console.log("微信 - 正在获取用户信息...");
|
||||
logger.log("微信 - 正在获取用户信息...");
|
||||
var self = this;
|
||||
window["wx"].getUserInfo({
|
||||
success: (res) => {
|
||||
console.log("微信 - 获取用户信息成功:", res);
|
||||
logger.log("微信 - 获取用户信息成功:", res);
|
||||
cb &&
|
||||
cb({
|
||||
avatarUrl: res.userInfo.avatarUrl,
|
||||
@@ -80,7 +81,7 @@ export class luffaSDK {
|
||||
});
|
||||
},
|
||||
fail: (err) => {
|
||||
console.log("微信 - 获取用户信息失败:", err);
|
||||
logger.log("微信 - 获取用户信息失败:", err);
|
||||
self.openUserAuthorize(cb);
|
||||
},
|
||||
});
|
||||
@@ -91,7 +92,7 @@ export class luffaSDK {
|
||||
window["wx"].getSetting({
|
||||
scope: "scope.userInfo",
|
||||
success(res: any) {
|
||||
console.log("微信 authorize succ:", JSON.stringify(res));
|
||||
logger.log("微信 authorize succ:", JSON.stringify(res));
|
||||
|
||||
if (res.authSetting["scope.userInfo"]) {
|
||||
self.getUserInfo(cb);
|
||||
@@ -110,21 +111,21 @@ export class luffaSDK {
|
||||
textAlign: "center",
|
||||
},
|
||||
});
|
||||
console.log("微信 点击开始游戏授权用户信息");
|
||||
logger.log("微信 点击开始游戏授权用户信息");
|
||||
button.onTap((res) => {
|
||||
button.destroy();
|
||||
// if (res.userInfo) {
|
||||
// console.log(res.userInfo)
|
||||
// logger.log(res.userInfo)
|
||||
// //此时可进行登录操作
|
||||
// cb && cb(res.userInfo)
|
||||
// }
|
||||
console.log("微信 点击Tap", res);
|
||||
logger.log("微信 点击Tap", res);
|
||||
self.getUserInfo(cb);
|
||||
});
|
||||
}
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 - authorize fail", err);
|
||||
logger.log("微信 - authorize fail", err);
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -134,16 +135,16 @@ export class luffaSDK {
|
||||
window["wx"].login({
|
||||
success: (res) => {
|
||||
if (res.code) {
|
||||
console.log("微信 - 登录成功", res.code);
|
||||
logger.log("微信 - 登录成功", res.code);
|
||||
cb && cb({ platform: 1, code: res.code });
|
||||
} else {
|
||||
console.log("微信 - 登录失败", res.errMsg);
|
||||
logger.log("微信 - 登录失败", res.errMsg);
|
||||
cb && cb({ platform: 1, code: null });
|
||||
}
|
||||
},
|
||||
fail(res: any) {
|
||||
console.log(`微信 login 调用失败`);
|
||||
console.log(res.anonymousCode);
|
||||
logger.log(`微信 login 调用失败`);
|
||||
logger.log(res.anonymousCode);
|
||||
cb && cb({ platform: 1, code: null });
|
||||
},
|
||||
});
|
||||
@@ -152,7 +153,7 @@ export class luffaSDK {
|
||||
//初始化视频广告
|
||||
private init_video() {
|
||||
if ((wx_video_ad_unit_id as any) == "test") {
|
||||
console.log("微信 激励广告id未配置,跳过此类型初始化");
|
||||
logger.log("微信 激励广告id未配置,跳过此类型初始化");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -161,13 +162,13 @@ export class luffaSDK {
|
||||
disableFallbackSharePage: true, // 是否禁用分享页,默认为false
|
||||
});
|
||||
this.wx_video.onLoad(() => {
|
||||
console.log("onLoad event emit");
|
||||
logger.log("onLoad event emit");
|
||||
});
|
||||
this.wx_video.onError((err) => {
|
||||
console.log("onError event emit", err);
|
||||
logger.log("onError event emit", err);
|
||||
});
|
||||
this.wx_video.onClose((res) => {
|
||||
console.log("onClose event emit", res);
|
||||
logger.log("onClose event emit", res);
|
||||
// 用户点击了【关闭广告】按钮
|
||||
// 小于 2.1.0 的基础库版本,res 是一个 undefined
|
||||
if ((res && res.isEnded) || res === undefined) {
|
||||
@@ -186,7 +187,7 @@ export class luffaSDK {
|
||||
//初始化插屏广告
|
||||
private init_splash() {
|
||||
if ((wx_splash_ad_unit_id as any) == "test") {
|
||||
console.log("微信 插屏广告id未配置,跳过此类型初始化");
|
||||
logger.log("微信 插屏广告id未配置,跳过此类型初始化");
|
||||
return;
|
||||
}
|
||||
// 创建插屏广告实例,提前初始化
|
||||
@@ -195,13 +196,13 @@ export class luffaSDK {
|
||||
adUnitId: wx_splash_ad_unit_id,
|
||||
});
|
||||
this.wx_splash.onLoad(() => {
|
||||
console.log("splash onLoad event emit");
|
||||
logger.log("splash onLoad event emit");
|
||||
});
|
||||
this.wx_splash.onError((err) => {
|
||||
console.log("splash onError event emit", err);
|
||||
logger.log("splash onError event emit", err);
|
||||
});
|
||||
this.wx_splash.onClose((res) => {
|
||||
console.log("splash onClose event emit", res);
|
||||
logger.log("splash onClose event emit", res);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -209,7 +210,7 @@ export class luffaSDK {
|
||||
//初始化Banner
|
||||
private init_banner() {
|
||||
if ((wx_banner_ad_unit_id as any) == "test") {
|
||||
console.log("微信 横幅广告id未配置,跳过此类型初始化");
|
||||
logger.log("微信 横幅广告id未配置,跳过此类型初始化");
|
||||
return;
|
||||
}
|
||||
let winSize = window["wx"].getSystemInfoSync();
|
||||
@@ -237,7 +238,7 @@ export class luffaSDK {
|
||||
//显示视频广告
|
||||
show_video(callback: Function, tag: number) {
|
||||
if ((wx_video_ad_unit_id as any) == "test") {
|
||||
console.log("未接入广告ID,视频广告请求直接返回");
|
||||
logger.log("未接入广告ID,视频广告请求直接返回");
|
||||
callback && callback();
|
||||
SDKManager.video_ad_back();
|
||||
return;
|
||||
@@ -271,7 +272,7 @@ export class luffaSDK {
|
||||
this.wx_splash.show();
|
||||
})
|
||||
.catch((err) => {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -385,7 +386,7 @@ export class luffaSDK {
|
||||
let picmap = this.SharePicAry[rand1];
|
||||
let rand2 = Utils.getRandomInt(0, this.ShareTextAry.length - 1);
|
||||
let text = this.ShareTextAry[rand2];
|
||||
console.log("分享:", rand1, rand2);
|
||||
logger.log("分享:", rand1, rand2);
|
||||
return {
|
||||
title: text,
|
||||
query: "ShareCode=" + "user_default", //ModelPlayer.I.getPlayerId(),
|
||||
@@ -395,7 +396,7 @@ export class luffaSDK {
|
||||
}
|
||||
//主动拉起分享
|
||||
show_share(rewardCB?: Function) {
|
||||
console.log("主动拉起分享");
|
||||
logger.log("主动拉起分享");
|
||||
let info: any = this.shareInfo();
|
||||
info.succ = rewardCB;
|
||||
info.fail = null;
|
||||
@@ -411,7 +412,7 @@ export class luffaSDK {
|
||||
|
||||
//显示游戏圈
|
||||
show_gameClub(leftRatio, topRatio, widthRatio, heightRatio) {
|
||||
console.log("显示游戏圈");
|
||||
logger.log("显示游戏圈");
|
||||
if (this.wx_gameClub) {
|
||||
this.wx_gameClub.show();
|
||||
} else {
|
||||
@@ -421,7 +422,7 @@ export class luffaSDK {
|
||||
let w = windowinfo.screenWidth * widthRatio; //按钮宽高
|
||||
let h = windowinfo.screenHeight * heightRatio;
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
"游戏圈按钮配置:",
|
||||
windowinfo,
|
||||
leftRatio,
|
||||
@@ -449,7 +450,7 @@ export class luffaSDK {
|
||||
}
|
||||
//隐藏游戏圈
|
||||
hide_gameClub() {
|
||||
console.log("隐藏游戏圈");
|
||||
logger.log("隐藏游戏圈");
|
||||
if (this.wx_gameClub) {
|
||||
this.wx_gameClub.hide();
|
||||
}
|
||||
@@ -465,7 +466,7 @@ export class luffaSDK {
|
||||
private _iacIdx = 0; //音频播放索引
|
||||
playBase64Audio(base64, loop) {
|
||||
if (!this.checkSupportBase64Audio()) {
|
||||
console.log("微信平台不支持base64音频播放");
|
||||
logger.log("微信平台不支持base64音频播放");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -480,24 +481,24 @@ export class luffaSDK {
|
||||
//1.删除上一个音频
|
||||
const lastPath =
|
||||
window["wx"].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`;
|
||||
console.log("微信 正在删除上一个音频 ->", lastPath);
|
||||
logger.log("微信 正在删除上一个音频 ->", lastPath);
|
||||
fs.removeSavedFile({
|
||||
filePath: lastPath,
|
||||
success(res) {
|
||||
console.log("微信 删除上一个音频成功", res);
|
||||
logger.log("微信 删除上一个音频成功", res);
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 删除上一个音频失败", err);
|
||||
logger.log("微信 删除上一个音频失败", err);
|
||||
},
|
||||
complete(res) {
|
||||
console.log("微信 删除上一个音频完成", res);
|
||||
logger.log("微信 删除上一个音频完成", res);
|
||||
|
||||
//2.保存当前音频
|
||||
//这里需要每次保存时换一下名字的原因是:innerAudioContext设置路径时如果路径相同,会认为还是同一个音频,不会重新加载,所以需要每次保存时换一下名字
|
||||
self._iacIdx++;
|
||||
const audioPath =
|
||||
window["wx"].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`;
|
||||
console.log("微信 正在保存本次音频 ->", audioPath);
|
||||
logger.log("微信 正在保存本次音频 ->", audioPath);
|
||||
fs.writeFile({
|
||||
filePath: audioPath,
|
||||
data: substring,
|
||||
@@ -507,18 +508,18 @@ export class luffaSDK {
|
||||
self._innerAudioContext = window["wx"].createInnerAudioContext();
|
||||
// 添加播放结束的回调
|
||||
self._innerAudioContext.onEnded(() => {
|
||||
console.log("微信 AI语音播放结束");
|
||||
logger.log("微信 AI语音播放结束");
|
||||
self._innerAudioContext.stop(); // 使用 stop 方法停止音频并重置播放状态
|
||||
self._innerAudioContext.destroy(); // 销毁音频实例
|
||||
self._innerAudioContext = null;
|
||||
});
|
||||
}
|
||||
console.log("微信 播放base64音频", audioPath);
|
||||
logger.log("微信 播放base64音频", audioPath);
|
||||
self._innerAudioContext.src = audioPath;
|
||||
self._innerAudioContext.play(); // 开始播放音频
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 保存本次音频失败", err);
|
||||
logger.log("微信 保存本次音频失败", err);
|
||||
},
|
||||
});
|
||||
},
|
||||
@@ -533,7 +534,7 @@ export class luffaSDK {
|
||||
//监听向微信后台请求检查更新结果事件。微信在小程序每次启动(包括热启动)时自动检查更新,不需由开发者主动触发。
|
||||
updateManager.onCheckForUpdate((res) => {
|
||||
// 请求完新版本信息的回调
|
||||
console.log("微信 检查是否有新版本:", res.hasUpdate);
|
||||
logger.log("微信 检查是否有新版本:", res.hasUpdate);
|
||||
});
|
||||
|
||||
//监听小程序有版本更新事件。客户端主动触发下载(无需开发者触发),下载成功后回调
|
||||
@@ -552,7 +553,7 @@ export class luffaSDK {
|
||||
|
||||
//监听小程序更新失败事件。小程序有新版本,客户端主动触发下载(无需开发者触发),下载失败(可能是网络原因等)时回调
|
||||
updateManager.onUpdateFailed(function (err) {
|
||||
console.log("微信 新版本下载失败", err);
|
||||
logger.log("微信 新版本下载失败", err);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -561,7 +562,7 @@ export class luffaSDK {
|
||||
if (window["wx"].openCustomerServiceConversation) {
|
||||
return true;
|
||||
}
|
||||
console.log("微信 不支持联系客服");
|
||||
logger.log("微信 不支持联系客服");
|
||||
return false;
|
||||
}
|
||||
//进入联系客服
|
||||
@@ -574,10 +575,10 @@ export class luffaSDK {
|
||||
wx.openCustomerServiceConversation({
|
||||
success: (res) => {
|
||||
const { path, query } = res;
|
||||
console.log("微信 进入客服成功", path, query);
|
||||
logger.log("微信 进入客服成功", path, query);
|
||||
},
|
||||
fail: (res) => {
|
||||
console.log("微信 进入客服失败", res);
|
||||
logger.log("微信 进入客服失败", res);
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -598,18 +599,18 @@ export class luffaSDK {
|
||||
return;
|
||||
}
|
||||
let self = this;
|
||||
console.log("微信 播放背景视频组件1", remoteUrl);
|
||||
logger.log("微信 播放背景视频组件1", remoteUrl);
|
||||
this.curPlayType = vtype;
|
||||
if (!this._bgVideo) {
|
||||
this._bgVideo = this.createVideoHandle();
|
||||
// this._bgVideo.onPlay(() => {
|
||||
// console.log("微信 背景视频播放开始");
|
||||
// logger.log("微信 背景视频播放开始");
|
||||
// })
|
||||
this._bgVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 背景视频播放进度", self._bgShow, _tinfo);
|
||||
// logger.log("微信 背景视频播放进度", self._bgShow, _tinfo);
|
||||
if (!self._bgShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 背景视频1进入视野");
|
||||
logger.log("微信 背景视频1进入视野");
|
||||
self.videoMoveIn(self._bgVideo);
|
||||
self._bgShow = true;
|
||||
self.removeBgAudioNext();
|
||||
@@ -645,19 +646,19 @@ export class luffaSDK {
|
||||
extra: any = {}
|
||||
) {
|
||||
this.removeBgAudioNext();
|
||||
console.log("微信 创建背景视频组件2--->", remoteUrl);
|
||||
logger.log("微信 创建背景视频组件2--->", remoteUrl);
|
||||
this.curPlayType = vtype;
|
||||
let self = this;
|
||||
if (!this._bgTempVideo) {
|
||||
this._bgTempVideo = this.createVideoHandle();
|
||||
// this._bgTempVideo.onPlay(() => {
|
||||
// console.log("微信 临时背景视频播放开始");
|
||||
// logger.log("微信 临时背景视频播放开始");
|
||||
// })
|
||||
this._bgTempVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 临时背景视频播放进度", self._bgTempShow, _tinfo);
|
||||
// logger.log("微信 临时背景视频播放进度", self._bgTempShow, _tinfo);
|
||||
if (!self._bgTempShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 背景视频2进入视野");
|
||||
logger.log("微信 背景视频2进入视野");
|
||||
self._bgTempShow = true;
|
||||
self.videoMoveIn(self._bgTempVideo);
|
||||
self.removeBgAudio();
|
||||
@@ -698,18 +699,18 @@ export class luffaSDK {
|
||||
return;
|
||||
}
|
||||
let self = this;
|
||||
console.log("微信 播放emo视频1", remoteUrl);
|
||||
logger.log("微信 播放emo视频1", remoteUrl);
|
||||
this.curPlayType = vtype;
|
||||
if (!this._emoVideo) {
|
||||
this._emoVideo = this.createVideoHandle();
|
||||
// this._emoVideo.onPlay(() => {
|
||||
// console.log("微信 背景视频播放开始");
|
||||
// logger.log("微信 背景视频播放开始");
|
||||
// })
|
||||
this._emoVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 背景视频播放进度", self._emoShow, _tinfo);
|
||||
// logger.log("微信 背景视频播放进度", self._emoShow, _tinfo);
|
||||
if (!self._emoShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 emo视频1准备好了");
|
||||
logger.log("微信 emo视频1准备好了");
|
||||
self._emoShow = true;
|
||||
self.removeEmoAudioNext();
|
||||
self.setEmoReadyAudio(self._emoVideo);
|
||||
@@ -744,19 +745,19 @@ export class luffaSDK {
|
||||
extra: any = {}
|
||||
) {
|
||||
this.removeEmoAudioNext();
|
||||
console.log("微信 播放emo视频2--->", remoteUrl);
|
||||
logger.log("微信 播放emo视频2--->", remoteUrl);
|
||||
this.curPlayType = vtype;
|
||||
let self = this;
|
||||
if (!this._emoTempVideo) {
|
||||
this._emoTempVideo = this.createVideoHandle();
|
||||
// this._emoTempVideo.onPlay(() => {
|
||||
// console.log("微信 临时背景视频播放开始");
|
||||
// logger.log("微信 临时背景视频播放开始");
|
||||
// })
|
||||
this._emoTempVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 临时背景视频播放进度", self._emoTempShow, _tinfo);
|
||||
// logger.log("微信 临时背景视频播放进度", self._emoTempShow, _tinfo);
|
||||
if (!self._emoTempShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 emo视频2已准备好");
|
||||
logger.log("微信 emo视频2已准备好");
|
||||
self._emoTempShow = true;
|
||||
self.removeEmoAudio();
|
||||
self.setEmoReadyAudio(self._emoTempVideo);
|
||||
@@ -839,19 +840,19 @@ export class luffaSDK {
|
||||
this.videoAdaInfo.x = -(this.videoWidth * ratioh - size.width) / 2;
|
||||
this.videoAdaInfo.y = 0;
|
||||
}
|
||||
console.log("微信 视频适配信息", this.videoAdaInfo, size);
|
||||
logger.log("微信 视频适配信息", this.videoAdaInfo, size);
|
||||
return this.videoAdaInfo;
|
||||
}
|
||||
|
||||
//设置暂停播放的主视频
|
||||
private vpWait: any = null;
|
||||
setBgAudioPause(wait: any) {
|
||||
console.log("微信 主视频暂停播放");
|
||||
logger.log("微信 主视频暂停播放");
|
||||
this.vpWait = wait;
|
||||
this.vpWait.pause();
|
||||
}
|
||||
replayBgAudioPause() {
|
||||
console.log("微信 主视频继续播放");
|
||||
logger.log("微信 主视频继续播放");
|
||||
if (this.vpWait) {
|
||||
this.vpWait.play();
|
||||
}
|
||||
@@ -860,7 +861,7 @@ export class luffaSDK {
|
||||
//设置准备好要播放的表情视频
|
||||
private emoReady: any = null;
|
||||
setEmoReadyAudio(au: any) {
|
||||
console.log("微信 设置emo ready视频");
|
||||
logger.log("微信 设置emo ready视频");
|
||||
if (this.emoReady) {
|
||||
this.emoReady.stop();
|
||||
this.videoMoveOut(this.emoReady);
|
||||
@@ -870,7 +871,7 @@ export class luffaSDK {
|
||||
}
|
||||
//移除准备好要播放的表情视频
|
||||
removeEmoReadyAudio() {
|
||||
console.log("微信 移除emo ready视频");
|
||||
logger.log("微信 移除emo ready视频");
|
||||
if (this.emoReady) {
|
||||
this.emoReady.stop();
|
||||
this.videoMoveOut(this.emoReady);
|
||||
@@ -880,7 +881,7 @@ export class luffaSDK {
|
||||
//播放准备好要播放的表情视频
|
||||
doPlayEmoReadyAudio(): boolean {
|
||||
if (this.emoReady) {
|
||||
console.log("微信 播放emo ready视频");
|
||||
logger.log("微信 播放emo ready视频");
|
||||
this.emoReady.play();
|
||||
this.videoMoveIn(this.emoReady);
|
||||
return true;
|
||||
@@ -889,7 +890,7 @@ export class luffaSDK {
|
||||
}
|
||||
//表情视频播放结束
|
||||
doEmoFinish() {
|
||||
console.log("微信emo ready视频播放结束");
|
||||
logger.log("微信emo ready视频播放结束");
|
||||
this.removeEmoReadyAudio();
|
||||
this.replayBgAudioPause();
|
||||
}
|
||||
@@ -897,44 +898,44 @@ export class luffaSDK {
|
||||
//region 微信同声传译
|
||||
// private rrmgr: any = null;
|
||||
// startRecordRecognition() {
|
||||
// console.log("微信 同声传译111")
|
||||
// logger.log("微信 同声传译111")
|
||||
// if (!this.rrmgr) {
|
||||
// const plugin = requirePlugin("WechatSI");
|
||||
// this.rrmgr = plugin.getRecordRecognitionManager();
|
||||
// console.log("微信 同声传译222")
|
||||
// logger.log("微信 同声传译222")
|
||||
|
||||
// // 监听识别结果
|
||||
// this.rrmgr.onRecognize = (res) => {
|
||||
// console.log("微信 同声传译识别结果:", res.result);
|
||||
// logger.log("微信 同声传译识别结果:", res.result);
|
||||
// };
|
||||
|
||||
// // 监听录音结束
|
||||
// this.rrmgr.onStop = (res) => {
|
||||
// console.log("微信 同声传译录音结束", res);
|
||||
// logger.log("微信 同声传译录音结束", res);
|
||||
// };
|
||||
// }
|
||||
// this.rrmgr.start({ lang: "zh_CN" });
|
||||
// console.log("微信 同声传译333")
|
||||
// logger.log("微信 同声传译333")
|
||||
// }
|
||||
// stopRecordRecognition() {
|
||||
// if (this.rrmgr) {
|
||||
// this.rrmgr.stop();
|
||||
// console.log("微信 同声传译444")
|
||||
// logger.log("微信 同声传译444")
|
||||
// }
|
||||
// }
|
||||
|
||||
//region 复制到剪贴板
|
||||
/**复制文本到剪贴板 */
|
||||
copyToClipboard(text: string, cb?: Function) {
|
||||
console.log("微信 复制到剪贴板:", text);
|
||||
logger.log("微信 复制到剪贴板:", text);
|
||||
window["wx"].setClipboardData({
|
||||
data: text,
|
||||
success: () => {
|
||||
console.log("微信 复制成功");
|
||||
logger.log("微信 复制成功");
|
||||
cb && cb(true);
|
||||
},
|
||||
fail: (err) => {
|
||||
console.log("微信 复制失败:", err);
|
||||
logger.log("微信 复制失败:", err);
|
||||
cb && cb(false);
|
||||
},
|
||||
});
|
||||
@@ -950,7 +951,7 @@ export class luffaSDK {
|
||||
// debug: true,
|
||||
// uploadUserInfo: true, // 上传用户信息,上传后可以看到有用户头像和昵称的分享信息
|
||||
// });
|
||||
// console.log("微信 uma 初始化");
|
||||
// logger.log("微信 uma 初始化");
|
||||
}
|
||||
//友盟统计是否开启
|
||||
umaSwt() {
|
||||
@@ -959,6 +960,6 @@ export class luffaSDK {
|
||||
//友盟事件统计
|
||||
umaEvent(eventName: string, value: any = {}) {
|
||||
window["wx"].uma.trackEvent(eventName, value);
|
||||
console.log("微信 uma 统计:", eventName, value);
|
||||
logger.log("微信 uma 统计:", eventName, value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,11 +6,12 @@ import { BgVideo } from "./BgVideo";
|
||||
import Utils from "../Common/Utils";
|
||||
import { InnerMsgCode } from "../Config/InnerMsgCode";
|
||||
import { VideoRoleType } from "../Common/GlobalValue";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class WebSDK {
|
||||
//初始化
|
||||
init(cb: Function = null) {
|
||||
console.log("init webSDK");
|
||||
logger.log("init webSDK");
|
||||
cb && cb();
|
||||
}
|
||||
|
||||
@@ -92,7 +93,7 @@ export class WebSDK {
|
||||
// 创建音频 URL
|
||||
const audioUrl = URL.createObjectURL(audioBlob);
|
||||
|
||||
console.log("web 播放base64音频", audioUrl);
|
||||
logger.log("web 播放base64音频", audioUrl);
|
||||
// 创建音频元素并播放
|
||||
if (this._audioInst == null) {
|
||||
this._audioInst = new Audio(audioUrl);
|
||||
@@ -104,12 +105,12 @@ export class WebSDK {
|
||||
|
||||
//客服功能是否支持
|
||||
kefuSupport() {
|
||||
console.log("web 不支持联系客服");
|
||||
logger.log("web 不支持联系客服");
|
||||
return false;
|
||||
}
|
||||
//进入联系客服
|
||||
openKefu() {
|
||||
console.log("web 进入联系客服");
|
||||
logger.log("web 进入联系客服");
|
||||
}
|
||||
|
||||
//region 播放主背景视频
|
||||
@@ -147,7 +148,7 @@ export class WebSDK {
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("web 初始化主背景视频");
|
||||
logger.log("web 初始化主背景视频");
|
||||
if (!this.zhuVideo1) {
|
||||
this.zhuVideo1 = bgvideo.getVideoClone();
|
||||
this.zhuVideo1.remoteUrl =
|
||||
@@ -323,18 +324,18 @@ export class WebSDK {
|
||||
//region 复制到剪贴板
|
||||
/**复制文本到剪贴板 */
|
||||
copyToClipboard(text: string, cb?: Function) {
|
||||
console.log("web 复制到剪贴板:", text);
|
||||
logger.log("web 复制到剪贴板:", text);
|
||||
|
||||
if (navigator.clipboard && window.isSecureContext) {
|
||||
// 使用现代的 Clipboard API
|
||||
navigator.clipboard
|
||||
.writeText(text)
|
||||
.then(() => {
|
||||
console.log("web 复制成功 (Clipboard API)");
|
||||
logger.log("web 复制成功 (Clipboard API)");
|
||||
cb && cb(true);
|
||||
})
|
||||
.catch((err) => {
|
||||
console.log("web 复制失败 (Clipboard API):", err);
|
||||
logger.log("web 复制失败 (Clipboard API):", err);
|
||||
this.fallbackCopyToClipboard(text, cb);
|
||||
});
|
||||
} else {
|
||||
@@ -361,14 +362,14 @@ export class WebSDK {
|
||||
try {
|
||||
const successful = document.execCommand("copy");
|
||||
if (successful) {
|
||||
console.log("web 复制成功 (fallback)");
|
||||
logger.log("web 复制成功 (fallback)");
|
||||
cb && cb(true);
|
||||
} else {
|
||||
console.log("web 复制失败 (fallback)");
|
||||
logger.log("web 复制失败 (fallback)");
|
||||
cb && cb(false);
|
||||
}
|
||||
} catch (err) {
|
||||
console.log("web 复制异常 (fallback):", err);
|
||||
logger.log("web 复制异常 (fallback):", err);
|
||||
cb && cb(false);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import { I_SDK_UserInfo_Callback, SDKManager } from "./SDKManager";
|
||||
import Utils from "../Common/Utils";
|
||||
import uma from "../../../utils/uma.wx.min.js";
|
||||
import { InnerMsgCode } from "../Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
//广告ID
|
||||
const wx_banner_ad_unit_id = "test";
|
||||
@@ -35,7 +36,7 @@ export class WXSDK {
|
||||
// 保持屏幕常亮
|
||||
window["wx"].setKeepScreenOn({ keepScreenOn: true });
|
||||
WXSDK.g_InGameScene = window["wx"].getLaunchOptionsSync().scene;
|
||||
console.log("init 微信 - 进入游戏的场景值", WXSDK.g_InGameScene);
|
||||
logger.log("init 微信 - 进入游戏的场景值", WXSDK.g_InGameScene);
|
||||
|
||||
//显示分享按钮
|
||||
window["wx"].showShareMenu({
|
||||
@@ -55,7 +56,7 @@ export class WXSDK {
|
||||
window["wx"].onHide(() => {
|
||||
if (this.ShareCb) {
|
||||
this.ShareSTime = new Date().getTime();
|
||||
console.log("分享时间差 记录:", this.ShareSTime);
|
||||
logger.log("分享时间差 记录:", this.ShareSTime);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -68,7 +69,7 @@ export class WXSDK {
|
||||
|
||||
//小游戏回到前台
|
||||
onWxShow(data: any) {
|
||||
console.log("onWxShow:" + JSON.stringify(data));
|
||||
logger.log("onWxShow:" + JSON.stringify(data));
|
||||
//返回小游戏场景值
|
||||
if (data && data.query && data.query.ShareCode) {
|
||||
GlobalValue.ShareTocusid = data.query.ShareCode;
|
||||
@@ -77,7 +78,7 @@ export class WXSDK {
|
||||
if (this.ShareCb) {
|
||||
if (this.ShareSTime) {
|
||||
let nT = new Date().getTime();
|
||||
console.log("分享时间差 计算:", nT, this.ShareSTime);
|
||||
logger.log("分享时间差 计算:", nT, this.ShareSTime);
|
||||
if (nT - this.ShareSTime > 1500) {
|
||||
let cb = this.ShareCb.succ;
|
||||
cb && cb();
|
||||
@@ -104,7 +105,7 @@ export class WXSDK {
|
||||
checkAutoSetting(autoKey: string, cb: Function = null) {
|
||||
window["wx"].getSetting({
|
||||
success(res: any) {
|
||||
console.log("微信 - 检测权限状态 succ:", JSON.stringify(res));
|
||||
logger.log("微信 - 检测权限状态 succ:", JSON.stringify(res));
|
||||
if (autoKey == "userInfo" && res.authSetting["scope.userInfo"]) {
|
||||
cb && cb(true);
|
||||
} else {
|
||||
@@ -112,7 +113,7 @@ export class WXSDK {
|
||||
}
|
||||
},
|
||||
fail(res: any) {
|
||||
console.log("微信 - 检测权限状态 fail:", JSON.stringify(res));
|
||||
logger.log("微信 - 检测权限状态 fail:", JSON.stringify(res));
|
||||
cb && cb(false);
|
||||
},
|
||||
});
|
||||
@@ -122,11 +123,11 @@ export class WXSDK {
|
||||
* 获取个人信息
|
||||
*/
|
||||
getUserInfo(cb: I_SDK_UserInfo_Callback = null) {
|
||||
console.log("微信 - 正在获取用户信息...");
|
||||
logger.log("微信 - 正在获取用户信息...");
|
||||
var self = this;
|
||||
window["wx"].getUserInfo({
|
||||
success: (res) => {
|
||||
console.log("微信 - 获取用户信息成功:", res);
|
||||
logger.log("微信 - 获取用户信息成功:", res);
|
||||
cb &&
|
||||
cb({
|
||||
avatarUrl: res.userInfo.avatarUrl,
|
||||
@@ -134,7 +135,7 @@ export class WXSDK {
|
||||
});
|
||||
},
|
||||
fail: (err) => {
|
||||
console.log("微信 - 获取用户信息失败:", err);
|
||||
logger.log("微信 - 获取用户信息失败:", err);
|
||||
self.openUserAuthorize(cb);
|
||||
},
|
||||
});
|
||||
@@ -145,7 +146,7 @@ export class WXSDK {
|
||||
window["wx"].getSetting({
|
||||
scope: "scope.userInfo",
|
||||
success(res: any) {
|
||||
console.log("微信 authorize succ:", JSON.stringify(res));
|
||||
logger.log("微信 authorize succ:", JSON.stringify(res));
|
||||
|
||||
if (res.authSetting["scope.userInfo"]) {
|
||||
self.getUserInfo(cb);
|
||||
@@ -164,21 +165,21 @@ export class WXSDK {
|
||||
textAlign: "center",
|
||||
},
|
||||
});
|
||||
console.log("微信 点击开始游戏授权用户信息");
|
||||
logger.log("微信 点击开始游戏授权用户信息");
|
||||
button.onTap((res) => {
|
||||
button.destroy();
|
||||
// if (res.userInfo) {
|
||||
// console.log(res.userInfo)
|
||||
// logger.log(res.userInfo)
|
||||
// //此时可进行登录操作
|
||||
// cb && cb(res.userInfo)
|
||||
// }
|
||||
console.log("微信 点击Tap", res);
|
||||
logger.log("微信 点击Tap", res);
|
||||
self.getUserInfo(cb);
|
||||
});
|
||||
}
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 - authorize fail", err);
|
||||
logger.log("微信 - authorize fail", err);
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -188,16 +189,16 @@ export class WXSDK {
|
||||
window["wx"].login({
|
||||
success: (res) => {
|
||||
if (res.code) {
|
||||
console.log("微信 - 登录成功", res.code);
|
||||
logger.log("微信 - 登录成功", res.code);
|
||||
cb && cb({ platform: 1, code: res.code });
|
||||
} else {
|
||||
console.log("微信 - 登录失败", res.errMsg);
|
||||
logger.log("微信 - 登录失败", res.errMsg);
|
||||
cb && cb({ platform: 1, code: null });
|
||||
}
|
||||
},
|
||||
fail(res: any) {
|
||||
console.log(`微信 login 调用失败`);
|
||||
console.log(res.anonymousCode);
|
||||
logger.log(`微信 login 调用失败`);
|
||||
logger.log(res.anonymousCode);
|
||||
cb && cb({ platform: 1, code: null });
|
||||
},
|
||||
});
|
||||
@@ -206,7 +207,7 @@ export class WXSDK {
|
||||
//初始化视频广告
|
||||
private init_video() {
|
||||
if ((wx_video_ad_unit_id as any) == "test") {
|
||||
console.log("微信 激励广告id未配置,跳过此类型初始化");
|
||||
logger.log("微信 激励广告id未配置,跳过此类型初始化");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -215,13 +216,13 @@ export class WXSDK {
|
||||
disableFallbackSharePage: true, // 是否禁用分享页,默认为false
|
||||
});
|
||||
this.wx_video.onLoad(() => {
|
||||
console.log("onLoad event emit");
|
||||
logger.log("onLoad event emit");
|
||||
});
|
||||
this.wx_video.onError((err) => {
|
||||
console.log("onError event emit", err);
|
||||
logger.log("onError event emit", err);
|
||||
});
|
||||
this.wx_video.onClose((res) => {
|
||||
console.log("onClose event emit", res);
|
||||
logger.log("onClose event emit", res);
|
||||
// 用户点击了【关闭广告】按钮
|
||||
// 小于 2.1.0 的基础库版本,res 是一个 undefined
|
||||
if ((res && res.isEnded) || res === undefined) {
|
||||
@@ -240,7 +241,7 @@ export class WXSDK {
|
||||
//初始化插屏广告
|
||||
private init_splash() {
|
||||
if ((wx_splash_ad_unit_id as any) == "test") {
|
||||
console.log("微信 插屏广告id未配置,跳过此类型初始化");
|
||||
logger.log("微信 插屏广告id未配置,跳过此类型初始化");
|
||||
return;
|
||||
}
|
||||
// 创建插屏广告实例,提前初始化
|
||||
@@ -249,13 +250,13 @@ export class WXSDK {
|
||||
adUnitId: wx_splash_ad_unit_id,
|
||||
});
|
||||
this.wx_splash.onLoad(() => {
|
||||
console.log("splash onLoad event emit");
|
||||
logger.log("splash onLoad event emit");
|
||||
});
|
||||
this.wx_splash.onError((err) => {
|
||||
console.log("splash onError event emit", err);
|
||||
logger.log("splash onError event emit", err);
|
||||
});
|
||||
this.wx_splash.onClose((res) => {
|
||||
console.log("splash onClose event emit", res);
|
||||
logger.log("splash onClose event emit", res);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -263,7 +264,7 @@ export class WXSDK {
|
||||
//初始化Banner
|
||||
private init_banner() {
|
||||
if ((wx_banner_ad_unit_id as any) == "test") {
|
||||
console.log("微信 横幅广告id未配置,跳过此类型初始化");
|
||||
logger.log("微信 横幅广告id未配置,跳过此类型初始化");
|
||||
return;
|
||||
}
|
||||
let winSize = window["wx"].getSystemInfoSync();
|
||||
@@ -291,7 +292,7 @@ export class WXSDK {
|
||||
//显示视频广告
|
||||
show_video(callback: Function, tag: number) {
|
||||
if ((wx_video_ad_unit_id as any) == "test") {
|
||||
console.log("未接入广告ID,视频广告请求直接返回");
|
||||
logger.log("未接入广告ID,视频广告请求直接返回");
|
||||
callback && callback();
|
||||
SDKManager.video_ad_back();
|
||||
return;
|
||||
@@ -325,7 +326,7 @@ export class WXSDK {
|
||||
this.wx_splash.show();
|
||||
})
|
||||
.catch((err) => {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -439,7 +440,7 @@ export class WXSDK {
|
||||
let picmap = this.SharePicAry[rand1];
|
||||
let rand2 = Utils.getRandomInt(0, this.ShareTextAry.length - 1);
|
||||
let text = this.ShareTextAry[rand2];
|
||||
console.log("分享:", rand1, rand2);
|
||||
logger.log("分享:", rand1, rand2);
|
||||
return {
|
||||
title: text,
|
||||
query: "ShareCode=" + "user_default", //ModelPlayer.I.getPlayerId(),
|
||||
@@ -449,7 +450,7 @@ export class WXSDK {
|
||||
}
|
||||
//主动拉起分享
|
||||
show_share(rewardCB?: Function) {
|
||||
console.log("主动拉起分享");
|
||||
logger.log("主动拉起分享");
|
||||
let info: any = this.shareInfo();
|
||||
info.succ = rewardCB;
|
||||
info.fail = null;
|
||||
@@ -465,7 +466,7 @@ export class WXSDK {
|
||||
|
||||
//显示游戏圈
|
||||
show_gameClub(leftRatio, topRatio, widthRatio, heightRatio) {
|
||||
console.log("显示游戏圈");
|
||||
logger.log("显示游戏圈");
|
||||
if (this.wx_gameClub) {
|
||||
this.wx_gameClub.show();
|
||||
} else {
|
||||
@@ -475,7 +476,7 @@ export class WXSDK {
|
||||
let w = windowinfo.screenWidth * widthRatio; //按钮宽高
|
||||
let h = windowinfo.screenHeight * heightRatio;
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
"游戏圈按钮配置:",
|
||||
windowinfo,
|
||||
leftRatio,
|
||||
@@ -503,7 +504,7 @@ export class WXSDK {
|
||||
}
|
||||
//隐藏游戏圈
|
||||
hide_gameClub() {
|
||||
console.log("隐藏游戏圈");
|
||||
logger.log("隐藏游戏圈");
|
||||
if (this.wx_gameClub) {
|
||||
this.wx_gameClub.hide();
|
||||
}
|
||||
@@ -519,7 +520,7 @@ export class WXSDK {
|
||||
private _iacIdx = 0; //音频播放索引
|
||||
playBase64Audio(base64, loop) {
|
||||
if (!this.checkSupportBase64Audio()) {
|
||||
console.log("微信平台不支持base64音频播放");
|
||||
logger.log("微信平台不支持base64音频播放");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -534,24 +535,24 @@ export class WXSDK {
|
||||
//1.删除上一个音频
|
||||
const lastPath =
|
||||
window["wx"].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`;
|
||||
console.log("微信 正在删除上一个音频 ->", lastPath);
|
||||
logger.log("微信 正在删除上一个音频 ->", lastPath);
|
||||
fs.removeSavedFile({
|
||||
filePath: lastPath,
|
||||
success(res) {
|
||||
console.log("微信 删除上一个音频成功", res);
|
||||
logger.log("微信 删除上一个音频成功", res);
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 删除上一个音频失败", err);
|
||||
logger.log("微信 删除上一个音频失败", err);
|
||||
},
|
||||
complete(res) {
|
||||
console.log("微信 删除上一个音频完成", res);
|
||||
logger.log("微信 删除上一个音频完成", res);
|
||||
|
||||
//2.保存当前音频
|
||||
//这里需要每次保存时换一下名字的原因是:innerAudioContext设置路径时如果路径相同,会认为还是同一个音频,不会重新加载,所以需要每次保存时换一下名字
|
||||
self._iacIdx++;
|
||||
const audioPath =
|
||||
window["wx"].env.USER_DATA_PATH + `/ordernew${self._iacIdx}.mp3`;
|
||||
console.log("微信 正在保存本次音频 ->", audioPath);
|
||||
logger.log("微信 正在保存本次音频 ->", audioPath);
|
||||
fs.writeFile({
|
||||
filePath: audioPath,
|
||||
data: substring,
|
||||
@@ -561,18 +562,18 @@ export class WXSDK {
|
||||
self._innerAudioContext = window["wx"].createInnerAudioContext();
|
||||
// 添加播放结束的回调
|
||||
self._innerAudioContext.onEnded(() => {
|
||||
console.log("微信 AI语音播放结束");
|
||||
logger.log("微信 AI语音播放结束");
|
||||
self._innerAudioContext.stop(); // 使用 stop 方法停止音频并重置播放状态
|
||||
self._innerAudioContext.destroy(); // 销毁音频实例
|
||||
self._innerAudioContext = null;
|
||||
});
|
||||
}
|
||||
console.log("微信 播放base64音频", audioPath);
|
||||
logger.log("微信 播放base64音频", audioPath);
|
||||
self._innerAudioContext.src = audioPath;
|
||||
self._innerAudioContext.play(); // 开始播放音频
|
||||
},
|
||||
fail(err) {
|
||||
console.log("微信 保存本次音频失败", err);
|
||||
logger.log("微信 保存本次音频失败", err);
|
||||
},
|
||||
});
|
||||
},
|
||||
@@ -587,7 +588,7 @@ export class WXSDK {
|
||||
//监听向微信后台请求检查更新结果事件。微信在小程序每次启动(包括热启动)时自动检查更新,不需由开发者主动触发。
|
||||
updateManager.onCheckForUpdate((res) => {
|
||||
// 请求完新版本信息的回调
|
||||
console.log("微信 检查是否有新版本:", res.hasUpdate);
|
||||
logger.log("微信 检查是否有新版本:", res.hasUpdate);
|
||||
});
|
||||
|
||||
//监听小程序有版本更新事件。客户端主动触发下载(无需开发者触发),下载成功后回调
|
||||
@@ -606,7 +607,7 @@ export class WXSDK {
|
||||
|
||||
//监听小程序更新失败事件。小程序有新版本,客户端主动触发下载(无需开发者触发),下载失败(可能是网络原因等)时回调
|
||||
updateManager.onUpdateFailed(function (err) {
|
||||
console.log("微信 新版本下载失败", err);
|
||||
logger.log("微信 新版本下载失败", err);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -615,7 +616,7 @@ export class WXSDK {
|
||||
if (window["wx"].openCustomerServiceConversation) {
|
||||
return true;
|
||||
}
|
||||
console.log("微信 不支持联系客服");
|
||||
logger.log("微信 不支持联系客服");
|
||||
return false;
|
||||
}
|
||||
//进入联系客服
|
||||
@@ -628,10 +629,10 @@ export class WXSDK {
|
||||
wx.openCustomerServiceConversation({
|
||||
success: (res) => {
|
||||
const { path, query } = res;
|
||||
console.log("微信 进入客服成功", path, query);
|
||||
logger.log("微信 进入客服成功", path, query);
|
||||
},
|
||||
fail: (res) => {
|
||||
console.log("微信 进入客服失败", res);
|
||||
logger.log("微信 进入客服失败", res);
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -651,18 +652,18 @@ export class WXSDK {
|
||||
return;
|
||||
}
|
||||
let self = this;
|
||||
console.log("微信 播放背景视频组件1", remoteUrl);
|
||||
logger.log("微信 播放背景视频组件1", remoteUrl);
|
||||
//this.curPlayType = vtype;
|
||||
if (!this._bgVideo) {
|
||||
this._bgVideo = this.createVideoHandle();
|
||||
// this._bgVideo.onPlay(() => {
|
||||
// console.log("微信 背景视频播放开始");
|
||||
// logger.log("微信 背景视频播放开始");
|
||||
// })
|
||||
this._bgVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 背景视频播放进度", self._bgShow, _tinfo);
|
||||
// logger.log("微信 背景视频播放进度", self._bgShow, _tinfo);
|
||||
if (!self._bgShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 背景视频1进入视野");
|
||||
logger.log("微信 背景视频1进入视野");
|
||||
self.videoMoveIn(self._bgVideo);
|
||||
self._bgShow = true;
|
||||
self.removeBgAudioNext();
|
||||
@@ -697,18 +698,18 @@ export class WXSDK {
|
||||
extra: any = {}
|
||||
) {
|
||||
this.removeBgAudioNext();
|
||||
console.log("微信 创建背景视频组件2--->", remoteUrl);
|
||||
logger.log("微信 创建背景视频组件2--->", remoteUrl);
|
||||
let self = this;
|
||||
if (!this._bgTempVideo) {
|
||||
this._bgTempVideo = this.createVideoHandle();
|
||||
// this._bgTempVideo.onPlay(() => {
|
||||
// console.log("微信 临时背景视频播放开始");
|
||||
// logger.log("微信 临时背景视频播放开始");
|
||||
// })
|
||||
this._bgTempVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 临时背景视频播放进度", self._bgTempShow, _tinfo);
|
||||
// logger.log("微信 临时背景视频播放进度", self._bgTempShow, _tinfo);
|
||||
if (!self._bgTempShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 背景视频2进入视野");
|
||||
logger.log("微信 背景视频2进入视野");
|
||||
self._bgTempShow = true;
|
||||
self.videoMoveIn(self._bgTempVideo);
|
||||
self.removeBgAudio();
|
||||
@@ -749,18 +750,18 @@ export class WXSDK {
|
||||
return;
|
||||
}
|
||||
let self = this;
|
||||
console.log("微信 播放emo视频1", remoteUrl);
|
||||
logger.log("微信 播放emo视频1", remoteUrl);
|
||||
this.curPlayType = vtype;
|
||||
if (!this._emoVideo) {
|
||||
this._emoVideo = this.createVideoHandle();
|
||||
// this._emoVideo.onPlay(() => {
|
||||
// console.log("微信 背景视频播放开始");
|
||||
// logger.log("微信 背景视频播放开始");
|
||||
// })
|
||||
this._emoVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 背景视频播放进度", self._emoShow, _tinfo);
|
||||
// logger.log("微信 背景视频播放进度", self._emoShow, _tinfo);
|
||||
if (!self._emoShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 emo视频1准备好了");
|
||||
logger.log("微信 emo视频1准备好了");
|
||||
self._emoShow = true;
|
||||
self.removeEmoAudioNext();
|
||||
self.setEmoReadyAudio(self._emoVideo);
|
||||
@@ -795,19 +796,19 @@ export class WXSDK {
|
||||
extra: any = {}
|
||||
) {
|
||||
this.removeEmoAudioNext();
|
||||
console.log("微信 播放emo视频2--->", remoteUrl);
|
||||
logger.log("微信 播放emo视频2--->", remoteUrl);
|
||||
this.curPlayType = vtype;
|
||||
let self = this;
|
||||
if (!this._emoTempVideo) {
|
||||
this._emoTempVideo = this.createVideoHandle();
|
||||
// this._emoTempVideo.onPlay(() => {
|
||||
// console.log("微信 临时背景视频播放开始");
|
||||
// logger.log("微信 临时背景视频播放开始");
|
||||
// })
|
||||
this._emoTempVideo.onTimeUpdate((_tinfo: any) => {
|
||||
// console.log("微信 临时背景视频播放进度", self._emoTempShow, _tinfo);
|
||||
// logger.log("微信 临时背景视频播放进度", self._emoTempShow, _tinfo);
|
||||
if (!self._emoTempShow) {
|
||||
if (_tinfo && _tinfo.position > 0.01) {
|
||||
console.log("微信 emo视频2已准备好");
|
||||
logger.log("微信 emo视频2已准备好");
|
||||
self._emoTempShow = true;
|
||||
self.removeEmoAudio();
|
||||
self.setEmoReadyAudio(self._emoTempVideo);
|
||||
@@ -890,19 +891,19 @@ export class WXSDK {
|
||||
this.videoAdaInfo.x = -(this.videoWidth * ratioh - size.width) / 2;
|
||||
this.videoAdaInfo.y = 0;
|
||||
}
|
||||
console.log("微信 视频适配信息", this.videoAdaInfo, size);
|
||||
logger.log("微信 视频适配信息", this.videoAdaInfo, size);
|
||||
return this.videoAdaInfo;
|
||||
}
|
||||
|
||||
//设置暂停播放的主视频
|
||||
private vpWait: any = null;
|
||||
setBgAudioPause(wait: any) {
|
||||
console.log("微信 主视频暂停播放");
|
||||
logger.log("微信 主视频暂停播放");
|
||||
this.vpWait = wait;
|
||||
this.vpWait.pause();
|
||||
}
|
||||
replayBgAudioPause() {
|
||||
console.log("微信 主视频继续播放");
|
||||
logger.log("微信 主视频继续播放");
|
||||
if (this.vpWait) {
|
||||
this.vpWait.play();
|
||||
}
|
||||
@@ -911,7 +912,7 @@ export class WXSDK {
|
||||
//设置准备好要播放的表情视频
|
||||
private emoReady: any = null;
|
||||
setEmoReadyAudio(au: any) {
|
||||
console.log("微信 设置emo ready视频");
|
||||
logger.log("微信 设置emo ready视频");
|
||||
if (this.emoReady) {
|
||||
this.emoReady.stop();
|
||||
this.videoMoveOut(this.emoReady);
|
||||
@@ -921,7 +922,7 @@ export class WXSDK {
|
||||
}
|
||||
//移除准备好要播放的表情视频
|
||||
removeEmoReadyAudio() {
|
||||
console.log("微信 移除emo ready视频");
|
||||
logger.log("微信 移除emo ready视频");
|
||||
if (this.emoReady) {
|
||||
this.emoReady.stop();
|
||||
this.videoMoveOut(this.emoReady);
|
||||
@@ -931,7 +932,7 @@ export class WXSDK {
|
||||
//播放准备好要播放的表情视频
|
||||
doPlayEmoReadyAudio(): boolean {
|
||||
if (this.emoReady) {
|
||||
console.log("微信 播放emo ready视频");
|
||||
logger.log("微信 播放emo ready视频");
|
||||
this.emoReady.play();
|
||||
this.videoMoveIn(this.emoReady);
|
||||
return true;
|
||||
@@ -940,7 +941,7 @@ export class WXSDK {
|
||||
}
|
||||
//表情视频播放结束
|
||||
doEmoFinish() {
|
||||
console.log("微信emo ready视频播放结束");
|
||||
logger.log("微信emo ready视频播放结束");
|
||||
this.removeEmoReadyAudio();
|
||||
this.replayBgAudioPause();
|
||||
}
|
||||
@@ -948,44 +949,44 @@ export class WXSDK {
|
||||
//region 微信同声传译
|
||||
// private rrmgr: any = null;
|
||||
// startRecordRecognition() {
|
||||
// console.log("微信 同声传译111")
|
||||
// logger.log("微信 同声传译111")
|
||||
// if (!this.rrmgr) {
|
||||
// const plugin = requirePlugin("WechatSI");
|
||||
// this.rrmgr = plugin.getRecordRecognitionManager();
|
||||
// console.log("微信 同声传译222")
|
||||
// logger.log("微信 同声传译222")
|
||||
|
||||
// // 监听识别结果
|
||||
// this.rrmgr.onRecognize = (res) => {
|
||||
// console.log("微信 同声传译识别结果:", res.result);
|
||||
// logger.log("微信 同声传译识别结果:", res.result);
|
||||
// };
|
||||
|
||||
// // 监听录音结束
|
||||
// this.rrmgr.onStop = (res) => {
|
||||
// console.log("微信 同声传译录音结束", res);
|
||||
// logger.log("微信 同声传译录音结束", res);
|
||||
// };
|
||||
// }
|
||||
// this.rrmgr.start({ lang: "zh_CN" });
|
||||
// console.log("微信 同声传译333")
|
||||
// logger.log("微信 同声传译333")
|
||||
// }
|
||||
// stopRecordRecognition() {
|
||||
// if (this.rrmgr) {
|
||||
// this.rrmgr.stop();
|
||||
// console.log("微信 同声传译444")
|
||||
// logger.log("微信 同声传译444")
|
||||
// }
|
||||
// }
|
||||
|
||||
//region 复制到剪贴板
|
||||
/**复制文本到剪贴板 */
|
||||
copyToClipboard(text: string, cb?: Function) {
|
||||
console.log("微信 复制到剪贴板:", text);
|
||||
logger.log("微信 复制到剪贴板:", text);
|
||||
window["wx"].setClipboardData({
|
||||
data: text,
|
||||
success: () => {
|
||||
console.log("微信 复制成功");
|
||||
logger.log("微信 复制成功");
|
||||
cb && cb(true);
|
||||
},
|
||||
fail: (err) => {
|
||||
console.log("微信 复制失败:", err);
|
||||
logger.log("微信 复制失败:", err);
|
||||
cb && cb(false);
|
||||
},
|
||||
});
|
||||
@@ -1001,7 +1002,7 @@ export class WXSDK {
|
||||
debug: true,
|
||||
uploadUserInfo: true, // 上传用户信息,上传后可以看到有用户头像和昵称的分享信息
|
||||
});
|
||||
console.log("微信 uma 初始化");
|
||||
logger.log("微信 uma 初始化");
|
||||
}
|
||||
//友盟统计是否开启
|
||||
umaSwt() {
|
||||
@@ -1010,6 +1011,6 @@ export class WXSDK {
|
||||
//友盟事件统计
|
||||
umaEvent(eventName: string, value: any = {}) {
|
||||
window["wx"].uma.trackEvent(eventName, value);
|
||||
console.log("微信 uma 统计:", eventName, value);
|
||||
logger.log("微信 uma 统计:", eventName, value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
import { _decorator, Component, EditBox, Label, macro, Node, view } from 'cc';
|
||||
import GameRootUI from './GameRootUI';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property, requireComponent } = _decorator;
|
||||
|
||||
//输入框事件监听
|
||||
@@ -18,7 +20,7 @@ export class EditBoxEvent extends Component {
|
||||
this.node.on(EditBox.EventType.EDITING_DID_BEGAN, this.onEditDidBegan, this);
|
||||
this.node.on(EditBox.EventType.EDITING_DID_ENDED, this.onEditDidEnded, this);
|
||||
this.node.on(EditBox.EventType.EDITING_RETURN, this.onEditingReturn, this);
|
||||
console.log("EditBoxEvent: start.")
|
||||
logger.log("EditBoxEvent: start.")
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
@@ -27,20 +29,20 @@ export class EditBoxEvent extends Component {
|
||||
|
||||
|
||||
onEditDidBegan(editbox, customEventData) {
|
||||
console.log("EditBoxEvent: 开始编辑...")
|
||||
logger.log("EditBoxEvent: 开始编辑...")
|
||||
// view.setOrientation(macro.ORIENTATION_LANDSCAPE); //设置横屏
|
||||
// console.log("窗口大小 开始:", view.getVisibleSize(), GameRootUI.MainCamera)
|
||||
// logger.log("窗口大小 开始:", view.getVisibleSize(), GameRootUI.MainCamera)
|
||||
|
||||
}
|
||||
|
||||
onEditDidEnded(editbox, customEventData) {
|
||||
console.log("EditBoxEvent: 结束编辑.")
|
||||
logger.log("EditBoxEvent: 结束编辑.")
|
||||
// view.setOrientation(macro.ORIENTATION_LANDSCAPE); //设置横屏
|
||||
// console.log("窗口大小 结束:", view.getVisibleSize(), GameRootUI.MainCamera)
|
||||
// logger.log("窗口大小 结束:", view.getVisibleSize(), GameRootUI.MainCamera)
|
||||
}
|
||||
|
||||
onEditingReturn(editbox, customEventData) {
|
||||
console.log("EditBoxEvent: 按下返回.")
|
||||
logger.log("EditBoxEvent: 按下返回.")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ import { CommonConfig } from "../Config/CommonConfig";
|
||||
import ResManager from "../Manager/ResManager";
|
||||
import Utils from "./Utils";
|
||||
import { UITransitionHelper } from "../../chat18x/utils/UITransitionHelper";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property, executeInEditMode, disallowMultiple } = _decorator;
|
||||
|
||||
@@ -63,7 +64,7 @@ export default class GameRootUI extends Component {
|
||||
callback?: Function
|
||||
) {
|
||||
if (!this.defaultView) {
|
||||
console.warn("GameRootUI: defaultView not found");
|
||||
logger.warn("GameRootUI: defaultView not found");
|
||||
callback && callback();
|
||||
return;
|
||||
}
|
||||
@@ -76,18 +77,18 @@ export default class GameRootUI extends Component {
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`GameRootUI: Executing ${transitionType} animation on defaultView`
|
||||
);
|
||||
|
||||
switch (transitionType) {
|
||||
case "slide_left":
|
||||
console.log(
|
||||
logger.log(
|
||||
"GameRootUI: About to call slideInFromLeft, node valid:",
|
||||
this.defaultView.isValid
|
||||
);
|
||||
UITransitionHelper.slideInFromLeft(this.defaultView, duration, () => {
|
||||
console.log("GameRootUI: slideInFromLeft animation completed");
|
||||
logger.log("GameRootUI: slideInFromLeft animation completed");
|
||||
callback && callback();
|
||||
});
|
||||
break;
|
||||
|
||||
@@ -5,6 +5,7 @@ import { I_UserInfo } from "../Config/CommonConfig";
|
||||
import SubManager from "../../Sub/SubManager";
|
||||
import Utils from "./Utils";
|
||||
import { InnerMsgCode } from "../Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -80,7 +81,7 @@ export default class HttpUnit {
|
||||
xhr.onreadystatechange = () => {
|
||||
if (xhr.readyState == 4) {
|
||||
if (xhr.status >= 200 && xhr.status < 300) {
|
||||
// console.log("[Http] 返回", xhr.response);
|
||||
// logger.log("[Http] 返回", xhr.response);
|
||||
resolve(JSON.parse(xhr.response));
|
||||
} else {
|
||||
reason(xhr.status)
|
||||
@@ -88,12 +89,12 @@ export default class HttpUnit {
|
||||
}
|
||||
};
|
||||
xhr.onerror = (error) => {
|
||||
console.error("http request onerror");
|
||||
logger.error("http request onerror");
|
||||
SubManager.ShowPrompt("网络错误,请检查网络连接");
|
||||
reason(error)
|
||||
};
|
||||
xhr.ontimeout = (e) => {
|
||||
console.error("http request timeout");
|
||||
logger.error("http request timeout");
|
||||
SubManager.ShowPrompt("网络错误,请检查网络连接");
|
||||
reason(e)
|
||||
}
|
||||
@@ -269,9 +270,9 @@ export default class HttpUnit {
|
||||
public login(cb: Function = null) {
|
||||
this.loginCB = cb;
|
||||
SDKManager.login((_loginData) => {
|
||||
console.log("SDK登录成功", _loginData)
|
||||
logger.log("SDK登录成功", _loginData)
|
||||
SDKManager.getUserInfo((userInfo) => {
|
||||
console.log("SDK获取用户信息成功", userInfo)
|
||||
logger.log("SDK获取用户信息成功", userInfo)
|
||||
// let serparam = {
|
||||
// platform: _loginData.platform,
|
||||
// code: _loginData.code,
|
||||
@@ -282,7 +283,7 @@ export default class HttpUnit {
|
||||
_loginData.avatar = userInfo.avatarUrl;
|
||||
|
||||
if (GlobalValue.IsTest) {
|
||||
console.log("登录测试环境")
|
||||
logger.log("登录测试环境")
|
||||
this.loginSer({platform:0, code:12345}, this.initData.bind(this))
|
||||
} else {
|
||||
if (_loginData.code == null) {
|
||||
@@ -295,7 +296,7 @@ export default class HttpUnit {
|
||||
_loginData.platform = 0
|
||||
// _loginData.code = 123455 //测试代码
|
||||
}
|
||||
console.log("登录正式环境 loginData.code: ", _loginData)
|
||||
logger.log("登录正式环境 loginData.code: ", _loginData)
|
||||
this.loginSer(_loginData, this.initData.bind(this))
|
||||
}
|
||||
})
|
||||
@@ -309,12 +310,12 @@ export default class HttpUnit {
|
||||
//登录服务器
|
||||
private async loginSer(msg, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("login", msg, "POST", true);
|
||||
console.log("登录----> 玩家数据:", msg, data)
|
||||
logger.log("登录----> 玩家数据:", msg, data)
|
||||
|
||||
if (data && data.code == 1) {
|
||||
HttpUnit.PlayerToken = data.data.token
|
||||
HttpUnit.LoginState = 2
|
||||
console.log("HttpUnit.PlayerToken:", HttpUnit.PlayerToken)
|
||||
logger.log("HttpUnit.PlayerToken:", HttpUnit.PlayerToken)
|
||||
//获取玩家信息
|
||||
// this.getUserInfo(cb);
|
||||
HttpUnit.UserInfo = data.data.user_info;
|
||||
@@ -322,7 +323,7 @@ export default class HttpUnit {
|
||||
this.getCommSetting();
|
||||
cb && cb(data.data.user_info);
|
||||
}else{
|
||||
console.log("登陆失败:"+ data);
|
||||
logger.log("登陆失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`登陆失败,${data.msg}`);
|
||||
} else {
|
||||
@@ -334,11 +335,11 @@ export default class HttpUnit {
|
||||
//获取关卡列表数据
|
||||
public async getLevelList(cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/levels", {}, "POST", true);
|
||||
console.log("关卡数据:", data)
|
||||
logger.log("关卡数据:", data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获取关卡数据失败:"+ data);
|
||||
logger.log("获取关卡数据失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -347,11 +348,11 @@ export default class HttpUnit {
|
||||
/**开始关卡*/
|
||||
public async levelStart(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/start", msg, "POST", true);
|
||||
console.log("开始新关卡:", msg, data)
|
||||
logger.log("开始新关卡:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("开始关卡失败:"+ data);
|
||||
logger.log("开始关卡失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -360,11 +361,11 @@ export default class HttpUnit {
|
||||
/**推进关卡*/
|
||||
public async sendUserTalk(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/propel", msg, "POST", true);
|
||||
console.log("推进关卡:", msg, data)
|
||||
logger.log("推进关卡:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("推进关卡失败:"+ data);
|
||||
logger.log("推进关卡失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -374,11 +375,11 @@ export default class HttpUnit {
|
||||
/**结束关卡*/
|
||||
public async sendLevelFinish(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/end", msg, "POST", true);
|
||||
console.log("结束关卡:", msg, data)
|
||||
logger.log("结束关卡:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("结束关卡失败:"+ data);
|
||||
logger.log("结束关卡失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -387,11 +388,11 @@ export default class HttpUnit {
|
||||
/**增加次数,更新关卡*/
|
||||
public async addTalkCnt(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/update", msg, "POST", true);
|
||||
console.log("更新关卡:", msg, data)
|
||||
logger.log("更新关卡:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("更新关卡失败:"+ data);
|
||||
logger.log("更新关卡失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -400,11 +401,11 @@ export default class HttpUnit {
|
||||
/**获取AI语音*/
|
||||
public async getAIVoice(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/voice", msg, "POST", true);
|
||||
console.log("获取AI语音:", msg, data)
|
||||
logger.log("获取AI语音:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获取AI语音失败:"+ data);
|
||||
logger.log("获取AI语音失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -413,11 +414,11 @@ export default class HttpUnit {
|
||||
/**获取当前聊天状态*/
|
||||
public async getTalkStage(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/status", msg, "POST", true);
|
||||
console.log("获取当前聊天状态:", msg, data)
|
||||
logger.log("获取当前聊天状态:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获取当前聊天状态失败:"+ data);
|
||||
logger.log("获取当前聊天状态失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -426,11 +427,11 @@ export default class HttpUnit {
|
||||
//非三星通关时继续关卡
|
||||
public async sendGameContinue(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/continue", msg, "POST", true);
|
||||
console.log("非三星通关时继续关卡:", data)
|
||||
logger.log("非三星通关时继续关卡:", data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("非三星通关时继续关卡失败:"+ data);
|
||||
logger.log("非三星通关时继续关卡失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -440,13 +441,13 @@ export default class HttpUnit {
|
||||
//重新获取用户信息
|
||||
public async getUserData(cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/info", {}, "GET", true);
|
||||
console.log("重新获取用户信息数据:", data)
|
||||
logger.log("重新获取用户信息数据:", data)
|
||||
if (data && data.code == 1) {
|
||||
HttpUnit.UserInfo = data.data;
|
||||
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("重新获取用户信息数据失败:"+ data);
|
||||
logger.log("重新获取用户信息数据失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -455,12 +456,12 @@ export default class HttpUnit {
|
||||
//用户看广告
|
||||
public async setUserAd(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/ad", msg, "POST", true);
|
||||
console.log("看广告数据:", data)
|
||||
logger.log("看广告数据:", data)
|
||||
if (data && data.code == 1) {
|
||||
HttpUnit.UserInfo = data.data;
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("看广告数据失败:"+ data);
|
||||
logger.log("看广告数据失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -469,12 +470,12 @@ export default class HttpUnit {
|
||||
//用户分享
|
||||
public async setUserShare(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/share", msg, "POST", true);
|
||||
console.log("用户分享数据:", data)
|
||||
logger.log("用户分享数据:", data)
|
||||
if (data && data.code == 1) {
|
||||
HttpUnit.UserInfo = data.data;
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("用户分享数据失败:"+ data);
|
||||
logger.log("用户分享数据失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -483,7 +484,7 @@ export default class HttpUnit {
|
||||
//获取常用配置
|
||||
public async getCommSetting(cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/setting", {}, "GET", true);
|
||||
console.log("获取常用配置数据:", data)
|
||||
logger.log("获取常用配置数据:", data)
|
||||
if (data && data.code == 1) {
|
||||
HttpUnit.SerSetting = {};
|
||||
for (let i = 0; i < data.data.length; i++) {
|
||||
@@ -492,7 +493,7 @@ export default class HttpUnit {
|
||||
}
|
||||
cb && cb();
|
||||
}else{
|
||||
console.log("获取常用配置数据失败:"+ data);
|
||||
logger.log("获取常用配置数据失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -501,11 +502,11 @@ export default class HttpUnit {
|
||||
//看广告解锁关卡
|
||||
public async levelUnlock(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/unlock_level", msg, "POST", true);
|
||||
console.log("看广告解锁关卡:", msg, data)
|
||||
logger.log("看广告解锁关卡:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("看广告解锁关卡失败:"+ data);
|
||||
logger.log("看广告解锁关卡失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -514,12 +515,12 @@ export default class HttpUnit {
|
||||
//获取抖音侧边栏奖励
|
||||
public async getBDSidebarReward(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/receive_award", msg, "POST", true);
|
||||
console.log("获取抖音侧边栏奖励:", msg, data)
|
||||
logger.log("获取抖音侧边栏奖励:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
HttpUnit.UserInfo = data.data;
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获取抖音侧边栏奖励失败:"+ data);
|
||||
logger.log("获取抖音侧边栏奖励失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -528,12 +529,12 @@ export default class HttpUnit {
|
||||
//添加友盟关卡记录
|
||||
public async sendLevelRecord(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/add_level_record", msg, "POST", true);
|
||||
console.log("添加友盟关卡记录:", msg, data)
|
||||
logger.log("添加友盟关卡记录:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
HttpUnit.UserInfo = data.data;
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("添加友盟关卡记录失败:"+ data);
|
||||
logger.log("添加友盟关卡记录失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -542,11 +543,11 @@ export default class HttpUnit {
|
||||
//获得甜蜜暴击效果
|
||||
public async sendTalkStrength(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/strength", msg, "POST", true);
|
||||
console.log("获得甜蜜暴击效果:", msg, data)
|
||||
logger.log("获得甜蜜暴击效果:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获得甜蜜暴击效果失败:"+ data);
|
||||
logger.log("获得甜蜜暴击效果失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -555,11 +556,11 @@ export default class HttpUnit {
|
||||
//撤回一次聊天
|
||||
public async sendTalkChehui(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/cancel", msg, "POST", true);
|
||||
console.log("撤回一次聊天:", msg, data)
|
||||
logger.log("撤回一次聊天:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("撤回一次聊天失败:"+ data);
|
||||
logger.log("撤回一次聊天失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -568,11 +569,11 @@ export default class HttpUnit {
|
||||
//关卡提示事件上报
|
||||
public async sendTipRecord(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/add_record_tip", msg, "POST", true);
|
||||
console.log("关卡提示事件上报:", msg, data)
|
||||
logger.log("关卡提示事件上报:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("关卡提示事件上报失败:"+ data);
|
||||
logger.log("关卡提示事件上报失败:"+ data);
|
||||
// if (data && data.msg) {
|
||||
// SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
// }
|
||||
@@ -581,11 +582,11 @@ export default class HttpUnit {
|
||||
//获取AI回复提示语
|
||||
public async getAIAutoAns(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/tips", msg, "POST", true);
|
||||
console.log("获取AI回复提示语:", msg, data)
|
||||
logger.log("获取AI回复提示语:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获取AI回复提示语失败:"+ data);
|
||||
logger.log("获取AI回复提示语失败:"+ data);
|
||||
// if (data && data.msg) {
|
||||
// SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
// }
|
||||
@@ -594,11 +595,11 @@ export default class HttpUnit {
|
||||
/**获取历史聊天记录*/
|
||||
public async getTalkJilu(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/get_history", msg, "POST", true);
|
||||
console.log("获取历史聊天记录:", msg, data)
|
||||
logger.log("获取历史聊天记录:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获取历史聊天记录失败:"+ data);
|
||||
logger.log("获取历史聊天记录失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -608,11 +609,11 @@ export default class HttpUnit {
|
||||
/**私家珍藏上报 */
|
||||
public async sendZhencangId(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/set_private_collection", msg, "POST", true);
|
||||
console.log("私家珍藏上报:", msg, data)
|
||||
logger.log("私家珍藏上报:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("私家珍藏上报失败:"+ data);
|
||||
logger.log("私家珍藏上报失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -621,11 +622,11 @@ export default class HttpUnit {
|
||||
/**获取私家珍藏列表 limit:每页条数 page:当前页 type:类型 0待领取 1已领取 level_id:关卡ID*/
|
||||
public async getZhencangList(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/get_private_collection", msg, "POST", true);
|
||||
console.log("获取私家珍藏列表:", msg, data)
|
||||
logger.log("获取私家珍藏列表:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("获取私家珍藏列表失败:"+ data);
|
||||
logger.log("获取私家珍藏列表失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -634,13 +635,13 @@ export default class HttpUnit {
|
||||
/**领取私家珍藏指定奖励*/
|
||||
public async getZhencangReward(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/private_collection_award", msg, "POST", true);
|
||||
console.log("领取私家珍藏指定奖励:", msg, data)
|
||||
logger.log("领取私家珍藏指定奖励:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
HttpUnit.UserInfo = data.data;
|
||||
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
|
||||
}else{
|
||||
console.log("领取私家珍藏指定奖励失败:", data);
|
||||
logger.log("领取私家珍藏指定奖励失败:", data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -649,13 +650,13 @@ export default class HttpUnit {
|
||||
/**清除私家珍藏红点*/
|
||||
public async readRedpointZhencang(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/clear_private_collection_mark", msg, "POST", true);
|
||||
console.log("清除私家珍藏红点:", msg, data)
|
||||
logger.log("清除私家珍藏红点:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
HttpUnit.UserInfo = data.data;
|
||||
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
|
||||
}else{
|
||||
console.log("清除私家珍藏红点失败:"+ data);
|
||||
logger.log("清除私家珍藏红点失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -664,13 +665,13 @@ export default class HttpUnit {
|
||||
/**清除心动回忆红点*/
|
||||
public async readRedpointHuiyi(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/clear_heartbeat_memories_mark", msg, "POST", true);
|
||||
console.log("清除心动回忆红点:", msg, data)
|
||||
logger.log("清除心动回忆红点:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
HttpUnit.UserInfo = data.data;
|
||||
Utils.sendInnerMsg(InnerMsgCode.Data_Redpoint, {})
|
||||
}else{
|
||||
console.log("清除心动回忆红点失败:"+ data);
|
||||
logger.log("清除心动回忆红点失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -679,11 +680,11 @@ export default class HttpUnit {
|
||||
/**重新开始关卡时,结束上次进度并上报服务器*/
|
||||
public async sendLevelRestartReport(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("game/restart_report", msg, "POST", true);
|
||||
console.log("关卡结束上次进度:", msg, data)
|
||||
logger.log("关卡结束上次进度:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("关卡结束上次进度失败:"+ data);
|
||||
logger.log("关卡结束上次进度失败:"+ data);
|
||||
if (data && data.msg) {
|
||||
SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
}
|
||||
@@ -692,11 +693,11 @@ export default class HttpUnit {
|
||||
/**心动回忆数据埋点*/
|
||||
public async sendEventTujian(msg:any, cb: Function = null) {
|
||||
let data: any = await HttpUnit.ins.api("user/click_img_event", msg, "POST", true);
|
||||
console.log("心动回忆数据埋点:", msg, data)
|
||||
logger.log("心动回忆数据埋点:", msg, data)
|
||||
if (data && data.code == 1) {
|
||||
cb && cb(data.data);
|
||||
}else{
|
||||
console.log("心动回忆数据埋点失败:"+ data);
|
||||
logger.log("心动回忆数据埋点失败:"+ data);
|
||||
// if (data && data.msg) {
|
||||
// SubManager.ShowPrompt(`数据异常,${data.msg}`);
|
||||
// }
|
||||
@@ -708,7 +709,7 @@ export default class HttpUnit {
|
||||
public async api(path: string, data: any, method: "GET" | "POST" | "PUT" = "GET", bLock: boolean = false, isFormData: boolean = false) {
|
||||
|
||||
let url = HttpUnit.ServerHttpHost + path;
|
||||
// console.log("[Http] 请求Url:",url, " 方式:", method, " Authorization:", GlobalValue.PlayerToken, " 数据:", JSON.stringify(data) );
|
||||
// logger.log("[Http] 请求Url:",url, " 方式:", method, " Authorization:", GlobalValue.PlayerToken, " 数据:", JSON.stringify(data) );
|
||||
bLock && this.lock();
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.timeout = 10000;
|
||||
@@ -751,7 +752,7 @@ export default class HttpUnit {
|
||||
* @returns
|
||||
*/
|
||||
public async send(url: string, data: any, method: "GET" | "POST" | "PUT" = "GET", bLock: boolean = false, formData: boolean = false) {
|
||||
// console.log("[Http] 请求Url:",url, " 方式:", method, " 数据:", data);
|
||||
// logger.log("[Http] 请求Url:",url, " 方式:", method, " 数据:", data);
|
||||
bLock && this.lock();
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.timeout = 10000;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { _decorator, Component, Label, Node } from "cc";
|
||||
import LanguageUtils, { LanguageType } from "./LanguageUtils";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property, requireComponent } = _decorator;
|
||||
|
||||
@@ -30,7 +31,7 @@ export class LanguageLabel extends Component {
|
||||
onLoad() {
|
||||
this.label = this.getComponent(Label);
|
||||
if (!this.label) {
|
||||
console.error("LanguageLabel: Label component not found!");
|
||||
logger.error("LanguageLabel: Label component not found!");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import { CommonConfig } from "../Config/CommonConfig";
|
||||
import li_EventManager from "./li_EventManager";
|
||||
import Utils from "./Utils";
|
||||
import { InnerMsgCode } from "../Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass } = _decorator;
|
||||
|
||||
@@ -49,7 +50,7 @@ export default class LanguageUtils {
|
||||
} else {
|
||||
this.detectSystemLanguage();
|
||||
}
|
||||
console.log(
|
||||
logger.log(
|
||||
"LanguageUtils initialized with language:",
|
||||
this.currentLanguage
|
||||
);
|
||||
@@ -83,7 +84,7 @@ export default class LanguageUtils {
|
||||
);
|
||||
|
||||
Utils.sendInnerMsg(InnerMsgCode.LanguageChange, language);
|
||||
console.log("Language changed to:", language);
|
||||
logger.log("Language changed to:", language);
|
||||
}
|
||||
|
||||
public static getText(key: string, defaultText: string = ""): string {
|
||||
@@ -100,13 +101,13 @@ export default class LanguageUtils {
|
||||
}
|
||||
|
||||
if (!ConfigManager.tables || !ConfigManager.tables.TbLanguage) {
|
||||
console.warn("Language table not loaded yet");
|
||||
logger.warn("Language table not loaded yet");
|
||||
return defaultText || key;
|
||||
}
|
||||
|
||||
const languageData = ConfigManager.tables.TbLanguage.get(key);
|
||||
if (!languageData) {
|
||||
console.warn(`Language key not found: ${key}`);
|
||||
logger.warn(`Language key not found: ${key}`);
|
||||
return defaultText || key;
|
||||
}
|
||||
|
||||
@@ -147,13 +148,13 @@ export default class LanguageUtils {
|
||||
}
|
||||
|
||||
if (!ConfigManager.tables || !ConfigManager.tables.TbLanguage) {
|
||||
console.warn("Language table not loaded yet");
|
||||
logger.warn("Language table not loaded yet");
|
||||
return defaultText || key;
|
||||
}
|
||||
|
||||
const languageData = ConfigManager.tables.TbLanguage.get(key);
|
||||
if (!languageData) {
|
||||
console.warn(`Language key not found: ${key}`);
|
||||
logger.warn(`Language key not found: ${key}`);
|
||||
return defaultText || key;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
/**
|
||||
* Logger 日志工具类
|
||||
*
|
||||
* 功能:
|
||||
* - 按等级输出日志(debug/info/warn/error)
|
||||
* - 在 Dev/Test 环境下输出全部日志
|
||||
* - 在 Prod 环境下只输出 error
|
||||
* - 可扩展日志上报(比如接入远程日志系统)
|
||||
*/
|
||||
|
||||
import { AppConfig } from "db://assets/Scripts/chat18x/config/env/appConfig";
|
||||
|
||||
export enum LogLevel {
|
||||
Debug = 0,
|
||||
Info = 1,
|
||||
Warn = 2,
|
||||
Error = 3,
|
||||
None = 4, // 不打印任何日志
|
||||
}
|
||||
|
||||
class Logger {
|
||||
private level: LogLevel;
|
||||
|
||||
constructor() {
|
||||
// 根据环境决定日志等级
|
||||
if (AppConfig.I.isDev()) {
|
||||
this.level = LogLevel.Debug; // Dev 输出所有日志
|
||||
} else if (AppConfig.I.isTest()) {
|
||||
this.level = LogLevel.Debug; // Test 输出所有日志
|
||||
} else if (AppConfig.I.isProd()) {
|
||||
this.level = LogLevel.Error; // Prod 只输出 error
|
||||
} else {
|
||||
this.level = LogLevel.None; // 不打印任何日志
|
||||
}
|
||||
}
|
||||
|
||||
/** 修改日志等级(运行时可动态调整) */
|
||||
public setLevel(level: LogLevel) {
|
||||
this.level = level;
|
||||
}
|
||||
|
||||
public debug(...args: any[]) {
|
||||
if (this.level <= LogLevel.Debug) {
|
||||
console.debug("[DEBUG]", ...args);
|
||||
}
|
||||
}
|
||||
|
||||
public info(...args: any[]) {
|
||||
if (this.level <= LogLevel.Info) {
|
||||
console.info("[INFO]", ...args);
|
||||
}
|
||||
}
|
||||
|
||||
public log(...args: any[]) {
|
||||
if (this.level <= LogLevel.Info) {
|
||||
console.log("[LOG]", ...args);
|
||||
}
|
||||
}
|
||||
|
||||
public warn(...args: any[]) {
|
||||
if (this.level <= LogLevel.Warn) {
|
||||
console.warn("[WARN]", ...args);
|
||||
}
|
||||
}
|
||||
|
||||
public error(...args: any[]) {
|
||||
if (this.level <= LogLevel.Error) {
|
||||
console.error("[ERROR]", ...args);
|
||||
// 这里也可以加远程上报,例如:
|
||||
// this.reportError(args);
|
||||
}
|
||||
}
|
||||
|
||||
// 示例:远程上报错误日志
|
||||
private reportError(args: any[]) {
|
||||
try {
|
||||
// fetch("https://log-server.xxx.com/report", {
|
||||
// method: "POST",
|
||||
// body: JSON.stringify({ msg: args, time: Date.now() }),
|
||||
// });
|
||||
} catch (e) {
|
||||
console.error("日志上报失败", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 全局单例
|
||||
export const logger = new Logger();
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.24",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "90ee00a3-2349-4a60-a6f0-6e4bebb5e964",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
@@ -8,6 +8,7 @@ const { ccclass, property, disallowMultiple, menu, executionOrder, requireCompon
|
||||
import { Node, Component, Enum, tween, _decorator, EventHandler, Tween, ScrollView, Prefab, Layout, Vec2, Size, NodePool, isValid, instantiate, Vec3, Widget, UITransform, CCFloat, CCBoolean, CCInteger } from 'cc';
|
||||
import { DEV } from 'cc/env';
|
||||
import ScrollViewListItem from './ScrollviewListItem';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
enum TemplateType {
|
||||
NODE = 1,
|
||||
@@ -263,7 +264,7 @@ export default class HXZ_ScrollViewList extends Component {
|
||||
if (!t.checkInited(false))
|
||||
return;
|
||||
if (val == null || val < 0) {
|
||||
console.error('numItems set the wrong::', val);
|
||||
logger.error('numItems set the wrong::', val);
|
||||
return;
|
||||
}
|
||||
t._actualNumItems = t._numItems = val;
|
||||
@@ -464,7 +465,7 @@ export default class HXZ_ScrollViewList extends Component {
|
||||
t.content = t._scrollView.content;
|
||||
t._contentUt = t.content.getComponent(UITransform);
|
||||
if (!t.content) {
|
||||
console.error(t.node.name + "'s ScrollView unset content!");
|
||||
logger.error(t.node.name + "'s ScrollView unset content!");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -728,7 +729,7 @@ export default class HXZ_ScrollViewList extends Component {
|
||||
checkInited(printLog: boolean = true) {
|
||||
if (!this._inited) {
|
||||
if (printLog)
|
||||
console.error('List initialization not completed!');
|
||||
logger.error('List initialization not completed!');
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@@ -1847,13 +1848,13 @@ export default class HXZ_ScrollViewList extends Component {
|
||||
let t: any = this;
|
||||
|
||||
if (!t.checkInited() || t.cyclic || !t._virtual)
|
||||
return console.error('This function is not allowed to be called!');
|
||||
return logger.error('This function is not allowed to be called!');
|
||||
|
||||
if (!callFunc)
|
||||
return console.error('CallFunc are not allowed to be NULL, You need to delete the corresponding index in the data array in the CallFunc!');
|
||||
return logger.error('CallFunc are not allowed to be NULL, You need to delete the corresponding index in the data array in the CallFunc!');
|
||||
|
||||
if (t._aniDelRuning)
|
||||
return console.warn('Please wait for the current deletion to finish!');
|
||||
return logger.warn('Please wait for the current deletion to finish!');
|
||||
|
||||
let item: any = t.getItemByListId(listId);
|
||||
let listItem: ScrollViewListItem;
|
||||
@@ -1969,7 +1970,7 @@ export default class HXZ_ScrollViewList extends Component {
|
||||
|
||||
let pos = t.getItemPos(listId);
|
||||
if (!pos) {
|
||||
return DEV && console.error('pos is null', listId);
|
||||
return DEV && logger.error('pos is null', listId);
|
||||
}
|
||||
let targetX: number, targetY: number;
|
||||
|
||||
@@ -2150,7 +2151,7 @@ export default class HXZ_ScrollViewList extends Component {
|
||||
if (!t.checkInited())
|
||||
return;
|
||||
if (t._slideMode != SlideType.PAGE)
|
||||
return console.error('This function is not allowed to be called, Must SlideMode = PAGE!');
|
||||
return logger.error('This function is not allowed to be called, Must SlideMode = PAGE!');
|
||||
if (pageNum < 0 || pageNum >= t._numItems)
|
||||
return;
|
||||
if (t.curPageNum == pageNum)
|
||||
@@ -2168,9 +2169,9 @@ export default class HXZ_ScrollViewList extends Component {
|
||||
if (!t.checkInited())
|
||||
return;
|
||||
if (!t._itemTmp)
|
||||
return console.error('Unset template item!');
|
||||
return logger.error('Unset template item!');
|
||||
if (!t.renderEvent)
|
||||
return console.error('Unset Render-Event!');
|
||||
return logger.error('Unset Render-Event!');
|
||||
t._customSize = {};
|
||||
let temp: any = instantiate(t._itemTmp);
|
||||
let ut: UITransform = temp.getComponent(UITransform);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { InnerMsgCode } from "../Config/InnerMsgCode";
|
||||
import Utils from "./Utils";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**长连接*/
|
||||
export default class SocketUnit {
|
||||
@@ -18,20 +19,20 @@ export default class SocketUnit {
|
||||
// 连接到服务器
|
||||
public connect(url: string): void {
|
||||
if (this.isConnected) {
|
||||
console.log("SocketUnit: Already connected.");
|
||||
logger.log("SocketUnit: Already connected.");
|
||||
return;
|
||||
}
|
||||
|
||||
this.url = url;
|
||||
this.socket = new WebSocket(url);
|
||||
console.log("SocketUnit: Connecting to -> " + url);
|
||||
logger.log("SocketUnit: Connecting to -> " + url);
|
||||
|
||||
// 连接成功
|
||||
this.socket.onopen = () => {
|
||||
this.isConnected = true;
|
||||
console.log("SocketUnit: Connection succ.");
|
||||
logger.log("SocketUnit: Connection succ.");
|
||||
if (this.reconnetSwt) {
|
||||
console.log("SocketUnit: socket重连成功.");
|
||||
logger.log("SocketUnit: socket重连成功.");
|
||||
this.stopReconnect();
|
||||
if (this.reSendData) {
|
||||
this.sendData(this.reSendData);
|
||||
@@ -42,7 +43,7 @@ export default class SocketUnit {
|
||||
|
||||
// 接收到消息
|
||||
this.socket.onmessage = (event) => {
|
||||
// console.log("SocketUnit: Received data: ", event);
|
||||
// logger.log("SocketUnit: Received data: ", event);
|
||||
if (this.dataReceivedCallback) {
|
||||
this.dataReceivedCallback(event);
|
||||
}
|
||||
@@ -51,12 +52,12 @@ export default class SocketUnit {
|
||||
// 连接关闭
|
||||
this.socket.onclose = () => {
|
||||
this.isConnected = false;
|
||||
console.log("SocketUnit: Connection closed.");
|
||||
logger.log("SocketUnit: Connection closed.");
|
||||
};
|
||||
|
||||
// 发生错误
|
||||
this.socket.onerror = (error) => {
|
||||
console.error("SocketUnit: WebSocket error:", error);
|
||||
logger.error("SocketUnit: WebSocket error:", error);
|
||||
this.isConnected = false;
|
||||
};
|
||||
|
||||
@@ -73,11 +74,11 @@ export default class SocketUnit {
|
||||
|
||||
// 发送数据
|
||||
public sendData(data: string): void {
|
||||
// console.log("SocketUnit: sendData", data);
|
||||
// logger.log("SocketUnit: sendData", data);
|
||||
if (this.socket && this.isConnected) {
|
||||
this.socket.send(data);
|
||||
} else {
|
||||
console.error("SocketUnit: Socket is not connected.");
|
||||
logger.error("SocketUnit: Socket is not connected.");
|
||||
this.reSendData = data;
|
||||
this.beginReconnect()
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ import {
|
||||
} from "cc";
|
||||
import li_EventManager from "./li_EventManager";
|
||||
import LanguageUtils from "./LanguageUtils";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -22,21 +23,21 @@ export default class Utils {
|
||||
public static Log(msg: string | any, ...subst: any[]) {
|
||||
let IsLocalCSChanel = true;
|
||||
if (IsLocalCSChanel) {
|
||||
console.log(msg, subst);
|
||||
logger.log(msg, subst);
|
||||
}
|
||||
}
|
||||
//警告日志
|
||||
public static Warning(msg: string | any, ...subst: any[]) {
|
||||
let IsLocalCSChanel = true;
|
||||
if (IsLocalCSChanel) {
|
||||
console.warn(msg, subst);
|
||||
logger.warn(msg, subst);
|
||||
}
|
||||
}
|
||||
//错误日志
|
||||
public static Error(msg: string | any, ...subst: any[]) {
|
||||
let IsLocalCSChanel = true;
|
||||
if (IsLocalCSChanel) {
|
||||
console.error(msg, subst);
|
||||
logger.error(msg, subst);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -258,7 +259,7 @@ export default class Utils {
|
||||
public static getScaleRatio(mod: number = 1) {
|
||||
let windowSize = view.getVisibleSize();
|
||||
let designSize = view.getDesignResolutionSize();
|
||||
// console.log("游戏分辨率:", windowSize, designSize);
|
||||
// logger.log("游戏分辨率:", windowSize, designSize);
|
||||
if (mod == 1) {
|
||||
return windowSize.height / designSize.height;
|
||||
} else {
|
||||
@@ -367,7 +368,7 @@ export default class Utils {
|
||||
public static ProfilerTimePrint(key: string = "") {
|
||||
let time = new Date().getTime();
|
||||
let timecha = time - Utils._eplTime;
|
||||
console.log(`${key}消耗时间:${timecha}毫秒`);
|
||||
logger.log(`${key}消耗时间:${timecha}毫秒`);
|
||||
Utils._eplTime = time;
|
||||
}
|
||||
|
||||
@@ -381,7 +382,7 @@ export default class Utils {
|
||||
const days = Math.floor(diffSeconds / (60 * 60 * 24));
|
||||
const hours = Math.floor((diffSeconds % (60 * 60 * 24)) / 3600);
|
||||
const minutes = Math.floor((diffSeconds % 3600) / 60);
|
||||
console.log(
|
||||
logger.log(
|
||||
"vip失效剩余时间差(秒):",
|
||||
diffSeconds,
|
||||
"天:",
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import { _decorator } from "cc";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -85,7 +86,7 @@ export default class li_EventManager {
|
||||
try {
|
||||
handler[0].apply(handler[1], param);
|
||||
} catch (e) {
|
||||
console.error("innerErr:" + e.stack);
|
||||
logger.error("innerErr:" + e.stack);
|
||||
}
|
||||
}
|
||||
if (handlerArray.length != length) {
|
||||
|
||||
@@ -2,6 +2,7 @@ import { _decorator, Node, AudioClip, AudioSource, director, assetManager } from
|
||||
import PlayerDataManager from "./PlayerDataManager";
|
||||
import ResManager from "./ResManager";
|
||||
import Resource from "../Config/Resource";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -44,7 +45,7 @@ export default class AudioManager {
|
||||
if (!cfgs[sound]) return;
|
||||
|
||||
let path = `Sound/${cfgs[sound].AssetName}`
|
||||
console.log("PlayEffect:", sound, path)
|
||||
logger.log("PlayEffect:", sound, path)
|
||||
ResManager.I.getBundleAudio(path, (res: AudioClip)=>{
|
||||
this._audoSource.playOneShot(res, volume)
|
||||
});
|
||||
@@ -68,7 +69,7 @@ export default class AudioManager {
|
||||
this.curBgId = sound;
|
||||
this.curBgId_confirm = sound;
|
||||
let path = `Music/${cfgs[sound].AssetName}`
|
||||
console.log("PlayMusic:", sound, path)
|
||||
logger.log("PlayMusic:", sound, path)
|
||||
ResManager.I.getBundleAudio(path, (res: AudioClip)=>{
|
||||
this._audoSource.clip = res
|
||||
this._audoSource.play()
|
||||
@@ -80,13 +81,13 @@ export default class AudioManager {
|
||||
|
||||
/**播放远程背景乐 */
|
||||
PlayRemoteMusic(url, loop:boolean = true, volume:number=1.0) {
|
||||
console.log(`下载远程背景乐: url= ${url}`)
|
||||
logger.log(`下载远程背景乐: url= ${url}`)
|
||||
assetManager.loadRemote<AudioClip>(url, { ext: '.mp3'}, (err, res: AudioClip) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return
|
||||
}
|
||||
console.log(`播放远程背景乐: res= ${res}`)
|
||||
logger.log(`播放远程背景乐: res= ${res}`)
|
||||
this.StopMusic()
|
||||
this._audoSource.clip = res
|
||||
this._audoSource.play()
|
||||
|
||||
@@ -7,6 +7,7 @@ import SubManager from "../../Sub/SubManager";
|
||||
import HttpUnit from "../Common/HttpUnit";
|
||||
import { SDKManager } from "../Channel/SDKManager";
|
||||
import { VideoRoleType } from "../Common/GlobalValue";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -68,7 +69,7 @@ export default class GameManager {
|
||||
let resData = JSON.parse(data.data)
|
||||
if (GameManager.curStage != E_TalkStage.waitNpcTalk) return
|
||||
if (resData.isFinished) {
|
||||
console.log("npc回复:", resData)
|
||||
logger.log("npc回复:", resData)
|
||||
GameManager.CurNpcTalkData = resData
|
||||
Utils.sendInnerMsg(InnerMsgCode.Data_NpcTalkBack, resData || {})
|
||||
}
|
||||
@@ -122,7 +123,7 @@ export default class GameManager {
|
||||
if (umRecords.length > 0 && SDKManager.umaSwt()){
|
||||
let umr = umRecords.join(',')
|
||||
HttpUnit.ins.sendLevelRecord({level_ids:umr}, (_data)=>{
|
||||
console.log('友盟记录关卡',_data)
|
||||
logger.log('友盟记录关卡',_data)
|
||||
let userId = HttpUnit.GetID()
|
||||
let curDate = Utils.GetNowFormatDay()
|
||||
for (let i = 0; i < umRecords.length; i++) {
|
||||
@@ -513,7 +514,7 @@ export default class GameManager {
|
||||
}
|
||||
/**解锁一个私家珍藏id */
|
||||
static UnlockZhencang(record_id:string, levelId: string) {
|
||||
console.log("解锁私家珍藏:", record_id, levelId)
|
||||
logger.log("解锁私家珍藏:", record_id, levelId)
|
||||
HttpUnit.ins.getZhencangList({limit:999, page:1, type:1}, (data) => {
|
||||
if (data){
|
||||
this._doUnlockZhencang(data.data, record_id, levelId)
|
||||
@@ -559,7 +560,7 @@ export default class GameManager {
|
||||
let item = lockAry[randIdx]
|
||||
HttpUnit.ins.sendZhencangId({record_id:record_id, level_id:levelId, img:item.id}, (_data) => {
|
||||
if (_data) {
|
||||
console.log("获得珍藏卡:", item)
|
||||
logger.log("获得珍藏卡:", item)
|
||||
GameManager.refreshZhencangCanget()
|
||||
}
|
||||
})
|
||||
|
||||
@@ -2,6 +2,7 @@ import { _decorator, sys } from "cc";
|
||||
import Utils from "../Common/Utils";
|
||||
import { CommonConfig } from "../Config/CommonConfig";
|
||||
import AudioManager from "./AudioManager";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -44,7 +45,7 @@ export default class PlayerDataManager {
|
||||
this.isSoundOn = PlayerDataManager.getForKey(CommonConfig.StorageConfig.SETTING_SOUND, true)
|
||||
this.guideMainFinished = PlayerDataManager.getForKey(CommonConfig.StorageConfig.GUIDE_MAIN, false)
|
||||
this.guideTalkFinished = PlayerDataManager.getForKey(CommonConfig.StorageConfig.GUIDE_TALK, false)
|
||||
console.log("InitPlayerData", `music=${this.isMusicOn}, sound=${this.isSoundOn}, guideMain=${this.guideMainFinished}, guideTalk=${this.guideTalkFinished}`)
|
||||
logger.log("InitPlayerData", `music=${this.isMusicOn}, sound=${this.isSoundOn}, guideMain=${this.guideMainFinished}, guideTalk=${this.guideTalkFinished}`)
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@ import {
|
||||
VideoClip,
|
||||
} from "cc";
|
||||
const { ccclass, property } = _decorator;
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
@ccclass("ResManager")
|
||||
export default class ResManager {
|
||||
@@ -78,7 +79,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.preload(url, Prefab, (err, res) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
cb && cb();
|
||||
@@ -88,7 +89,7 @@ export default class ResManager {
|
||||
"PB",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.preLoadSubpackagePrefab(url, cb);
|
||||
@@ -102,7 +103,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.preload(url, ftype, (err, res) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
failCB && failCB(err);
|
||||
return;
|
||||
}
|
||||
@@ -113,7 +114,7 @@ export default class ResManager {
|
||||
pkgName,
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
failCB && failCB(err);
|
||||
return;
|
||||
}
|
||||
@@ -128,7 +129,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load(url, Prefab, (err, res: Prefab) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
let cc_N = instantiate(res);
|
||||
@@ -139,7 +140,7 @@ export default class ResManager {
|
||||
"PB",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.loadSubpackagePrefab(url, cb);
|
||||
@@ -165,7 +166,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load(url, Prefab, (err, res: Prefab) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
let cc_N = instantiate(res);
|
||||
@@ -176,7 +177,7 @@ export default class ResManager {
|
||||
"Model3D",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.loadSubpackage3DModel(url, cb);
|
||||
@@ -199,7 +200,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load(url, VideoClip, (err, res: VideoClip) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
if (!spt.isValid) {
|
||||
@@ -217,7 +218,7 @@ export default class ResManager {
|
||||
packageName,
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.changeBundleVideo(spt, url, packageName, cb);
|
||||
@@ -242,7 +243,7 @@ export default class ResManager {
|
||||
SpriteFrame,
|
||||
(err, res: SpriteFrame) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
if (!spt.isValid) {
|
||||
@@ -260,7 +261,7 @@ export default class ResManager {
|
||||
packageName,
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.changeBundleSpriteFrame(spt, url, packageName, cb);
|
||||
@@ -280,7 +281,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load(url + "/texture", Texture2D, (err, res: Texture2D) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
if (!spt.isValid) {
|
||||
@@ -296,7 +297,7 @@ export default class ResManager {
|
||||
packageName,
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.changeBundleTexture(spt, url, packageName, cb);
|
||||
@@ -311,7 +312,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load(url, AudioClip, (err, res: AudioClip) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
cb && cb(res);
|
||||
@@ -321,7 +322,7 @@ export default class ResManager {
|
||||
"Audio",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.getBundleAudio(url, cb);
|
||||
@@ -336,7 +337,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load(url, JsonAsset, (err, res: JsonAsset) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
cb && cb(res);
|
||||
@@ -346,7 +347,7 @@ export default class ResManager {
|
||||
"DataTable",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.loadSubpackagePrefab(url, cb);
|
||||
@@ -361,7 +362,7 @@ export default class ResManager {
|
||||
loadRemoteAudio(url: string, cb: Function = null) {
|
||||
assetManager.loadRemote<AudioClip>(url, (err, res: AudioClip) => {
|
||||
if (err) {
|
||||
console.error(err);
|
||||
logger.error(err);
|
||||
return;
|
||||
}
|
||||
cb && cb(res);
|
||||
@@ -398,9 +399,9 @@ export default class ResManager {
|
||||
spttemp.frameUrl = url;
|
||||
// 加载
|
||||
assetManager.loadRemote<ImageAsset>(url, (err, res: ImageAsset) => {
|
||||
console.log("changeRemoteSpriteFrame方法加载远程图片: ", url);
|
||||
logger.log("changeRemoteSpriteFrame方法加载远程图片: ", url);
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
if (!spt.isValid) {
|
||||
@@ -427,9 +428,9 @@ export default class ResManager {
|
||||
// spttemp.frameUrl = url;
|
||||
// // 加载
|
||||
// assetManager.loadRemote<VideoClip>(url, (err, res: VideoClip) => {
|
||||
// console.log("加载远程视频: ", url);
|
||||
// logger.log("加载远程视频: ", url);
|
||||
// if (err) {
|
||||
// console.error(err);
|
||||
// logger.error(err);
|
||||
// return;
|
||||
// }
|
||||
// if (!spt.isValid) {
|
||||
@@ -442,7 +443,7 @@ export default class ResManager {
|
||||
// cb && cb(res);
|
||||
// })
|
||||
|
||||
console.log("loadRemoteVideo方法加载远程视频: ", url);
|
||||
logger.log("loadRemoteVideo方法加载远程视频: ", url);
|
||||
spt.resourceType = VideoPlayer.ResourceType.REMOTE;
|
||||
spt.remoteURL = url;
|
||||
cb && cb(null);
|
||||
@@ -463,7 +464,7 @@ export default class ResManager {
|
||||
private loadResourceRes(path: string, cb) {
|
||||
resources.load(path, ImageAsset, (err, res: ImageAsset) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
cb && cb(res);
|
||||
@@ -490,7 +491,7 @@ export default class ResManager {
|
||||
SpriteFrame,
|
||||
(err, res: SpriteFrame) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
if (!spt.isValid) {
|
||||
@@ -507,7 +508,7 @@ export default class ResManager {
|
||||
if (!spt || !path) return;
|
||||
resources.load(path + "/texture", Texture2D, (err, res: Texture2D) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
if (!spt.isValid) {
|
||||
@@ -529,7 +530,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load("ui_sprite_gray", Material, (err, res: Material) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
// spt.setSharedMaterial(res, 0)
|
||||
@@ -540,7 +541,7 @@ export default class ResManager {
|
||||
"Materials",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.SetGray(spt, isGray);
|
||||
@@ -560,7 +561,7 @@ export default class ResManager {
|
||||
if (bundle) {
|
||||
bundle.load("mohu", Material, (err, res: Material) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
// spt.setSharedMaterial(res, 0)
|
||||
@@ -571,7 +572,7 @@ export default class ResManager {
|
||||
"Materials",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
return;
|
||||
}
|
||||
this.SetBlur(spt, isBule);
|
||||
|
||||
@@ -16,6 +16,7 @@ import Utils from "../Common/Utils";
|
||||
import GameRootUI from "../Common/GameRootUI";
|
||||
import ResManager from "./ResManager";
|
||||
import { CommonConfig } from "../Config/CommonConfig";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -203,7 +204,7 @@ export class ViewManager extends Component {
|
||||
type
|
||||
);
|
||||
} else {
|
||||
console.log("打开界面:", i_prefab);
|
||||
logger.log("打开界面:", i_prefab);
|
||||
ResManager.I.getPrefab(
|
||||
i_prefab,
|
||||
(pb: Node) => {
|
||||
@@ -229,7 +230,7 @@ export class ViewManager extends Component {
|
||||
"tips"
|
||||
);
|
||||
} else {
|
||||
console.log("打开界面:", i_prefab);
|
||||
logger.log("打开界面:", i_prefab);
|
||||
ResManager.I.getPrefab(
|
||||
i_prefab,
|
||||
(pb: Node) => {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { _decorator, Camera, Component, Node } from "cc";
|
||||
import GameRootUI from "../Main/Common/GameRootUI";
|
||||
import { MainController } from "../chat18x/core/MainController";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -34,11 +35,11 @@ export class MainScene extends Component {
|
||||
*/
|
||||
private async initMainController(): Promise<void> {
|
||||
try {
|
||||
console.log("[MainScene] 开始初始化MainController");
|
||||
logger.log("[MainScene] 开始初始化MainController");
|
||||
await MainController.I.init();
|
||||
console.log("[MainScene] MainController初始化完成");
|
||||
logger.log("[MainScene] MainController初始化完成");
|
||||
} catch (error) {
|
||||
console.error("[MainScene] MainController初始化失败:", error);
|
||||
logger.error("[MainScene] MainController初始化失败:", error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ import { CommAdDialog } from "./Item/CommAdDialog";
|
||||
import Utils from "../Main/Common/Utils";
|
||||
import { InnerMsgCode } from "../Main/Config/InnerMsgCode";
|
||||
import { TipsPanel } from "../chat18x/ui/panels/TipsPanel";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -34,7 +35,7 @@ export default class SubManager {
|
||||
/**通用确认框 { content: string, strYes?: string, strNo?: string, yesCallback?: Function, noCallback?: Function, closeCallback?: Function } */
|
||||
public static ShowConfirm(param: any) {
|
||||
if (!GameRootUI.I) {
|
||||
console.warn("GameRootUI还未初始化", param);
|
||||
logger.warn("GameRootUI还未初始化", param);
|
||||
return;
|
||||
}
|
||||
ResManager.I.loadSubpackagePrefab("item/ConfirmDialog", (n_node: Node) => {
|
||||
@@ -48,7 +49,7 @@ export default class SubManager {
|
||||
/**通用广告框 { content: string, strAd?: string, strLeft?: string, adCallback?: Function, leftCallback?: Function, closeCallback?: Function } */
|
||||
public static ShowCommonAdDialog(param: any) {
|
||||
if (!GameRootUI.I) {
|
||||
console.warn("GameRootUI还未初始化", param);
|
||||
logger.warn("GameRootUI还未初始化", param);
|
||||
return;
|
||||
}
|
||||
ResManager.I.loadSubpackagePrefab("item/CommAdDialog", (n_node: Node) => {
|
||||
|
||||
@@ -46,6 +46,7 @@ import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { ViewManager } from "../../Main/Manager/ViewManager";
|
||||
import { MainScene } from "../MainScene";
|
||||
import { prodConfig } from "../../chat18x/config/env/prod";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -100,7 +101,7 @@ export class PreloadUI extends Component {
|
||||
|
||||
// 初始化配置
|
||||
ConfigManager.I.init();
|
||||
//console.log(ConfigManager.tables.TbGlobalConfig.GameName);
|
||||
//logger.log(ConfigManager.tables.TbGlobalConfig.GameName);
|
||||
// 初始化环境配置
|
||||
AppConfig.I;
|
||||
// 初始化数据层
|
||||
@@ -116,7 +117,7 @@ export class PreloadUI extends Component {
|
||||
protected onDestroy(): void {}
|
||||
|
||||
onVideoReadyToPlay() {
|
||||
console.log("Video Ready");
|
||||
logger.log("Video Ready");
|
||||
this._nodeTab.VideoPlayer.getComponent(VideoPlayer).play();
|
||||
}
|
||||
update(deltaTime: number) {
|
||||
@@ -155,12 +156,12 @@ export class PreloadUI extends Component {
|
||||
num_succeed++;
|
||||
let percent = 0.45 * (num_prefab / preloadTab.length);
|
||||
this.showLoadProgress(0.55 + percent);
|
||||
console.log("加载成功:", cfg.path);
|
||||
logger.log("加载成功:", cfg.path);
|
||||
preloadFunc();
|
||||
},
|
||||
(err) => {
|
||||
num_prefab++;
|
||||
console.log("加载失败:", err);
|
||||
logger.log("加载失败:", err);
|
||||
}
|
||||
);
|
||||
} else {
|
||||
@@ -199,9 +200,9 @@ export class PreloadUI extends Component {
|
||||
device: deviceId,
|
||||
os,
|
||||
};
|
||||
console.log("登录请求数据:", reqData);
|
||||
logger.log("登录请求数据:", reqData);
|
||||
let res = await AuthService.I.login(reqData);
|
||||
console.log("登录响应数据:", res);
|
||||
logger.log("登录响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
const loginData = DataManager.I.getDataById<LoginData>(DataId.Login);
|
||||
@@ -228,7 +229,7 @@ export class PreloadUI extends Component {
|
||||
private async reqMyInfo() {
|
||||
const reqData = {};
|
||||
let res = await PlayerDataService.I.reqMyInfo(reqData);
|
||||
console.log("个人信息响应数据:", res);
|
||||
logger.log("个人信息响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
|
||||
|
||||
@@ -13,6 +13,8 @@ import li_BaseView from "../../Main/Common/li_BaseView";
|
||||
import ResManager from "../../Main/Manager/ResManager";
|
||||
import { DataManager, DataId } from "../../chat18x/data/DataManager";
|
||||
import { EnvData } from "../../chat18x/data/EnvData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
//场景背景层 - 视频模式
|
||||
@@ -39,7 +41,7 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
Utils.parseNode(this.node, this._nodeTab);
|
||||
this.videoPlayer = this._nodeTab.videoPlayer.getComponent(VideoPlayer);
|
||||
if (!this.videoPlayer) {
|
||||
console.error("SceneBgVideoLayer: video节点未找到或没有VideoPlayer组件");
|
||||
logger.error("SceneBgVideoLayer: video节点未找到或没有VideoPlayer组件");
|
||||
}
|
||||
this.initVideoEvents();
|
||||
SceneBgVideoLayer.handle = this;
|
||||
@@ -93,7 +95,7 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
}
|
||||
) {
|
||||
if (!this.videoPlayer) {
|
||||
console.error("SceneBgVideoLayer: VideoPlayer未初始化");
|
||||
logger.error("SceneBgVideoLayer: VideoPlayer未初始化");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -129,13 +131,13 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
const uiTransform = this.videoPlayer.node.getComponent(UITransform);
|
||||
if (uiTransform) {
|
||||
uiTransform.setAnchorPoint(0.5, 0.5);
|
||||
console.log("SceneBgVideoLayer: 设置视频锚点为 (0.5, 0.5)");
|
||||
logger.log("SceneBgVideoLayer: 设置视频锚点为 (0.5, 0.5)");
|
||||
}
|
||||
|
||||
// 立即开始播放,尺寸和位置将在 READY_TO_PLAY 事件中设置
|
||||
this.videoPlayer.play();
|
||||
this.isPlaying = true;
|
||||
console.log(`SceneBgVideoLayer: 开始加载视频 ${path}, 配置:`, config);
|
||||
logger.log(`SceneBgVideoLayer: 开始加载视频 ${path}, 配置:`, config);
|
||||
}
|
||||
);
|
||||
}
|
||||
@@ -146,7 +148,7 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
pause() {
|
||||
if (this.videoPlayer && this.isPlaying) {
|
||||
this.videoPlayer.pause();
|
||||
console.log("SceneBgVideoLayer: 暂停视频");
|
||||
logger.log("SceneBgVideoLayer: 暂停视频");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,7 +158,7 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
resume() {
|
||||
if (this.videoPlayer && !this.videoPlayer.isPlaying) {
|
||||
this.videoPlayer.play();
|
||||
console.log("SceneBgVideoLayer: 继续播放视频");
|
||||
logger.log("SceneBgVideoLayer: 继续播放视频");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -167,7 +169,7 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
if (this.videoPlayer) {
|
||||
this.videoPlayer.stop();
|
||||
this.clearVideoState();
|
||||
console.log("SceneBgVideoLayer: 停止视频");
|
||||
logger.log("SceneBgVideoLayer: 停止视频");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -179,10 +181,10 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
if (this.videoPlayer) {
|
||||
if (typeof scale === "number") {
|
||||
this.videoPlayer.node.setScale(new Vec3(scale, scale, 1));
|
||||
console.log(`SceneBgVideoLayer: 设置视频缩放 ${scale}`);
|
||||
logger.log(`SceneBgVideoLayer: 设置视频缩放 ${scale}`);
|
||||
} else {
|
||||
this.videoPlayer.node.setScale(scale);
|
||||
console.log(
|
||||
logger.log(
|
||||
`SceneBgVideoLayer: 设置视频缩放 (${scale.x}, ${scale.y}, ${scale.z})`
|
||||
);
|
||||
}
|
||||
@@ -209,7 +211,7 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
size: targetSize,
|
||||
position: position,
|
||||
};
|
||||
console.log("SceneBgVideoLayer: 视频未准备好,配置已存储等待应用");
|
||||
logger.log("SceneBgVideoLayer: 视频未准备好,配置已存储等待应用");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -248,7 +250,7 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
targetWorldPos = new Vec3(pos.x, pos.y, pos.z || 0);
|
||||
}
|
||||
this.videoPlayer.node.setWorldPosition(targetWorldPos);
|
||||
console.log(
|
||||
logger.log(
|
||||
`SceneBgVideoLayer: 设置视频位置 (${targetWorldPos.x}, ${targetWorldPos.y}, ${targetWorldPos.z})`
|
||||
);
|
||||
}
|
||||
@@ -270,34 +272,34 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
const scale = Math.max(scaleX, scaleY);
|
||||
|
||||
this.videoPlayer.node.setScale(new Vec3(scale, scale, 1));
|
||||
console.log(
|
||||
logger.log(
|
||||
`SceneBgVideoLayer: 设置视频缩放 ${scale} (原始尺寸: ${videoSize.width}x${videoSize.height}, 目标尺寸: ${targetWidth}x${targetHeight})`
|
||||
);
|
||||
} else {
|
||||
console.warn("SceneBgVideoLayer: 无法获取视频尺寸,跳过缩放设置");
|
||||
logger.warn("SceneBgVideoLayer: 无法获取视频尺寸,跳过缩放设置");
|
||||
}
|
||||
} else if (config.scale) {
|
||||
// 如果显式传入了 scale 参数,直接应用
|
||||
if (typeof config.scale === "number") {
|
||||
this.videoPlayer.node.setScale(new Vec3(config.scale, config.scale, 1));
|
||||
console.log(`SceneBgVideoLayer: 设置显式缩放 ${config.scale}`);
|
||||
logger.log(`SceneBgVideoLayer: 设置显式缩放 ${config.scale}`);
|
||||
} else {
|
||||
this.videoPlayer.node.setScale(config.scale);
|
||||
console.log(
|
||||
logger.log(
|
||||
`SceneBgVideoLayer: 设置显式缩放 (${config.scale.x}, ${config.scale.y}, ${config.scale.z})`
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// 没有指定尺寸或缩放,保持原始缩放
|
||||
this.videoPlayer.node.setScale(Vec3.ONE);
|
||||
console.log("SceneBgVideoLayer: 保持默认缩放 (1, 1, 1)");
|
||||
logger.log("SceneBgVideoLayer: 保持默认缩放 (1, 1, 1)");
|
||||
}
|
||||
}
|
||||
|
||||
//================== 事件回调 ==================
|
||||
|
||||
private onVideoReadyToPlay = () => {
|
||||
console.log("SceneBgVideoLayer: 视频准备完成");
|
||||
logger.log("SceneBgVideoLayer: 视频准备完成");
|
||||
|
||||
// 应用待处理的视频配置
|
||||
if (this.pendingVideoConfig) {
|
||||
@@ -312,12 +314,12 @@ export class SceneBgVideoLayer extends li_BaseView {
|
||||
private onVideoEvent = (event: any, eventType: string) => {
|
||||
switch (eventType) {
|
||||
case "completed":
|
||||
console.log("SceneBgVideoLayer: 视频播放完成");
|
||||
logger.log("SceneBgVideoLayer: 视频播放完成");
|
||||
this.clearVideoState();
|
||||
this.onVideoEnd();
|
||||
break;
|
||||
case "error":
|
||||
console.error("SceneBgVideoLayer: 视频播放错误");
|
||||
logger.error("SceneBgVideoLayer: 视频播放错误");
|
||||
this.clearVideoState();
|
||||
this.onVideoError();
|
||||
break;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
import { DataId, DataManager } from "../data/DataManager";
|
||||
import { GlobalData } from "../data/GlobalData";
|
||||
import { ConfigManager } from "../manager/ConfigManager";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export interface AIConfig {
|
||||
/** API密钥 */
|
||||
@@ -62,7 +63,7 @@ export class ApiConfig {
|
||||
).getTimeout(), // 30秒
|
||||
};
|
||||
|
||||
//console.warn(this.config.apiKey);
|
||||
//logger.warn(this.config.apiKey);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -99,7 +100,7 @@ export class ApiConfig {
|
||||
if (temperature >= 0 && temperature <= 2) {
|
||||
this.config.temperature = temperature;
|
||||
} else {
|
||||
console.warn("Temperature should be between 0 and 2");
|
||||
logger.warn("Temperature should be between 0 and 2");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -115,11 +116,11 @@ export class ApiConfig {
|
||||
*/
|
||||
public validateConfig(): boolean {
|
||||
if (!this.config.apiKey || this.config.apiKey.trim() === "") {
|
||||
console.error("API key is missing");
|
||||
logger.error("API key is missing");
|
||||
return false;
|
||||
}
|
||||
if (!this.config.model || this.config.model.trim() === "") {
|
||||
console.error("Model name is missing");
|
||||
logger.error("Model name is missing");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
@@ -17,6 +17,7 @@ import { GirlData } from "../data/GirlData";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { TipsPanel } from "../ui/panels/TipsPanel";
|
||||
import LanguageUtils from "../../Main/Common/LanguageUtils";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* AI聊天服务类
|
||||
@@ -143,8 +144,10 @@ export class ChatAIService {
|
||||
},
|
||||
history: savedHistory,
|
||||
});
|
||||
console.log(chat);
|
||||
console.log(
|
||||
|
||||
logger.log(chat);
|
||||
|
||||
logger.log(
|
||||
`Loaded ${savedHistory.length} history messages for role ${roleId}`
|
||||
);
|
||||
} else {
|
||||
@@ -178,9 +181,9 @@ export class ChatAIService {
|
||||
],
|
||||
},
|
||||
});
|
||||
console.log(chat);
|
||||
logger.log(chat);
|
||||
|
||||
console.log(`Created new chat instance for role ${roleId}`);
|
||||
logger.log(`Created new chat instance for role ${roleId}`);
|
||||
}
|
||||
|
||||
this.chatInstances.set(roleId, chat);
|
||||
@@ -217,7 +220,7 @@ export class ChatAIService {
|
||||
* @example
|
||||
* ```typescript
|
||||
* const response = await chatService.sendMessage(10001, "你好");
|
||||
* console.log(response); // AI的回复
|
||||
* logger.log(response); // AI的回复
|
||||
* ```
|
||||
*/
|
||||
public async sendMessage(roleId: number, message: string): Promise<string> {
|
||||
@@ -248,7 +251,7 @@ export class ChatAIService {
|
||||
});
|
||||
|
||||
if (response && response.text) {
|
||||
console.log(`Response from role ${roleId}:`, response.text);
|
||||
logger.log(`Response from role ${roleId}:`, response.text);
|
||||
|
||||
try {
|
||||
// 保存用户消息
|
||||
@@ -285,7 +288,7 @@ export class ChatAIService {
|
||||
message,
|
||||
response.text
|
||||
).catch((emotionError) => {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
`Failed to update emotion for role ${roleId}:`,
|
||||
emotionError
|
||||
);
|
||||
@@ -335,7 +338,7 @@ export class ChatAIService {
|
||||
EmotionAIService.Instance.clearEmotionHistory(roleId);
|
||||
// 清除本地存储的历史
|
||||
ChatHistoryManager.Instance.clearHistory(roleId);
|
||||
console.log(`Cleared chat history for role ${roleId}`);
|
||||
logger.log(`Cleared chat history for role ${roleId}`);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -347,7 +350,7 @@ export class ChatAIService {
|
||||
EmotionAIService.Instance.clearAllEmotionHistory();
|
||||
// 清除本地存储的所有历史
|
||||
ChatHistoryManager.Instance.clearAllHistory();
|
||||
console.log("Cleared all chat histories");
|
||||
logger.log("Cleared all chat histories");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -362,7 +365,7 @@ export class ChatAIService {
|
||||
* @deprecated 请使用sendMessage方法,此方法将在下个版本中移除
|
||||
*/
|
||||
public async Post(data: GPTRequest): Promise<string> {
|
||||
console.warn("Post方法已废弃,请使用sendMessage方法");
|
||||
logger.warn("Post方法已废弃,请使用sendMessage方法");
|
||||
const roleId = this.currentRoleId || 10001; // 默认使用第一个角色
|
||||
const message = data.messages[0]?.content || "";
|
||||
return this.sendMessage(roleId, message);
|
||||
@@ -377,9 +380,9 @@ export class ChatAIService {
|
||||
girlId,
|
||||
msgs: msgList,
|
||||
};
|
||||
console.log("请求上报聊天数据的请求数据:", reqData);
|
||||
logger.log("请求上报聊天数据的请求数据:", reqData);
|
||||
let res = await ChatService.I.reqChatMsg(reqData);
|
||||
console.log("请求上报聊天数据的响应数据:", res);
|
||||
logger.log("请求上报聊天数据的响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
// 保存数据
|
||||
@@ -408,9 +411,9 @@ export class ChatAIService {
|
||||
page,
|
||||
limit,
|
||||
};
|
||||
console.log("获取聊天数据的请求数据:", reqData);
|
||||
logger.log("获取聊天数据的请求数据:", reqData);
|
||||
let res = await ChatService.I.reqGetChatMsg(reqData);
|
||||
console.log("获取聊天数据的响应数据:", res);
|
||||
logger.log("获取聊天数据的响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
// 保存数据
|
||||
|
||||
@@ -9,6 +9,7 @@ import Utils from "../../Main/Common/Utils";
|
||||
import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { TipsPanel } from "../ui/panels/TipsPanel";
|
||||
import LanguageUtils from "../../Main/Common/LanguageUtils";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 聊天控制器接口 - 定义Panel和Controller之间的通信协议
|
||||
@@ -102,7 +103,7 @@ export class ChatController {
|
||||
*/
|
||||
public bindView(callback: IChatPanelCallback): void {
|
||||
this.callback = callback;
|
||||
console.log("ChatController: View bound successfully");
|
||||
logger.log("ChatController: View bound successfully");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -110,7 +111,7 @@ export class ChatController {
|
||||
*/
|
||||
public unbindView(): void {
|
||||
this.callback = null;
|
||||
console.log("ChatController: View unbound");
|
||||
logger.log("ChatController: View unbound");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -139,7 +140,7 @@ export class ChatController {
|
||||
// 同步到DialogManager
|
||||
//this.syncDialogData();
|
||||
|
||||
console.log(`ChatController initialized with role ${roleId}`);
|
||||
logger.log(`ChatController initialized with role ${roleId}`);
|
||||
} else {
|
||||
const error = new Error(`Invalid roleId: ${roleId}`);
|
||||
this.handleError(error);
|
||||
@@ -153,7 +154,7 @@ export class ChatController {
|
||||
*/
|
||||
public switchRole(categoryId: string, roleId: number): boolean {
|
||||
if (!this.chatModel.switchToRole(categoryId, roleId)) {
|
||||
console.error(`Failed to switch to role ${roleId}`);
|
||||
logger.error(`Failed to switch to role ${roleId}`);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -166,7 +167,7 @@ export class ChatController {
|
||||
// 同步对话数据到DialogManager
|
||||
//this.syncDialogData();
|
||||
|
||||
console.log(`ChatController switched to role ${roleId}`);
|
||||
logger.log(`ChatController switched to role ${roleId}`);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -182,7 +183,7 @@ export class ChatController {
|
||||
|
||||
// 检查聊天次数限制
|
||||
if (!this.canSendMessage()) {
|
||||
console.warn("ChatController: Cannot send message - chat limit reached");
|
||||
logger.warn("ChatController: Cannot send message - chat limit reached");
|
||||
this.callback?.onChatLimitReached();
|
||||
return false;
|
||||
}
|
||||
@@ -190,7 +191,7 @@ export class ChatController {
|
||||
try {
|
||||
const roleId = this.chatModel.getCurrentRoleId();
|
||||
if (!roleId) {
|
||||
console.error("Role ID is not available in ChatModel");
|
||||
logger.error("Role ID is not available in ChatModel");
|
||||
TipsPanel.show(LanguageUtils.getText("chat_error_code_1004"));
|
||||
}
|
||||
|
||||
@@ -200,7 +201,7 @@ export class ChatController {
|
||||
// 显示加载中的对话
|
||||
//this.dialogManager?.addLoadingDialog();
|
||||
|
||||
console.log(`Sending message to role ${roleId}: ${message}`);
|
||||
logger.log(`Sending message to role ${roleId}: ${message}`);
|
||||
// 发送消息给AI服务
|
||||
const response = await ChatAIService.Instance.sendMessage(
|
||||
roleId,
|
||||
@@ -225,7 +226,7 @@ export class ChatController {
|
||||
|
||||
// 注意:情绪状态将通过异步事件更新,不在这里同步获取
|
||||
|
||||
console.log(`Response received from role ${roleId}: ${response}`);
|
||||
logger.log(`Response received from role ${roleId}: ${response}`);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -259,7 +260,7 @@ export class ChatController {
|
||||
public clearChatHistory(): void {
|
||||
const roleId = this.chatModel.getCurrentRoleId();
|
||||
if (!roleId) {
|
||||
console.warn("Cannot clear history: roleId is null");
|
||||
logger.warn("Cannot clear history: roleId is null");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -270,9 +271,9 @@ export class ChatController {
|
||||
// 清除模型中的对话记录
|
||||
this.chatModel.clearDialogs();
|
||||
|
||||
console.log(`Chat history cleared for role ${roleId}`);
|
||||
logger.log(`Chat history cleared for role ${roleId}`);
|
||||
} catch (error) {
|
||||
console.error("Failed to clear chat history:", error);
|
||||
logger.error("Failed to clear chat history:", error);
|
||||
this.handleError(error as Error);
|
||||
}
|
||||
}
|
||||
@@ -289,9 +290,9 @@ export class ChatController {
|
||||
// 清除模型中的对话记录
|
||||
this.chatModel.clearDialogs(roleId);
|
||||
|
||||
console.log(`Chat history cleared for role ${roleId}`);
|
||||
logger.log(`Chat history cleared for role ${roleId}`);
|
||||
} catch (error) {
|
||||
console.error(`Failed to clear chat history for role ${roleId}:`, error);
|
||||
logger.error(`Failed to clear chat history for role ${roleId}:`, error);
|
||||
this.handleError(error as Error);
|
||||
}
|
||||
}
|
||||
@@ -311,7 +312,7 @@ export class ChatController {
|
||||
this.chatModel.reset();
|
||||
this.callback = null;
|
||||
this.dialogManager = null;
|
||||
console.log("ChatController destroyed");
|
||||
logger.log("ChatController destroyed");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -356,7 +357,7 @@ export class ChatController {
|
||||
public loadDialogsFromHistory(roleId?: number): void {
|
||||
const targetRoleId = roleId || this.chatModel.getCurrentRoleId();
|
||||
if (!targetRoleId) {
|
||||
console.warn("Cannot load dialogs: no active role");
|
||||
logger.warn("Cannot load dialogs: no active role");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -373,7 +374,7 @@ export class ChatController {
|
||||
this.chatModel.addDialog(isPlayer, content, targetRoleId);
|
||||
});
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`Loaded ${chatHistory.length} messages from ChatHistoryManager for role ${targetRoleId}`
|
||||
);
|
||||
}
|
||||
@@ -384,7 +385,7 @@ export class ChatController {
|
||||
*/
|
||||
public syncDialogData(): void {
|
||||
if (!this.dialogManager || !this.chatModel.validate()) {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
"Cannot sync dialog data: missing DialogManager or invalid ChatModel"
|
||||
);
|
||||
return;
|
||||
@@ -392,7 +393,7 @@ export class ChatController {
|
||||
|
||||
const dialogs = this.chatModel.getDialogs();
|
||||
this.dialogManager.syncFromChatModel(dialogs);
|
||||
console.log(
|
||||
logger.log(
|
||||
`Synced ${dialogs.length} dialogs from ChatModel to DialogManager`
|
||||
);
|
||||
}
|
||||
@@ -445,9 +446,9 @@ export class ChatController {
|
||||
// 清除模型中的角色数据
|
||||
this.chatModel.clearRoleData(roleId);
|
||||
|
||||
console.log(`All data cleared for role ${roleId}`);
|
||||
logger.log(`All data cleared for role ${roleId}`);
|
||||
} catch (error) {
|
||||
console.error(`Failed to clear all data for role ${roleId}:`, error);
|
||||
logger.error(`Failed to clear all data for role ${roleId}:`, error);
|
||||
this.handleError(error as Error);
|
||||
}
|
||||
}
|
||||
@@ -482,7 +483,7 @@ export class ChatController {
|
||||
*/
|
||||
private onEmotionUpdated(data: any): void {
|
||||
if (!data || !data.roleId || data.emotion === undefined) {
|
||||
console.warn("Invalid emotion update data:", data);
|
||||
logger.warn("Invalid emotion update data:", data);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -490,7 +491,7 @@ export class ChatController {
|
||||
|
||||
// 只处理当前角色的情绪更新
|
||||
if (roleId === this.chatModel.getCurrentRoleId()) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`ChatController: Emotion updated for role ${roleId}: ${VideoEmotion[emotion]}`
|
||||
);
|
||||
|
||||
@@ -507,7 +508,7 @@ export class ChatController {
|
||||
* @param error 错误对象
|
||||
*/
|
||||
private handleError(error: Error): void {
|
||||
console.error("ChatController error:", error);
|
||||
logger.error("ChatController error:", error);
|
||||
this.callback?.onError(error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import { ConfigManager } from "../manager/ConfigManager";
|
||||
import LanguageUtils, { LanguageType } from "../../Main/Common/LanguageUtils";
|
||||
import Utils from "../../Main/Common/Utils";
|
||||
import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* AI情绪分析服务类
|
||||
@@ -24,7 +25,7 @@ import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
* ```typescript
|
||||
* const emotionService = EmotionAIService.Instance;
|
||||
* const emotion = await emotionService.analyzeEmotionalState(10001);
|
||||
* console.log(VideoEmotion[emotion]); // "calm_down"
|
||||
* logger.log(VideoEmotion[emotion]); // "calm_down"
|
||||
* ```
|
||||
*
|
||||
* @author AI Chat System
|
||||
@@ -86,7 +87,7 @@ export class EmotionAIService {
|
||||
});
|
||||
|
||||
this.emotionChatInstances.set(roleId, chat);
|
||||
console.log(`Created new emotion chat instance for role ${roleId}`);
|
||||
logger.log(`Created new emotion chat instance for role ${roleId}`);
|
||||
|
||||
// 异步分析历史情绪状态
|
||||
this.initializeEmotionAnalysis(roleId);
|
||||
@@ -106,7 +107,7 @@ export class EmotionAIService {
|
||||
let emotionalState: VideoEmotion;
|
||||
|
||||
if (messageCount > 0) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`Analyzing emotional state for role ${roleId} based on ${messageCount} messages`
|
||||
);
|
||||
|
||||
@@ -115,11 +116,11 @@ export class EmotionAIService {
|
||||
if (emotionalState == null) {
|
||||
emotionalState = VideoEmotion.calm_down;
|
||||
}
|
||||
console.log(
|
||||
logger.log(
|
||||
`Initial emotional state for role ${roleId}: ${VideoEmotion[emotionalState]}`
|
||||
);
|
||||
} else {
|
||||
console.log(
|
||||
logger.log(
|
||||
`No history found for role ${roleId}, using default emotion: calm_down`
|
||||
);
|
||||
emotionalState = VideoEmotion.calm_down;
|
||||
@@ -131,11 +132,11 @@ export class EmotionAIService {
|
||||
emotion: emotionalState,
|
||||
});
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`Emotion initialization completed for role ${roleId}: ${VideoEmotion[emotionalState]}`
|
||||
);
|
||||
} catch (error) {
|
||||
console.error(
|
||||
logger.error(
|
||||
`Failed to initialize emotion analysis for role ${roleId}:`,
|
||||
error
|
||||
);
|
||||
@@ -209,7 +210,7 @@ export class EmotionAIService {
|
||||
});
|
||||
|
||||
if (response && response.text) {
|
||||
console.log(`Emotion analysis from role ${roleId}:`, response.text);
|
||||
logger.log(`Emotion analysis from role ${roleId}:`, response.text);
|
||||
return this.parseEmotionResponse(response.text);
|
||||
} else {
|
||||
const warningMsg = `情绪AI返回了空响应 (角色ID: ${roleId})`;
|
||||
@@ -297,7 +298,7 @@ export class EmotionAIService {
|
||||
if (this.emotionChatInstances.has(roleId)) {
|
||||
this.emotionChatInstances.delete(roleId);
|
||||
}
|
||||
console.log(`Cleared emotion chat history for role ${roleId}`);
|
||||
logger.log(`Cleared emotion chat history for role ${roleId}`);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -305,7 +306,7 @@ export class EmotionAIService {
|
||||
*/
|
||||
public clearAllEmotionHistory(): void {
|
||||
this.emotionChatInstances.clear();
|
||||
console.log("Cleared all emotion chat histories");
|
||||
logger.log("Cleared all emotion chat histories");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -331,7 +332,7 @@ export class EmotionAIService {
|
||||
*/
|
||||
private setCurrentEmotion(roleId: number, emotion: VideoEmotion): void {
|
||||
this.currentEmotions.set(roleId, emotion);
|
||||
console.log(`Updated emotion for role ${roleId}: ${VideoEmotion[emotion]}`);
|
||||
logger.log(`Updated emotion for role ${roleId}: ${VideoEmotion[emotion]}`);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -353,7 +354,7 @@ export class EmotionAIService {
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
console.warn(`Failed to get role name for ${roleId}:`, error);
|
||||
logger.warn(`Failed to get role name for ${roleId}:`, error);
|
||||
}
|
||||
return "AI";
|
||||
}
|
||||
|
||||
@@ -6,6 +6,8 @@ import { DataManager, DataId } from "../data/DataManager";
|
||||
import { ThemeData } from "../data/ThemeData";
|
||||
import { GirlData } from "../data/GirlData";
|
||||
import { ShopData } from "../data/ShopData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
@@ -30,7 +32,7 @@ export class MainController {
|
||||
* 初始化并预加载数据
|
||||
*/
|
||||
async init(): Promise<void> {
|
||||
console.log("[MainController] 开始初始化并预加载数据");
|
||||
logger.log("[MainController] 开始初始化并预加载数据");
|
||||
|
||||
// 并行预加载所有数据
|
||||
await Promise.all([
|
||||
@@ -39,7 +41,7 @@ export class MainController {
|
||||
this.preloadShopList()
|
||||
]);
|
||||
|
||||
console.log("[MainController] 数据预加载完成");
|
||||
logger.log("[MainController] 数据预加载完成");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -47,12 +49,12 @@ export class MainController {
|
||||
*/
|
||||
async preloadThemeData(): Promise<boolean> {
|
||||
if (this.isThemeDataPreloaded) {
|
||||
console.log("[MainController] 主题数据已预加载");
|
||||
logger.log("[MainController] 主题数据已预加载");
|
||||
return true;
|
||||
}
|
||||
|
||||
try {
|
||||
console.log("[MainController] 开始预加载主题数据");
|
||||
logger.log("[MainController] 开始预加载主题数据");
|
||||
const reqData = {};
|
||||
const res = await ThemeService.I.reqHallTheme(reqData);
|
||||
|
||||
@@ -61,14 +63,14 @@ export class MainController {
|
||||
const themeData = DataManager.I.getDataById<ThemeData>(DataId.Theme);
|
||||
themeData.themes = res.data;
|
||||
this.isThemeDataPreloaded = true;
|
||||
console.log("[MainController] 主题数据预加载成功");
|
||||
logger.log("[MainController] 主题数据预加载成功");
|
||||
return true;
|
||||
} else {
|
||||
console.warn("[MainController] 主题数据预加载失败:", res);
|
||||
logger.warn("[MainController] 主题数据预加载失败:", res);
|
||||
return false;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[MainController] 主题数据预加载异常:", error);
|
||||
logger.error("[MainController] 主题数据预加载异常:", error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -78,12 +80,12 @@ export class MainController {
|
||||
*/
|
||||
async preloadDailyRecommend(): Promise<boolean> {
|
||||
if (this.isDailyRecommendPreloaded) {
|
||||
console.log("[MainController] 每日推荐数据已预加载");
|
||||
logger.log("[MainController] 每日推荐数据已预加载");
|
||||
return true;
|
||||
}
|
||||
|
||||
try {
|
||||
console.log("[MainController] 开始预加载每日推荐数据");
|
||||
logger.log("[MainController] 开始预加载每日推荐数据");
|
||||
const reqData = {};
|
||||
const res = await GirlService.I.reqDailyRecommend(reqData);
|
||||
|
||||
@@ -92,14 +94,14 @@ export class MainController {
|
||||
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
girlData.setDailyRecommend(res.data);
|
||||
this.isDailyRecommendPreloaded = true;
|
||||
console.log("[MainController] 每日推荐数据预加载成功");
|
||||
logger.log("[MainController] 每日推荐数据预加载成功");
|
||||
return true;
|
||||
} else {
|
||||
console.warn("[MainController] 每日推荐数据预加载失败:", res);
|
||||
logger.warn("[MainController] 每日推荐数据预加载失败:", res);
|
||||
return false;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[MainController] 每日推荐数据预加载异常:", error);
|
||||
logger.error("[MainController] 每日推荐数据预加载异常:", error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -109,12 +111,12 @@ export class MainController {
|
||||
*/
|
||||
async preloadShopList(): Promise<boolean> {
|
||||
if (this.isShopListPreloaded) {
|
||||
console.log("[MainController] 商品列表数据已预加载");
|
||||
logger.log("[MainController] 商品列表数据已预加载");
|
||||
return true;
|
||||
}
|
||||
|
||||
try {
|
||||
console.log("[MainController] 开始预加载商品列表数据");
|
||||
logger.log("[MainController] 开始预加载商品列表数据");
|
||||
const reqData = {};
|
||||
const res = await ShopService.I.reqShopList(reqData);
|
||||
|
||||
@@ -123,14 +125,14 @@ export class MainController {
|
||||
const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
|
||||
shopData.goods = res.data;
|
||||
this.isShopListPreloaded = true;
|
||||
console.log("[MainController] 商品列表数据预加载成功");
|
||||
logger.log("[MainController] 商品列表数据预加载成功");
|
||||
return true;
|
||||
} else {
|
||||
console.warn("[MainController] 商品列表数据预加载失败:", res);
|
||||
logger.warn("[MainController] 商品列表数据预加载失败:", res);
|
||||
return false;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[MainController] 商品列表数据预加载异常:", error);
|
||||
logger.error("[MainController] 商品列表数据预加载异常:", error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -161,14 +163,14 @@ export class MainController {
|
||||
this.isThemeDataPreloaded = false;
|
||||
this.isDailyRecommendPreloaded = false;
|
||||
this.isShopListPreloaded = false;
|
||||
console.log("[MainController] 预加载状态已重置");
|
||||
logger.log("[MainController] 预加载状态已重置");
|
||||
}
|
||||
|
||||
/**
|
||||
* 强制刷新主题数据
|
||||
*/
|
||||
async refreshThemeData(): Promise<boolean> {
|
||||
console.log("[MainController] 开始强制刷新主题数据");
|
||||
logger.log("[MainController] 开始强制刷新主题数据");
|
||||
try {
|
||||
const reqData = {};
|
||||
const res = await ThemeService.I.reqHallTheme(reqData);
|
||||
@@ -178,14 +180,14 @@ export class MainController {
|
||||
const themeData = DataManager.I.getDataById<ThemeData>(DataId.Theme);
|
||||
themeData.themes = res.data;
|
||||
this.isThemeDataPreloaded = true;
|
||||
console.log("[MainController] 主题数据刷新成功");
|
||||
logger.log("[MainController] 主题数据刷新成功");
|
||||
return true;
|
||||
} else {
|
||||
console.warn("[MainController] 主题数据刷新失败:", res);
|
||||
logger.warn("[MainController] 主题数据刷新失败:", res);
|
||||
return false;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[MainController] 主题数据刷新异常:", error);
|
||||
logger.error("[MainController] 主题数据刷新异常:", error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -194,7 +196,7 @@ export class MainController {
|
||||
* 强制刷新每日推荐数据
|
||||
*/
|
||||
async refreshDailyRecommend(): Promise<boolean> {
|
||||
console.log("[MainController] 开始强制刷新每日推荐数据");
|
||||
logger.log("[MainController] 开始强制刷新每日推荐数据");
|
||||
try {
|
||||
const reqData = {};
|
||||
const res = await GirlService.I.reqDailyRecommend(reqData);
|
||||
@@ -204,14 +206,14 @@ export class MainController {
|
||||
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
girlData.setDailyRecommend(res.data);
|
||||
this.isDailyRecommendPreloaded = true;
|
||||
console.log("[MainController] 每日推荐数据刷新成功");
|
||||
logger.log("[MainController] 每日推荐数据刷新成功");
|
||||
return true;
|
||||
} else {
|
||||
console.warn("[MainController] 每日推荐数据刷新失败:", res);
|
||||
logger.warn("[MainController] 每日推荐数据刷新失败:", res);
|
||||
return false;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[MainController] 每日推荐数据刷新异常:", error);
|
||||
logger.error("[MainController] 每日推荐数据刷新异常:", error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ import { AiCharacterConfig } from "../config/AiCharacterConfig";
|
||||
import { DataId, DataManager } from "../data/DataManager";
|
||||
import { GlobalData } from "../data/GlobalData";
|
||||
import { ConfigId, ConfigManager } from "../manager/ConfigManager";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 角色配置映射
|
||||
@@ -25,8 +26,8 @@ export class RoleConfigLoader {
|
||||
const globalPrompt = globalConfig.getGirlBasePrompt();
|
||||
const prompt = globalPrompt + "\n" + basePrompt + "\n" + additionPrompt;
|
||||
|
||||
console.log(basePrompt);
|
||||
console.log(additionPrompt);
|
||||
logger.log(basePrompt);
|
||||
logger.log(additionPrompt);
|
||||
return prompt;
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*/
|
||||
import { BaseData } from "./BaseData";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
// 数据结构
|
||||
export interface AiCharacters {
|
||||
@@ -65,10 +66,24 @@ export class AiCharacterData extends BaseData {
|
||||
|
||||
/** 设置Ai角色配置*/
|
||||
public set aiCharacter(data: proto.cs.ICSGetResConfigRes) {
|
||||
const parsed = JSON.parse(data.data);
|
||||
console.log("请求Ai角色配置的解析数据:", parsed);
|
||||
|
||||
|
||||
let parsed: any;
|
||||
try {
|
||||
parsed = JSON.parse(data.data);
|
||||
} catch (e) {
|
||||
logger.warn("AiCharacterData JSON 解析失败", e);
|
||||
return;
|
||||
}
|
||||
// 解析数据
|
||||
let allData = this.parseAllAiCharacters(parsed);
|
||||
// 保存数据
|
||||
for (const oneData of allData) {
|
||||
if (!oneData) continue;
|
||||
// 覆盖或新增
|
||||
if (!this._dataMap.has(oneData.id)) {
|
||||
this._ids.push(oneData.id);
|
||||
}
|
||||
this._dataMap.set(oneData.id, oneData);
|
||||
}
|
||||
}
|
||||
|
||||
/** 获取所有 id */
|
||||
|
||||
@@ -3,6 +3,7 @@ import { Dialog } from "./DialogData";
|
||||
import { ConfigManager } from "../manager/ConfigManager";
|
||||
import { DataId, DataManager } from "./DataManager";
|
||||
import { GirlData } from "./GirlData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 单个角色的聊天数据结构
|
||||
@@ -44,7 +45,7 @@ export class ChatModel {
|
||||
*/
|
||||
public initializeRole(categoryId: string, girlId: number): boolean {
|
||||
if (girlId <= 0) {
|
||||
console.error("ChatModel: Invalid roleId provided");
|
||||
logger.error("ChatModel: Invalid roleId provided");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -52,7 +53,7 @@ export class ChatModel {
|
||||
if (this.rolesData.has(girlId)) {
|
||||
this.currentGirlId = girlId;
|
||||
this.updateLastActiveTime(girlId);
|
||||
console.log(`ChatModel: Switched to existing role ${girlId}`);
|
||||
logger.log(`ChatModel: Switched to existing role ${girlId}`);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -64,7 +65,7 @@ export class ChatModel {
|
||||
|
||||
this.rolesData.set(girlId, newRoleData);
|
||||
this.currentGirlId = girlId;
|
||||
console.log(`ChatModel: Initialized new role ${girlId}`);
|
||||
logger.log(`ChatModel: Initialized new role ${girlId}`);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -107,7 +108,7 @@ export class ChatModel {
|
||||
//const roleDetail = ConfigManager.tables.TbGirlsDetail.get(roleId);
|
||||
|
||||
if (!girlData) {
|
||||
console.error(`ChatModel: Role data not found for roleId ${girlId}`);
|
||||
logger.error(`ChatModel: Role data not found for roleId ${girlId}`);
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -123,7 +124,7 @@ export class ChatModel {
|
||||
|
||||
return newRoleData;
|
||||
} catch (error) {
|
||||
console.error(
|
||||
logger.error(
|
||||
`ChatModel: Failed to create role data for ${girlId}:`,
|
||||
error
|
||||
);
|
||||
@@ -152,7 +153,7 @@ export class ChatModel {
|
||||
|
||||
if (oldestRoleId !== null) {
|
||||
this.rolesData.delete(oldestRoleId);
|
||||
console.log(`ChatModel: Cleaned up unused role ${oldestRoleId} data`);
|
||||
logger.log(`ChatModel: Cleaned up unused role ${oldestRoleId} data`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -207,18 +208,18 @@ export class ChatModel {
|
||||
public addDialog(isPlayer: boolean, content: string, roleId?: number): void {
|
||||
const targetRoleId = roleId || this.currentGirlId;
|
||||
if (!targetRoleId) {
|
||||
console.warn("ChatModel: Cannot add dialog - no active role");
|
||||
logger.warn("ChatModel: Cannot add dialog - no active role");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!content || content.trim() === "") {
|
||||
console.warn("ChatModel: Cannot add empty dialog content");
|
||||
logger.warn("ChatModel: Cannot add empty dialog content");
|
||||
return;
|
||||
}
|
||||
|
||||
const roleData = this.rolesData.get(targetRoleId);
|
||||
if (!roleData) {
|
||||
console.warn(`ChatModel: Role data not found for roleId ${targetRoleId}`);
|
||||
logger.warn(`ChatModel: Role data not found for roleId ${targetRoleId}`);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -238,7 +239,7 @@ export class ChatModel {
|
||||
public clearDialogs(roleId?: number): void {
|
||||
const targetRoleId = roleId || this.currentGirlId;
|
||||
if (!targetRoleId) {
|
||||
console.warn("ChatModel: Cannot clear dialogs - no active role");
|
||||
logger.warn("ChatModel: Cannot clear dialogs - no active role");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -246,7 +247,7 @@ export class ChatModel {
|
||||
if (roleData) {
|
||||
roleData.dialogs = [];
|
||||
this.updateLastActiveTime(targetRoleId);
|
||||
console.log(`ChatModel: Dialogs cleared for role ${targetRoleId}`);
|
||||
logger.log(`ChatModel: Dialogs cleared for role ${targetRoleId}`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -272,13 +273,13 @@ export class ChatModel {
|
||||
public setCurrentEmotion(emotion: VideoEmotion, roleId?: number): void {
|
||||
const targetRoleId = roleId || this.currentGirlId;
|
||||
if (!targetRoleId) {
|
||||
console.warn("ChatModel: Cannot set emotion - no active role");
|
||||
logger.warn("ChatModel: Cannot set emotion - no active role");
|
||||
return;
|
||||
}
|
||||
|
||||
const roleData = this.rolesData.get(targetRoleId);
|
||||
if (!roleData) {
|
||||
console.warn(`ChatModel: Role data not found for roleId ${targetRoleId}`);
|
||||
logger.warn(`ChatModel: Role data not found for roleId ${targetRoleId}`);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -286,7 +287,7 @@ export class ChatModel {
|
||||
const oldEmotion = roleData.currentEmotion;
|
||||
roleData.currentEmotion = emotion;
|
||||
this.updateLastActiveTime(targetRoleId);
|
||||
console.log(
|
||||
logger.log(
|
||||
`ChatModel: Role ${targetRoleId} emotion changed from ${VideoEmotion[oldEmotion]} to ${VideoEmotion[emotion]}`
|
||||
);
|
||||
}
|
||||
@@ -423,7 +424,7 @@ export class ChatModel {
|
||||
public reset(): void {
|
||||
this.rolesData.clear();
|
||||
this.currentGirlId = null;
|
||||
console.log(
|
||||
logger.log(
|
||||
"ChatModel: All role data cleared and model reset to initial state"
|
||||
);
|
||||
}
|
||||
@@ -441,7 +442,7 @@ export class ChatModel {
|
||||
this.currentGirlId = null;
|
||||
}
|
||||
|
||||
console.log(`ChatModel: Role ${roleId} data cleared`);
|
||||
logger.log(`ChatModel: Role ${roleId} data cleared`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -452,13 +453,13 @@ export class ChatModel {
|
||||
public validate(roleId?: number): boolean {
|
||||
const targetRoleId = roleId || this.currentGirlId;
|
||||
if (!targetRoleId) {
|
||||
console.error("ChatModel: No active role");
|
||||
logger.error("ChatModel: No active role");
|
||||
return false;
|
||||
}
|
||||
|
||||
const roleData = this.rolesData.get(targetRoleId);
|
||||
if (!roleData) {
|
||||
console.error(`ChatModel: Role data not found for ${targetRoleId}`);
|
||||
logger.error(`ChatModel: Role data not found for ${targetRoleId}`);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@@ -500,7 +501,7 @@ export class ChatModel {
|
||||
public setMaxCachedRoles(maxCount: number): void {
|
||||
if (maxCount > 0) {
|
||||
this.maxCachedRoles = maxCount;
|
||||
console.log(`ChatModel: Max cached roles set to ${maxCount}`);
|
||||
logger.log(`ChatModel: Max cached roles set to ${maxCount}`);
|
||||
|
||||
// 如果当前缓存超过新限制,清理多余的
|
||||
this.manageMemory();
|
||||
|
||||
@@ -16,6 +16,7 @@ import { GirlData } from "./GirlData";
|
||||
import { EnvData } from "./EnvData";
|
||||
import { GlobalData } from "./GlobalData";
|
||||
import { AiCharacterData } from "./AiCharacterData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 集中定义数据ID,避免写错字符串
|
||||
@@ -63,7 +64,7 @@ export class DataManager {
|
||||
* 初始化:注册 数据ID → 构造器
|
||||
*/
|
||||
public init(): void {
|
||||
console.log("[DataManager] 数据管理器初始化");
|
||||
logger.log("[DataManager] 数据管理器初始化");
|
||||
this.registerAll();
|
||||
}
|
||||
|
||||
@@ -91,7 +92,7 @@ export class DataManager {
|
||||
*/
|
||||
private register<T extends BaseData>(dataId: string, ctor: DataCtor<T>): void {
|
||||
if (this._config.has(dataId)) {
|
||||
console.warn(`[DataManager] 重复注册数据ID: ${dataId},将覆盖旧构造器`);
|
||||
logger.warn(`[DataManager] 重复注册数据ID: ${dataId},将覆盖旧构造器`);
|
||||
}
|
||||
this._config.set(dataId, ctor);
|
||||
}
|
||||
@@ -107,7 +108,7 @@ export class DataManager {
|
||||
// 缓存没有→ 查找构造器
|
||||
const Ctor = this._config.get(dataId) as DataCtor<T> | undefined;
|
||||
if (!Ctor) {
|
||||
console.warn(`[DataManager] 未找到 dataId 的构造器配置: ${dataId}`);
|
||||
logger.warn(`[DataManager] 未找到 dataId 的构造器配置: ${dataId}`);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import { BaseData } from "./BaseData";
|
||||
import proto from 'db://assets/Scripts/proto/proto.pb.js';
|
||||
import Utils from "../../Main/Common/Utils";
|
||||
import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class GirlChatData extends BaseData {
|
||||
// id
|
||||
@@ -75,7 +76,7 @@ export class GirlChatData extends BaseData {
|
||||
chatTotalCount: this.chatTotalCount,
|
||||
};
|
||||
Utils.sendInnerMsg(InnerMsgCode.ChatTotalCountChange, msgData);
|
||||
console.log("当前技师 ", this.id, " ,总聊天次数:", this.chatTotalCount);
|
||||
logger.log("当前技师 ", this.id, " ,总聊天次数:", this.chatTotalCount);
|
||||
}
|
||||
|
||||
/** 获取剩余聊天次数 */
|
||||
@@ -86,7 +87,7 @@ export class GirlChatData extends BaseData {
|
||||
/** 保存剩余聊天次数 */
|
||||
public setChatRemainCount(value: number): void {
|
||||
this.chatRemainCount = value;
|
||||
console.log("当前技师 ", this.id, " ,剩余聊天次数:", this.chatRemainCount);
|
||||
logger.log("当前技师 ", this.id, " ,剩余聊天次数:", this.chatRemainCount);
|
||||
}
|
||||
|
||||
/** 更新剩余聊天次数 */
|
||||
@@ -143,7 +144,7 @@ export class GirlChatData extends BaseData {
|
||||
// 排序:根据 msgId 从大到小排序
|
||||
this.chatRecordIds.sort((a, b) => b - a);
|
||||
|
||||
console.log("当前技师 ", this.id, " ,聊天记录:", this.chatRecord);
|
||||
logger.log("当前技师 ", this.id, " ,聊天记录:", this.chatRecord);
|
||||
}
|
||||
|
||||
/** 获取聊天记录的所有 id */
|
||||
|
||||
@@ -10,6 +10,7 @@ import { GirlFavorabilityData } from "./GirlFavorabilityData";
|
||||
import { DataId } from "./DataManager";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { PriceType } from "../../schema/schema";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
// 分类的数据结构
|
||||
interface CategoryBucket {
|
||||
@@ -90,7 +91,7 @@ export class GirlData extends BaseData {
|
||||
this.setGirlFavorability(categoryId, data.girls);
|
||||
|
||||
const bucket = this.ensureBucket(categoryId);
|
||||
console.log("保存类别 ", categoryId, " 的技师列表: ", bucket);
|
||||
logger.log("保存类别 ", categoryId, " 的技师列表: ", bucket);
|
||||
}
|
||||
|
||||
/** 保存技师详细数据 */
|
||||
@@ -108,7 +109,7 @@ export class GirlData extends BaseData {
|
||||
this.setGirlFavorability(categoryId, details);
|
||||
|
||||
const bucket = this.ensureBucket(categoryId);
|
||||
console.log("保存类别 ", categoryId, " 的详细数据: ", bucket);
|
||||
logger.log("保存类别 ", categoryId, " 的详细数据: ", bucket);
|
||||
}
|
||||
|
||||
/** --------------------------------------------------------- 技师的简要数据 --------------------------------------------------------- */
|
||||
@@ -967,7 +968,7 @@ export class GirlData extends BaseData {
|
||||
if (!data) return;
|
||||
this.mergeOneBrief(DAILY_BUCKET, data.girl);
|
||||
const bucket = this.ensureBucket(DAILY_BUCKET);
|
||||
console.log("保存每日推荐: ", bucket);
|
||||
logger.log("保存每日推荐: ", bucket);
|
||||
}
|
||||
|
||||
/** 判断每日推荐是否存在 */
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*/
|
||||
import { BaseData } from "./BaseData";
|
||||
import proto from 'db://assets/Scripts/proto/proto.pb.js';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class GirlUnlockData extends BaseData {
|
||||
// id
|
||||
@@ -81,7 +82,7 @@ export class GirlUnlockData extends BaseData {
|
||||
if (!exists) {
|
||||
this.unlockedImageIds.push(id);
|
||||
}
|
||||
console.log("技师 ", this.id, " 当前解锁图片的所有id:",this.unlockedImageIds);
|
||||
logger.log("技师 ", this.id, " 当前解锁图片的所有id:",this.unlockedImageIds);
|
||||
}
|
||||
|
||||
/** 获取所有解锁图片的 id */
|
||||
@@ -113,7 +114,7 @@ export class GirlUnlockData extends BaseData {
|
||||
if (!exists) {
|
||||
this.unlockedVideoIds.push(id);
|
||||
}
|
||||
console.log("技师 ", this.id, " 当前解锁视频的所有id:",this.unlockedVideoIds);
|
||||
logger.log("技师 ", this.id, " 当前解锁视频的所有id:",this.unlockedVideoIds);
|
||||
}
|
||||
|
||||
/** 获取所有解锁视频的 id */
|
||||
|
||||
@@ -93,7 +93,6 @@ export class GlobalData extends BaseData {
|
||||
this._gameName = obj.GameName;
|
||||
this._emotionBasePrompt = obj.EmotionBasePrompt;
|
||||
this._girlBasePrompt = obj.girlBasePrompt;
|
||||
console.log("设置全局数据: ", this._gameName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ import proto from 'db://assets/Scripts/proto/proto.pb.js';
|
||||
import type { OrderVO, OrderStatus } from 'db://assets/Scripts/chat18x/payment/types';
|
||||
import { mapQueryOrderStatus, shouldPoll } from 'db://assets/Scripts/chat18x/payment/PaymentUtil';
|
||||
import { sys } from "cc";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const ORDER_STORAGE_KEY = "order_data_v1";
|
||||
|
||||
@@ -44,7 +45,7 @@ export class OrderData extends BaseData {
|
||||
createdAt: Date.now(), // 订单创建时间,毫秒
|
||||
};
|
||||
this._orders.set(orderId, vo);
|
||||
console.log("保存订单数据:", this._orders);
|
||||
logger.log("保存订单数据:", this._orders);
|
||||
}
|
||||
|
||||
/** 根据订单 id 获取订单数据 */
|
||||
@@ -68,7 +69,7 @@ export class OrderData extends BaseData {
|
||||
vo.status = mapQueryOrderStatus(res.status);
|
||||
vo.retCode = res.retCode ?? 0;
|
||||
this._orders.set(orderId, vo);
|
||||
console.log("更新订单数据:", vo);
|
||||
logger.log("更新订单数据:", vo);
|
||||
}
|
||||
|
||||
/** 获取所有需要继续轮询查询的订单 id */
|
||||
@@ -172,9 +173,9 @@ export class OrderData extends BaseData {
|
||||
map.set(vo.orderId, vo);
|
||||
}
|
||||
}
|
||||
console.log("加载本地订单数据:", map);
|
||||
logger.log("加载本地订单数据:", map);
|
||||
} catch (e) {
|
||||
console.warn("[OrderData] loadStorage parse error:", e);
|
||||
logger.warn("[OrderData] loadStorage parse error:", e);
|
||||
this.ensureMap().clear();
|
||||
}
|
||||
}
|
||||
@@ -190,9 +191,9 @@ export class OrderData extends BaseData {
|
||||
orders,
|
||||
};
|
||||
sys.localStorage.setItem(ORDER_STORAGE_KEY, JSON.stringify(payload));
|
||||
console.log("保存本地订单数据:", payload);
|
||||
logger.log("保存本地订单数据:", payload);
|
||||
} catch (e) {
|
||||
console.warn("[OrderData] saveStorage error:", e);
|
||||
logger.warn("[OrderData] saveStorage error:", e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*/
|
||||
import { BaseData } from "./BaseData";
|
||||
import proto from 'db://assets/Scripts/proto/proto.pb.js';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class ShopData extends BaseData {
|
||||
// 商品数据
|
||||
@@ -41,7 +42,7 @@ export class ShopData extends BaseData {
|
||||
this._goods.set(vo.id, vo);
|
||||
this._goodIds.push(vo.id);
|
||||
}
|
||||
console.log("设置商品数据:", this._goods);
|
||||
logger.log("设置商品数据:", this._goods);
|
||||
}
|
||||
|
||||
/** 获取所有商品数据 */
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*/
|
||||
import { BaseData } from "./BaseData";
|
||||
import proto from 'db://assets/Scripts/proto/proto.pb.js';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class ThemeData extends BaseData {
|
||||
// 主题数据
|
||||
@@ -43,7 +44,7 @@ export class ThemeData extends BaseData {
|
||||
this._themes.set(vo.id, vo);
|
||||
this._themeIds.push(vo.id);
|
||||
}
|
||||
console.log("设置主题数据:", this._themes);
|
||||
logger.log("设置主题数据:", this._themes);
|
||||
}
|
||||
|
||||
/** 获取所有主题数据 */
|
||||
|
||||
@@ -3,6 +3,7 @@ import { DataManager, DataId } from "../data/DataManager";
|
||||
import { GirlData } from "../data/GirlData";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { ChatService } from "../network/services/ChatService";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export interface ChatMessage {
|
||||
role: "user" | "model";
|
||||
@@ -49,7 +50,7 @@ export class ChatHistoryManager {
|
||||
const existingHistory: ChatHistory = JSON.parse(existingData);
|
||||
createdAt = existingHistory.createdAt;
|
||||
} catch (parseError) {
|
||||
console.warn(`Failed to parse existing history for role ${roleId}, using current time as createdAt`);
|
||||
logger.warn(`Failed to parse existing history for role ${roleId}, using current time as createdAt`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,11 +62,11 @@ export class ChatHistoryManager {
|
||||
};
|
||||
|
||||
sys.localStorage.setItem(key, JSON.stringify(history));
|
||||
console.log(
|
||||
logger.log(
|
||||
`Saved chat history for role ${roleId}, ${messages.length} messages`
|
||||
);
|
||||
} catch (error) {
|
||||
console.error(`Failed to save chat history for role ${roleId}:`, error);
|
||||
logger.error(`Failed to save chat history for role ${roleId}:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,13 +81,13 @@ export class ChatHistoryManager {
|
||||
const data = sys.localStorage.getItem(key);
|
||||
if (data) {
|
||||
const history: ChatHistory = JSON.parse(data);
|
||||
console.log(
|
||||
logger.log(
|
||||
`Loaded chat history for role ${roleId}: ${history.messages.length} messages`
|
||||
);
|
||||
return history.messages;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Failed to load chat history for role ${roleId}:`, error);
|
||||
logger.error(`Failed to load chat history for role ${roleId}:`, error);
|
||||
// 如果数据损坏,清除错误的数据
|
||||
this.clearHistory(roleId);
|
||||
}
|
||||
@@ -100,7 +101,7 @@ export class ChatHistoryManager {
|
||||
public clearHistory(roleId: number): void {
|
||||
const key = `chat_history_${roleId}`;
|
||||
sys.localStorage.removeItem(key);
|
||||
console.log(`Cleared chat history for role ${roleId}`);
|
||||
logger.log(`Cleared chat history for role ${roleId}`);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -118,7 +119,7 @@ export class ChatHistoryManager {
|
||||
// 限制历史长度,保留最近100条消息
|
||||
if (history.length > 100) {
|
||||
history.splice(0, history.length - 100);
|
||||
console.log(`Trimmed chat history for role ${roleId} to 100 messages`);
|
||||
logger.log(`Trimmed chat history for role ${roleId} to 100 messages`);
|
||||
}
|
||||
|
||||
this.saveHistory(roleId, history);
|
||||
@@ -163,7 +164,7 @@ export class ChatHistoryManager {
|
||||
sys.localStorage.removeItem(key);
|
||||
});
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`Cleared all chat histories, ${keysToRemove.length} records removed`
|
||||
);
|
||||
}
|
||||
@@ -193,7 +194,7 @@ export class ChatHistoryManager {
|
||||
public async syncToRemote(roleId: number): Promise<void> {
|
||||
const history = this.loadHistory(roleId);
|
||||
if (history.length === 0) {
|
||||
console.log(`No history to sync for role ${roleId}`);
|
||||
logger.log(`No history to sync for role ${roleId}`);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -204,11 +205,11 @@ export class ChatHistoryManager {
|
||||
// messages: history
|
||||
// }, "POST");
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`Ready to sync ${history.length} messages for role ${roleId} to remote server`
|
||||
);
|
||||
} catch (error) {
|
||||
console.error(`Failed to sync history for role ${roleId}:`, error);
|
||||
logger.error(`Failed to sync history for role ${roleId}:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -232,7 +233,7 @@ export class ChatHistoryManager {
|
||||
return history.createdAt;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Failed to get last chat time for role ${roleId}:`, error);
|
||||
logger.error(`Failed to get last chat time for role ${roleId}:`, error);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@@ -250,14 +251,14 @@ export class ChatHistoryManager {
|
||||
|
||||
// if (response && response.messages) {
|
||||
// this.saveHistory(roleId, response.messages);
|
||||
// console.log(`Synced ${response.messages.length} messages from remote for role ${roleId}`);
|
||||
// logger.log(`Synced ${response.messages.length} messages from remote for role ${roleId}`);
|
||||
// }
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`Ready to sync history from remote server for role ${roleId}`
|
||||
);
|
||||
} catch (error) {
|
||||
console.error(`Failed to sync from remote for role ${roleId}:`, error);
|
||||
logger.error(`Failed to sync from remote for role ${roleId}:`, error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -288,7 +289,7 @@ export class ChatHistoryManager {
|
||||
// 按时间戳排序,确保消息顺序正确
|
||||
messages.sort((a, b) => (a.timestamp || 0) - (b.timestamp || 0));
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`Converted ${serverMessages.length} server messages to ${messages.length} local messages`
|
||||
);
|
||||
return messages;
|
||||
@@ -313,7 +314,7 @@ export class ChatHistoryManager {
|
||||
limit,
|
||||
};
|
||||
|
||||
console.log("获取服务端聊天记录:", reqData);
|
||||
logger.log("获取服务端聊天记录:", reqData);
|
||||
const res = await ChatService.I.reqGetChatMsg(reqData);
|
||||
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
@@ -333,20 +334,20 @@ export class ChatHistoryManager {
|
||||
resData.chatRemainCount
|
||||
);
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`成功从服务端获取聊天记录,roleId: ${roleId}, 消息数: ${
|
||||
resData.msgs?.length || 0
|
||||
}`
|
||||
);
|
||||
return true;
|
||||
} else {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
`从服务端获取聊天记录失败,roleId: ${roleId}, code: ${res?.code}`
|
||||
);
|
||||
return false;
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`获取服务端聊天记录异常,roleId: ${roleId}:`, error);
|
||||
logger.error(`获取服务端聊天记录异常,roleId: ${roleId}:`, error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -390,7 +391,7 @@ export class ChatHistoryManager {
|
||||
const mergedMessages = Array.from(messageMap.values());
|
||||
mergedMessages.sort((a, b) => (a.timestamp || 0) - (b.timestamp || 0));
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`合并聊天记录: 本地 ${localMessages.length} 条, 服务端 ${serverMessages.length} 条, 合并后 ${mergedMessages.length} 条`
|
||||
);
|
||||
return mergedMessages;
|
||||
@@ -407,18 +408,18 @@ export class ChatHistoryManager {
|
||||
|
||||
// 2. 如果本地有数据,直接返回
|
||||
if (localHistory && localHistory.length > 0) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`使用本地聊天记录,roleId: ${roleId}, 消息数: ${localHistory.length}`
|
||||
);
|
||||
return localHistory;
|
||||
}
|
||||
|
||||
// 3. 本地没有数据,尝试从服务端获取
|
||||
console.log(`本地无聊天记录,尝试从服务端获取,roleId: ${roleId}`);
|
||||
logger.log(`本地无聊天记录,尝试从服务端获取,roleId: ${roleId}`);
|
||||
const serverSuccess = await this.fetchServerChatHistory(roleId);
|
||||
|
||||
if (!serverSuccess) {
|
||||
console.log(`服务端获取失败,返回空记录,roleId: ${roleId}`);
|
||||
logger.log(`服务端获取失败,返回空记录,roleId: ${roleId}`);
|
||||
return [];
|
||||
}
|
||||
|
||||
@@ -447,7 +448,7 @@ export class ChatHistoryManager {
|
||||
// 6. 保存到本地存储
|
||||
if (convertedMessages.length > 0) {
|
||||
this.saveHistory(roleId, convertedMessages);
|
||||
console.log(
|
||||
logger.log(
|
||||
`从服务端获取并保存聊天记录,roleId: ${roleId}, 消息数: ${convertedMessages.length}`
|
||||
);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ import { GlobalConfig } from "../config/GlobalConfig";
|
||||
import { GirlConfig } from "../config/GirlConfig";
|
||||
import { GirlDetailConfig } from "../config/GirlDetailConfig";
|
||||
import { AiCharacterConfig } from "../config/AiCharacterConfig";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 集中定义数据ID,避免写错字符串
|
||||
@@ -68,7 +69,7 @@ export class ConfigManager {
|
||||
"DataTable",
|
||||
(err: Error, _bundle: AssetManager.Bundle) => {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
logger.log(err);
|
||||
reject && reject(err);
|
||||
return;
|
||||
} else {
|
||||
@@ -87,13 +88,13 @@ export class ConfigManager {
|
||||
new Uint8Array(data.buffer().slice(0, data.buffer().byteLength))
|
||||
);
|
||||
} else {
|
||||
console.error("静态配置加载失败" + curFileName);
|
||||
logger.error("静态配置加载失败" + curFileName);
|
||||
}
|
||||
});
|
||||
promises.push(promise);
|
||||
}
|
||||
Promise.all(promises).then((values) => {
|
||||
console.log("静态配置加载完成");
|
||||
logger.log("静态配置加载完成");
|
||||
ConfigManager.tables = new cfg.Tables(ConfigManager.I.getFileData);
|
||||
});
|
||||
}
|
||||
@@ -126,7 +127,7 @@ export class ConfigManager {
|
||||
ctor: DataCtor<T>
|
||||
): void {
|
||||
if (this._config.has(configId)) {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
`[ConfigManager] 重复注册数据ID: ${configId},将覆盖旧构造器`
|
||||
);
|
||||
}
|
||||
@@ -146,7 +147,7 @@ export class ConfigManager {
|
||||
// 缓存没有→ 查找构造器
|
||||
const Ctor = this._config.get(configId) as DataCtor<T> | undefined;
|
||||
if (!Ctor) {
|
||||
console.warn(`[ConfigManager] 未找到 configId 的构造器配置: ${configId}`);
|
||||
logger.warn(`[ConfigManager] 未找到 configId 的构造器配置: ${configId}`);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ import { ChatContentsLayout } from "../ui/components/ChatContentsLayout";
|
||||
import { DiaLogData, Dialog } from "../data/DialogData";
|
||||
import Utils from "db://assets/Scripts/Main/Common/Utils";
|
||||
import { InnerMsgCode } from "db://assets/Scripts/Main/Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 对话管理器
|
||||
@@ -75,7 +76,7 @@ export class DialogManager {
|
||||
// 如果是玩家消息,直接添加单个气泡
|
||||
if (isPlayer) {
|
||||
this.dialogData.pushDialog(isPlayer, str);
|
||||
console.log("Dialog updated:", {
|
||||
logger.log("Dialog updated:", {
|
||||
isPlayer,
|
||||
content: str.substring(0, 50) + "...",
|
||||
});
|
||||
@@ -134,7 +135,7 @@ export class DialogManager {
|
||||
*/
|
||||
public addLoadingDialog(): void {
|
||||
this.dialogData.pushDialog(false, "...", true);
|
||||
console.log("Loading dialog added");
|
||||
logger.log("Loading dialog added");
|
||||
Utils.sendInnerMsg(InnerMsgCode.Chat_DialogRefresh);
|
||||
}
|
||||
|
||||
@@ -153,7 +154,7 @@ export class DialogManager {
|
||||
*/
|
||||
public clearDialogs(): void {
|
||||
this.dialogData.cleanDialog();
|
||||
console.log("All dialogs cleared");
|
||||
logger.log("All dialogs cleared");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -168,7 +169,7 @@ export class DialogManager {
|
||||
dialog.content,
|
||||
);
|
||||
});
|
||||
console.log(`DialogManager: Set ${dialogs.length} dialogs`);
|
||||
logger.log(`DialogManager: Set ${dialogs.length} dialogs`);
|
||||
Utils.sendInnerMsg(InnerMsgCode.Chat_DialogRefresh);
|
||||
}
|
||||
|
||||
@@ -178,7 +179,7 @@ export class DialogManager {
|
||||
*/
|
||||
public syncFromChatModel(dialogs: Dialog[]): void {
|
||||
this.setDialogs(dialogs);
|
||||
console.log("DialogManager: Synced dialogs from ChatModel");
|
||||
logger.log("DialogManager: Synced dialogs from ChatModel");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { ThemePanel } from "../ui/panels/ThemePanel";
|
||||
import { GirlListPanel } from "../ui/panels/GirlListPanel";
|
||||
import li_BaseView from "../../Main/Common/li_BaseView";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 页面过渡动画类型枚举
|
||||
@@ -120,7 +121,7 @@ export class NavigationManager {
|
||||
*/
|
||||
public registerNavigationPanel(panel: any): void {
|
||||
this.navigationPanel = panel;
|
||||
console.log("[NavigationManager] NavigationPanel registered");
|
||||
logger.log("[NavigationManager] NavigationPanel registered");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -133,19 +134,19 @@ export class NavigationManager {
|
||||
callback: Function = null
|
||||
): Node {
|
||||
if (!panelType) {
|
||||
console.error("[NavigationManager] switchToPanel: panelType is invalid");
|
||||
logger.error("[NavigationManager] switchToPanel: panelType is invalid");
|
||||
return null;
|
||||
}
|
||||
|
||||
if (this.currentActivePanelType === panelType && !force) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`[NavigationManager] Already on ${panelType}, skipping switch`
|
||||
);
|
||||
return this.currentActivePanel;
|
||||
}
|
||||
|
||||
if (!this.navigationPanel) {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
"[NavigationManager] NavigationPanel not registered, fallback to direct ViewManager call"
|
||||
);
|
||||
//this.fallbackSwitchPanel(panelType);
|
||||
@@ -315,12 +316,12 @@ export class NavigationManager {
|
||||
animationConfig?: SubPanelAnimationConfig
|
||||
) {
|
||||
if (!panelName) {
|
||||
console.error("[NavigationManager] openSubPanel: panelName is empty");
|
||||
logger.error("[NavigationManager] openSubPanel: panelName is empty");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!basePanel || !basePanel.isValid) {
|
||||
console.error("[NavigationManager] openSubPanel: basePanel is invalid");
|
||||
logger.error("[NavigationManager] openSubPanel: basePanel is invalid");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -334,7 +335,7 @@ export class NavigationManager {
|
||||
|
||||
const callback = (n: Node) => {
|
||||
if (!n || !n.isValid) {
|
||||
console.error(
|
||||
logger.error(
|
||||
"[NavigationManager] openSubPanel: created panel is invalid"
|
||||
);
|
||||
return;
|
||||
@@ -351,7 +352,7 @@ export class NavigationManager {
|
||||
if (basePanelType) {
|
||||
this.subPanelMapping.set(n, basePanelType);
|
||||
} else {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
`[NavigationManager] 无法确定basePanel类型: ${basePanel.name}`
|
||||
);
|
||||
}
|
||||
@@ -377,21 +378,21 @@ export class NavigationManager {
|
||||
force: boolean = false
|
||||
): Node {
|
||||
if (!panelType) {
|
||||
console.error(
|
||||
logger.error(
|
||||
"[NavigationManager] switchToPanelWithTransition: panelType is invalid"
|
||||
);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (this.currentActivePanelType === panelType && !force) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`[NavigationManager] Already on ${panelType}, skipping switch`
|
||||
);
|
||||
return this.currentActivePanel;
|
||||
}
|
||||
|
||||
if (!this.navigationPanel) {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
"[NavigationManager] NavigationPanel not registered, fallback to direct ViewManager call"
|
||||
);
|
||||
return null;
|
||||
@@ -545,13 +546,13 @@ export class NavigationManager {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!panelName) {
|
||||
console.error("[NavigationManager] openPopupPanel: panelName is empty");
|
||||
logger.error("[NavigationManager] openPopupPanel: panelName is empty");
|
||||
return;
|
||||
}
|
||||
|
||||
const popupCallback = (panel: Node) => {
|
||||
if (!panel || !panel.isValid) {
|
||||
console.error(
|
||||
logger.error(
|
||||
"[NavigationManager] openPopupPanel: created panel is invalid"
|
||||
);
|
||||
return;
|
||||
@@ -559,7 +560,7 @@ export class NavigationManager {
|
||||
|
||||
// 将弹窗添加到管理集合中
|
||||
this.popupPanels.add(panel);
|
||||
console.log(
|
||||
logger.log(
|
||||
`[NavigationManager] Popup panel opened: ${panelName}, total popups: ${this.popupPanels.size}`
|
||||
);
|
||||
|
||||
@@ -577,14 +578,14 @@ export class NavigationManager {
|
||||
*/
|
||||
public closePopupPanel(panel: Node): void {
|
||||
if (!panel || !panel.isValid) {
|
||||
console.warn("[NavigationManager] closePopupPanel: panel is invalid");
|
||||
logger.warn("[NavigationManager] closePopupPanel: panel is invalid");
|
||||
return;
|
||||
}
|
||||
|
||||
// 从弹窗管理集合中移除
|
||||
if (this.popupPanels.has(panel)) {
|
||||
this.popupPanels.delete(panel);
|
||||
console.log(
|
||||
logger.log(
|
||||
`[NavigationManager] Popup panel closed: ${panel.name}, total popups: ${this.popupPanels.size}`
|
||||
);
|
||||
}
|
||||
@@ -598,7 +599,7 @@ export class NavigationManager {
|
||||
panel.destroy();
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[NavigationManager] closePopupPanel error:", error);
|
||||
logger.error("[NavigationManager] closePopupPanel error:", error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -610,7 +611,7 @@ export class NavigationManager {
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`[NavigationManager] Closing all popups, count: ${this.popupPanels.size}`
|
||||
);
|
||||
|
||||
@@ -631,7 +632,7 @@ export class NavigationManager {
|
||||
animationConfig?: SubPanelAnimationConfig
|
||||
) {
|
||||
if (!panel) {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
"[NavigationManager] closeSubPanel: panel is null or undefined"
|
||||
);
|
||||
return;
|
||||
@@ -645,7 +646,7 @@ export class NavigationManager {
|
||||
}
|
||||
|
||||
if (!panelNode || !panelNode.isValid) {
|
||||
console.warn("[NavigationManager] closeSubPanel: panelNode is invalid");
|
||||
logger.warn("[NavigationManager] closeSubPanel: panelNode is invalid");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -675,7 +676,7 @@ export class NavigationManager {
|
||||
panel.close();
|
||||
}
|
||||
} catch (error) {
|
||||
console.error("[NavigationManager] closeSubPanel error:", error);
|
||||
logger.error("[NavigationManager] closeSubPanel error:", error);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -699,7 +700,7 @@ export class NavigationManager {
|
||||
this.subPanelDic.delete(baseNode);
|
||||
}
|
||||
} else {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
`[NavigationManager] ${panelNode.name} 不在子页面列表中`
|
||||
);
|
||||
}
|
||||
@@ -733,7 +734,7 @@ export class NavigationManager {
|
||||
}
|
||||
private getPanelType(node: Node): PanelType {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("[NavigationManager] getPanelType: node is invalid");
|
||||
logger.warn("[NavigationManager] getPanelType: node is invalid");
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -747,7 +748,7 @@ export class NavigationManager {
|
||||
case "PersonalPanel":
|
||||
return PanelType.PERSONAL;
|
||||
default:
|
||||
console.warn(
|
||||
logger.warn(
|
||||
`[NavigationManager] Unknown panel type for node: ${node.name}`
|
||||
);
|
||||
return null;
|
||||
@@ -794,7 +795,7 @@ export class NavigationManager {
|
||||
// 不在这里调用Show(),因为ThemePanel已经有加载状态保护
|
||||
// 只在必要时调用onHide()确保子页面状态正确
|
||||
if (typeof themePanel.onHide === "function") {
|
||||
console.log("[NavigationManager] 确保主题面板子页面状态正确");
|
||||
logger.log("[NavigationManager] 确保主题面板子页面状态正确");
|
||||
themePanel.onHide();
|
||||
}
|
||||
}
|
||||
@@ -918,7 +919,7 @@ export class NavigationManager {
|
||||
public setSelectedGirlId(girlId: number): void {
|
||||
this.selectedGirlId = girlId;
|
||||
sys.localStorage.setItem(NavigationManager.LastSelectGirlID, girlId);
|
||||
console.log("[NavigationManager] Selected girl ID set to:", girlId);
|
||||
logger.log("[NavigationManager] Selected girl ID set to:", girlId);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -935,7 +936,7 @@ export class NavigationManager {
|
||||
*/
|
||||
public setSelectedCategoryId(themeId: number): void {
|
||||
this.selectedCategoryId = themeId;
|
||||
console.log("[NavigationManager] Selected theme ID set to:", themeId);
|
||||
logger.log("[NavigationManager] Selected theme ID set to:", themeId);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,6 +9,7 @@ import type proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { type OpenStrategy } from "./PaymentOpener";
|
||||
import { DataManager, DataId } from "db://assets/Scripts/chat18x/data/DataManager";
|
||||
import { OrderData } from "db://assets/Scripts/chat18x/data/OrderData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class CashInrFlow implements PaymentFlow {
|
||||
constructor(private waitAppResume: (open: OpenStrategy) => Promise<void>) {}
|
||||
@@ -41,6 +42,6 @@ export class CashInrFlow implements PaymentFlow {
|
||||
startIntervalMs: 2000,
|
||||
maxIntervalMs: 10000,
|
||||
jitter: true,
|
||||
}, (d) => console.log());
|
||||
}, (d) => logger.log());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
*/
|
||||
import { PaymentApi } from "./PaymentApi";
|
||||
import proto from 'db://assets/Scripts/proto/proto.pb.js';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export interface PollOptions {
|
||||
maxDurationMs: number; // 最大轮询时长(超过就自动退出)(例如 2分钟)
|
||||
@@ -41,9 +42,9 @@ export class PaymentPoller {
|
||||
this.currentPollCount++;
|
||||
// 查询
|
||||
let reqData = {orderId: orderId};
|
||||
console.log("订单:", orderId, " ,第 ", this.currentPollCount, " 次轮询订单的请求数据:", reqData);
|
||||
logger.log("订单:", orderId, " ,第 ", this.currentPollCount, " 次轮询订单的请求数据:", reqData);
|
||||
const r = await PaymentApi.I.queryOrder(reqData);
|
||||
console.log("订单:", orderId, " ,第 ", this.currentPollCount, " 次轮询订单的响应数据:", r);
|
||||
logger.log("订单:", orderId, " ,第 ", this.currentPollCount, " 次轮询订单的响应数据:", r);
|
||||
if (r.code === proto.cs.EnmRetCode.SUCCESS && r.data) {
|
||||
// 回调
|
||||
onTick?.(r.data);
|
||||
|
||||
@@ -14,6 +14,7 @@ import { DataManager, DataId } from "db://assets/Scripts/chat18x/data/DataManage
|
||||
import { OrderData } from "db://assets/Scripts/chat18x/data/OrderData";
|
||||
import Utils from "../../Main/Common/Utils";
|
||||
import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class PaymentService {
|
||||
private static _I: PaymentService | null = null;
|
||||
@@ -32,9 +33,9 @@ export class PaymentService {
|
||||
/** 发起支付:创建订单→打开URL→回到App后开始轮询 */
|
||||
async startPayment(req: proto.cs.ICSCreateOrderReq, open: OpenStrategy = "system"): Promise<proto.cs.ICSQueryOrderRes> {
|
||||
// 下单
|
||||
console.log("创建订单的请求数据:", req);
|
||||
logger.log("创建订单的请求数据:", req);
|
||||
const create = await PaymentApi.I.createOrder(req);
|
||||
console.log("创建订单的响应数据:", create);
|
||||
logger.log("创建订单的响应数据:", create);
|
||||
if (create.code !== proto.cs.EnmRetCode.SUCCESS || !create.data) {
|
||||
return { status: -1, retCode: -1, balance: 0, vipExpire: 0};
|
||||
}
|
||||
@@ -88,7 +89,7 @@ export class PaymentService {
|
||||
return new Promise<void>((resolve) => {
|
||||
let finished = false;
|
||||
const finish = () => {
|
||||
console.log("应用回到 finish");
|
||||
logger.log("应用回到 finish");
|
||||
if (finished) return;
|
||||
finished = true;
|
||||
// 安全移除监听
|
||||
@@ -98,7 +99,7 @@ export class PaymentService {
|
||||
|
||||
const onShow = () => {
|
||||
// 应用回到前台
|
||||
console.log("应用回到了前台");
|
||||
logger.log("应用回到了前台");
|
||||
finish();
|
||||
};
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ import type proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { type OpenStrategy } from "./PaymentOpener";
|
||||
import { DataManager, DataId } from "db://assets/Scripts/chat18x/data/DataManager";
|
||||
import { OrderData } from "db://assets/Scripts/chat18x/data/OrderData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export class WebUsdFlow implements PaymentFlow {
|
||||
constructor(private delayMs: number = 5000) {}
|
||||
@@ -36,7 +37,7 @@ export class WebUsdFlow implements PaymentFlow {
|
||||
startIntervalMs: 5000,
|
||||
maxIntervalMs: 10000,
|
||||
jitter: true,
|
||||
}, (d) => console.log());
|
||||
}, (d) => logger.log());
|
||||
}
|
||||
|
||||
private delay(ms: number) {
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import { ChatAIService } from '../core/ChatAIService';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* ChatAI 批量测试运行器 - 纯脚本版本
|
||||
@@ -14,7 +15,7 @@ export class ChatAIBatchTestRunner {
|
||||
private isRunning: boolean = false;
|
||||
|
||||
constructor() {
|
||||
console.log("[ChatAIBatchTestRunner] 测试运行器已初始化");
|
||||
logger.log("[ChatAIBatchTestRunner] 测试运行器已初始化");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -32,13 +33,13 @@ export class ChatAIBatchTestRunner {
|
||||
*/
|
||||
public async runBatchTest(): Promise<void> {
|
||||
if (this.isRunning) {
|
||||
console.log("[ChatAIBatchTestRunner] 测试已在运行中,请等待完成...");
|
||||
logger.log("[ChatAIBatchTestRunner] 测试已在运行中,请等待完成...");
|
||||
return;
|
||||
}
|
||||
|
||||
this.isRunning = true;
|
||||
console.log("[ChatAIBatchTestRunner] 开始批量测试角色ID 10001-10030");
|
||||
console.log("[ChatAIBatchTestRunner] 每次测试间隔10秒");
|
||||
logger.log("[ChatAIBatchTestRunner] 开始批量测试角色ID 10001-10030");
|
||||
logger.log("[ChatAIBatchTestRunner] 每次测试间隔10秒");
|
||||
|
||||
const startTime = Date.now();
|
||||
const successIds: number[] = [];
|
||||
@@ -47,7 +48,7 @@ export class ChatAIBatchTestRunner {
|
||||
|
||||
// 测试角色ID 10001-10030
|
||||
for (let roleId = 10001; roleId <= 10030; roleId++) {
|
||||
console.log(`[ChatAIBatchTestRunner] 正在测试角色ID: ${roleId}`);
|
||||
logger.log(`[ChatAIBatchTestRunner] 正在测试角色ID: ${roleId}`);
|
||||
|
||||
const testStartTime = Date.now();
|
||||
|
||||
@@ -57,12 +58,12 @@ export class ChatAIBatchTestRunner {
|
||||
|
||||
if (response && response.trim() !== "") {
|
||||
successIds.push(roleId);
|
||||
console.log(`[ChatAIBatchTestRunner] ✅ 角色 ${roleId} 测试成功 (${testDuration}ms)`);
|
||||
console.log(`[ChatAIBatchTestRunner] 响应预览: ${response.substring(0, 50)}...`);
|
||||
logger.log(`[ChatAIBatchTestRunner] ✅ 角色 ${roleId} 测试成功 (${testDuration}ms)`);
|
||||
logger.log(`[ChatAIBatchTestRunner] 响应预览: ${response.substring(0, 50)}...`);
|
||||
} else {
|
||||
failureIds.push(roleId);
|
||||
errorDetails[roleId] = "返回空响应";
|
||||
console.log(`[ChatAIBatchTestRunner] ❌ 角色 ${roleId} 返回空响应 (${testDuration}ms)`);
|
||||
logger.log(`[ChatAIBatchTestRunner] ❌ 角色 ${roleId} 返回空响应 (${testDuration}ms)`);
|
||||
}
|
||||
} catch (error) {
|
||||
const testDuration = Date.now() - testStartTime;
|
||||
@@ -70,12 +71,12 @@ export class ChatAIBatchTestRunner {
|
||||
|
||||
failureIds.push(roleId);
|
||||
errorDetails[roleId] = errorMessage;
|
||||
console.log(`[ChatAIBatchTestRunner] ❌ 角色 ${roleId} 测试失败 (${testDuration}ms): ${errorMessage}`);
|
||||
logger.log(`[ChatAIBatchTestRunner] ❌ 角色 ${roleId} 测试失败 (${testDuration}ms): ${errorMessage}`);
|
||||
}
|
||||
|
||||
// 等待10秒(最后一个不需要等待)
|
||||
if (roleId < 10030) {
|
||||
console.log(`[ChatAIBatchTestRunner] 等待10秒后继续下一个测试...`);
|
||||
logger.log(`[ChatAIBatchTestRunner] 等待10秒后继续下一个测试...`);
|
||||
await this.delay(10);
|
||||
}
|
||||
}
|
||||
@@ -86,7 +87,7 @@ export class ChatAIBatchTestRunner {
|
||||
this.printFinalReport(successIds, failureIds, errorDetails, totalDuration);
|
||||
|
||||
this.isRunning = false;
|
||||
console.log("[ChatAIBatchTestRunner] 批量测试完成!");
|
||||
logger.log("[ChatAIBatchTestRunner] 批量测试完成!");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -103,44 +104,44 @@ export class ChatAIBatchTestRunner {
|
||||
const failureCount = failureIds.length;
|
||||
const successRate = ((successCount / totalTests) * 100).toFixed(2);
|
||||
|
||||
console.log("\n" + "=".repeat(60));
|
||||
console.log(" ChatAI 批量测试报告");
|
||||
console.log("=".repeat(60));
|
||||
console.log(`测试时间: ${new Date().toLocaleString()}`);
|
||||
console.log(`总测试数: ${totalTests}`);
|
||||
console.log(`成功数量: ${successCount}`);
|
||||
console.log(`失败数量: ${failureCount}`);
|
||||
console.log(`成功率: ${successRate}%`);
|
||||
console.log(`总耗时: ${(totalDuration / 1000).toFixed(2)}秒`);
|
||||
console.log(`平均耗时: ${(totalDuration / totalTests / 1000).toFixed(2)}秒/测试`);
|
||||
logger.log("\n" + "=".repeat(60));
|
||||
logger.log(" ChatAI 批量测试报告");
|
||||
logger.log("=".repeat(60));
|
||||
logger.log(`测试时间: ${new Date().toLocaleString()}`);
|
||||
logger.log(`总测试数: ${totalTests}`);
|
||||
logger.log(`成功数量: ${successCount}`);
|
||||
logger.log(`失败数量: ${failureCount}`);
|
||||
logger.log(`成功率: ${successRate}%`);
|
||||
logger.log(`总耗时: ${(totalDuration / 1000).toFixed(2)}秒`);
|
||||
logger.log(`平均耗时: ${(totalDuration / totalTests / 1000).toFixed(2)}秒/测试`);
|
||||
|
||||
console.log("\n" + "-".repeat(30) + " 成功的角色ID " + "-".repeat(30));
|
||||
logger.log("\n" + "-".repeat(30) + " 成功的角色ID " + "-".repeat(30));
|
||||
if (successIds.length > 0) {
|
||||
const successList = this.formatIdList(successIds);
|
||||
console.log(successList);
|
||||
logger.log(successList);
|
||||
} else {
|
||||
console.log("无成功案例");
|
||||
logger.log("无成功案例");
|
||||
}
|
||||
|
||||
console.log("\n" + "-".repeat(30) + " 失败的角色ID " + "-".repeat(30));
|
||||
logger.log("\n" + "-".repeat(30) + " 失败的角色ID " + "-".repeat(30));
|
||||
if (failureIds.length > 0) {
|
||||
const failureList = this.formatIdList(failureIds);
|
||||
console.log(failureList);
|
||||
logger.log(failureList);
|
||||
|
||||
console.log("\n" + "-".repeat(25) + " 失败详情 " + "-".repeat(25));
|
||||
logger.log("\n" + "-".repeat(25) + " 失败详情 " + "-".repeat(25));
|
||||
failureIds.forEach(roleId => {
|
||||
console.log(`角色 ${roleId}: ${errorDetails[roleId]}`);
|
||||
logger.log(`角色 ${roleId}: ${errorDetails[roleId]}`);
|
||||
});
|
||||
} else {
|
||||
console.log("无失败案例");
|
||||
logger.log("无失败案例");
|
||||
}
|
||||
|
||||
console.log("\n" + "=".repeat(60));
|
||||
logger.log("\n" + "=".repeat(60));
|
||||
|
||||
// 输出简洁版结果供复制使用
|
||||
console.log("\n简洁结果:");
|
||||
console.log(`成功(${successCount}): ${successIds.join(',')}`);
|
||||
console.log(`失败(${failureCount}): ${failureIds.join(',')}`);
|
||||
logger.log("\n简洁结果:");
|
||||
logger.log(`成功(${successCount}): ${successIds.join(',')}`);
|
||||
logger.log(`失败(${failureCount}): ${failureIds.join(',')}`);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -34,6 +34,8 @@ import { NavigationManager, PanelType } from "../../manager/NavigationManager";
|
||||
import { GirlService } from "../../network/services/GirlService";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { TipsPanel } from "./TipsPanel";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("ChatPanel")
|
||||
@@ -110,9 +112,9 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
|
||||
// 检查 SceneBgVideoLayer 是否可用
|
||||
if (!this.videoLayer) {
|
||||
console.error("ChatPanel: SceneBgVideoLayer.handle 未初始化");
|
||||
logger.error("ChatPanel: SceneBgVideoLayer.handle 未初始化");
|
||||
} else {
|
||||
console.log("ChatPanel: 成功获取 SceneBgVideoLayer 实例");
|
||||
logger.log("ChatPanel: 成功获取 SceneBgVideoLayer 实例");
|
||||
}
|
||||
this.popUpImage.node.active = false;
|
||||
}
|
||||
@@ -199,7 +201,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
this.chatController.hasRoleData(this.categoryId, this.id)
|
||||
) {
|
||||
// 如果是角色切换且有缓存数据,使用switchRole
|
||||
console.log(
|
||||
logger.log(
|
||||
`ChatPanel: Switching from role ${this.chatController.getCurrentRoleId()} to role ${
|
||||
this.id
|
||||
}`
|
||||
@@ -207,7 +209,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
this.chatController.switchRole(this.categoryId, this.id);
|
||||
} else {
|
||||
// 首次初始化或没有缓存数据,使用initialize
|
||||
console.log(`ChatPanel: Initializing role ${this.id}`);
|
||||
logger.log(`ChatPanel: Initializing role ${this.id}`);
|
||||
this.chatController.initialize(this.categoryId, this.id);
|
||||
}
|
||||
}
|
||||
@@ -234,7 +236,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
if (this.videoLayer) {
|
||||
// Get current emotion from ChatController
|
||||
const currentEmotion = this.chatController.getCurrentEmotion();
|
||||
console.log(
|
||||
logger.log(
|
||||
`Current emotion for role ${this.id}: ${VideoEmotion[currentEmotion]}`
|
||||
);
|
||||
|
||||
@@ -244,7 +246,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
chatModel.getDefaultVideo();
|
||||
|
||||
if (initialVideo) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`Loading initial video: ${initialVideo} (emotion: ${VideoEmotion[initialVideo]})`
|
||||
);
|
||||
|
||||
@@ -263,7 +265,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
}
|
||||
} else {
|
||||
this.currentEmotion = null; // Reset current emotion when no videos available
|
||||
console.log("No SceneBgVideoLayer available for role", this.id);
|
||||
logger.log("No SceneBgVideoLayer available for role", this.id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -272,41 +274,41 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
* 保留此方法仅为了兼容性,但不再主动调用
|
||||
*/
|
||||
adjustVideoScale() {
|
||||
console.log(
|
||||
logger.log(
|
||||
"ChatPanel: adjustVideoScale() 方法已废弃,缩放和位置由 playVideo() 自动处理"
|
||||
);
|
||||
// 如果确实需要手动调整,可以重新调用 playVideo
|
||||
// this.videoLayer.playVideo(currentVideo, { size, position });
|
||||
}
|
||||
onChatCountChange() {
|
||||
console.log("Trigger On ChatCount Change");
|
||||
logger.log("Trigger On ChatCount Change");
|
||||
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
let triggerId = girlData.getTriggerGrilPhotoId(this.categoryId, this.id);
|
||||
|
||||
if (triggerId == 0) return;
|
||||
console.log("Trigger pop up Image id:" + this.id + "--" + triggerId);
|
||||
logger.log("Trigger pop up Image id:" + this.id + "--" + triggerId);
|
||||
|
||||
this.popUpImage.refresh(this.categoryId, this.id, triggerId);
|
||||
}
|
||||
|
||||
setVideoEnable(enable: boolean) {
|
||||
if (!this.videoLayer) {
|
||||
console.error("ChatPanel: SceneBgVideoLayer 不可用");
|
||||
logger.error("ChatPanel: SceneBgVideoLayer 不可用");
|
||||
return;
|
||||
}
|
||||
|
||||
if (enable) {
|
||||
this.videoLayer.resume();
|
||||
console.log("ChatPanel: 恢复视频播放");
|
||||
logger.log("ChatPanel: 恢复视频播放");
|
||||
} else {
|
||||
this.videoLayer.pause();
|
||||
console.log("ChatPanel: 暂停视频播放");
|
||||
logger.log("ChatPanel: 暂停视频播放");
|
||||
}
|
||||
}
|
||||
|
||||
private switchVideoByEmotion(emotion: VideoEmotion): void {
|
||||
if (!this.videoLayer) {
|
||||
console.warn("Cannot switch video: missing video player");
|
||||
logger.warn("Cannot switch video: missing video player");
|
||||
return;
|
||||
}
|
||||
// Get video data from ChatModel through ChatController
|
||||
@@ -314,7 +316,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
|
||||
// Check if emotion has changed
|
||||
if (this.currentEmotion === emotion) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`Emotion ${VideoEmotion[emotion]} unchanged, skipping video switch`
|
||||
);
|
||||
return;
|
||||
@@ -324,7 +326,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
const matchingVideo = chatModel.getVideoByEmotion(emotion);
|
||||
|
||||
if (matchingVideo) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`Switching to video for emotion ${
|
||||
VideoEmotion[emotion]
|
||||
}: ${matchingVideo} (from ${
|
||||
@@ -346,14 +348,14 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
// 注意:移除了 adjustVideoScale() 调用,因为 playVideo 现在会自动处理缩放和位置
|
||||
this.setVideoEnable(true);
|
||||
} else {
|
||||
console.warn(
|
||||
logger.warn(
|
||||
`No video found for emotion ${VideoEmotion[emotion]}, falling back to default video`
|
||||
);
|
||||
|
||||
// Fallback to default video from ChatModel
|
||||
const fallbackVideo = chatModel.getDefaultVideo();
|
||||
if (fallbackVideo) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`Loading fallback video: ${fallbackVideo} (emotion: ${VideoEmotion[fallbackVideo]})`
|
||||
);
|
||||
|
||||
@@ -378,7 +380,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
}): void {
|
||||
// 检查是否是当前角色
|
||||
if (data.roleId === this.id) {
|
||||
console.log(
|
||||
logger.log(
|
||||
`Emotion initialized for current role ${this.id}: ${
|
||||
VideoEmotion[data.emotion]
|
||||
}`
|
||||
@@ -387,7 +389,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
// 切换到对应的视频
|
||||
this.switchVideoByEmotion(data.emotion);
|
||||
} else {
|
||||
console.log(
|
||||
logger.log(
|
||||
`Emotion initialized for role ${data.roleId} (not current role ${this.id}), ignoring`
|
||||
);
|
||||
}
|
||||
@@ -444,7 +446,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
* @param message 用户发送的消息
|
||||
*/
|
||||
public onMessageSent(message: string): void {
|
||||
console.log("Message sent:", message);
|
||||
logger.log("Message sent:", message);
|
||||
// 消息发送后开始显示加载动画,由DialogManager处理
|
||||
}
|
||||
|
||||
@@ -453,7 +455,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
* @param response AI的回复内容
|
||||
*/
|
||||
public onMessageReceived(response: string): void {
|
||||
//console.log("Message received:", response);
|
||||
//logger.log("Message received:", response);
|
||||
// AI回复收到后加载动画会被自动移除,可以在这里添加其他UI效果
|
||||
}
|
||||
|
||||
@@ -470,7 +472,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
* @param error 错误信息
|
||||
*/
|
||||
public onError(error: Error): void {
|
||||
console.error("Chat error:", error);
|
||||
logger.error("Chat error:", error);
|
||||
// 出错时加载动画会被自动移除,可以在这里显示错误提示给用户
|
||||
}
|
||||
|
||||
@@ -483,7 +485,7 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
* @param emotion 当前情绪状态
|
||||
*/
|
||||
public onEmotionUpdated(emotion: VideoEmotion): void {
|
||||
console.log(
|
||||
logger.log(
|
||||
`ChatPanel: Emotion updated to ${VideoEmotion[emotion]} (${emotion})`
|
||||
);
|
||||
|
||||
@@ -495,23 +497,23 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
switch (emotion) {
|
||||
case VideoEmotion.calm_down:
|
||||
// 平静状态的UI更新
|
||||
console.log("UI state: Calm");
|
||||
logger.log("UI state: Calm");
|
||||
break;
|
||||
case VideoEmotion.arousal:
|
||||
// 兴奋状态的UI更新
|
||||
console.log("UI state: Arousal");
|
||||
logger.log("UI state: Arousal");
|
||||
break;
|
||||
case VideoEmotion.desire:
|
||||
// 渴望状态的UI更新
|
||||
console.log("UI state: Desire");
|
||||
logger.log("UI state: Desire");
|
||||
break;
|
||||
case VideoEmotion.passion:
|
||||
// 激情状态的UI更新
|
||||
console.log("UI state: Passion");
|
||||
logger.log("UI state: Passion");
|
||||
break;
|
||||
case VideoEmotion.orgasm:
|
||||
// 高潮状态的UI更新
|
||||
console.log("UI state: Orgasm");
|
||||
logger.log("UI state: Orgasm");
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -529,17 +531,17 @@ export class ChatPanel extends li_BaseView implements IChatPanelCallback {
|
||||
*/
|
||||
public clearRoleDataDebug(roleId?: number): void {
|
||||
if (!this.chatController) {
|
||||
console.warn("ChatController not initialized");
|
||||
logger.warn("ChatController not initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
const targetRoleId = roleId || this.id;
|
||||
if (!targetRoleId) {
|
||||
console.warn("No role ID specified");
|
||||
logger.warn("No role ID specified");
|
||||
return;
|
||||
}
|
||||
|
||||
this.chatController.clearRoleData(targetRoleId);
|
||||
console.log(`Cleared data for role ${targetRoleId}`);
|
||||
logger.log(`Cleared data for role ${targetRoleId}`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,7 @@ import { GirlData } from "../../data/GirlData";
|
||||
import { GirlService } from "db://assets/Scripts/chat18x/network/services/GirlService";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { SceneBgVideoLayer } from "../../../Sub/UI/SceneBgVideoLayer";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -106,18 +107,18 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
|
||||
setVideEnable(enable: boolean) {
|
||||
if (!this.videoLayer) {
|
||||
console.error("GirlDetailPanel: SceneBgVideoLayer 不可用");
|
||||
logger.error("GirlDetailPanel: SceneBgVideoLayer 不可用");
|
||||
return;
|
||||
}
|
||||
|
||||
if (enable) {
|
||||
// 恢复播放
|
||||
this.videoLayer.resume();
|
||||
console.log("GirlDetailPanel: 开启视频播放");
|
||||
logger.log("GirlDetailPanel: 开启视频播放");
|
||||
} else {
|
||||
// 暂停播放
|
||||
this.videoLayer.pause();
|
||||
console.log("GirlDetailPanel: 暂停视频播放");
|
||||
logger.log("GirlDetailPanel: 暂停视频播放");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -132,7 +133,7 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
}
|
||||
|
||||
// 如果没有 videoArea,使用默认尺寸
|
||||
console.warn("GirlDetailPanel: videoArea 未设置,使用默认尺寸");
|
||||
logger.warn("GirlDetailPanel: videoArea 未设置,使用默认尺寸");
|
||||
return new Size(600, 800);
|
||||
}
|
||||
|
||||
@@ -159,9 +160,9 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
|
||||
// 检查 SceneBgVideoLayer 是否可用
|
||||
if (!this.videoLayer) {
|
||||
console.error("GirlDetailPanel: SceneBgVideoLayer.handle 未初始化");
|
||||
logger.error("GirlDetailPanel: SceneBgVideoLayer.handle 未初始化");
|
||||
} else {
|
||||
console.log("GirlDetailPanel: 成功获取 SceneBgVideoLayer 实例");
|
||||
logger.log("GirlDetailPanel: 成功获取 SceneBgVideoLayer 实例");
|
||||
// 初始化视频显示位置
|
||||
//this.initVideoPosition();
|
||||
}
|
||||
@@ -191,7 +192,7 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
this.tags.string = desc;
|
||||
const star = girlData.getStar(this.category.toString(), this.id);
|
||||
const stars = this.starParent.getComponentsInChildren(Sprite);
|
||||
console.log("好感度:" + star);
|
||||
logger.log("好感度:" + star);
|
||||
for (let i = 0; i < stars.length; i++) {
|
||||
const element = stars[i];
|
||||
if (star > i) {
|
||||
@@ -215,7 +216,7 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
|
||||
// 使用 SceneBgVideoLayer 加载并播放视频
|
||||
if (this.videoLayer && firstPath) {
|
||||
console.log(`GirlDetailPanel: 加载视频 ${firstPath}`);
|
||||
logger.log(`GirlDetailPanel: 加载视频 ${firstPath}`);
|
||||
|
||||
// 获取 videoArea 的尺寸和位置
|
||||
const targetSize = this.videoArea
|
||||
@@ -234,7 +235,7 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
this.videoLayer.getVideoPlayer().node.parent;
|
||||
if (videoPlayerParent) {
|
||||
const parentWorldPos = videoPlayerParent.getWorldPosition();
|
||||
console.log(
|
||||
logger.log(
|
||||
`GirlDetailPanel: VideoPlayer 父节点世界位置: (${parentWorldPos.x}, ${parentWorldPos.y}, ${parentWorldPos.z})`
|
||||
);
|
||||
}
|
||||
@@ -339,7 +340,7 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
// 停止视频播放,释放资源
|
||||
if (this.videoLayer) {
|
||||
//this.videoLayer.stop();
|
||||
//console.log("GirlDetailPanel: 停止视频播放");
|
||||
//logger.log("GirlDetailPanel: 停止视频播放");
|
||||
}
|
||||
|
||||
super.onClose();
|
||||
@@ -352,7 +353,7 @@ export class GirlDetailPanel extends li_BaseView {
|
||||
// 确保视频资源被释放
|
||||
if (this.videoLayer) {
|
||||
//this.videoLayer.stop();
|
||||
//console.log("GirlDetailPanel: 销毁时停止视频播放");
|
||||
//logger.log("GirlDetailPanel: 销毁时停止视频播放");
|
||||
}
|
||||
|
||||
// 回收所有使用中的节点到对象池
|
||||
|
||||
@@ -26,6 +26,8 @@ import { ViewManager } from "../../../Main/Manager/ViewManager";
|
||||
import { TipsPanel } from "./TipsPanel";
|
||||
import ResManager from "../../../Main/Manager/ResManager";
|
||||
import { InnerMsgCode } from "../../../Main/Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("GirlListPopupPanel")
|
||||
@@ -79,7 +81,7 @@ export class GirlListPopupPanel extends li_BaseView {
|
||||
|
||||
const path = girlData.getGrilAvatar(this.category.toString(), this.girlId);
|
||||
this.refreshCoinNum();
|
||||
//console.log(path);
|
||||
//logger.log(path);
|
||||
// 加载远程资源
|
||||
const envData = DataManager.I.getDataById<EnvData>(DataId.Env);
|
||||
let newPath = envData.cdn + "/" + "Girls/" + path + ".png";
|
||||
@@ -101,13 +103,13 @@ export class GirlListPopupPanel extends li_BaseView {
|
||||
}
|
||||
async buyCharacter() {
|
||||
// 购买id为girlId的女生
|
||||
console.log(this.girlId);
|
||||
logger.log(this.girlId);
|
||||
// 请求解锁
|
||||
const reqData = {
|
||||
id: this.girlId,
|
||||
};
|
||||
let res = await GirlService.I.reqUnlockGirl(reqData);
|
||||
console.log("请求解锁技师响应数据:", res);
|
||||
logger.log("请求解锁技师响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
// 保存数据
|
||||
|
||||
@@ -6,6 +6,7 @@ import { NavigationManager, PanelType } from "../../manager/NavigationManager";
|
||||
import { NavigationBtn } from "../items/NavigationBtn";
|
||||
import { ChatHistoryManager } from "../../manager/ChatHistoryManager";
|
||||
import { PastGirlListPanel } from "./PastGirlListPanel";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -101,7 +102,7 @@ export class NavigationPanel extends li_BaseView {
|
||||
private refreshButtonVisuals() {
|
||||
// TODO: 实现按钮状态更新的视觉效果
|
||||
// 根据 currentActivePanel 更新按钮的选中状态
|
||||
console.log(
|
||||
logger.log(
|
||||
"[NavigationPanel] Button states updated for:",
|
||||
this.currentActivePanel
|
||||
);
|
||||
|
||||
@@ -6,6 +6,7 @@ import { PastGirlListItem } from "../../uiitems/PastGirlListItem";
|
||||
import { DataManager, DataId } from "../../data/DataManager";
|
||||
import { GirlData } from "../../data/GirlData";
|
||||
import { ChatHistoryManager } from "../../manager/ChatHistoryManager";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -71,7 +72,7 @@ export class PastGirlListPanel extends li_BaseView {
|
||||
private getUnlockedGirls(): number[] {
|
||||
const GirlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
const allids = GirlData.getAllReleaseGirlIds();
|
||||
console.log(allids);
|
||||
logger.log(allids);
|
||||
return allids;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,8 @@ import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { ConfigId, ConfigManager } from "../../manager/ConfigManager";
|
||||
import { PurchaseConfig } from "../../config/PurchaseConfig";
|
||||
import LanguageUtils from "../../../Main/Common/LanguageUtils";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("PayToTalkSubpanel")
|
||||
@@ -76,7 +78,7 @@ export class PayToTalkSubpanel extends Component {
|
||||
//ChatController.Instance.resetChatCount();
|
||||
const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
|
||||
const chatIds = shopData.getChatIds();
|
||||
console.log("聊天商品Id: ", chatIds);
|
||||
logger.log("聊天商品Id: ", chatIds);
|
||||
if (chatIds.length > 0) {
|
||||
this.reqBuyGood(chatIds[0], this.girlId);
|
||||
}
|
||||
@@ -84,7 +86,7 @@ export class PayToTalkSubpanel extends Component {
|
||||
|
||||
onClick_BuyVip() {
|
||||
//购买VIP
|
||||
console.log("购买vip");
|
||||
logger.log("购买vip");
|
||||
const shopData = DataManager.I.getDataById<ShopData>(DataId.Shop);
|
||||
const memberId = shopData.get7DayMemberId();
|
||||
this.reqBuyGood(memberId, this.girlId);
|
||||
@@ -98,7 +100,7 @@ export class PayToTalkSubpanel extends Component {
|
||||
girlId: girlId,
|
||||
};
|
||||
let res = await ShopService.I.reqBuyGood(reqData);
|
||||
console.log("请求使用余额购买商品的响应数据:", res);
|
||||
logger.log("请求使用余额购买商品的响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
// 保存数据
|
||||
|
||||
@@ -26,6 +26,7 @@ import {
|
||||
} from "../../manager/NavigationManager";
|
||||
import { PlayerDataService } from "../../network/services/PlayerDataService";
|
||||
import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -91,7 +92,7 @@ export class PersonalPanel extends li_BaseView {
|
||||
private async refresh() {
|
||||
const reqData = {};
|
||||
let res = await PlayerDataService.I.reqMyInfo(reqData);
|
||||
console.log("个人信息响应数据:", res);
|
||||
logger.log("个人信息响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
|
||||
|
||||
@@ -22,6 +22,8 @@ import LanguageUtils from "../../../Main/Common/LanguageUtils";
|
||||
import { ImagePopup } from "../components/ImagePopup";
|
||||
import { TipsPanel } from "./TipsPanel";
|
||||
import ResManager from "../../../Main/Manager/ResManager";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("PopupGirlDetailPanel")
|
||||
@@ -115,7 +117,7 @@ export class PopupGirlDetailPanel extends li_BaseView {
|
||||
}
|
||||
async buyCharacter() {
|
||||
// 购买id为girlId的女生
|
||||
console.log(this.girlId + "---" + this.resId);
|
||||
logger.log(this.girlId + "---" + this.resId);
|
||||
|
||||
// 请求解锁
|
||||
const reqData = {
|
||||
@@ -124,7 +126,7 @@ export class PopupGirlDetailPanel extends li_BaseView {
|
||||
type: this.type,
|
||||
};
|
||||
let res = await GirlService.I.reqUnlockGirlRes(reqData);
|
||||
console.log("请求解锁资源响应数据:", res);
|
||||
logger.log("请求解锁资源响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
// 保存数据
|
||||
|
||||
@@ -15,6 +15,7 @@ import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import { NavigationManager, PanelType } from "../../manager/NavigationManager";
|
||||
import { Web3PopPanel } from "./Web3PopPanel";
|
||||
import { TipsPanel } from "./TipsPanel";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -255,7 +256,7 @@ export class PurchasePanel extends li_BaseView {
|
||||
girlId: 0,
|
||||
};
|
||||
let res = await ShopService.I.reqBuyGood(reqData);
|
||||
console.log("请求使用余额购买商品的响应数据:", res);
|
||||
logger.log("请求使用余额购买商品的响应数据:", res);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
const resData = res.data;
|
||||
// 保存数据
|
||||
@@ -276,16 +277,16 @@ export class PurchasePanel extends li_BaseView {
|
||||
network,
|
||||
};
|
||||
let res = await PaymentService.I.startPayment(reqData);
|
||||
console.log("支付完成的响应数据:", res);
|
||||
logger.log("支付完成的响应数据:", res);
|
||||
if (res) {
|
||||
let status = res.status;
|
||||
if (status === -1) {
|
||||
console.log("支付失败!!!,错误码:", res.retCode);
|
||||
logger.log("支付失败!!!,错误码:", res.retCode);
|
||||
|
||||
const key = "error_code_" + res.retCode;
|
||||
TipsPanel.show(LanguageUtils.getText(key));
|
||||
} else if (status === 0) {
|
||||
console.log("支付成功!!!");
|
||||
logger.log("支付成功!!!");
|
||||
const walletData = DataManager.I.getDataById<WalletData>(DataId.Wallet);
|
||||
walletData.balance = Number(res.balance);
|
||||
walletData.vipExpire = Number(res.vipExpire);
|
||||
|
||||
@@ -22,6 +22,7 @@ import { ConfigManager } from "../../manager/ConfigManager";
|
||||
import LanguageUtils from "../../../Main/Common/LanguageUtils";
|
||||
import { Dialog } from "../../data/DialogData";
|
||||
import { InnerMsgCode } from "../../../Main/Config/InnerMsgCode";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -132,7 +133,7 @@ export class RecordPanel extends li_BaseView {
|
||||
this.allMessages = ChatHistoryManager.Instance.loadHistory(this.id);
|
||||
|
||||
if (this.allMessages.length === 0) {
|
||||
console.log(`No chat history found for role ${this.id}`);
|
||||
logger.log(`No chat history found for role ${this.id}`);
|
||||
this.updateLoadMoreBtn();
|
||||
return;
|
||||
}
|
||||
@@ -170,7 +171,7 @@ export class RecordPanel extends li_BaseView {
|
||||
// 添加到已显示的消息列表
|
||||
this.displayedMessages.push(...newDialogs);
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
`Loaded page ${this.currentPage + 1}, showing ${
|
||||
this.displayedMessages.length
|
||||
}/${this.allMessages.length} messages`
|
||||
@@ -234,7 +235,7 @@ export class RecordPanel extends li_BaseView {
|
||||
*/
|
||||
public clearHistory() {
|
||||
ChatHistoryManager.Instance.clearHistory(this.id);
|
||||
console.log(`Cleared chat history for role ${this.id}`);
|
||||
logger.log(`Cleared chat history for role ${this.id}`);
|
||||
|
||||
// 重置数据
|
||||
this.allMessages = [];
|
||||
|
||||
@@ -18,6 +18,8 @@ import { GButton } from "db://assets/Scripts/Main/Common/GButton";
|
||||
import { SceneBgVideoLayer } from "../../../Sub/UI/SceneBgVideoLayer";
|
||||
import { DataManager, DataId } from "../../data/DataManager";
|
||||
import { EnvData } from "../../data/EnvData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
interface ShowPanelData {
|
||||
@@ -139,7 +141,7 @@ export class ShowPanel extends li_BaseView {
|
||||
const scale = Math.max(scaleX, scaleY); // 填满整个区域
|
||||
|
||||
this.videoPlayer.node.setScale(new Vec3(scale, scale, 1));
|
||||
console.log(`ShowPanel: 调整视频缩放到 ${scale}`);
|
||||
logger.log(`ShowPanel: 调整视频缩放到 ${scale}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,6 +35,7 @@ import proto from "db://assets/Scripts/proto/proto.pb.js";
|
||||
import GameRootUI from "../../../Main/Common/GameRootUI";
|
||||
import { MainController } from "../../core/MainController";
|
||||
import { GirlListPanel } from "./GirlListPanel";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -79,7 +80,7 @@ export class ThemePanel extends li_BaseView {
|
||||
async Show(forceRefresh: boolean = false) {
|
||||
// 防止重复加载
|
||||
if (this.isLoading) {
|
||||
console.log("[ThemePanel] 已在加载中,等待当前加载完成");
|
||||
logger.log("[ThemePanel] 已在加载中,等待当前加载完成");
|
||||
if (this.loadingPromise) {
|
||||
await this.loadingPromise;
|
||||
}
|
||||
@@ -123,12 +124,12 @@ export class ThemePanel extends li_BaseView {
|
||||
|
||||
// 如果需要强制刷新,先刷新数据
|
||||
if (forceRefresh) {
|
||||
console.log("[ThemePanel] 开始强制刷新数据");
|
||||
logger.log("[ThemePanel] 开始强制刷新数据");
|
||||
await Promise.all([
|
||||
MainController.I.refreshThemeData(),
|
||||
MainController.I.refreshDailyRecommend(),
|
||||
]);
|
||||
console.log("[ThemePanel] 数据刷新完成");
|
||||
logger.log("[ThemePanel] 数据刷新完成");
|
||||
|
||||
// 再次检查是否已被取消
|
||||
if (signal.aborted) {
|
||||
@@ -138,7 +139,7 @@ export class ThemePanel extends li_BaseView {
|
||||
|
||||
// 优先使用MainController中预加载的数据
|
||||
const preloadStatus = MainController.I.getPreloadStatus();
|
||||
console.log("[ThemePanel] 预加载状态:", preloadStatus);
|
||||
logger.log("[ThemePanel] 预加载状态:", preloadStatus);
|
||||
|
||||
// 处理主题数据
|
||||
await this.handleThemeData(preloadStatus.themeData);
|
||||
@@ -161,13 +162,13 @@ export class ThemePanel extends li_BaseView {
|
||||
// 处理商品列表数据
|
||||
await this.handleShopListData(preloadStatus.shopList);
|
||||
} catch (error) {
|
||||
console.error("[ThemePanel] Show操作出错:", error);
|
||||
logger.error("[ThemePanel] Show操作出错:", error);
|
||||
this._nodeTab.loadingRec.active = false;
|
||||
|
||||
// 如果不是取消操作导致的错误,可以考虑显示错误提示
|
||||
if (error.message !== "Operation was aborted") {
|
||||
// 这里可以添加错误提示逻辑
|
||||
console.error("[ThemePanel] 数据加载失败,请稍后重试");
|
||||
logger.error("[ThemePanel] 数据加载失败,请稍后重试");
|
||||
}
|
||||
} finally {
|
||||
this.abortController = null;
|
||||
@@ -179,7 +180,7 @@ export class ThemePanel extends li_BaseView {
|
||||
*/
|
||||
private async handleThemeData(isPreloaded: boolean): Promise<void> {
|
||||
if (isPreloaded) {
|
||||
console.log("[ThemePanel] 使用预加载的主题数据");
|
||||
logger.log("[ThemePanel] 使用预加载的主题数据");
|
||||
// 直接使用预加载的数据渲染界面
|
||||
const themeData = DataManager.I.getDataById<ThemeData>(DataId.Theme);
|
||||
if (themeData && themeData.themes) {
|
||||
@@ -189,7 +190,7 @@ export class ThemePanel extends li_BaseView {
|
||||
}
|
||||
|
||||
// 如果没有预加载数据,则请求数据
|
||||
console.log("[ThemePanel] 请求主题数据");
|
||||
logger.log("[ThemePanel] 请求主题数据");
|
||||
const reqData = {};
|
||||
let res = await ThemeService.I.reqHallTheme(reqData);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
@@ -220,7 +221,7 @@ export class ThemePanel extends li_BaseView {
|
||||
*/
|
||||
private async handleDailyRecommendData(isPreloaded: boolean): Promise<void> {
|
||||
if (isPreloaded) {
|
||||
console.log("[ThemePanel] 使用预加载的每日推荐数据");
|
||||
logger.log("[ThemePanel] 使用预加载的每日推荐数据");
|
||||
// 直接使用预加载的数据渲染界面
|
||||
const girlData = DataManager.I.getDataById<GirlData>(DataId.Girl);
|
||||
if (girlData) {
|
||||
@@ -230,7 +231,7 @@ export class ThemePanel extends li_BaseView {
|
||||
}
|
||||
|
||||
// 如果没有预加载数据,则请求数据
|
||||
console.log("[ThemePanel] 请求每日推荐数据");
|
||||
logger.log("[ThemePanel] 请求每日推荐数据");
|
||||
const reqData = {};
|
||||
let res = await GirlService.I.reqDailyRecommend(reqData);
|
||||
if (res && res.code === proto.cs.EnmRetCode.SUCCESS) {
|
||||
@@ -266,13 +267,13 @@ export class ThemePanel extends li_BaseView {
|
||||
*/
|
||||
private async handleShopListData(isPreloaded: boolean): Promise<void> {
|
||||
if (isPreloaded) {
|
||||
console.log("[ThemePanel] 商品列表数据已预加载");
|
||||
logger.log("[ThemePanel] 商品列表数据已预加载");
|
||||
// 数据已经在DataManager中,不需要额外处理
|
||||
return;
|
||||
}
|
||||
|
||||
// 如果没有预加载数据,则请求数据
|
||||
console.log("[ThemePanel] 请求商品列表数据");
|
||||
logger.log("[ThemePanel] 请求商品列表数据");
|
||||
await this.reqShopList();
|
||||
}
|
||||
|
||||
@@ -336,7 +337,7 @@ export class ThemePanel extends li_BaseView {
|
||||
}
|
||||
|
||||
openMsgBox() {
|
||||
console.log("打开信箱");
|
||||
logger.log("打开信箱");
|
||||
}
|
||||
|
||||
// 刷新余额
|
||||
@@ -380,7 +381,7 @@ export class ThemePanel extends li_BaseView {
|
||||
*/
|
||||
private clearCache(): void {
|
||||
if (this.cache && this.cache.length > 0) {
|
||||
console.log(`[ThemePanel] 清理 ${this.cache.length} 个缓存节点`);
|
||||
logger.log(`[ThemePanel] 清理 ${this.cache.length} 个缓存节点`);
|
||||
for (let i = this.cache.length - 1; i >= 0; i--) {
|
||||
if (this.cache[i] && this.cache[i].node && this.cache[i].node.isValid) {
|
||||
this.cache[i].node.destroy();
|
||||
@@ -394,7 +395,7 @@ export class ThemePanel extends li_BaseView {
|
||||
* 页面被隐藏时调用
|
||||
*/
|
||||
public onHide(): void {
|
||||
console.log("[ThemePanel] onHide called");
|
||||
logger.log("[ThemePanel] onHide called");
|
||||
this.cancelCurrentOperation();
|
||||
}
|
||||
|
||||
@@ -403,14 +404,14 @@ export class ThemePanel extends li_BaseView {
|
||||
*/
|
||||
private cancelCurrentOperation(): void {
|
||||
if (this.abortController) {
|
||||
console.log("[ThemePanel] 取消当前操作");
|
||||
logger.log("[ThemePanel] 取消当前操作");
|
||||
this.abortController.abort();
|
||||
this.abortController = null;
|
||||
}
|
||||
}
|
||||
|
||||
onDestroy(): void {
|
||||
console.log("[ThemePanel] onDestroy called");
|
||||
logger.log("[ThemePanel] onDestroy called");
|
||||
|
||||
// 取消当前操作
|
||||
this.cancelCurrentOperation();
|
||||
|
||||
@@ -11,6 +11,7 @@ import { QRCodeGenerator } from "db://assets/utils/qrcodeGenerator";
|
||||
import { TipsPanel } from "./TipsPanel";
|
||||
import { SDKManager } from "../../../Main/Channel/SDKManager";
|
||||
import LanguageUtils from "../../../Main/Common/LanguageUtils";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -326,7 +327,7 @@ export class Web3PopPanel extends li_BaseView {
|
||||
}
|
||||
|
||||
private onCountdownExpired(): void {
|
||||
console.log("Web3支付倒计时已过期");
|
||||
logger.log("Web3支付倒计时已过期");
|
||||
this.disableButtons();
|
||||
TipsPanel.show("支付时间已过期,请重新发起支付");
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import {
|
||||
isValid,
|
||||
Node,
|
||||
} from "cc";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass } = _decorator;
|
||||
|
||||
@@ -28,12 +29,12 @@ export class ParentResize extends Component {
|
||||
this.uiTransform = this.getComponent(UITransform);
|
||||
|
||||
if (!this.sprite) {
|
||||
console.warn("ParentResize: 未找到 Sprite 组件");
|
||||
logger.warn("ParentResize: 未找到 Sprite 组件");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.uiTransform) {
|
||||
console.warn("ParentResize: 未找到 UITransform 组件");
|
||||
logger.warn("ParentResize: 未找到 UITransform 组件");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -41,11 +42,11 @@ export class ParentResize extends Component {
|
||||
if (this.node.parent) {
|
||||
this.parentTransform = this.node.parent.getComponent(UITransform);
|
||||
if (!this.parentTransform) {
|
||||
console.warn("ParentResize: 父物体未找到 UITransform 组件");
|
||||
logger.warn("ParentResize: 父物体未找到 UITransform 组件");
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
console.warn("ParentResize: 未找到父物体");
|
||||
logger.warn("ParentResize: 未找到父物体");
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -119,7 +120,7 @@ export class ParentResize extends Component {
|
||||
this.lastParentSize.set(0, 0); // 重置上次记录的尺寸
|
||||
this.adjustToParent();
|
||||
} else {
|
||||
console.warn("ParentResize: 新父物体未找到 UITransform 组件");
|
||||
logger.warn("ParentResize: 新父物体未找到 UITransform 组件");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import {
|
||||
Size,
|
||||
isValid,
|
||||
} from "cc";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass } = _decorator;
|
||||
|
||||
@@ -27,12 +28,12 @@ export class SpriteResize extends Component {
|
||||
this.uiTransform = this.getComponent(UITransform);
|
||||
|
||||
if (!this.sprite) {
|
||||
console.warn("SpriteResize: 未找到 Sprite 组件");
|
||||
logger.warn("SpriteResize: 未找到 Sprite 组件");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.uiTransform) {
|
||||
console.warn("SpriteResize: 未找到 UITransform 组件");
|
||||
logger.warn("SpriteResize: 未找到 UITransform 组件");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { DataManager, DataId } from "../data/DataManager";
|
||||
import { GirlData } from "../data/GirlData";
|
||||
import { EnvData } from "../data/EnvData";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -148,7 +149,7 @@ export class GirlListItem extends Component {
|
||||
});
|
||||
|
||||
const star = girlData.getStar(this.category.toString(), this.id);
|
||||
console.log("好感度:" + star);
|
||||
logger.log("好感度:" + star);
|
||||
for (let i = 0; i < this.stars.length; i++) {
|
||||
const element = this.stars[i];
|
||||
if (star > i) {
|
||||
|
||||
@@ -11,6 +11,8 @@ import { InnerMsgCode } from "../../Main/Config/InnerMsgCode";
|
||||
import { DataManager, DataId } from "../data/DataManager";
|
||||
import { ThemeData } from "../data/ThemeData";
|
||||
import { ViewManager } from "../../Main/Manager/ViewManager";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass("ThemeItem")
|
||||
@@ -91,7 +93,7 @@ export class ThemeItem extends Component {
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(
|
||||
logger.log(
|
||||
"[ThemeItem] Opening GirlListPanel for category:",
|
||||
this.category
|
||||
);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
import LanguageUtils from "../../Main/Common/LanguageUtils";
|
||||
import { TipsPanel } from "../ui/panels/TipsPanel";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
export enum ErrorType {
|
||||
/** API调用错误 */
|
||||
@@ -158,54 +159,6 @@ export class ErrorHandler {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* 记录错误到内部日志
|
||||
*/
|
||||
private logError(errorInfo: ErrorInfo): void {
|
||||
this.errorLog.push(errorInfo);
|
||||
|
||||
// 限制日志大小
|
||||
if (this.errorLog.length > this.MAX_LOG_SIZE) {
|
||||
this.errorLog.shift();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 输出错误到控制台
|
||||
*/
|
||||
private logToConsole(errorInfo: ErrorInfo): void {
|
||||
const logMessage = `[${errorInfo.type}] ${errorInfo.message}`;
|
||||
|
||||
switch (errorInfo.type) {
|
||||
case ErrorType.API_ERROR:
|
||||
case ErrorType.NETWORK_ERROR:
|
||||
console.error(logMessage, errorInfo.details);
|
||||
break;
|
||||
case ErrorType.VALIDATION_ERROR:
|
||||
console.warn(logMessage, errorInfo.details);
|
||||
break;
|
||||
default:
|
||||
console.log(logMessage, errorInfo.details);
|
||||
}
|
||||
|
||||
// 如果有堆栈信息,也输出
|
||||
if (errorInfo.stack) {
|
||||
console.error("Stack trace:", errorInfo.stack);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 向用户显示友好的错误信息
|
||||
*/
|
||||
private showUserFriendlyError(errorInfo: ErrorInfo): void {
|
||||
let userMessage: string;
|
||||
|
||||
TipsPanel.show(LanguageUtils.getText("chat_error_code_2005"));
|
||||
|
||||
// TODO: 这里应该显示UI提示,比如Toast或对话框
|
||||
console.log("用户提示:", userMessage);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取错误日志
|
||||
*/
|
||||
@@ -229,14 +182,65 @@ export class ErrorHandler {
|
||||
}
|
||||
|
||||
/**
|
||||
* 检查是否有未处理的关键错误
|
||||
* 记录错误到内部日志
|
||||
*/
|
||||
public hasCriticalErrors(): boolean {
|
||||
const criticalTypes = [ErrorType.API_ERROR, ErrorType.CONFIG_ERROR];
|
||||
return this.errorLog.some(
|
||||
(error) =>
|
||||
criticalTypes.includes(error.type) &&
|
||||
Date.now() - error.timestamp < 60000 // 1分钟内的错误
|
||||
);
|
||||
private logError(errorInfo: ErrorInfo): void {
|
||||
this.errorLog.push(errorInfo);
|
||||
|
||||
// 限制日志大小
|
||||
if (this.errorLog.length > this.MAX_LOG_SIZE) {
|
||||
this.errorLog.shift();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 输出错误到控制台
|
||||
*/
|
||||
private logToConsole(errorInfo: ErrorInfo): void {
|
||||
const logMessage = `[${errorInfo.type}] ${errorInfo.message}`;
|
||||
|
||||
switch (errorInfo.type) {
|
||||
case ErrorType.API_ERROR:
|
||||
case ErrorType.NETWORK_ERROR:
|
||||
logger.error(logMessage, errorInfo.details);
|
||||
break;
|
||||
case ErrorType.VALIDATION_ERROR:
|
||||
logger.warn(logMessage, errorInfo.details);
|
||||
break;
|
||||
default:
|
||||
logger.log(logMessage, errorInfo.details);
|
||||
}
|
||||
|
||||
// 如果有堆栈信息,也输出
|
||||
if (errorInfo.stack) {
|
||||
logger.error("Stack trace:", errorInfo.stack);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 向用户显示友好的错误信息
|
||||
*/
|
||||
private showUserFriendlyError(errorInfo: ErrorInfo): void {
|
||||
let userMessage: string;
|
||||
|
||||
switch (errorInfo.type) {
|
||||
case ErrorType.API_ERROR:
|
||||
userMessage = "AI服务暂时不可用,请稍后再试";
|
||||
break;
|
||||
case ErrorType.NETWORK_ERROR:
|
||||
userMessage = "网络连接失败,请检查网络设置";
|
||||
break;
|
||||
case ErrorType.CONFIG_ERROR:
|
||||
userMessage = "系统配置错误,请联系管理员";
|
||||
break;
|
||||
case ErrorType.STORAGE_ERROR:
|
||||
userMessage = "数据保存失败,请重试";
|
||||
break;
|
||||
default:
|
||||
userMessage = "发生了未知错误,请重试或联系客服";
|
||||
}
|
||||
|
||||
// TODO: 这里应该显示UI提示,比如Toast或对话框
|
||||
logger.log("用户提示:", userMessage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import {
|
||||
view,
|
||||
UIOpacity,
|
||||
} from "cc";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -33,7 +34,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideInFromRight");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideInFromRight");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -73,7 +74,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideOutToLeft");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideOutToLeft");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -115,7 +116,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideInFromLeft");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideInFromLeft");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -155,7 +156,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideOutToRight");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideOutToRight");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -197,7 +198,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideInFromTop");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideInFromTop");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -237,7 +238,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideOutToTop");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideOutToTop");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -279,7 +280,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideInFromBottom");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideInFromBottom");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -319,7 +320,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for slideOutToBottom");
|
||||
logger.warn("UITransitionHelper: Invalid node for slideOutToBottom");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -361,7 +362,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for fadeIn");
|
||||
logger.warn("UITransitionHelper: Invalid node for fadeIn");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -402,7 +403,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for fadeOut");
|
||||
logger.warn("UITransitionHelper: Invalid node for fadeOut");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -440,7 +441,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for scaleIn");
|
||||
logger.warn("UITransitionHelper: Invalid node for scaleIn");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -471,7 +472,7 @@ export class UITransitionHelper {
|
||||
callback?: Function
|
||||
): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for scaleOut");
|
||||
logger.warn("UITransitionHelper: Invalid node for scaleOut");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -493,7 +494,7 @@ export class UITransitionHelper {
|
||||
*/
|
||||
public static stopAllTweens(node: Node): void {
|
||||
if (!node || !node.isValid) {
|
||||
console.warn("UITransitionHelper: Invalid node for stopAllTweens");
|
||||
logger.warn("UITransitionHelper: Invalid node for stopAllTweens");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -37,8 +37,6 @@ export function initPolyfills(): void {
|
||||
|
||||
return obj;
|
||||
};
|
||||
|
||||
//console.log('[Polyfill] structuredClone polyfill loaded');
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
import b from "buffer/index.js";
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { Buffer } = b;
|
||||
|
||||
export enum EDeserializeError {
|
||||
@@ -153,7 +155,7 @@ export default class ByteBuf {
|
||||
return x
|
||||
}
|
||||
else if (h < 0xe0) {
|
||||
// console.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
// logger.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
this.ensureRead(3)
|
||||
const x = ((h & 0x1f) << 16) | (buf.readUInt16BE(this._readerIndex + 1))
|
||||
this._readerIndex += 3
|
||||
@@ -161,7 +163,7 @@ export default class ByteBuf {
|
||||
}
|
||||
else if (h < 0xf0) {
|
||||
this.ensureRead(4)
|
||||
// console.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
// logger.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
const x = buf.readInt32BE(this._readerIndex) & 0x0fffffff
|
||||
this._readerIndex += 4
|
||||
return x
|
||||
@@ -194,12 +196,12 @@ export default class ByteBuf {
|
||||
else if (h < 0xc0) {
|
||||
this.ensureRead(2)
|
||||
const x = buf.readUInt16BE(this._readerIndex) & 0x3fff
|
||||
// console.log(`== read long :${x} index:${this._readerIndex}`)
|
||||
// logger.log(`== read long :${x} index:${this._readerIndex}`)
|
||||
this._readerIndex += 2
|
||||
return x
|
||||
}
|
||||
else if (h < 0xe0) {
|
||||
// console.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
// logger.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
this.ensureRead(3)
|
||||
const x = ((h & 0x1f) << 16) | (buf.readUInt16BE(this._readerIndex + 1))
|
||||
this._readerIndex += 3
|
||||
@@ -207,7 +209,7 @@ export default class ByteBuf {
|
||||
}
|
||||
else if (h < 0xf0) {
|
||||
this.ensureRead(4)
|
||||
// console.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
// logger.log(`== read ${buf.readInt32BE(this._readerIndex)}`)
|
||||
const x = buf.readInt32BE(this._readerIndex) & 0x0fffffff
|
||||
this._readerIndex += 4
|
||||
return x
|
||||
@@ -304,7 +306,7 @@ export default class ByteBuf {
|
||||
// TODO 是否要对 < Number.MAX_SAFE_INTEGER 优化处理?
|
||||
const xl = buf.readUInt32BE(this._readerIndex + 4)
|
||||
const xh = buf.readUInt32BE(this._readerIndex) & 0xffffff
|
||||
// console.log(`== read8 ${xl} ${xh}`)
|
||||
// logger.log(`== read8 ${xl} ${xh}`)
|
||||
this._readerIndex += 8
|
||||
return (BigInt(xh) << BigInt(32)) | BigInt(xl)
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { _decorator, Component, Node, Sprite, Label, Button } from 'cc';
|
||||
import { QRCodeGenerator } from '../../utils/qrcodeGenerator';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@@ -66,7 +67,7 @@ export class QRCodeGeneratorTest extends Component {
|
||||
this.updateStatus(`✓ 成功生成二维码 (${this.currentIndex + 1}/${this.testTexts.length})`);
|
||||
|
||||
// 打印一些调试信息
|
||||
console.log('QRCode生成成功:', {
|
||||
logger.log('QRCode生成成功:', {
|
||||
text: testText,
|
||||
spriteFrame: qrSprite.spriteFrame,
|
||||
size: qrSprite.spriteFrame?.texture?.width + 'x' + qrSprite.spriteFrame?.texture?.height
|
||||
@@ -88,10 +89,10 @@ export class QRCodeGeneratorTest extends Component {
|
||||
|
||||
// 演示方法3: 生成 Base64 字符串
|
||||
// const base64 = QRCodeGenerator.generateQRCodeBase64(testText, 200, 8);
|
||||
// console.log('QRCode Base64:', base64.substring(0, 100) + '...');
|
||||
// logger.log('QRCode Base64:', base64.substring(0, 100) + '...');
|
||||
|
||||
} catch (error) {
|
||||
console.error('QRCode生成测试失败:', error);
|
||||
logger.error('QRCode生成测试失败:', error);
|
||||
this.updateStatus('✗ 生成失败: ' + error.message);
|
||||
}
|
||||
}
|
||||
@@ -100,7 +101,7 @@ export class QRCodeGeneratorTest extends Component {
|
||||
if (this.statusLabel) {
|
||||
this.statusLabel.string = message;
|
||||
}
|
||||
console.log('QRCodeTest:', message);
|
||||
logger.log('QRCodeTest:', message);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -109,17 +110,17 @@ export class QRCodeGeneratorTest extends Component {
|
||||
public static createQRCodeExample() {
|
||||
// 示例1: 生成网址二维码(异步)
|
||||
QRCodeGenerator.generateQRCodeSprite('https://www.example.com', 256, 4, (urlQR) => {
|
||||
console.log('URL二维码生成完成:', urlQR);
|
||||
logger.log('URL二维码生成完成:', urlQR);
|
||||
});
|
||||
|
||||
// 示例2: 生成文本二维码,自定义尺寸(异步)
|
||||
QRCodeGenerator.generateQRCodeSpriteFrame('Hello World!', 300, 10, (textQR) => {
|
||||
console.log('文本二维码生成完成:', textQR);
|
||||
logger.log('文本二维码生成完成:', textQR);
|
||||
});
|
||||
|
||||
// 示例3: 生成Base64格式二维码(同步)
|
||||
const base64QR = QRCodeGenerator.generateQRCodeBase64('测试数据', 150, 5);
|
||||
console.log('Base64二维码生成完成:', base64QR.substring(0, 100) + '...');
|
||||
logger.log('Base64二维码生成完成:', base64QR.substring(0, 100) + '...');
|
||||
|
||||
return { message: '二维码生成中,请查看控制台日志' };
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { Sprite, SpriteFrame, Texture2D, ImageAsset, Node } from 'cc';
|
||||
import qrcode from 'qrcode-generator';
|
||||
import { logger } from "db://assets/Scripts/Main/Common/Logger";
|
||||
|
||||
/**
|
||||
* 二维码生成工具类
|
||||
@@ -17,7 +18,7 @@ export class QRCodeGenerator {
|
||||
public static generateQRCodeSprite(text: string, size: number = 256, margin: number = 4, callback?: (sprite: Sprite | null) => void): void {
|
||||
try {
|
||||
if (!text || text.trim().length === 0) {
|
||||
console.error('QRCodeGenerator: 文本内容不能为空');
|
||||
logger.error('QRCodeGenerator: 文本内容不能为空');
|
||||
callback && callback(null);
|
||||
return;
|
||||
}
|
||||
@@ -36,12 +37,12 @@ export class QRCodeGenerator {
|
||||
|
||||
callback && callback(sprite);
|
||||
} catch (error) {
|
||||
console.error('QRCodeGenerator: 创建Sprite组件失败', error);
|
||||
logger.error('QRCodeGenerator: 创建Sprite组件失败', error);
|
||||
callback && callback(null);
|
||||
}
|
||||
});
|
||||
} catch (error) {
|
||||
console.error('QRCodeGenerator: 生成二维码Sprite失败', error);
|
||||
logger.error('QRCodeGenerator: 生成二维码Sprite失败', error);
|
||||
callback && callback(null);
|
||||
}
|
||||
}
|
||||
@@ -56,13 +57,13 @@ export class QRCodeGenerator {
|
||||
public static generateQRCodeSpriteFrame(text: string, size: number = 256, margin: number = 4, callback?: (spriteFrame: SpriteFrame | null) => void): void {
|
||||
try {
|
||||
if (!text || text.trim().length === 0) {
|
||||
console.error('QRCodeGenerator: 文本内容不能为空');
|
||||
logger.error('QRCodeGenerator: 文本内容不能为空');
|
||||
callback && callback(null);
|
||||
return;
|
||||
}
|
||||
|
||||
if (size <= 0 || size > 2048) {
|
||||
console.error('QRCodeGenerator: 尺寸必须在1-2048之间');
|
||||
logger.error('QRCodeGenerator: 尺寸必须在1-2048之间');
|
||||
callback && callback(null);
|
||||
return;
|
||||
}
|
||||
@@ -83,7 +84,7 @@ export class QRCodeGenerator {
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
if (!ctx) {
|
||||
console.error('QRCodeGenerator: 无法获取Canvas上下文');
|
||||
logger.error('QRCodeGenerator: 无法获取Canvas上下文');
|
||||
callback && callback(null);
|
||||
return;
|
||||
}
|
||||
@@ -124,13 +125,13 @@ export class QRCodeGenerator {
|
||||
|
||||
callback && callback(spriteFrame);
|
||||
} catch (error) {
|
||||
console.error('QRCodeGenerator: 创建纹理失败', error);
|
||||
logger.error('QRCodeGenerator: 创建纹理失败', error);
|
||||
callback && callback(null);
|
||||
}
|
||||
};
|
||||
|
||||
img.onerror = () => {
|
||||
console.error('QRCodeGenerator: 图片加载失败');
|
||||
logger.error('QRCodeGenerator: 图片加载失败');
|
||||
callback && callback(null);
|
||||
};
|
||||
|
||||
@@ -138,7 +139,7 @@ export class QRCodeGenerator {
|
||||
img.src = canvas.toDataURL('image/png');
|
||||
|
||||
} catch (error) {
|
||||
console.error('QRCodeGenerator: 生成二维码SpriteFrame失败', error);
|
||||
logger.error('QRCodeGenerator: 生成二维码SpriteFrame失败', error);
|
||||
callback && callback(null);
|
||||
}
|
||||
}
|
||||
@@ -153,7 +154,7 @@ export class QRCodeGenerator {
|
||||
public static generateQRCodeBase64(text: string, size: number = 256, margin: number = 4): string {
|
||||
try {
|
||||
if (!text || text.trim().length === 0) {
|
||||
console.error('QRCodeGenerator: 文本内容不能为空');
|
||||
logger.error('QRCodeGenerator: 文本内容不能为空');
|
||||
return '';
|
||||
}
|
||||
|
||||
@@ -173,7 +174,7 @@ export class QRCodeGenerator {
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
if (!ctx) {
|
||||
console.error('QRCodeGenerator: 无法获取Canvas上下文');
|
||||
logger.error('QRCodeGenerator: 无法获取Canvas上下文');
|
||||
return '';
|
||||
}
|
||||
|
||||
@@ -199,7 +200,7 @@ export class QRCodeGenerator {
|
||||
// 返回Base64字符串
|
||||
return canvas.toDataURL('image/png');
|
||||
} catch (error) {
|
||||
console.error('QRCodeGenerator: 生成二维码Base64失败', error);
|
||||
logger.error('QRCodeGenerator: 生成二维码Base64失败', error);
|
||||
return '';
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user